PrusaSlicer-NonPlainar/lib/Slic3r/Fill.pm
2013-08-29 01:36:42 +02:00

213 lines
7.9 KiB
Perl

package Slic3r::Fill;
use Moo;
use Slic3r::Fill::ArchimedeanChords;
use Slic3r::Fill::Base;
use Slic3r::Fill::Concentric;
use Slic3r::Fill::Flowsnake;
use Slic3r::Fill::HilbertCurve;
use Slic3r::Fill::Honeycomb;
use Slic3r::Fill::Line;
use Slic3r::Fill::OctagramSpiral;
use Slic3r::Fill::PlanePath;
use Slic3r::Fill::Rectilinear;
use Slic3r::ExtrusionPath ':roles';
use Slic3r::Geometry qw(X Y PI scale chained_path);
use Slic3r::Geometry::Clipper qw(union_ex diff diff_ex intersection_ex offset);
use Slic3r::Surface ':types';
has 'object' => (is => 'ro', required => 1, weak_ref => 1);
has 'fillers' => (is => 'rw', default => sub { {} });
our %FillTypes = (
archimedeanchords => 'Slic3r::Fill::ArchimedeanChords',
rectilinear => 'Slic3r::Fill::Rectilinear',
flowsnake => 'Slic3r::Fill::Flowsnake',
octagramspiral => 'Slic3r::Fill::OctagramSpiral',
hilbertcurve => 'Slic3r::Fill::HilbertCurve',
line => 'Slic3r::Fill::Line',
concentric => 'Slic3r::Fill::Concentric',
honeycomb => 'Slic3r::Fill::Honeycomb',
);
sub filler {
my $self = shift;
my ($filler) = @_;
if (!ref $self) {
return $FillTypes{$filler}->new;
}
$self->fillers->{$filler} ||= $FillTypes{$filler}->new(
bounding_box => $self->object->bounding_box,
);
return $self->fillers->{$filler};
}
sub make_fill {
my $self = shift;
my ($layerm) = @_;
Slic3r::debugf "Filling layer %d:\n", $layerm->id;
my $fill_density = $layerm->config->fill_density;
my @surfaces = ();
# if hollow object is requested, remove internal surfaces
# (this needs to be done after internal-solid shells are created)
if ($fill_density == 0) {
@surfaces = grep $_->surface_type != S_TYPE_INTERNAL, @surfaces;
}
# merge adjacent surfaces
# in case of bridge surfaces, the ones with defined angle will be attached to the ones
# without any angle (shouldn't this logic be moved to process_external_surfaces()?)
{
my @surfaces_with_bridge_angle = grep defined $_->bridge_angle, @{$layerm->fill_surfaces};
# give priority to bridges
my @groups = Slic3r::Surface->group({merge_solid => 1}, @{$layerm->fill_surfaces});
@groups = sort { defined $a->[0]->bridge_angle ? -1 : 0 } @groups;
foreach my $group (@groups) {
my $union = union_ex([ map $_->p, @$group ], 1);
# subtract surfaces having a defined bridge_angle from any other
if (@surfaces_with_bridge_angle && !defined $group->[0]->bridge_angle) {
$union = diff_ex(
[ map @$_, @$union ],
[ map $_->p, @surfaces_with_bridge_angle ],
1,
);
}
# subtract any other surface already processed
$union = diff_ex(
[ map @$_, @$union ],
[ map $_->p, @surfaces ],
1,
);
push @surfaces, map $group->[0]->clone(expolygon => $_), @$union;
}
}
# we need to detect any narrow surfaces that might collapse
# when adding spacing below
# such narrow surfaces are often generated in sloping walls
# by bridge_over_infill() and combine_infill() as a result of the
# subtraction of the combinable area from the layer infill area,
# which leaves small areas near the perimeters
# we are going to grow such regions by overlapping them with the void (if any)
# TODO: detect and investigate whether there could be narrow regions without
# any void neighbors
my $distance_between_surfaces = $layerm->solid_infill_flow->scaled_spacing;
{
my $collapsed = diff(
[ map @{$_->expolygon}, @surfaces ],
offset(
offset([ map @{$_->expolygon}, @surfaces ], -$distance_between_surfaces/2),
+$distance_between_surfaces/2
),
1,
);
push @surfaces, map Slic3r::Surface->new(
expolygon => $_,
surface_type => S_TYPE_INTERNALSOLID,
), @{intersection_ex(
offset($collapsed, $distance_between_surfaces),
[
(map @{$_->expolygon}, grep $_->surface_type == S_TYPE_INTERNALVOID, @surfaces),
(@$collapsed),
],
1,
)};
}
# add spacing between surfaces
@surfaces = map @{$_->offset(-$distance_between_surfaces / 2 * &Slic3r::INFILL_OVERLAP_OVER_SPACING)}, @surfaces;
if (0) {
require "Slic3r/SVG.pm";
Slic3r::SVG::output("fill_" . $layerm->print_z . ".svg",
expolygons => [ map $_->expolygon, grep !$_->is_solid, @surfaces ],
red_expolygons => [ map $_->expolygon, grep $_->is_solid, @surfaces ],
);
}
my @fills = ();
my @fills_ordering_points = ();
SURFACE: foreach my $surface (@surfaces) {
next if $surface->surface_type == S_TYPE_INTERNALVOID;
my $filler = $layerm->config->fill_pattern;
my $density = $fill_density;
my $flow = ($surface->surface_type == S_TYPE_TOP)
? $layerm->top_infill_flow
: $surface->is_solid
? $layerm->solid_infill_flow
: $layerm->infill_flow;
my $flow_spacing = $flow->spacing;
my $is_bridge = $layerm->id > 0 && $surface->is_bridge;
my $is_solid = $surface->is_solid;
# force 100% density and rectilinear fill for external surfaces
if ($surface->surface_type != S_TYPE_INTERNAL) {
$density = 1;
$filler = $layerm->config->solid_fill_pattern;
if ($is_bridge) {
$filler = 'rectilinear';
$flow_spacing = $layerm->extruders->{infill}->bridge_flow->spacing;
} elsif ($surface->surface_type == S_TYPE_INTERNALSOLID) {
$filler = 'rectilinear';
}
} else {
next SURFACE unless $density > 0;
}
my $f = $self->filler($filler);
$f->layer_id($layerm->id);
my ($params, @polylines) = $f->fill_surface(
$surface,
density => $density,
flow_spacing => $flow_spacing,
);
next unless @polylines;
# ugly hack(tm) to get the right amount of flow (GCode.pm should be fixed)
$params->{flow_spacing} = $layerm->extruders->{infill}->bridge_flow->width if $is_bridge;
# save into layer
push @fills, my $collection = Slic3r::ExtrusionPath::Collection->new;
$collection->no_sort($params->{no_sort});
$collection->append(
map Slic3r::ExtrusionPath->new(
polyline => Slic3r::Polyline->new(@$_),
role => ($surface->surface_type == S_TYPE_INTERNALBRIDGE
? EXTR_ROLE_INTERNALBRIDGE
: $is_bridge
? EXTR_ROLE_BRIDGE
: $is_solid
? (($surface->surface_type == S_TYPE_TOP) ? EXTR_ROLE_TOPSOLIDFILL : EXTR_ROLE_SOLIDFILL)
: EXTR_ROLE_FILL),
height => $surface->thickness,
flow_spacing => $params->{flow_spacing} || (warn "Warning: no flow_spacing was returned by the infill engine, please report this to the developer\n"),
), @polylines,
);
push @fills_ordering_points, $polylines[0]->first_point;
}
# add thin fill regions
if (@{ $layerm->thin_fills }) {
push @fills, Slic3r::ExtrusionPath::Collection->new(@{$layerm->thin_fills});
push @fills_ordering_points, $fills[-1]->first_point;
}
# organize infill paths using a nearest-neighbor search
@fills = @fills[ chained_path(\@fills_ordering_points) ];
return @fills;
}
1;