576c167bd5
to C++. Further reduced Perl bindings. Got rid of the ExPolygonCollection wrapper, replaced with ExPolygons.
75 lines
2.4 KiB
Plaintext
75 lines
2.4 KiB
Plaintext
%module{Slic3r::XS};
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%{
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#include <xsinit.h>
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#include "libslic3r/Layer.hpp"
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%}
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%name{Slic3r::Layer::Region} class LayerRegion {
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// owned by Layer, no constructor/destructor
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Ref<Layer> layer();
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Ref<PrintRegion> region()
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%code%{ RETVAL = &THIS->region(); %};
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Ref<SurfaceCollection> slices()
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%code%{ RETVAL = &THIS->slices; %};
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Ref<ExtrusionEntityCollection> thin_fills()
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%code%{ RETVAL = &THIS->thin_fills; %};
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Ref<SurfaceCollection> fill_surfaces()
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%code%{ RETVAL = &THIS->fill_surfaces; %};
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Ref<ExtrusionEntityCollection> perimeters()
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%code%{ RETVAL = &THIS->perimeters; %};
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Ref<ExtrusionEntityCollection> fills()
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%code%{ RETVAL = &THIS->fills; %};
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Clone<Flow> flow(FlowRole role)
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%code%{ RETVAL = THIS->flow(role); %};
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void prepare_fill_surfaces();
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void make_perimeters(SurfaceCollection* slices, SurfaceCollection* fill_surfaces)
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%code%{ THIS->make_perimeters(*slices, fill_surfaces); %};
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double infill_area_threshold();
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void export_region_slices_to_svg(const char *path) const;
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void export_region_fill_surfaces_to_svg(const char *path) const;
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void export_region_slices_to_svg_debug(const char *name) const;
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void export_region_fill_surfaces_to_svg_debug(const char *name) const;
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};
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%name{Slic3r::Layer} class Layer {
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// owned by PrintObject, no constructor/destructor
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Ref<Layer> as_layer()
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%code%{ RETVAL = THIS; %};
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int id();
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void set_id(int id);
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Ref<PrintObject> object();
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bool slicing_errors()
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%code%{ RETVAL = THIS->slicing_errors; %};
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coordf_t slice_z()
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%code%{ RETVAL = THIS->slice_z; %};
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coordf_t print_z()
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%code%{ RETVAL = THIS->print_z; %};
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coordf_t height()
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%code%{ RETVAL = THIS->height; %};
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size_t region_count();
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Ref<LayerRegion> get_region(int idx);
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Ref<LayerRegion> add_region(PrintRegion* print_region);
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int ptr()
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%code%{ RETVAL = (int)(intptr_t)THIS; %};
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void make_slices();
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void backup_untyped_slices();
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void restore_untyped_slices();
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void make_perimeters();
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void make_fills();
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void export_region_slices_to_svg(const char *path);
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void export_region_fill_surfaces_to_svg(const char *path);
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void export_region_slices_to_svg_debug(const char *name);
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void export_region_fill_surfaces_to_svg_debug(const char *name);
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};
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