bc68b8eaf2
Fixed layouts after the second opening of the dialog. (Removing any extruder from the sequence does not cause an incorrect layout) Validation of entered values added (0 is not a valid value)
1033 lines
39 KiB
C++
1033 lines
39 KiB
C++
#include "GUI_ObjectManipulation.hpp"
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#include "GUI_ObjectList.hpp"
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#include "I18N.hpp"
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#include "OptionsGroup.hpp"
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#include "wxExtensions.hpp"
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#include "PresetBundle.hpp"
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#include "libslic3r/Model.hpp"
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#include "libslic3r/Geometry.hpp"
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#include "Selection.hpp"
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#include <boost/algorithm/string.hpp>
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#include "slic3r/Utils/FixModelByWin10.hpp"
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namespace Slic3r
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{
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namespace GUI
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{
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// Helper function to be used by drop to bed button. Returns lowest point of this
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// volume in world coordinate system.
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static double get_volume_min_z(const GLVolume* volume)
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{
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const Transform3f& world_matrix = volume->world_matrix().cast<float>();
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// need to get the ModelVolume pointer
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const ModelObject* mo = wxGetApp().model().objects[volume->composite_id.object_id];
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const ModelVolume* mv = mo->volumes[volume->composite_id.volume_id];
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const TriangleMesh& hull = mv->get_convex_hull();
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float min_z = std::numeric_limits<float>::max();
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for (const stl_facet& facet : hull.stl.facet_start) {
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for (int i = 0; i < 3; ++ i)
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min_z = std::min(min_z, Vec3f::UnitZ().dot(world_matrix * facet.vertex[i]));
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}
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return min_z;
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}
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static wxBitmapComboBox* create_word_local_combo(wxWindow *parent)
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{
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wxSize size(15 * wxGetApp().em_unit(), -1);
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wxBitmapComboBox *temp = nullptr;
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#ifdef __WXOSX__
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/* wxBitmapComboBox with wxCB_READONLY style return NULL for GetTextCtrl(),
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* so ToolTip doesn't shown.
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* Next workaround helps to solve this problem
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*/
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temp = new wxBitmapComboBox();
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temp->SetTextCtrlStyle(wxTE_READONLY);
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temp->Create(parent, wxID_ANY, wxString(""), wxDefaultPosition, size, 0, nullptr);
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#else
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temp = new wxBitmapComboBox(parent, wxID_ANY, wxString(""), wxDefaultPosition, size, 0, nullptr, wxCB_READONLY);
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#endif //__WXOSX__
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temp->SetFont(Slic3r::GUI::wxGetApp().normal_font());
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if (!wxOSX) temp->SetBackgroundStyle(wxBG_STYLE_PAINT);
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temp->Append(_(L("World coordinates")));
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temp->Append(_(L("Local coordinates")));
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temp->SetSelection(0);
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temp->SetValue(temp->GetString(0));
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#ifndef __WXGTK__
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/* Workaround for a correct rendering of the control without Bitmap (under MSW and OSX):
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*
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* 1. We should create small Bitmap to fill Bitmaps RefData,
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* ! in this case wxBitmap.IsOK() return true.
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* 2. But then set width to 0 value for no using of bitmap left and right spacing
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* 3. Set this empty bitmap to the at list one item and BitmapCombobox will be recreated correct
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*
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* Note: Set bitmap height to the Font size because of OSX rendering.
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*/
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wxBitmap empty_bmp(1, temp->GetFont().GetPixelSize().y + 2);
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empty_bmp.SetWidth(0);
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temp->SetItemBitmap(0, empty_bmp);
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#endif
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temp->SetToolTip(_(L("Select coordinate space, in which the transformation will be performed.")));
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return temp;
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}
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void msw_rescale_word_local_combo(wxBitmapComboBox* combo)
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{
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const wxString selection = combo->GetString(combo->GetSelection());
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/* To correct scaling (set new controll size) of a wxBitmapCombobox
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* we need to refill control with new bitmaps. So, in our case :
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* 1. clear control
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* 2. add content
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* 3. add scaled "empty" bitmap to the at least one item
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*/
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combo->Clear();
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wxSize size(wxDefaultSize);
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size.SetWidth(15 * wxGetApp().em_unit());
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// Set rescaled min height to correct layout
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combo->SetMinSize(wxSize(-1, int(1.5f*combo->GetFont().GetPixelSize().y + 0.5f)));
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// Set rescaled size
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combo->SetSize(size);
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combo->Append(_(L("World coordinates")));
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combo->Append(_(L("Local coordinates")));
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wxBitmap empty_bmp(1, combo->GetFont().GetPixelSize().y + 2);
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empty_bmp.SetWidth(0);
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combo->SetItemBitmap(0, empty_bmp);
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combo->SetValue(selection);
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}
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static void set_font_and_background_style(wxWindow* win, const wxFont& font)
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{
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win->SetFont(font);
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win->SetBackgroundStyle(wxBG_STYLE_PAINT);
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}
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ObjectManipulation::ObjectManipulation(wxWindow* parent) :
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OG_Settings(parent, true)
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{
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m_manifold_warning_bmp = ScalableBitmap(parent, "exclamation");
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// Load bitmaps to be used for the mirroring buttons:
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m_mirror_bitmap_on = ScalableBitmap(parent, "mirroring_on");
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m_mirror_bitmap_off = ScalableBitmap(parent, "mirroring_off");
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m_mirror_bitmap_hidden = ScalableBitmap(parent, "mirroring_transparent.png");
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const int border = wxOSX ? 0 : 4;
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const int em = wxGetApp().em_unit();
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m_main_grid_sizer = new wxFlexGridSizer(2, 3, 3); // "Name/label", "String name / Editors"
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m_main_grid_sizer->SetFlexibleDirection(wxBOTH);
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// Add "Name" label with warning icon
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auto sizer = new wxBoxSizer(wxHORIZONTAL);
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m_fix_throught_netfab_bitmap = new wxStaticBitmap(parent, wxID_ANY, wxNullBitmap);
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if (is_windows10())
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m_fix_throught_netfab_bitmap->Bind(wxEVT_CONTEXT_MENU, [this](wxCommandEvent& e)
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{
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// if object/sub-object has no errors
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if (m_fix_throught_netfab_bitmap->GetBitmap().GetRefData() == wxNullBitmap.GetRefData())
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return;
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wxGetApp().obj_list()->fix_through_netfabb();
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update_warning_icon_state(wxGetApp().obj_list()->get_mesh_errors_list());
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});
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sizer->Add(m_fix_throught_netfab_bitmap);
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auto name_label = new wxStaticText(m_parent, wxID_ANY, _(L("Name"))+":");
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set_font_and_background_style(name_label, wxGetApp().normal_font());
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name_label->SetToolTip(_(L("Object name")));
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sizer->Add(name_label);
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m_main_grid_sizer->Add(sizer);
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// Add name of the item
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const wxSize name_size = wxSize(20 * em, wxDefaultCoord);
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m_item_name = new wxStaticText(m_parent, wxID_ANY, "", wxDefaultPosition, name_size, wxST_ELLIPSIZE_MIDDLE);
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set_font_and_background_style(m_item_name, wxGetApp().bold_font());
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m_main_grid_sizer->Add(m_item_name, 0, wxEXPAND);
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// Add labels grid sizer
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m_labels_grid_sizer = new wxFlexGridSizer(1, 3, 3); // "Name/label", "String name / Editors"
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m_labels_grid_sizer->SetFlexibleDirection(wxBOTH);
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// Add world local combobox
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m_word_local_combo = create_word_local_combo(parent);
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m_word_local_combo->Bind(wxEVT_COMBOBOX, ([this](wxCommandEvent& evt) {
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this->set_world_coordinates(evt.GetSelection() != 1);
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}), m_word_local_combo->GetId());
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// Small trick to correct layouting in different view_mode :
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// Show empty string of a same height as a m_word_local_combo, when m_word_local_combo is hidden
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m_word_local_combo_sizer = new wxBoxSizer(wxHORIZONTAL);
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m_empty_str = new wxStaticText(parent, wxID_ANY, "");
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m_word_local_combo_sizer->Add(m_word_local_combo);
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m_word_local_combo_sizer->Add(m_empty_str);
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m_word_local_combo_sizer->SetMinSize(wxSize(-1, m_word_local_combo->GetBestHeight(-1)));
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m_labels_grid_sizer->Add(m_word_local_combo_sizer);
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// Text trick to grid sizer layout:
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// Height of labels should be equivalent to the edit boxes
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int height = wxTextCtrl(parent, wxID_ANY, "Br").GetBestHeight(-1);
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#ifdef __WXGTK__
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// On Linux button with bitmap has bigger height then regular button or regular TextCtrl
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// It can cause a wrong alignment on show/hide of a reset buttons
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const int bmp_btn_height = ScalableButton(parent, wxID_ANY, "undo") .GetBestHeight(-1);
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if (bmp_btn_height > height)
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height = bmp_btn_height;
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#endif //__WXGTK__
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auto add_label = [this, height](wxStaticText** label, const std::string& name, wxSizer* reciver = nullptr)
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{
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*label = new wxStaticText(m_parent, wxID_ANY, _(name) + ":");
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set_font_and_background_style(m_move_Label, wxGetApp().normal_font());
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wxBoxSizer* sizer = new wxBoxSizer(wxHORIZONTAL);
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sizer->SetMinSize(wxSize(-1, height));
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sizer->Add(*label, 0, wxALIGN_CENTER_VERTICAL);
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if (reciver)
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reciver->Add(sizer);
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else
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m_labels_grid_sizer->Add(sizer);
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m_rescalable_sizers.push_back(sizer);
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};
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// Add labels
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add_label(&m_move_Label, L("Position"));
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add_label(&m_rotate_Label, L("Rotation"));
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// additional sizer for lock and labels "Scale" & "Size"
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sizer = new wxBoxSizer(wxHORIZONTAL);
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m_lock_bnt = new LockButton(parent, wxID_ANY);
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m_lock_bnt->Bind(wxEVT_BUTTON, [this](wxCommandEvent& event) {
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event.Skip();
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wxTheApp->CallAfter([this]() { set_uniform_scaling(m_lock_bnt->IsLocked()); });
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});
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sizer->Add(m_lock_bnt, 0, wxALIGN_CENTER_VERTICAL);
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auto v_sizer = new wxGridSizer(1, 3, 3);
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add_label(&m_scale_Label, L("Scale"), v_sizer);
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wxStaticText* size_Label {nullptr};
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add_label(&size_Label, L("Size"), v_sizer);
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if (wxOSX) set_font_and_background_style(size_Label, wxGetApp().normal_font());
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sizer->Add(v_sizer, 0, wxLEFT, border);
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m_labels_grid_sizer->Add(sizer);
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m_main_grid_sizer->Add(m_labels_grid_sizer, 0, wxEXPAND);
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// Add editors grid sizer
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wxFlexGridSizer* editors_grid_sizer = new wxFlexGridSizer(5, 3, 3); // "Name/label", "String name / Editors"
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editors_grid_sizer->SetFlexibleDirection(wxBOTH);
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// Add Axes labels with icons
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static const char axes[] = { 'X', 'Y', 'Z' };
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// std::vector<wxString> axes_color = {"#990000", "#009900","#000099"};
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for (size_t axis_idx = 0; axis_idx < sizeof(axes); axis_idx++) {
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const char label = axes[axis_idx];
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wxStaticText* axis_name = new wxStaticText(m_parent, wxID_ANY, wxString(label));
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set_font_and_background_style(axis_name, wxGetApp().bold_font());
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// axis_name->SetForegroundColour(wxColour(axes_color[axis_idx]));
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sizer = new wxBoxSizer(wxHORIZONTAL);
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// Under OSX we use font, smaller than default font, so
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// there is a next trick for an equivalent layout of coordinates combobox and axes labels in they own sizers
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if (wxOSX)
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sizer->SetMinSize(-1, m_word_local_combo->GetBestHeight(-1));
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sizer->Add(axis_name, 0, wxALIGN_CENTER_VERTICAL | wxRIGHT, border);
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// We will add a button to toggle mirroring to each axis:
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auto btn = new ScalableButton(parent, wxID_ANY, "mirroring_off", wxEmptyString, wxDefaultSize, wxDefaultPosition, wxBU_EXACTFIT | wxNO_BORDER | wxTRANSPARENT_WINDOW);
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btn->SetToolTip(wxString::Format(_(L("Toggle %c axis mirroring")), (int)label));
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btn->SetBitmapDisabled_(m_mirror_bitmap_hidden);
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m_mirror_buttons[axis_idx].first = btn;
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m_mirror_buttons[axis_idx].second = mbShown;
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sizer->AddStretchSpacer(2);
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sizer->Add(btn, 0, wxALIGN_CENTER_VERTICAL);
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btn->Bind(wxEVT_BUTTON, [this, axis_idx](wxCommandEvent&) {
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Axis axis = (Axis)(axis_idx + X);
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if (m_mirror_buttons[axis_idx].second == mbHidden)
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return;
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GLCanvas3D* canvas = wxGetApp().plater()->canvas3D();
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Selection& selection = canvas->get_selection();
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if (selection.is_single_volume() || selection.is_single_modifier()) {
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GLVolume* volume = const_cast<GLVolume*>(selection.get_volume(*selection.get_volume_idxs().begin()));
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volume->set_volume_mirror(axis, -volume->get_volume_mirror(axis));
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}
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else if (selection.is_single_full_instance()) {
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for (unsigned int idx : selection.get_volume_idxs()) {
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GLVolume* volume = const_cast<GLVolume*>(selection.get_volume(idx));
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volume->set_instance_mirror(axis, -volume->get_instance_mirror(axis));
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}
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}
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else
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return;
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// Update mirroring at the GLVolumes.
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selection.synchronize_unselected_instances(Selection::SYNC_ROTATION_GENERAL);
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selection.synchronize_unselected_volumes();
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// Copy mirroring values from GLVolumes into Model (ModelInstance / ModelVolume), trigger background processing.
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canvas->do_mirror(L("Set Mirror"));
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UpdateAndShow(true);
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});
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editors_grid_sizer->Add(sizer, 0, wxALIGN_CENTER_HORIZONTAL);
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}
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editors_grid_sizer->AddStretchSpacer(1);
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editors_grid_sizer->AddStretchSpacer(1);
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// add EditBoxes
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auto add_edit_boxes = [this, editors_grid_sizer](const std::string& opt_key, int axis)
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{
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ManipulationEditor* editor = new ManipulationEditor(this, opt_key, axis);
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m_editors.push_back(editor);
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editors_grid_sizer->Add(editor, 0, wxALIGN_CENTER_VERTICAL);
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};
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// add Units
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auto add_unit_text = [this, parent, editors_grid_sizer, height](std::string unit)
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{
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wxStaticText* unit_text = new wxStaticText(parent, wxID_ANY, _(unit));
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set_font_and_background_style(unit_text, wxGetApp().normal_font());
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// Unit text should be the same height as labels
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wxBoxSizer* sizer = new wxBoxSizer(wxHORIZONTAL);
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sizer->SetMinSize(wxSize(-1, height));
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sizer->Add(unit_text, 0, wxALIGN_CENTER_VERTICAL);
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editors_grid_sizer->Add(sizer);
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m_rescalable_sizers.push_back(sizer);
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};
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for (size_t axis_idx = 0; axis_idx < sizeof(axes); axis_idx++)
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add_edit_boxes("position", axis_idx);
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add_unit_text(L("mm"));
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// Add drop to bed button
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m_drop_to_bed_button = new ScalableButton(parent, wxID_ANY, ScalableBitmap(parent, "drop_to_bed"));
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m_drop_to_bed_button->SetToolTip(_(L("Drop to bed")));
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m_drop_to_bed_button->Bind(wxEVT_BUTTON, [=](wxCommandEvent& e) {
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// ???
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GLCanvas3D* canvas = wxGetApp().plater()->canvas3D();
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Selection& selection = canvas->get_selection();
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if (selection.is_single_volume() || selection.is_single_modifier()) {
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const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
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const Geometry::Transformation& instance_trafo = volume->get_instance_transformation();
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Vec3d diff = m_cache.position - instance_trafo.get_matrix(true).inverse() * Vec3d(0., 0., get_volume_min_z(volume));
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Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Drop to bed")));
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change_position_value(0, diff.x());
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change_position_value(1, diff.y());
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change_position_value(2, diff.z());
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}
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});
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editors_grid_sizer->Add(m_drop_to_bed_button);
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for (size_t axis_idx = 0; axis_idx < sizeof(axes); axis_idx++)
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add_edit_boxes("rotation", axis_idx);
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add_unit_text("°");
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// Add reset rotation button
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m_reset_rotation_button = new ScalableButton(parent, wxID_ANY, ScalableBitmap(parent, "undo"));
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m_reset_rotation_button->SetToolTip(_(L("Reset rotation")));
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m_reset_rotation_button->Bind(wxEVT_BUTTON, [this](wxCommandEvent& e) {
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GLCanvas3D* canvas = wxGetApp().plater()->canvas3D();
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Selection& selection = canvas->get_selection();
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if (selection.is_single_volume() || selection.is_single_modifier()) {
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GLVolume* volume = const_cast<GLVolume*>(selection.get_volume(*selection.get_volume_idxs().begin()));
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volume->set_volume_rotation(Vec3d::Zero());
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}
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else if (selection.is_single_full_instance()) {
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for (unsigned int idx : selection.get_volume_idxs()) {
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GLVolume* volume = const_cast<GLVolume*>(selection.get_volume(idx));
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volume->set_instance_rotation(Vec3d::Zero());
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}
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}
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else
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return;
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// Update rotation at the GLVolumes.
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selection.synchronize_unselected_instances(Selection::SYNC_ROTATION_GENERAL);
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selection.synchronize_unselected_volumes();
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// Copy rotation values from GLVolumes into Model (ModelInstance / ModelVolume), trigger background processing.
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canvas->do_rotate(L("Reset Rotation"));
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UpdateAndShow(true);
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});
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editors_grid_sizer->Add(m_reset_rotation_button);
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for (size_t axis_idx = 0; axis_idx < sizeof(axes); axis_idx++)
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add_edit_boxes("scale", axis_idx);
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add_unit_text("%");
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// Add reset scale button
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m_reset_scale_button = new ScalableButton(parent, wxID_ANY, ScalableBitmap(parent, "undo"));
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m_reset_scale_button->SetToolTip(_(L("Reset scale")));
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m_reset_scale_button->Bind(wxEVT_BUTTON, [this](wxCommandEvent& e) {
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Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Reset scale")));
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change_scale_value(0, 100.);
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change_scale_value(1, 100.);
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change_scale_value(2, 100.);
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});
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editors_grid_sizer->Add(m_reset_scale_button);
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for (size_t axis_idx = 0; axis_idx < sizeof(axes); axis_idx++)
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add_edit_boxes("size", axis_idx);
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add_unit_text("mm");
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editors_grid_sizer->AddStretchSpacer(1);
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m_main_grid_sizer->Add(editors_grid_sizer, 1, wxEXPAND);
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m_og->sizer->Clear(true);
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m_og->sizer->Add(m_main_grid_sizer, 1, wxEXPAND | wxALL, border);
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}
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void ObjectManipulation::Show(const bool show)
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{
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if (show != IsShown()) {
|
|
// Show all lines of the panel. Some of these lines will be hidden in the lines below.
|
|
m_og->Show(show);
|
|
|
|
if (show && wxGetApp().get_mode() != comSimple) {
|
|
// Show the label and the name of the STL in simple mode only.
|
|
// Label "Name: "
|
|
m_main_grid_sizer->Show(size_t(0), false);
|
|
// The actual name of the STL.
|
|
m_main_grid_sizer->Show(size_t(1), false);
|
|
}
|
|
}
|
|
|
|
if (show) {
|
|
// Show the "World Coordinates" / "Local Coordintes" Combo in Advanced / Expert mode only.
|
|
bool show_world_local_combo = wxGetApp().plater()->canvas3D()->get_selection().is_single_full_instance() && wxGetApp().get_mode() != comSimple;
|
|
m_word_local_combo->Show(show_world_local_combo);
|
|
m_empty_str->Show(!show_world_local_combo);
|
|
}
|
|
}
|
|
|
|
bool ObjectManipulation::IsShown()
|
|
{
|
|
return dynamic_cast<const wxStaticBoxSizer*>(m_og->sizer)->GetStaticBox()->IsShown(); // m_og->get_grid_sizer()->IsShown(2);
|
|
}
|
|
|
|
void ObjectManipulation::UpdateAndShow(const bool show)
|
|
{
|
|
if (show) {
|
|
this->set_dirty();
|
|
this->update_if_dirty();
|
|
}
|
|
|
|
OG_Settings::UpdateAndShow(show);
|
|
}
|
|
|
|
void ObjectManipulation::update_settings_value(const Selection& selection)
|
|
{
|
|
m_new_move_label_string = L("Position");
|
|
m_new_rotate_label_string = L("Rotation");
|
|
m_new_scale_label_string = L("Scale factors");
|
|
|
|
if (wxGetApp().get_mode() == comSimple)
|
|
m_world_coordinates = true;
|
|
|
|
ObjectList* obj_list = wxGetApp().obj_list();
|
|
if (selection.is_single_full_instance())
|
|
{
|
|
// all volumes in the selection belongs to the same instance, any of them contains the needed instance data, so we take the first one
|
|
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
|
|
m_new_position = volume->get_instance_offset();
|
|
|
|
// Verify whether the instance rotation is multiples of 90 degrees, so that the scaling in world coordinates is possible.
|
|
if (m_world_coordinates && ! m_uniform_scale &&
|
|
! Geometry::is_rotation_ninety_degrees(volume->get_instance_rotation())) {
|
|
// Manipulating an instance in the world coordinate system, rotation is not multiples of ninety degrees, therefore enforce uniform scaling.
|
|
m_uniform_scale = true;
|
|
m_lock_bnt->SetLock(true);
|
|
}
|
|
|
|
if (m_world_coordinates) {
|
|
m_new_rotate_label_string = L("Rotate");
|
|
m_new_rotation = Vec3d::Zero();
|
|
m_new_size = selection.get_scaled_instance_bounding_box().size();
|
|
m_new_scale = m_new_size.cwiseProduct(selection.get_unscaled_instance_bounding_box().size().cwiseInverse()) * 100.;
|
|
} else {
|
|
m_new_rotation = volume->get_instance_rotation() * (180. / M_PI);
|
|
m_new_size = volume->get_instance_transformation().get_scaling_factor().cwiseProduct(wxGetApp().model().objects[volume->object_idx()]->raw_mesh_bounding_box().size());
|
|
m_new_scale = volume->get_instance_scaling_factor() * 100.;
|
|
}
|
|
|
|
m_new_enabled = true;
|
|
}
|
|
else if (selection.is_single_full_object() && obj_list->is_selected(itObject))
|
|
{
|
|
const BoundingBoxf3& box = selection.get_bounding_box();
|
|
m_new_position = box.center();
|
|
m_new_rotation = Vec3d::Zero();
|
|
m_new_scale = Vec3d(100., 100., 100.);
|
|
m_new_size = box.size();
|
|
m_new_rotate_label_string = L("Rotate");
|
|
m_new_scale_label_string = L("Scale");
|
|
m_new_enabled = true;
|
|
}
|
|
else if (selection.is_single_modifier() || selection.is_single_volume())
|
|
{
|
|
// the selection contains a single volume
|
|
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
|
|
m_new_position = volume->get_volume_offset();
|
|
m_new_rotation = volume->get_volume_rotation() * (180. / M_PI);
|
|
m_new_scale = volume->get_volume_scaling_factor() * 100.;
|
|
m_new_size = volume->get_volume_transformation().get_scaling_factor().cwiseProduct(volume->bounding_box().size());
|
|
m_new_enabled = true;
|
|
}
|
|
else if (obj_list->multiple_selection() || obj_list->is_selected(itInstanceRoot))
|
|
{
|
|
reset_settings_value();
|
|
m_new_move_label_string = L("Translate");
|
|
m_new_rotate_label_string = L("Rotate");
|
|
m_new_scale_label_string = L("Scale");
|
|
m_new_size = selection.get_bounding_box().size();
|
|
m_new_enabled = true;
|
|
}
|
|
else {
|
|
// No selection, reset the cache.
|
|
// assert(selection.is_empty());
|
|
reset_settings_value();
|
|
}
|
|
}
|
|
|
|
void ObjectManipulation::update_if_dirty()
|
|
{
|
|
if (! m_dirty)
|
|
return;
|
|
|
|
const Selection &selection = wxGetApp().plater()->canvas3D()->get_selection();
|
|
this->update_settings_value(selection);
|
|
|
|
auto update_label = [](wxString &label_cache, const std::string &new_label, wxStaticText *widget) {
|
|
wxString new_label_localized = _(new_label) + ":";
|
|
if (label_cache != new_label_localized) {
|
|
label_cache = new_label_localized;
|
|
widget->SetLabel(new_label_localized);
|
|
if (wxOSX) set_font_and_background_style(widget, wxGetApp().normal_font());
|
|
}
|
|
};
|
|
update_label(m_cache.move_label_string, m_new_move_label_string, m_move_Label);
|
|
update_label(m_cache.rotate_label_string, m_new_rotate_label_string, m_rotate_Label);
|
|
update_label(m_cache.scale_label_string, m_new_scale_label_string, m_scale_Label);
|
|
|
|
enum ManipulationEditorKey
|
|
{
|
|
mePosition = 0,
|
|
meRotation,
|
|
meScale,
|
|
meSize
|
|
};
|
|
|
|
for (int i = 0; i < 3; ++ i) {
|
|
auto update = [this, i](Vec3d &cached, Vec3d &cached_rounded, ManipulationEditorKey key_id, const Vec3d &new_value) {
|
|
wxString new_text = double_to_string(new_value(i), 2);
|
|
double new_rounded;
|
|
new_text.ToDouble(&new_rounded);
|
|
if (std::abs(cached_rounded(i) - new_rounded) > EPSILON) {
|
|
cached_rounded(i) = new_rounded;
|
|
const int id = key_id*3+i;
|
|
if (id >= 0) m_editors[id]->set_value(new_text);
|
|
}
|
|
cached(i) = new_value(i);
|
|
};
|
|
update(m_cache.position, m_cache.position_rounded, mePosition, m_new_position);
|
|
update(m_cache.scale, m_cache.scale_rounded, meScale, m_new_scale);
|
|
update(m_cache.size, m_cache.size_rounded, meSize, m_new_size);
|
|
update(m_cache.rotation, m_cache.rotation_rounded, meRotation, m_new_rotation);
|
|
}
|
|
|
|
|
|
if (selection.requires_uniform_scale()) {
|
|
m_lock_bnt->SetLock(true);
|
|
m_lock_bnt->SetToolTip(_(L("You cannot use non-uniform scaling mode for multiple objects/parts selection")));
|
|
m_lock_bnt->disable();
|
|
}
|
|
else {
|
|
m_lock_bnt->SetLock(m_uniform_scale);
|
|
m_lock_bnt->SetToolTip(wxEmptyString);
|
|
m_lock_bnt->enable();
|
|
}
|
|
|
|
{
|
|
int new_selection = m_world_coordinates ? 0 : 1;
|
|
if (m_word_local_combo->GetSelection() != new_selection)
|
|
m_word_local_combo->SetSelection(new_selection);
|
|
}
|
|
|
|
if (m_new_enabled)
|
|
m_og->enable();
|
|
else
|
|
m_og->disable();
|
|
|
|
update_reset_buttons_visibility();
|
|
update_mirror_buttons_visibility();
|
|
|
|
m_dirty = false;
|
|
}
|
|
|
|
|
|
|
|
void ObjectManipulation::update_reset_buttons_visibility()
|
|
{
|
|
GLCanvas3D* canvas = wxGetApp().plater()->canvas3D();
|
|
if (!canvas)
|
|
return;
|
|
const Selection& selection = canvas->get_selection();
|
|
|
|
bool show_rotation = false;
|
|
bool show_scale = false;
|
|
bool show_drop_to_bed = false;
|
|
|
|
if (selection.is_single_full_instance() || selection.is_single_modifier() || selection.is_single_volume()) {
|
|
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
|
|
Vec3d rotation;
|
|
Vec3d scale;
|
|
double min_z = 0.;
|
|
|
|
if (selection.is_single_full_instance()) {
|
|
rotation = volume->get_instance_rotation();
|
|
scale = volume->get_instance_scaling_factor();
|
|
}
|
|
else {
|
|
rotation = volume->get_volume_rotation();
|
|
scale = volume->get_volume_scaling_factor();
|
|
min_z = get_volume_min_z(volume);
|
|
}
|
|
show_rotation = !rotation.isApprox(Vec3d::Zero());
|
|
show_scale = !scale.isApprox(Vec3d::Ones());
|
|
show_drop_to_bed = (std::abs(min_z) > EPSILON);
|
|
}
|
|
|
|
wxGetApp().CallAfter([this, show_rotation, show_scale, show_drop_to_bed] {
|
|
// There is a case (under OSX), when this function is called after the Manipulation panel is hidden
|
|
// So, let check if Manipulation panel is still shown for this moment
|
|
if (!this->IsShown())
|
|
return;
|
|
m_reset_rotation_button->Show(show_rotation);
|
|
m_reset_scale_button->Show(show_scale);
|
|
m_drop_to_bed_button->Show(show_drop_to_bed);
|
|
|
|
// Because of CallAfter we need to layout sidebar after Show/hide of reset buttons one more time
|
|
Sidebar& panel = wxGetApp().sidebar();
|
|
if (!panel.IsFrozen()) {
|
|
panel.Freeze();
|
|
panel.Layout();
|
|
panel.Thaw();
|
|
}
|
|
});
|
|
}
|
|
|
|
|
|
|
|
void ObjectManipulation::update_mirror_buttons_visibility()
|
|
{
|
|
GLCanvas3D* canvas = wxGetApp().plater()->canvas3D();
|
|
Selection& selection = canvas->get_selection();
|
|
std::array<MirrorButtonState, 3> new_states = {mbHidden, mbHidden, mbHidden};
|
|
|
|
if (!m_world_coordinates) {
|
|
if (selection.is_single_full_instance() || selection.is_single_modifier() || selection.is_single_volume()) {
|
|
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
|
|
Vec3d mirror;
|
|
|
|
if (selection.is_single_full_instance())
|
|
mirror = volume->get_instance_mirror();
|
|
else
|
|
mirror = volume->get_volume_mirror();
|
|
|
|
for (unsigned char i=0; i<3; ++i)
|
|
new_states[i] = (mirror[i] < 0. ? mbActive : mbShown);
|
|
}
|
|
}
|
|
else {
|
|
// the mirroring buttons should be hidden in world coordinates,
|
|
// unless we make it actually mirror in world coords.
|
|
}
|
|
|
|
// Hiding the buttons through Hide() always messed up the sizers. As a workaround, the button
|
|
// is assigned a transparent bitmap. We must of course remember the actual state.
|
|
wxGetApp().CallAfter([this, new_states]{
|
|
for (int i=0; i<3; ++i) {
|
|
if (new_states[i] != m_mirror_buttons[i].second) {
|
|
const ScalableBitmap* bmp = nullptr;
|
|
switch (new_states[i]) {
|
|
case mbHidden : bmp = &m_mirror_bitmap_hidden; m_mirror_buttons[i].first->Enable(false); break;
|
|
case mbShown : bmp = &m_mirror_bitmap_off; m_mirror_buttons[i].first->Enable(true); break;
|
|
case mbActive : bmp = &m_mirror_bitmap_on; m_mirror_buttons[i].first->Enable(true); break;
|
|
}
|
|
m_mirror_buttons[i].first->SetBitmap_(*bmp);
|
|
m_mirror_buttons[i].second = new_states[i];
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef __APPLE__
|
|
void ObjectManipulation::emulate_kill_focus()
|
|
{
|
|
if (!m_focused_editor)
|
|
return;
|
|
|
|
m_focused_editor->kill_focus(this);
|
|
}
|
|
#endif // __APPLE__
|
|
|
|
void ObjectManipulation::update_item_name(const wxString& item_name)
|
|
{
|
|
m_item_name->SetLabel(item_name);
|
|
}
|
|
|
|
void ObjectManipulation::update_warning_icon_state(const wxString& tooltip)
|
|
{
|
|
m_fix_throught_netfab_bitmap->SetBitmap(tooltip.IsEmpty() ? wxNullBitmap : m_manifold_warning_bmp.bmp());
|
|
m_fix_throught_netfab_bitmap->SetMinSize(tooltip.IsEmpty() ? wxSize(0,0) : m_manifold_warning_bmp.bmp().GetSize());
|
|
m_fix_throught_netfab_bitmap->SetToolTip(tooltip);
|
|
}
|
|
|
|
void ObjectManipulation::reset_settings_value()
|
|
{
|
|
m_new_position = Vec3d::Zero();
|
|
m_new_rotation = Vec3d::Zero();
|
|
m_new_scale = Vec3d::Ones() * 100.;
|
|
m_new_size = Vec3d::Zero();
|
|
m_new_enabled = false;
|
|
// no need to set the dirty flag here as this method is called from update_settings_value(),
|
|
// which is called from update_if_dirty(), which resets the dirty flag anyways.
|
|
// m_dirty = true;
|
|
}
|
|
|
|
void ObjectManipulation::change_position_value(int axis, double value)
|
|
{
|
|
if (std::abs(m_cache.position_rounded(axis) - value) < EPSILON)
|
|
return;
|
|
|
|
Vec3d position = m_cache.position;
|
|
position(axis) = value;
|
|
|
|
auto canvas = wxGetApp().plater()->canvas3D();
|
|
Selection& selection = canvas->get_selection();
|
|
selection.start_dragging();
|
|
selection.translate(position - m_cache.position, selection.requires_local_axes());
|
|
canvas->do_move(L("Set Position"));
|
|
|
|
m_cache.position = position;
|
|
m_cache.position_rounded(axis) = DBL_MAX;
|
|
this->UpdateAndShow(true);
|
|
}
|
|
|
|
void ObjectManipulation::change_rotation_value(int axis, double value)
|
|
{
|
|
if (std::abs(m_cache.rotation_rounded(axis) - value) < EPSILON)
|
|
return;
|
|
|
|
Vec3d rotation = m_cache.rotation;
|
|
rotation(axis) = value;
|
|
|
|
GLCanvas3D* canvas = wxGetApp().plater()->canvas3D();
|
|
Selection& selection = canvas->get_selection();
|
|
|
|
TransformationType transformation_type(TransformationType::World_Relative_Joint);
|
|
if (selection.is_single_full_instance() || selection.requires_local_axes())
|
|
transformation_type.set_independent();
|
|
if (selection.is_single_full_instance() && ! m_world_coordinates) {
|
|
//FIXME Selection::rotate() does not process absoulte rotations correctly: It does not recognize the axis index, which was changed.
|
|
// transformation_type.set_absolute();
|
|
transformation_type.set_local();
|
|
}
|
|
|
|
selection.start_dragging();
|
|
selection.rotate(
|
|
(M_PI / 180.0) * (transformation_type.absolute() ? rotation : rotation - m_cache.rotation),
|
|
transformation_type);
|
|
canvas->do_rotate(L("Set Orientation"));
|
|
|
|
m_cache.rotation = rotation;
|
|
m_cache.rotation_rounded(axis) = DBL_MAX;
|
|
this->UpdateAndShow(true);
|
|
}
|
|
|
|
void ObjectManipulation::change_scale_value(int axis, double value)
|
|
{
|
|
if (std::abs(m_cache.scale_rounded(axis) - value) < EPSILON)
|
|
return;
|
|
|
|
Vec3d scale = m_cache.scale;
|
|
scale(axis) = value;
|
|
|
|
this->do_scale(axis, scale);
|
|
|
|
m_cache.scale = scale;
|
|
m_cache.scale_rounded(axis) = DBL_MAX;
|
|
this->UpdateAndShow(true);
|
|
}
|
|
|
|
|
|
void ObjectManipulation::change_size_value(int axis, double value)
|
|
{
|
|
if (std::abs(m_cache.size_rounded(axis) - value) < EPSILON)
|
|
return;
|
|
|
|
Vec3d size = m_cache.size;
|
|
size(axis) = value;
|
|
|
|
const Selection& selection = wxGetApp().plater()->canvas3D()->get_selection();
|
|
|
|
Vec3d ref_size = m_cache.size;
|
|
if (selection.is_single_volume() || selection.is_single_modifier())
|
|
ref_size = selection.get_volume(*selection.get_volume_idxs().begin())->bounding_box().size();
|
|
else if (selection.is_single_full_instance())
|
|
ref_size = m_world_coordinates ?
|
|
selection.get_unscaled_instance_bounding_box().size() :
|
|
wxGetApp().model().objects[selection.get_volume(*selection.get_volume_idxs().begin())->object_idx()]->raw_mesh_bounding_box().size();
|
|
|
|
this->do_scale(axis, 100. * Vec3d(size(0) / ref_size(0), size(1) / ref_size(1), size(2) / ref_size(2)));
|
|
|
|
m_cache.size = size;
|
|
m_cache.size_rounded(axis) = DBL_MAX;
|
|
this->UpdateAndShow(true);
|
|
}
|
|
|
|
void ObjectManipulation::do_scale(int axis, const Vec3d &scale) const
|
|
{
|
|
Selection& selection = wxGetApp().plater()->canvas3D()->get_selection();
|
|
Vec3d scaling_factor = scale;
|
|
|
|
TransformationType transformation_type(TransformationType::World_Relative_Joint);
|
|
if (selection.is_single_full_instance()) {
|
|
transformation_type.set_absolute();
|
|
if (! m_world_coordinates)
|
|
transformation_type.set_local();
|
|
}
|
|
|
|
if (m_uniform_scale || selection.requires_uniform_scale())
|
|
scaling_factor = scale(axis) * Vec3d::Ones();
|
|
|
|
selection.start_dragging();
|
|
selection.scale(scaling_factor * 0.01, transformation_type);
|
|
wxGetApp().plater()->canvas3D()->do_scale(L("Set Scale"));
|
|
}
|
|
|
|
void ObjectManipulation::on_change(const std::string& opt_key, int axis, double new_value)
|
|
{
|
|
if (!m_cache.is_valid())
|
|
return;
|
|
|
|
if (opt_key == "position")
|
|
change_position_value(axis, new_value);
|
|
else if (opt_key == "rotation")
|
|
change_rotation_value(axis, new_value);
|
|
else if (opt_key == "scale")
|
|
change_scale_value(axis, new_value);
|
|
else if (opt_key == "size")
|
|
change_size_value(axis, new_value);
|
|
}
|
|
|
|
void ObjectManipulation::set_uniform_scaling(const bool new_value)
|
|
{
|
|
const Selection &selection = wxGetApp().plater()->canvas3D()->get_selection();
|
|
if (selection.is_single_full_instance() && m_world_coordinates && !new_value) {
|
|
// Verify whether the instance rotation is multiples of 90 degrees, so that the scaling in world coordinates is possible.
|
|
// all volumes in the selection belongs to the same instance, any of them contains the needed instance data, so we take the first one
|
|
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
|
|
// Is the angle close to a multiple of 90 degrees?
|
|
if (! Geometry::is_rotation_ninety_degrees(volume->get_instance_rotation())) {
|
|
// Cannot apply scaling in the world coordinate system.
|
|
wxMessageDialog dlg(GUI::wxGetApp().mainframe,
|
|
_(L("The currently manipulated object is tilted (rotation angles are not multiples of 90°).\n"
|
|
"Non-uniform scaling of tilted objects is only possible in the World coordinate system,\n"
|
|
"once the rotation is embedded into the object coordinates.")) + "\n" +
|
|
_(L("This operation is irreversible.\n"
|
|
"Do you want to proceed?")),
|
|
SLIC3R_APP_NAME,
|
|
wxYES_NO | wxCANCEL | wxCANCEL_DEFAULT | wxICON_QUESTION);
|
|
if (dlg.ShowModal() != wxID_YES) {
|
|
// Enforce uniform scaling.
|
|
m_lock_bnt->SetLock(true);
|
|
return;
|
|
}
|
|
// Bake the rotation into the meshes of the object.
|
|
wxGetApp().model().objects[volume->composite_id.object_id]->bake_xy_rotation_into_meshes(volume->composite_id.instance_id);
|
|
// Update the 3D scene, selections etc.
|
|
wxGetApp().plater()->update();
|
|
// Recalculate cached values at this panel, refresh the screen.
|
|
this->UpdateAndShow(true);
|
|
}
|
|
}
|
|
m_uniform_scale = new_value;
|
|
}
|
|
|
|
void ObjectManipulation::msw_rescale()
|
|
{
|
|
const int em = wxGetApp().em_unit();
|
|
m_item_name->SetMinSize(wxSize(20*em, wxDefaultCoord));
|
|
msw_rescale_word_local_combo(m_word_local_combo);
|
|
m_word_local_combo_sizer->SetMinSize(wxSize(-1, m_word_local_combo->GetBestHeight(-1)));
|
|
m_manifold_warning_bmp.msw_rescale();
|
|
|
|
const wxString& tooltip = m_fix_throught_netfab_bitmap->GetToolTipText();
|
|
m_fix_throught_netfab_bitmap->SetBitmap(tooltip.IsEmpty() ? wxNullBitmap : m_manifold_warning_bmp.bmp());
|
|
m_fix_throught_netfab_bitmap->SetMinSize(tooltip.IsEmpty() ? wxSize(0, 0) : m_manifold_warning_bmp.bmp().GetSize());
|
|
|
|
m_mirror_bitmap_on.msw_rescale();
|
|
m_mirror_bitmap_off.msw_rescale();
|
|
m_mirror_bitmap_hidden.msw_rescale();
|
|
m_reset_scale_button->msw_rescale();
|
|
m_reset_rotation_button->msw_rescale();
|
|
m_drop_to_bed_button->msw_rescale();
|
|
m_lock_bnt->msw_rescale();
|
|
|
|
for (int id = 0; id < 3; ++id)
|
|
m_mirror_buttons[id].first->msw_rescale();
|
|
|
|
// rescale label-heights
|
|
// Text trick to grid sizer layout:
|
|
// Height of labels should be equivalent to the edit boxes
|
|
const int height = wxTextCtrl(parent(), wxID_ANY, "Br").GetBestHeight(-1);
|
|
for (wxBoxSizer* sizer : m_rescalable_sizers)
|
|
sizer->SetMinSize(wxSize(-1, height));
|
|
|
|
// rescale edit-boxes
|
|
for (ManipulationEditor* editor : m_editors)
|
|
editor->msw_rescale();
|
|
|
|
get_og()->msw_rescale();
|
|
}
|
|
|
|
static const char axes[] = { 'x', 'y', 'z' };
|
|
ManipulationEditor::ManipulationEditor(ObjectManipulation* parent,
|
|
const std::string& opt_key,
|
|
int axis) :
|
|
wxTextCtrl(parent->parent(), wxID_ANY, wxEmptyString, wxDefaultPosition,
|
|
wxSize(5*int(wxGetApp().em_unit()), wxDefaultCoord), wxTE_PROCESS_ENTER),
|
|
m_opt_key(opt_key),
|
|
m_axis(axis)
|
|
{
|
|
set_font_and_background_style(this, wxGetApp().normal_font());
|
|
#ifdef __WXOSX__
|
|
this->OSXDisableAllSmartSubstitutions();
|
|
#endif // __WXOSX__
|
|
|
|
// A name used to call handle_sidebar_focus_event()
|
|
m_full_opt_name = m_opt_key+"_"+axes[axis];
|
|
|
|
// Reset m_enter_pressed flag to _false_, when value is editing
|
|
this->Bind(wxEVT_TEXT, [this](wxEvent&) { m_enter_pressed = false; }, this->GetId());
|
|
|
|
this->Bind(wxEVT_TEXT_ENTER, [this, parent](wxEvent&)
|
|
{
|
|
m_enter_pressed = true;
|
|
parent->on_change(m_opt_key, m_axis, get_value());
|
|
}, this->GetId());
|
|
|
|
this->Bind(wxEVT_KILL_FOCUS, [this, parent](wxFocusEvent& e)
|
|
{
|
|
parent->set_focused_editor(nullptr);
|
|
|
|
if (!m_enter_pressed)
|
|
kill_focus(parent);
|
|
|
|
e.Skip();
|
|
}, this->GetId());
|
|
|
|
this->Bind(wxEVT_SET_FOCUS, [this, parent](wxFocusEvent& e)
|
|
{
|
|
parent->set_focused_editor(this);
|
|
|
|
// needed to show the visual hints in 3D scene
|
|
wxGetApp().plater()->canvas3D()->handle_sidebar_focus_event(m_full_opt_name, true);
|
|
e.Skip();
|
|
}, this->GetId());
|
|
|
|
this->Bind(wxEVT_CHAR, ([this](wxKeyEvent& event)
|
|
{
|
|
// select all text using Ctrl+A
|
|
if (wxGetKeyState(wxKeyCode('A')) && wxGetKeyState(WXK_CONTROL))
|
|
this->SetSelection(-1, -1); //select all
|
|
event.Skip();
|
|
}));
|
|
}
|
|
|
|
void ManipulationEditor::msw_rescale()
|
|
{
|
|
const int em = wxGetApp().em_unit();
|
|
SetMinSize(wxSize(5 * em, wxDefaultCoord));
|
|
}
|
|
|
|
double ManipulationEditor::get_value()
|
|
{
|
|
wxString str = GetValue();
|
|
|
|
double value;
|
|
// Replace the first occurence of comma in decimal number.
|
|
str.Replace(",", ".", false);
|
|
if (str == ".")
|
|
value = 0.0;
|
|
|
|
if ((str.IsEmpty() || !str.ToCDouble(&value)) && !m_valid_value.IsEmpty()) {
|
|
str = m_valid_value;
|
|
SetValue(str);
|
|
str.ToCDouble(&value);
|
|
}
|
|
|
|
return value;
|
|
}
|
|
|
|
void ManipulationEditor::set_value(const wxString& new_value)
|
|
{
|
|
if (new_value.IsEmpty())
|
|
return;
|
|
m_valid_value = new_value;
|
|
SetValue(m_valid_value);
|
|
}
|
|
|
|
void ManipulationEditor::kill_focus(ObjectManipulation* parent)
|
|
{
|
|
parent->on_change(m_opt_key, m_axis, get_value());
|
|
|
|
// if the change does not come from the user pressing the ENTER key
|
|
// we need to hide the visual hints in 3D scene
|
|
wxGetApp().plater()->canvas3D()->handle_sidebar_focus_event(m_full_opt_name, false);
|
|
}
|
|
|
|
} //namespace GUI
|
|
} //namespace Slic3r
|