311 lines
8.0 KiB
C++
311 lines
8.0 KiB
C++
#include "AppController.hpp"
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#include <thread>
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#include <future>
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#include <slic3r/GUI/GUI.hpp>
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#include <wx/app.h>
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#include <wx/filedlg.h>
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#include <wx/msgdlg.h>
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#include <wx/progdlg.h>
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#include <wx/gauge.h>
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#include <wx/statusbr.h>
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#include <wx/event.h>
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// This source file implements the UI dependent methods of the AppControllers.
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// It will be clear what is needed to be reimplemented in case of a UI framework
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// change or a CLI client creation. In this particular case we use wxWidgets to
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// implement everything.
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namespace Slic3r {
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bool AppControllerBoilerplate::supports_asynch() const
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{
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return true;
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}
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void AppControllerBoilerplate::process_events()
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{
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wxSafeYield();
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}
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AppControllerBoilerplate::PathList
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AppControllerBoilerplate::query_destination_paths(
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const string &title,
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const std::string &extensions) const
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{
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wxFileDialog dlg(wxTheApp->GetTopWindow(), title );
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dlg.SetWildcard(extensions);
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dlg.ShowModal();
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wxArrayString paths;
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dlg.GetPaths(paths);
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PathList ret(paths.size(), "");
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for(auto& p : paths) ret.push_back(p.ToStdString());
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return ret;
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}
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AppControllerBoilerplate::Path
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AppControllerBoilerplate::query_destination_path(
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const string &title,
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const std::string &extensions,
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const std::string& hint) const
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{
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wxFileDialog dlg(wxTheApp->GetTopWindow(), title );
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dlg.SetWildcard(extensions);
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dlg.SetFilename(hint);
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Path ret;
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if(dlg.ShowModal() == wxID_OK) {
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ret = Path(dlg.GetPath());
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}
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return ret;
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}
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bool AppControllerBoilerplate::report_issue(IssueType issuetype,
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const string &description,
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const string &brief)
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{
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auto icon = wxICON_INFORMATION;
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auto style = wxOK|wxCENTRE;
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switch(issuetype) {
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case IssueType::INFO: break;
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case IssueType::WARN: icon = wxICON_WARNING; break;
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case IssueType::WARN_Q: icon = wxICON_WARNING; style |= wxCANCEL; break;
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case IssueType::ERR:
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case IssueType::FATAL: icon = wxICON_ERROR;
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}
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auto ret = wxMessageBox(description, brief, icon | style);
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return ret != wxCANCEL;
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}
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bool AppControllerBoilerplate::report_issue(
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AppControllerBoilerplate::IssueType issuetype,
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const string &description)
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{
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return report_issue(issuetype, description, string());
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}
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wxDEFINE_EVENT(PROGRESS_STATUS_UPDATE_EVENT, wxCommandEvent);
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namespace {
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/*
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* A simple thread safe progress dialog implementation that can be used from
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* the main thread as well.
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*/
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class GuiProgressIndicator:
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public IProgressIndicator, public wxEvtHandler {
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wxProgressDialog gauge_;
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using Base = IProgressIndicator;
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wxString message_;
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int range_; wxString title_;
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bool is_asynch_ = false;
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const int id_ = wxWindow::NewControlId();
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// status update handler
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void _state( wxCommandEvent& evt) {
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unsigned st = evt.GetInt();
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message_ = evt.GetString();
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_state(st);
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}
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// Status update implementation
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void _state( unsigned st) {
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if(!gauge_.IsShown()) gauge_.ShowModal();
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Base::state(st);
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gauge_.Update(static_cast<int>(st), message_);
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}
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public:
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/// Setting whether it will be used from the UI thread or some worker thread
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inline void asynch(bool is) { is_asynch_ = is; }
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/// Get the mode of parallel operation.
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inline bool asynch() const { return is_asynch_; }
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inline GuiProgressIndicator(int range, const string& title,
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const string& firstmsg) :
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gauge_(title, firstmsg, range, wxTheApp->GetTopWindow(),
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wxPD_APP_MODAL | wxPD_AUTO_HIDE),
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message_(firstmsg),
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range_(range), title_(title)
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{
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Base::max(static_cast<float>(range));
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Base::states(static_cast<unsigned>(range));
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Bind(PROGRESS_STATUS_UPDATE_EVENT,
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&GuiProgressIndicator::_state,
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this, id_);
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}
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virtual void cancel() override {
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update(max(), "Abort");
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IProgressIndicator::cancel();
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}
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virtual void state(float val) override {
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state(static_cast<unsigned>(val));
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}
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void state(unsigned st) {
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// send status update event
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if(is_asynch_) {
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auto evt = new wxCommandEvent(PROGRESS_STATUS_UPDATE_EVENT, id_);
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evt->SetInt(st);
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evt->SetString(message_);
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wxQueueEvent(this, evt);
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} else _state(st);
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}
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virtual void message(const string & msg) override {
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message_ = msg;
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}
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virtual void messageFmt(const string& fmt, ...) {
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va_list arglist;
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va_start(arglist, fmt);
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message_ = wxString::Format(wxString(fmt), arglist);
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va_end(arglist);
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}
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virtual void title(const string & title) override {
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title_ = title;
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}
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};
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}
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AppControllerBoilerplate::ProgresIndicatorPtr
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AppControllerBoilerplate::create_progress_indicator(
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unsigned statenum, const string& title, const string& firstmsg) const
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{
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auto pri =
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std::make_shared<GuiProgressIndicator>(statenum, title, firstmsg);
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// We set up the mode of operation depending of the creator thread's
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// identity
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pri->asynch(!is_main_thread());
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return pri;
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}
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AppControllerBoilerplate::ProgresIndicatorPtr
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AppControllerBoilerplate::create_progress_indicator(unsigned statenum,
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const string &title) const
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{
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return create_progress_indicator(statenum, title, string());
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}
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namespace {
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// A wrapper progress indicator class around the statusbar created in perl.
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class Wrapper: public IProgressIndicator, public wxEvtHandler {
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wxGauge *gauge_;
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wxStatusBar *stbar_;
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using Base = IProgressIndicator;
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std::string message_;
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AppControllerBoilerplate& ctl_;
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void showProgress(bool show = true) {
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gauge_->Show(show);
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}
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void _state(unsigned st) {
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if( st <= IProgressIndicator::max() ) {
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Base::state(st);
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if(!gauge_->IsShown()) showProgress(true);
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stbar_->SetStatusText(message_);
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if(static_cast<long>(st) == gauge_->GetRange()) {
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gauge_->SetValue(0);
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showProgress(false);
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} else {
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gauge_->SetValue(static_cast<int>(st));
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}
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}
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}
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// status update handler
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void _state( wxCommandEvent& evt) {
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unsigned st = evt.GetInt(); _state(st);
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}
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const int id_ = wxWindow::NewControlId();
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public:
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inline Wrapper(wxGauge *gauge, wxStatusBar *stbar,
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AppControllerBoilerplate& ctl):
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gauge_(gauge), stbar_(stbar), ctl_(ctl)
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{
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Base::max(static_cast<float>(gauge->GetRange()));
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Base::states(static_cast<unsigned>(gauge->GetRange()));
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Bind(PROGRESS_STATUS_UPDATE_EVENT,
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&Wrapper::_state,
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this, id_);
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}
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virtual void state(float val) override {
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state(unsigned(val));
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}
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virtual void max(float val) override {
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if(val > 1.0) {
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gauge_->SetRange(static_cast<int>(val));
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IProgressIndicator::max(val);
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}
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}
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void state(unsigned st) {
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if(!ctl_.is_main_thread()) {
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auto evt = new wxCommandEvent(PROGRESS_STATUS_UPDATE_EVENT, id_);
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evt->SetInt(st);
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wxQueueEvent(this, evt);
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} else {
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_state(st);
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}
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}
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virtual void message(const string & msg) override {
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message_ = msg;
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}
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virtual void message_fmt(const string& fmt, ...) override {
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va_list arglist;
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va_start(arglist, fmt);
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message_ = wxString::Format(fmt, arglist);
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va_end(arglist);
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}
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virtual void title(const string & /*title*/) override {}
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};
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}
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void AppController::set_global_progress_indicator(
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unsigned gid,
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unsigned sid)
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{
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wxGauge* gauge = dynamic_cast<wxGauge*>(wxWindow::FindWindowById(gid));
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wxStatusBar* sb = dynamic_cast<wxStatusBar*>(wxWindow::FindWindowById(sid));
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if(gauge && sb) {
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global_progressind_ = std::make_shared<Wrapper>(gauge, sb, *this);
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}
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}
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}
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