PrusaSlicer-NonPlainar/src/libslic3r/SLA/BoostAdapter.hpp
tamasmeszaros 184f64f828 Separate support tree routing and meshing, remove Common.hpp/.cpp .
* Remove Common.hpp and Common.cpp, move things into their respective modules in sla.
2020-08-03 19:05:30 +02:00

135 lines
3.3 KiB
C++

#ifndef SLA_BOOSTADAPTER_HPP
#define SLA_BOOSTADAPTER_HPP
#include <libslic3r/Point.hpp>
#include <libslic3r/BoundingBox.hpp>
#include <boost/geometry.hpp>
namespace boost {
namespace geometry {
namespace traits {
/* ************************************************************************** */
/* Point concept adaptation ************************************************* */
/* ************************************************************************** */
template<> struct tag<Slic3r::Point> {
using type = point_tag;
};
template<> struct coordinate_type<Slic3r::Point> {
using type = coord_t;
};
template<> struct coordinate_system<Slic3r::Point> {
using type = cs::cartesian;
};
template<> struct dimension<Slic3r::Point>: boost::mpl::int_<2> {};
template<std::size_t d> struct access<Slic3r::Point, d > {
static inline coord_t get(Slic3r::Point const& a) {
return a(d);
}
static inline void set(Slic3r::Point& a, coord_t const& value) {
a(d) = value;
}
};
// For Vec2d ///////////////////////////////////////////////////////////////////
template<> struct tag<Slic3r::Vec2d> {
using type = point_tag;
};
template<> struct coordinate_type<Slic3r::Vec2d> {
using type = double;
};
template<> struct coordinate_system<Slic3r::Vec2d> {
using type = cs::cartesian;
};
template<> struct dimension<Slic3r::Vec2d>: boost::mpl::int_<2> {};
template<std::size_t d> struct access<Slic3r::Vec2d, d > {
static inline double get(Slic3r::Vec2d const& a) {
return a(d);
}
static inline void set(Slic3r::Vec2d& a, double const& value) {
a(d) = value;
}
};
// For Vec3d ///////////////////////////////////////////////////////////////////
template<> struct tag<Slic3r::Vec3d> {
using type = point_tag;
};
template<> struct coordinate_type<Slic3r::Vec3d> {
using type = double;
};
template<> struct coordinate_system<Slic3r::Vec3d> {
using type = cs::cartesian;
};
template<> struct dimension<Slic3r::Vec3d>: boost::mpl::int_<3> {};
template<std::size_t d> struct access<Slic3r::Vec3d, d > {
static inline double get(Slic3r::Vec3d const& a) {
return a(d);
}
static inline void set(Slic3r::Vec3d& a, double const& value) {
a(d) = value;
}
};
/* ************************************************************************** */
/* Box concept adaptation *************************************************** */
/* ************************************************************************** */
template<> struct tag<Slic3r::BoundingBox> {
using type = box_tag;
};
template<> struct point_type<Slic3r::BoundingBox> {
using type = Slic3r::Point;
};
template<std::size_t d>
struct indexed_access<Slic3r::BoundingBox, 0, d> {
static inline coord_t get(Slic3r::BoundingBox const& box) {
return box.min(d);
}
static inline void set(Slic3r::BoundingBox &box, coord_t const& coord) {
box.min(d) = coord;
}
};
template<std::size_t d>
struct indexed_access<Slic3r::BoundingBox, 1, d> {
static inline coord_t get(Slic3r::BoundingBox const& box) {
return box.max(d);
}
static inline void set(Slic3r::BoundingBox &box, coord_t const& coord) {
box.max(d) = coord;
}
};
}
}
template<> struct range_value<std::vector<Slic3r::Vec2d>> {
using type = Slic3r::Vec2d;
};
}
#endif // SLABOOSTADAPTER_HPP