77 lines
2.5 KiB
C++
77 lines
2.5 KiB
C++
#ifndef slic3r_BedShapeDialog_hpp_
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#define slic3r_BedShapeDialog_hpp_
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// The bed shape dialog.
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// The dialog opens from Print Settins tab->Bed Shape : Set...
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#include "OptionsGroup.hpp"
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#include "2DBed.hpp"
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#include "I18N.hpp"
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#include <wx/dialog.h>
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#include <wx/choicebk.h>
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namespace Slic3r {
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namespace GUI {
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using ConfigOptionsGroupShp = std::shared_ptr<ConfigOptionsGroup>;
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class BedShapePanel : public wxPanel
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{
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static const std::string NONE;
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static const std::string EMPTY_STRING;
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Bed_2D* m_canvas;
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std::vector<Vec2d> m_shape;
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std::vector<Vec2d> m_loaded_shape;
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std::string m_custom_texture;
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std::string m_custom_model;
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public:
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BedShapePanel(wxWindow* parent) : wxPanel(parent, wxID_ANY), m_custom_texture(NONE), m_custom_model(NONE) {}
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void build_panel(const ConfigOptionPoints& default_pt, const ConfigOptionString& custom_texture, const ConfigOptionString& custom_model);
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// Returns the resulting bed shape polygon. This value will be stored to the ini file.
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const std::vector<Vec2d>& get_shape() const { return m_shape; }
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const std::string& get_custom_texture() const { return (m_custom_texture != NONE) ? m_custom_texture : EMPTY_STRING; }
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const std::string& get_custom_model() const { return (m_custom_model != NONE) ? m_custom_model : EMPTY_STRING; }
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private:
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ConfigOptionsGroupShp init_shape_options_page(const wxString& title);
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wxPanel* init_texture_panel();
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wxPanel* init_model_panel();
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void set_shape(const ConfigOptionPoints& points);
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void update_preview();
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void update_shape();
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void load_stl();
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void load_texture();
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void load_model();
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wxChoicebook* m_shape_options_book;
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std::vector <ConfigOptionsGroupShp> m_optgroups;
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friend class BedShapeDialog;
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};
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class BedShapeDialog : public DPIDialog
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{
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BedShapePanel* m_panel;
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public:
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BedShapeDialog(wxWindow* parent) : DPIDialog(parent, wxID_ANY, _(L("Bed Shape")),
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wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER) {}
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void build_dialog(const ConfigOptionPoints& default_pt, const ConfigOptionString& custom_texture, const ConfigOptionString& custom_model);
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const std::vector<Vec2d>& get_shape() const { return m_panel->get_shape(); }
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const std::string& get_custom_texture() const { return m_panel->get_custom_texture(); }
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const std::string& get_custom_model() const { return m_panel->get_custom_model(); }
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protected:
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void on_dpi_changed(const wxRect &suggested_rect) override;
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};
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} // GUI
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} // Slic3r
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#endif /* slic3r_BedShapeDialog_hpp_ */
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