29f3c938e6
Related to GH #2946
390 lines
13 KiB
C++
390 lines
13 KiB
C++
#include "GUI_ObjectLayers.hpp"
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#include "GUI_ObjectList.hpp"
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#include "OptionsGroup.hpp"
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#include "PresetBundle.hpp"
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#include "libslic3r/Model.hpp"
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#include "GLCanvas3D.hpp"
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#include <boost/algorithm/string.hpp>
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#include "I18N.hpp"
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#include <wx/wupdlock.h>
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namespace Slic3r
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{
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namespace GUI
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{
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ObjectLayers::ObjectLayers(wxWindow* parent) :
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OG_Settings(parent, true)
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{
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m_grid_sizer = new wxFlexGridSizer(3, 5, wxGetApp().em_unit()); // "Min Z", "Max Z", "Layer height" & buttons sizer
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m_grid_sizer->SetFlexibleDirection(wxHORIZONTAL);
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// Legend for object layers
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for (const std::string col : { L("Start at height"), L("Stop at height"), L("Layer height") }) {
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auto temp = new wxStaticText(m_parent, wxID_ANY, _(col), wxDefaultPosition, /*size*/wxDefaultSize, wxST_ELLIPSIZE_MIDDLE);
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temp->SetBackgroundStyle(wxBG_STYLE_PAINT);
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temp->SetFont(wxGetApp().bold_font());
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m_grid_sizer->Add(temp);
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}
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m_og->sizer->Clear(true);
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m_og->sizer->Add(m_grid_sizer, 0, wxEXPAND | wxALL, wxOSX ? 0 : 5);
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m_bmp_delete = ScalableBitmap(parent, "remove_copies"/*"cross"*/);
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m_bmp_add = ScalableBitmap(parent, "add_copies");
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}
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void ObjectLayers::select_editor(LayerRangeEditor* editor, const bool is_last_edited_range)
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{
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if (is_last_edited_range && m_selection_type == editor->type()) {
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/* Workaround! Under OSX we should use CallAfter() for SetFocus() after LayerEditors "reorganizations",
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* because of selected control's strange behavior:
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* cursor is set to the control, but blue border - doesn't.
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* And as a result we couldn't edit this control.
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* */
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#ifdef __WXOSX__
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wxTheApp->CallAfter([editor]() {
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#endif
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editor->SetFocus();
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editor->SetInsertionPointEnd();
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#ifdef __WXOSX__
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});
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#endif
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}
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}
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wxSizer* ObjectLayers::create_layer(const t_layer_height_range& range)
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{
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const bool is_last_edited_range = range == m_selectable_range;
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auto set_focus_data = [range, this](const EditorType type)
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{
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m_selectable_range = range;
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m_selection_type = type;
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};
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auto update_focus_data = [range, this](const t_layer_height_range& new_range, EditorType type, bool enter_pressed)
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{
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// change selectable range for new one, if enter was pressed or if same range was selected
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if (enter_pressed || m_selectable_range == range)
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m_selectable_range = new_range;
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if (enter_pressed)
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m_selection_type = type;
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};
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// Add control for the "Min Z"
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auto editor = new LayerRangeEditor(this, double_to_string(range.first), etMinZ,
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set_focus_data, [range, update_focus_data, this](coordf_t min_z, bool enter_pressed)
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{
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if (fabs(min_z - range.first) < EPSILON) {
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m_selection_type = etUndef;
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return false;
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}
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// data for next focusing
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coordf_t max_z = min_z < range.second ? range.second : min_z + 0.5;
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const t_layer_height_range& new_range = { min_z, max_z };
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update_focus_data(new_range, etMinZ, enter_pressed);
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return wxGetApp().obj_list()->edit_layer_range(range, new_range);
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});
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select_editor(editor, is_last_edited_range);
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m_grid_sizer->Add(editor);
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// Add control for the "Max Z"
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editor = new LayerRangeEditor(this, double_to_string(range.second), etMaxZ,
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set_focus_data, [range, update_focus_data, this](coordf_t max_z, bool enter_pressed)
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{
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if (fabs(max_z - range.second) < EPSILON || range.first > max_z) {
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m_selection_type = etUndef;
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return false; // LayersList would not be updated/recreated
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}
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// data for next focusing
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const t_layer_height_range& new_range = { range.first, max_z };
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update_focus_data(new_range, etMaxZ, enter_pressed);
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return wxGetApp().obj_list()->edit_layer_range(range, new_range);
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});
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select_editor(editor, is_last_edited_range);
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m_grid_sizer->Add(editor);
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// Add control for the "Layer height"
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editor = new LayerRangeEditor(this,
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double_to_string(m_object->layer_config_ranges[range].option("layer_height")->getFloat()),
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etLayerHeight, set_focus_data, [range, this](coordf_t layer_height, bool)
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{
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return wxGetApp().obj_list()->edit_layer_range(range, layer_height);
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});
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select_editor(editor, is_last_edited_range);
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auto sizer = new wxBoxSizer(wxHORIZONTAL);
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sizer->Add(editor);
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auto temp = new wxStaticText(m_parent, wxID_ANY, _(L("mm")));
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temp->SetBackgroundStyle(wxBG_STYLE_PAINT);
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temp->SetFont(wxGetApp().normal_font());
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sizer->Add(temp, 0, wxLEFT, wxGetApp().em_unit());
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m_grid_sizer->Add(sizer);
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return sizer;
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}
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void ObjectLayers::create_layers_list()
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{
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for (const auto layer : m_object->layer_config_ranges)
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{
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const t_layer_height_range& range = layer.first;
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auto sizer = create_layer(range);
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auto del_btn = new ScalableButton(m_parent, wxID_ANY, m_bmp_delete);
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del_btn->SetToolTip(_(L("Remove layer range")));
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sizer->Add(del_btn, 0, wxRIGHT | wxLEFT, em_unit(m_parent));
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del_btn->Bind(wxEVT_BUTTON, [range](wxEvent &) {
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wxGetApp().obj_list()->del_layer_range(range);
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});
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auto add_btn = new ScalableButton(m_parent, wxID_ANY, m_bmp_add);
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add_btn->SetToolTip(_(L("Add layer range")));
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sizer->Add(add_btn);
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add_btn->Bind(wxEVT_BUTTON, [range](wxEvent &) {
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wxGetApp().obj_list()->add_layer_range_after_current(range);
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});
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}
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}
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void ObjectLayers::update_layers_list()
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{
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ObjectList* objects_ctrl = wxGetApp().obj_list();
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if (objects_ctrl->multiple_selection()) return;
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const auto item = objects_ctrl->GetSelection();
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if (!item) return;
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const int obj_idx = objects_ctrl->get_selected_obj_idx();
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if (obj_idx < 0) return;
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const ItemType type = objects_ctrl->GetModel()->GetItemType(item);
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if (!(type & (itLayerRoot | itLayer))) return;
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m_object = objects_ctrl->object(obj_idx);
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if (!m_object || m_object->layer_config_ranges.empty()) return;
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// Delete all controls from options group except of the legends
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const int cols = m_grid_sizer->GetEffectiveColsCount();
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const int rows = m_grid_sizer->GetEffectiveRowsCount();
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for (int idx = cols*rows-1; idx >= cols; idx--) {
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wxSizerItem* t = m_grid_sizer->GetItem(idx);
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if (t->IsSizer())
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t->GetSizer()->Clear(true);
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else
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t->DeleteWindows();
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m_grid_sizer->Remove(idx);
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}
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// Add new control according to the selected item
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if (type & itLayerRoot)
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create_layers_list();
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else
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create_layer(objects_ctrl->GetModel()->GetLayerRangeByItem(item));
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m_parent->Layout();
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}
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void ObjectLayers::update_scene_from_editor_selection() const
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{
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// needed to show the visual hints in 3D scene
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wxGetApp().plater()->canvas3D()->handle_layers_data_focus_event(m_selectable_range, m_selection_type);
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}
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void ObjectLayers::UpdateAndShow(const bool show)
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{
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if (show)
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update_layers_list();
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OG_Settings::UpdateAndShow(show);
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}
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void ObjectLayers::msw_rescale()
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{
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m_bmp_delete.msw_rescale();
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m_bmp_add.msw_rescale();
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m_grid_sizer->SetHGap(wxGetApp().em_unit());
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// rescale edit-boxes
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const int cells_cnt = m_grid_sizer->GetCols() * m_grid_sizer->GetEffectiveRowsCount();
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for (int i = 0; i < cells_cnt; i++)
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{
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const wxSizerItem* item = m_grid_sizer->GetItem(i);
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if (item->IsWindow())
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{
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LayerRangeEditor* editor = dynamic_cast<LayerRangeEditor*>(item->GetWindow());
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if (editor != nullptr)
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editor->msw_rescale();
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}
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else if (item->IsSizer()) // case when we have editor with buttons
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{
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wxSizerItem* e_item = item->GetSizer()->GetItem(size_t(0)); // editor
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if (e_item->IsWindow()) {
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LayerRangeEditor* editor = dynamic_cast<LayerRangeEditor*>(e_item->GetWindow());
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if (editor != nullptr)
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editor->msw_rescale();
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}
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const std::vector<size_t> btns = {2, 3}; // del_btn, add_btn
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for (auto btn : btns)
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{
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wxSizerItem* b_item = item->GetSizer()->GetItem(btn);
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if (b_item->IsWindow()) {
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ScalableButton* button = dynamic_cast<ScalableButton*>(b_item->GetWindow());
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if (button != nullptr)
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button->msw_rescale();
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}
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}
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}
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}
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m_grid_sizer->Layout();
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}
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void ObjectLayers::reset_selection()
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{
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m_selectable_range = { 0.0, 0.0 };
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m_selection_type = etLayerHeight;
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}
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LayerRangeEditor::LayerRangeEditor( ObjectLayers* parent,
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const wxString& value,
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EditorType type,
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std::function<void(EditorType)> set_focus_data_fn,
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std::function<bool(coordf_t, bool enter_pressed)> edit_fn
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) :
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m_valid_value(value),
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m_type(type),
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m_set_focus_data(set_focus_data_fn),
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wxTextCtrl(parent->m_parent, wxID_ANY, value, wxDefaultPosition,
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wxSize(8 * em_unit(parent->m_parent), wxDefaultCoord), wxTE_PROCESS_ENTER)
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{
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this->SetFont(wxGetApp().normal_font());
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// Reset m_enter_pressed flag to _false_, when value is editing
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this->Bind(wxEVT_TEXT, [this](wxEvent&) { m_enter_pressed = false; }, this->GetId());
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this->Bind(wxEVT_TEXT_ENTER, [this, edit_fn](wxEvent&)
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{
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m_enter_pressed = true;
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// If LayersList wasn't updated/recreated, we can call wxEVT_KILL_FOCUS.Skip()
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if (m_type&etLayerHeight) {
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if (!edit_fn(get_value(), true))
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SetValue(m_valid_value);
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else
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m_valid_value = double_to_string(get_value());
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m_call_kill_focus = true;
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}
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else if (!edit_fn(get_value(), true)) {
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SetValue(m_valid_value);
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m_call_kill_focus = true;
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}
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}, this->GetId());
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this->Bind(wxEVT_KILL_FOCUS, [this, edit_fn](wxFocusEvent& e)
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{
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if (!m_enter_pressed) {
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#ifndef __WXGTK__
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/* Update data for next editor selection.
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* But under GTK it looks like there is no information about selected control at e.GetWindow(),
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* so we'll take it from wxEVT_LEFT_DOWN event
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* */
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LayerRangeEditor* new_editor = dynamic_cast<LayerRangeEditor*>(e.GetWindow());
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if (new_editor)
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new_editor->set_focus_data();
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#endif // not __WXGTK__
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// If LayersList wasn't updated/recreated, we should call e.Skip()
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if (m_type & etLayerHeight) {
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if (!edit_fn(get_value(), false))
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SetValue(m_valid_value);
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else
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m_valid_value = double_to_string(get_value());
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e.Skip();
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}
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else if (!edit_fn(get_value(), false)) {
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SetValue(m_valid_value);
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e.Skip();
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}
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}
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else if (m_call_kill_focus) {
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m_call_kill_focus = false;
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e.Skip();
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}
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}, this->GetId());
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this->Bind(wxEVT_SET_FOCUS, [this, parent](wxFocusEvent& e)
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{
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set_focus_data();
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parent->update_scene_from_editor_selection();
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e.Skip();
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}, this->GetId());
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#ifdef __WXGTK__ // Workaround! To take information about selectable range
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this->Bind(wxEVT_LEFT_DOWN, [this](wxEvent& e)
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{
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set_focus_data();
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e.Skip();
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}, this->GetId());
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#endif //__WXGTK__
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this->Bind(wxEVT_CHAR, ([this](wxKeyEvent& event)
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{
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// select all text using Ctrl+A
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if (wxGetKeyState(wxKeyCode('A')) && wxGetKeyState(WXK_CONTROL))
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this->SetSelection(-1, -1); //select all
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event.Skip();
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}));
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}
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coordf_t LayerRangeEditor::get_value()
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{
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wxString str = GetValue();
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coordf_t layer_height;
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// Replace the first occurence of comma in decimal number.
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str.Replace(",", ".", false);
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if (str == ".")
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layer_height = 0.0;
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else
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{
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if (!str.ToCDouble(&layer_height) || layer_height < 0.0f)
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{
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show_error(m_parent, _(L("Invalid numeric input.")));
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SetValue(double_to_string(layer_height));
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}
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}
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return layer_height;
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}
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void LayerRangeEditor::msw_rescale()
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{
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SetMinSize(wxSize(8 * wxGetApp().em_unit(), wxDefaultCoord));
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}
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} //namespace GUI
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} //namespace Slic3r
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