0558b53493
The XS was left only for the unit / integration tests, and it links libslic3r only. No wxWidgets are allowed to be used from Perl starting from now.
148 lines
4.4 KiB
C++
148 lines
4.4 KiB
C++
#include "BoundingBox.hpp"
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#include "Surface.hpp"
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#include "SVG.hpp"
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namespace Slic3r {
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Surface::operator Polygons() const
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{
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return this->expolygon;
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}
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double
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Surface::area() const
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{
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return this->expolygon.area();
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}
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bool
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Surface::is_solid() const
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{
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return this->surface_type == stTop
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|| this->surface_type == stBottom
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|| this->surface_type == stBottomBridge
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|| this->surface_type == stInternalSolid
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|| this->surface_type == stInternalBridge;
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}
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bool
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Surface::is_external() const
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{
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return this->surface_type == stTop
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|| this->surface_type == stBottom
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|| this->surface_type == stBottomBridge;
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}
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bool
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Surface::is_internal() const
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{
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return this->surface_type == stInternal
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|| this->surface_type == stInternalBridge
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|| this->surface_type == stInternalSolid
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|| this->surface_type == stInternalVoid;
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}
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bool
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Surface::is_bottom() const
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{
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return this->surface_type == stBottom
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|| this->surface_type == stBottomBridge;
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}
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bool
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Surface::is_bridge() const
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{
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return this->surface_type == stBottomBridge
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|| this->surface_type == stInternalBridge;
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}
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BoundingBox get_extents(const Surface &surface)
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{
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return get_extents(surface.expolygon.contour);
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}
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BoundingBox get_extents(const Surfaces &surfaces)
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{
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BoundingBox bbox;
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if (! surfaces.empty()) {
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bbox = get_extents(surfaces.front());
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for (size_t i = 1; i < surfaces.size(); ++ i)
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bbox.merge(get_extents(surfaces[i]));
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}
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return bbox;
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}
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BoundingBox get_extents(const SurfacesPtr &surfaces)
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{
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BoundingBox bbox;
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if (! surfaces.empty()) {
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bbox = get_extents(*surfaces.front());
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for (size_t i = 1; i < surfaces.size(); ++ i)
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bbox.merge(get_extents(*surfaces[i]));
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}
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return bbox;
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}
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const char* surface_type_to_color_name(const SurfaceType surface_type)
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{
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switch (surface_type) {
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case stTop: return "rgb(255,0,0)"; // "red";
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case stBottom: return "rgb(0,255,0)"; // "green";
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case stBottomBridge: return "rgb(0,0,255)"; // "blue";
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case stInternal: return "rgb(255,255,128)"; // yellow
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case stInternalSolid: return "rgb(255,0,255)"; // magenta
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case stInternalBridge: return "rgb(0,255,255)";
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case stInternalVoid: return "rgb(128,128,128)";
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case stPerimeter: return "rgb(128,0,0)"; // maroon
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default: return "rgb(64,64,64)";
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};
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}
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Point export_surface_type_legend_to_svg_box_size()
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{
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return Point(scale_(1.+10.*8.), scale_(3.));
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}
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void export_surface_type_legend_to_svg(SVG &svg, const Point &pos)
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{
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// 1st row
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coord_t pos_x0 = pos(0) + scale_(1.);
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coord_t pos_x = pos_x0;
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coord_t pos_y = pos(1) + scale_(1.5);
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coord_t step_x = scale_(10.);
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svg.draw_legend(Point(pos_x, pos_y), "perimeter" , surface_type_to_color_name(stPerimeter));
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pos_x += step_x;
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svg.draw_legend(Point(pos_x, pos_y), "top" , surface_type_to_color_name(stTop));
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pos_x += step_x;
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svg.draw_legend(Point(pos_x, pos_y), "bottom" , surface_type_to_color_name(stBottom));
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pos_x += step_x;
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svg.draw_legend(Point(pos_x, pos_y), "bottom bridge" , surface_type_to_color_name(stBottomBridge));
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pos_x += step_x;
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svg.draw_legend(Point(pos_x, pos_y), "invalid" , surface_type_to_color_name(SurfaceType(-1)));
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// 2nd row
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pos_x = pos_x0;
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pos_y = pos(1)+scale_(2.8);
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svg.draw_legend(Point(pos_x, pos_y), "internal" , surface_type_to_color_name(stInternal));
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pos_x += step_x;
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svg.draw_legend(Point(pos_x, pos_y), "internal solid" , surface_type_to_color_name(stInternalSolid));
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pos_x += step_x;
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svg.draw_legend(Point(pos_x, pos_y), "internal bridge", surface_type_to_color_name(stInternalBridge));
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pos_x += step_x;
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svg.draw_legend(Point(pos_x, pos_y), "internal void" , surface_type_to_color_name(stInternalVoid));
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}
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bool export_to_svg(const char *path, const Surfaces &surfaces, const float transparency)
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{
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BoundingBox bbox;
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for (Surfaces::const_iterator surface = surfaces.begin(); surface != surfaces.end(); ++surface)
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bbox.merge(get_extents(surface->expolygon));
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SVG svg(path, bbox);
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for (Surfaces::const_iterator surface = surfaces.begin(); surface != surfaces.end(); ++surface)
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svg.draw(surface->expolygon, surface_type_to_color_name(surface->surface_type), transparency);
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svg.Close();
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return true;
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}
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}
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