1385018724
Removed the Perl dependencies on Encode, Encode::Locale and Unicode::Normalize. Added dependency on boost::locale. Added encode_path, decode_path, normalize_utf8 functions to Slic3r.xs Slic3r.xs has been made mostly utf8 safe by using the boost::nowide library, thanks to @alexrj for the idea. Simplified the encode_path / decode_path stuff: wxWidgets are unicode already, so there is no need to decode_path() from it. Perl / win32 interfacing is non-unicode, so decode_path() is executed on ARGV just at the beginning of the perl scripts.
46 lines
1.5 KiB
Plaintext
46 lines
1.5 KiB
Plaintext
%module{Slic3r::XS};
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%{
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#include <xsinit.h>
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#include "libslic3r/GCode.hpp"
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#include "libslic3r/GCode/CoolingBuffer.hpp"
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%}
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%name{Slic3r::GCode::CoolingBuffer} class CoolingBuffer {
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CoolingBuffer(GCode* gcode)
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%code{% RETVAL = new CoolingBuffer(*gcode); %};
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~CoolingBuffer();
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Ref<GCode> gcodegen();
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std::string process_layer(std::string gcode, size_t layer_id);
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};
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%name{Slic3r::GCode} class GCode {
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GCode();
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~GCode();
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std::string do_export(Print *print, const char *path);
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Ref<Pointf> origin()
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%code{% RETVAL = &(THIS->origin()); %};
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void set_origin(Pointf* pointf)
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%code{% THIS->set_origin(*pointf); %};
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Ref<Point> last_pos()
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%code{% RETVAL = &(THIS->last_pos()); %};
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unsigned int layer_count() const;
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void set_layer_count(unsigned int value);
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void set_extruders(std::vector<unsigned int> extruders)
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%code{% THIS->writer().set_extruders(extruders); THIS->writer().set_extruder(0); %};
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void apply_print_config(StaticPrintConfig* print_config)
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%code{%
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if (const PrintConfig* config = dynamic_cast<PrintConfig*>(print_config)) {
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THIS->apply_print_config(*config);
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} else {
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CONFESS("A PrintConfig object was not supplied to apply_print_config()");
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}
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%};
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Ref<StaticPrintConfig> config()
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%code{% RETVAL = const_cast<StaticPrintConfig*>(dynamic_cast<const StaticPrintConfig*>(&THIS->config())); %};
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};
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