5557ee3cd2
+ Added name for main object for complex objects + Fixed incorrect Instances and Settings deleting from ObjectList
1184 lines
36 KiB
C++
1184 lines
36 KiB
C++
#include "Model.hpp"
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#include "Geometry.hpp"
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#include "Format/AMF.hpp"
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#include "Format/OBJ.hpp"
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#include "Format/PRUS.hpp"
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#include "Format/STL.hpp"
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#include "Format/3mf.hpp"
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#include <float.h>
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#include <boost/algorithm/string/predicate.hpp>
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#include <boost/filesystem.hpp>
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#include <boost/nowide/iostream.hpp>
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#include <boost/algorithm/string/replace.hpp>
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#include "SVG.hpp"
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#include <Eigen/Dense>
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namespace Slic3r {
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unsigned int Model::s_auto_extruder_id = 1;
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Model::Model(const Model &other)
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{
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// copy materials
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for (const auto &m : other.materials)
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this->add_material(m.first, *m.second);
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// copy objects
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this->objects.reserve(other.objects.size());
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for (const ModelObject *o : other.objects)
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this->add_object(*o, true);
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}
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Model& Model::operator=(Model other)
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{
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this->swap(other);
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return *this;
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}
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void Model::swap(Model &other)
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{
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std::swap(this->materials, other.materials);
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std::swap(this->objects, other.objects);
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}
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Model Model::read_from_file(const std::string &input_file, DynamicPrintConfig *config, bool add_default_instances)
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{
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Model model;
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DynamicPrintConfig temp_config;
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if (config == nullptr)
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config = &temp_config;
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bool result = false;
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if (boost::algorithm::iends_with(input_file, ".stl"))
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result = load_stl(input_file.c_str(), &model);
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else if (boost::algorithm::iends_with(input_file, ".obj"))
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result = load_obj(input_file.c_str(), &model);
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else if (!boost::algorithm::iends_with(input_file, ".zip.amf") && (boost::algorithm::iends_with(input_file, ".amf") ||
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boost::algorithm::iends_with(input_file, ".amf.xml")))
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result = load_amf(input_file.c_str(), config, &model);
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else if (boost::algorithm::iends_with(input_file, ".3mf"))
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result = load_3mf(input_file.c_str(), config, &model);
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else if (boost::algorithm::iends_with(input_file, ".prusa"))
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result = load_prus(input_file.c_str(), &model);
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else
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throw std::runtime_error("Unknown file format. Input file must have .stl, .obj, .amf(.xml) or .prusa extension.");
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if (! result)
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throw std::runtime_error("Loading of a model file failed.");
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if (model.objects.empty())
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throw std::runtime_error("The supplied file couldn't be read because it's empty");
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for (ModelObject *o : model.objects)
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o->input_file = input_file;
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if (add_default_instances)
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model.add_default_instances();
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return model;
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}
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Model Model::read_from_archive(const std::string &input_file, DynamicPrintConfig *config, bool add_default_instances)
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{
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Model model;
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bool result = false;
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if (boost::algorithm::iends_with(input_file, ".3mf"))
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result = load_3mf(input_file.c_str(), config, &model);
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else if (boost::algorithm::iends_with(input_file, ".zip.amf"))
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result = load_amf(input_file.c_str(), config, &model);
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else
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throw std::runtime_error("Unknown file format. Input file must have .3mf or .zip.amf extension.");
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if (!result)
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throw std::runtime_error("Loading of a model file failed.");
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if (model.objects.empty())
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throw std::runtime_error("The supplied file couldn't be read because it's empty");
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for (ModelObject *o : model.objects)
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{
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if (boost::algorithm::iends_with(input_file, ".zip.amf"))
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{
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// we remove the .zip part of the extension to avoid it be added to filenames when exporting
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o->input_file = boost::ireplace_last_copy(input_file, ".zip.", ".");
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}
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else
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o->input_file = input_file;
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}
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if (add_default_instances)
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model.add_default_instances();
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return model;
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}
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void Model::repair()
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{
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for (ModelObject *o : this->objects)
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o->repair();
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}
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ModelObject* Model::add_object()
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{
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this->objects.emplace_back(new ModelObject(this));
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return this->objects.back();
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}
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ModelObject* Model::add_object(const char *name, const char *path, const TriangleMesh &mesh)
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{
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ModelObject* new_object = new ModelObject(this);
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this->objects.push_back(new_object);
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new_object->name = name;
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new_object->input_file = path;
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ModelVolume *new_volume = new_object->add_volume(mesh);
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new_volume->name = name;
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new_object->invalidate_bounding_box();
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return new_object;
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}
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ModelObject* Model::add_object(const char *name, const char *path, TriangleMesh &&mesh)
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{
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ModelObject* new_object = new ModelObject(this);
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this->objects.push_back(new_object);
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new_object->name = name;
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new_object->input_file = path;
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ModelVolume *new_volume = new_object->add_volume(std::move(mesh));
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new_volume->name = name;
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new_object->invalidate_bounding_box();
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return new_object;
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}
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ModelObject* Model::add_object(const ModelObject &other, bool copy_volumes)
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{
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ModelObject* new_object = new ModelObject(this, other, copy_volumes);
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this->objects.push_back(new_object);
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return new_object;
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}
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void Model::delete_object(size_t idx)
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{
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ModelObjectPtrs::iterator i = this->objects.begin() + idx;
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delete *i;
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this->objects.erase(i);
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}
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void Model::delete_object(ModelObject* object)
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{
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if (object == nullptr)
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return;
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for (ModelObjectPtrs::iterator it = objects.begin(); it != objects.end(); ++it)
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{
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ModelObject* obj = *it;
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if (obj == object)
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{
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delete obj;
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objects.erase(it);
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return;
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}
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}
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}
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void Model::clear_objects()
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{
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for (ModelObject *o : this->objects)
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delete o;
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this->objects.clear();
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}
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void Model::delete_material(t_model_material_id material_id)
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{
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ModelMaterialMap::iterator i = this->materials.find(material_id);
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if (i != this->materials.end()) {
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delete i->second;
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this->materials.erase(i);
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}
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}
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void Model::clear_materials()
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{
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for (auto &m : this->materials)
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delete m.second;
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this->materials.clear();
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}
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ModelMaterial* Model::add_material(t_model_material_id material_id)
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{
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ModelMaterial* material = this->get_material(material_id);
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if (material == nullptr)
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material = this->materials[material_id] = new ModelMaterial(this);
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return material;
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}
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ModelMaterial* Model::add_material(t_model_material_id material_id, const ModelMaterial &other)
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{
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// delete existing material if any
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ModelMaterial* material = this->get_material(material_id);
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delete material;
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// set new material
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material = new ModelMaterial(this, other);
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this->materials[material_id] = material;
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return material;
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}
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// makes sure all objects have at least one instance
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bool Model::add_default_instances()
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{
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// apply a default position to all objects not having one
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for (ModelObject *o : this->objects)
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if (o->instances.empty())
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o->add_instance();
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return true;
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}
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// this returns the bounding box of the *transformed* instances
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BoundingBoxf3 Model::bounding_box() const
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{
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BoundingBoxf3 bb;
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for (ModelObject *o : this->objects)
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bb.merge(o->bounding_box());
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return bb;
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}
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void Model::center_instances_around_point(const Vec2d &point)
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{
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BoundingBoxf3 bb;
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for (ModelObject *o : this->objects)
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for (size_t i = 0; i < o->instances.size(); ++ i)
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bb.merge(o->instance_bounding_box(i, false));
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Vec2d shift2 = point - to_2d(bb.center());
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Vec3d shift3 = Vec3d(shift2(0), shift2(1), 0.0);
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for (ModelObject *o : this->objects) {
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for (ModelInstance *i : o->instances)
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i->set_offset(i->get_offset() + shift3);
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o->invalidate_bounding_box();
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}
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}
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// flattens everything to a single mesh
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TriangleMesh Model::mesh() const
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{
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TriangleMesh mesh;
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for (const ModelObject *o : this->objects)
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mesh.merge(o->mesh());
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return mesh;
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}
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static bool _arrange(const Pointfs &sizes, coordf_t dist, const BoundingBoxf* bb, Pointfs &out)
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{
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if (sizes.empty())
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// return if the list is empty or the following call to BoundingBoxf constructor will lead to a crash
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return true;
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// we supply unscaled data to arrange()
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bool result = Slic3r::Geometry::arrange(
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sizes.size(), // number of parts
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BoundingBoxf(sizes).max, // width and height of a single cell
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dist, // distance between cells
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bb, // bounding box of the area to fill
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out // output positions
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);
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if (!result && bb != nullptr) {
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// Try to arrange again ignoring bb
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result = Slic3r::Geometry::arrange(
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sizes.size(), // number of parts
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BoundingBoxf(sizes).max, // width and height of a single cell
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dist, // distance between cells
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nullptr, // bounding box of the area to fill
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out // output positions
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);
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}
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return result;
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}
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/* arrange objects preserving their instance count
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but altering their instance positions */
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bool Model::arrange_objects(coordf_t dist, const BoundingBoxf* bb)
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{
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// get the (transformed) size of each instance so that we take
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// into account their different transformations when packing
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Pointfs instance_sizes;
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Pointfs instance_centers;
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for (const ModelObject *o : this->objects)
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for (size_t i = 0; i < o->instances.size(); ++ i) {
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// an accurate snug bounding box around the transformed mesh.
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BoundingBoxf3 bbox(o->instance_bounding_box(i, true));
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instance_sizes.emplace_back(to_2d(bbox.size()));
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instance_centers.emplace_back(to_2d(bbox.center()));
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}
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Pointfs positions;
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if (! _arrange(instance_sizes, dist, bb, positions))
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return false;
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size_t idx = 0;
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for (ModelObject *o : this->objects) {
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for (ModelInstance *i : o->instances) {
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Vec2d offset_xy = positions[idx] - instance_centers[idx];
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i->set_offset(Vec3d(offset_xy(0), offset_xy(1), i->get_offset(Z)));
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++idx;
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}
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o->invalidate_bounding_box();
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}
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return true;
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}
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// Duplicate the entire model preserving instance relative positions.
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void Model::duplicate(size_t copies_num, coordf_t dist, const BoundingBoxf* bb)
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{
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Pointfs model_sizes(copies_num-1, to_2d(this->bounding_box().size()));
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Pointfs positions;
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if (! _arrange(model_sizes, dist, bb, positions))
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throw std::invalid_argument("Cannot duplicate part as the resulting objects would not fit on the print bed.\n");
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// note that this will leave the object count unaltered
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for (ModelObject *o : this->objects) {
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// make a copy of the pointers in order to avoid recursion when appending their copies
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ModelInstancePtrs instances = o->instances;
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for (const ModelInstance *i : instances) {
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for (const Vec2d &pos : positions) {
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ModelInstance *instance = o->add_instance(*i);
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instance->set_offset(instance->get_offset() + Vec3d(pos(0), pos(1), 0.0));
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}
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}
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o->invalidate_bounding_box();
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}
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}
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/* this will append more instances to each object
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and then automatically rearrange everything */
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void Model::duplicate_objects(size_t copies_num, coordf_t dist, const BoundingBoxf* bb)
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{
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for (ModelObject *o : this->objects) {
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// make a copy of the pointers in order to avoid recursion when appending their copies
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ModelInstancePtrs instances = o->instances;
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for (const ModelInstance *i : instances)
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for (size_t k = 2; k <= copies_num; ++ k)
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o->add_instance(*i);
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}
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this->arrange_objects(dist, bb);
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}
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void Model::duplicate_objects_grid(size_t x, size_t y, coordf_t dist)
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{
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if (this->objects.size() > 1) throw "Grid duplication is not supported with multiple objects";
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if (this->objects.empty()) throw "No objects!";
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ModelObject* object = this->objects.front();
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object->clear_instances();
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Vec3d ext_size = object->bounding_box().size() + dist * Vec3d::Ones();
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for (size_t x_copy = 1; x_copy <= x; ++x_copy) {
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for (size_t y_copy = 1; y_copy <= y; ++y_copy) {
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ModelInstance* instance = object->add_instance();
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instance->set_offset(Vec3d(ext_size(0) * (double)(x_copy - 1), ext_size(1) * (double)(y_copy - 1), 0.0));
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}
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}
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}
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bool Model::looks_like_multipart_object() const
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{
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if (this->objects.size() <= 1)
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return false;
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double zmin = std::numeric_limits<double>::max();
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for (const ModelObject *obj : this->objects) {
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if (obj->volumes.size() > 1 || obj->config.keys().size() > 1)
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return false;
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for (const ModelVolume *vol : obj->volumes) {
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double zmin_this = vol->mesh.bounding_box().min(2);
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if (zmin == std::numeric_limits<double>::max())
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zmin = zmin_this;
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else if (std::abs(zmin - zmin_this) > EPSILON)
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// The volumes don't share zmin.
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return true;
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}
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}
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return false;
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}
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void Model::convert_multipart_object(unsigned int max_extruders)
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{
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if (this->objects.empty())
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return;
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ModelObject* object = new ModelObject(this);
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object->input_file = this->objects.front()->input_file;
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object->name = this->objects.front()->name;
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reset_auto_extruder_id();
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for (const ModelObject* o : this->objects)
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for (const ModelVolume* v : o->volumes)
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{
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ModelVolume* new_v = object->add_volume(*v);
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if (new_v != nullptr)
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{
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new_v->name = o->name;
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new_v->config.set_deserialize("extruder", get_auto_extruder_id_as_string(max_extruders));
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}
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}
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for (const ModelInstance* i : this->objects.front()->instances)
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object->add_instance(*i);
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this->clear_objects();
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this->objects.push_back(object);
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}
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void Model::adjust_min_z()
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{
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if (objects.empty())
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return;
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if (bounding_box().min(2) < 0.0)
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{
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for (ModelObject* obj : objects)
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{
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if (obj != nullptr)
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{
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coordf_t obj_min_z = obj->bounding_box().min(2);
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if (obj_min_z < 0.0)
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obj->translate(0.0, 0.0, -obj_min_z);
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}
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}
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}
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}
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unsigned int Model::get_auto_extruder_id(unsigned int max_extruders)
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{
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unsigned int id = s_auto_extruder_id;
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if (++s_auto_extruder_id > max_extruders)
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reset_auto_extruder_id();
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return id;
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}
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std::string Model::get_auto_extruder_id_as_string(unsigned int max_extruders)
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{
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char str_extruder[64];
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sprintf(str_extruder, "%ud", get_auto_extruder_id(max_extruders));
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return str_extruder;
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}
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void Model::reset_auto_extruder_id()
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{
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s_auto_extruder_id = 1;
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}
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ModelObject::ModelObject(Model *model, const ModelObject &other, bool copy_volumes) :
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name(other.name),
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input_file(other.input_file),
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instances(),
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volumes(),
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config(other.config),
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layer_height_ranges(other.layer_height_ranges),
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layer_height_profile(other.layer_height_profile),
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layer_height_profile_valid(other.layer_height_profile_valid),
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origin_translation(other.origin_translation),
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m_bounding_box(other.m_bounding_box),
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m_bounding_box_valid(other.m_bounding_box_valid),
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m_model(model)
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{
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if (copy_volumes) {
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this->volumes.reserve(other.volumes.size());
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for (ModelVolumePtrs::const_iterator i = other.volumes.begin(); i != other.volumes.end(); ++i)
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this->add_volume(**i);
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}
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this->instances.reserve(other.instances.size());
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for (ModelInstancePtrs::const_iterator i = other.instances.begin(); i != other.instances.end(); ++i)
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this->add_instance(**i);
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}
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ModelObject& ModelObject::operator=(ModelObject other)
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{
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this->swap(other);
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return *this;
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}
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void ModelObject::swap(ModelObject &other)
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{
|
|
std::swap(this->input_file, other.input_file);
|
|
std::swap(this->instances, other.instances);
|
|
std::swap(this->volumes, other.volumes);
|
|
std::swap(this->config, other.config);
|
|
std::swap(this->layer_height_ranges, other.layer_height_ranges);
|
|
std::swap(this->layer_height_profile, other.layer_height_profile);
|
|
std::swap(this->layer_height_profile_valid, other.layer_height_profile_valid);
|
|
std::swap(this->origin_translation, other.origin_translation);
|
|
std::swap(m_bounding_box, other.m_bounding_box);
|
|
std::swap(m_bounding_box_valid, other.m_bounding_box_valid);
|
|
}
|
|
|
|
ModelObject::~ModelObject()
|
|
{
|
|
this->clear_volumes();
|
|
this->clear_instances();
|
|
}
|
|
|
|
ModelVolume* ModelObject::add_volume(const TriangleMesh &mesh)
|
|
{
|
|
ModelVolume* v = new ModelVolume(this, mesh);
|
|
this->volumes.push_back(v);
|
|
this->invalidate_bounding_box();
|
|
return v;
|
|
}
|
|
|
|
ModelVolume* ModelObject::add_volume(TriangleMesh &&mesh)
|
|
{
|
|
ModelVolume* v = new ModelVolume(this, std::move(mesh));
|
|
this->volumes.push_back(v);
|
|
this->invalidate_bounding_box();
|
|
return v;
|
|
}
|
|
|
|
ModelVolume* ModelObject::add_volume(const ModelVolume &other)
|
|
{
|
|
ModelVolume* v = new ModelVolume(this, other);
|
|
this->volumes.push_back(v);
|
|
this->invalidate_bounding_box();
|
|
return v;
|
|
}
|
|
|
|
void ModelObject::delete_volume(size_t idx)
|
|
{
|
|
ModelVolumePtrs::iterator i = this->volumes.begin() + idx;
|
|
delete *i;
|
|
this->volumes.erase(i);
|
|
this->invalidate_bounding_box();
|
|
}
|
|
|
|
void ModelObject::clear_volumes()
|
|
{
|
|
for (ModelVolume *v : this->volumes)
|
|
delete v;
|
|
this->volumes.clear();
|
|
this->invalidate_bounding_box();
|
|
}
|
|
|
|
ModelInstance* ModelObject::add_instance()
|
|
{
|
|
ModelInstance* i = new ModelInstance(this);
|
|
this->instances.push_back(i);
|
|
this->invalidate_bounding_box();
|
|
return i;
|
|
}
|
|
|
|
ModelInstance* ModelObject::add_instance(const ModelInstance &other)
|
|
{
|
|
ModelInstance* i = new ModelInstance(this, other);
|
|
this->instances.push_back(i);
|
|
this->invalidate_bounding_box();
|
|
return i;
|
|
}
|
|
|
|
ModelInstance* ModelObject::add_instance(const Vec3d &offset, const Vec3d &scaling_factor, const Vec3d &rotation)
|
|
{
|
|
auto *instance = add_instance();
|
|
instance->set_offset(offset);
|
|
instance->set_scaling_factor(scaling_factor);
|
|
instance->set_rotation(rotation);
|
|
return instance;
|
|
}
|
|
|
|
void ModelObject::delete_instance(size_t idx)
|
|
{
|
|
ModelInstancePtrs::iterator i = this->instances.begin() + idx;
|
|
delete *i;
|
|
this->instances.erase(i);
|
|
this->invalidate_bounding_box();
|
|
}
|
|
|
|
void ModelObject::delete_last_instance()
|
|
{
|
|
this->delete_instance(this->instances.size() - 1);
|
|
}
|
|
|
|
void ModelObject::clear_instances()
|
|
{
|
|
for (ModelInstance *i : this->instances)
|
|
delete i;
|
|
this->instances.clear();
|
|
this->invalidate_bounding_box();
|
|
}
|
|
|
|
// Returns the bounding box of the transformed instances.
|
|
// This bounding box is approximate and not snug.
|
|
const BoundingBoxf3& ModelObject::bounding_box() const
|
|
{
|
|
if (! m_bounding_box_valid) {
|
|
BoundingBoxf3 raw_bbox;
|
|
for (const ModelVolume *v : this->volumes)
|
|
if (v->is_model_part())
|
|
// mesh.bounding_box() returns a cached value.
|
|
raw_bbox.merge(v->mesh.bounding_box());
|
|
BoundingBoxf3 bb;
|
|
for (const ModelInstance *i : this->instances)
|
|
bb.merge(i->transform_bounding_box(raw_bbox));
|
|
m_bounding_box = bb;
|
|
m_bounding_box_valid = true;
|
|
}
|
|
return m_bounding_box;
|
|
}
|
|
|
|
// A mesh containing all transformed instances of this object.
|
|
TriangleMesh ModelObject::mesh() const
|
|
{
|
|
TriangleMesh mesh;
|
|
TriangleMesh raw_mesh = this->raw_mesh();
|
|
for (const ModelInstance *i : this->instances) {
|
|
TriangleMesh m = raw_mesh;
|
|
i->transform_mesh(&m);
|
|
mesh.merge(m);
|
|
}
|
|
return mesh;
|
|
}
|
|
|
|
// Non-transformed (non-rotated, non-scaled, non-translated) sum of non-modifier object volumes.
|
|
// Currently used by ModelObject::mesh(), to calculate the 2D envelope for 2D platter
|
|
// and to display the object statistics at ModelObject::print_info().
|
|
TriangleMesh ModelObject::raw_mesh() const
|
|
{
|
|
TriangleMesh mesh;
|
|
for (const ModelVolume *v : this->volumes)
|
|
if (v->is_model_part())
|
|
mesh.merge(v->mesh);
|
|
return mesh;
|
|
}
|
|
|
|
// A transformed snug bounding box around the non-modifier object volumes, without the translation applied.
|
|
// This bounding box is only used for the actual slicing.
|
|
BoundingBoxf3 ModelObject::raw_bounding_box() const
|
|
{
|
|
BoundingBoxf3 bb;
|
|
for (const ModelVolume *v : this->volumes)
|
|
if (v->is_model_part()) {
|
|
if (this->instances.empty())
|
|
throw std::invalid_argument("Can't call raw_bounding_box() with no instances");
|
|
bb.merge(this->instances.front()->transform_mesh_bounding_box(&v->mesh, true));
|
|
}
|
|
return bb;
|
|
}
|
|
|
|
// This returns an accurate snug bounding box of the transformed object instance, without the translation applied.
|
|
BoundingBoxf3 ModelObject::instance_bounding_box(size_t instance_idx, bool dont_translate) const
|
|
{
|
|
BoundingBoxf3 bb;
|
|
for (ModelVolume *v : this->volumes)
|
|
if (v->is_model_part())
|
|
bb.merge(this->instances[instance_idx]->transform_mesh_bounding_box(&v->mesh, dont_translate));
|
|
return bb;
|
|
}
|
|
|
|
void ModelObject::center_around_origin()
|
|
{
|
|
// calculate the displacements needed to
|
|
// center this object around the origin
|
|
BoundingBoxf3 bb;
|
|
for (ModelVolume *v : this->volumes)
|
|
if (v->is_model_part())
|
|
bb.merge(v->mesh.bounding_box());
|
|
|
|
#if ENABLE_EXTENDED_SELECTION
|
|
// Shift is the vector from the center of the bounding box to the origin
|
|
Vec3d shift = -bb.center();
|
|
#else
|
|
// Shift is the vector from the center of the bottom face of the bounding box to the origin
|
|
Vec3d shift = -bb.center();
|
|
shift(2) = -bb.min(2);
|
|
#endif // ENABLE_EXTENDED_SELECTION
|
|
|
|
this->translate(shift);
|
|
this->origin_translation += shift;
|
|
|
|
#if !ENABLE_EXTENDED_SELECTION
|
|
// set z to zero, translation in z has already been done within the mesh
|
|
shift(2) = 0.0;
|
|
#endif // !ENABLE_EXTENDED_SELECTION
|
|
|
|
if (!this->instances.empty()) {
|
|
for (ModelInstance *i : this->instances) {
|
|
// apply rotation and scaling to vector as well before translating instance,
|
|
// in order to leave final position unaltered
|
|
i->set_offset(i->get_offset() + i->transform_vector(-shift, true));
|
|
}
|
|
this->invalidate_bounding_box();
|
|
}
|
|
}
|
|
|
|
void ModelObject::translate(coordf_t x, coordf_t y, coordf_t z)
|
|
{
|
|
for (ModelVolume *v : this->volumes)
|
|
{
|
|
v->mesh.translate(float(x), float(y), float(z));
|
|
v->m_convex_hull.translate(float(x), float(y), float(z));
|
|
}
|
|
|
|
if (m_bounding_box_valid)
|
|
m_bounding_box.translate(x, y, z);
|
|
}
|
|
|
|
void ModelObject::scale(const Vec3d &versor)
|
|
{
|
|
for (ModelVolume *v : this->volumes)
|
|
{
|
|
v->mesh.scale(versor);
|
|
v->m_convex_hull.scale(versor);
|
|
}
|
|
// reset origin translation since it doesn't make sense anymore
|
|
this->origin_translation = Vec3d::Zero();
|
|
this->invalidate_bounding_box();
|
|
}
|
|
|
|
void ModelObject::rotate(float angle, const Axis& axis)
|
|
{
|
|
for (ModelVolume *v : this->volumes)
|
|
{
|
|
v->mesh.rotate(angle, axis);
|
|
v->m_convex_hull.rotate(angle, axis);
|
|
}
|
|
|
|
center_around_origin();
|
|
|
|
this->origin_translation = Vec3d::Zero();
|
|
this->invalidate_bounding_box();
|
|
}
|
|
|
|
void ModelObject::rotate(float angle, const Vec3d& axis)
|
|
{
|
|
for (ModelVolume *v : this->volumes)
|
|
{
|
|
v->mesh.rotate(angle, axis);
|
|
v->m_convex_hull.rotate(angle, axis);
|
|
}
|
|
|
|
center_around_origin();
|
|
|
|
this->origin_translation = Vec3d::Zero();
|
|
this->invalidate_bounding_box();
|
|
}
|
|
|
|
void ModelObject::mirror(const Axis &axis)
|
|
{
|
|
for (ModelVolume *v : this->volumes)
|
|
{
|
|
v->mesh.mirror(axis);
|
|
v->m_convex_hull.mirror(axis);
|
|
}
|
|
|
|
this->origin_translation = Vec3d::Zero();
|
|
this->invalidate_bounding_box();
|
|
}
|
|
|
|
size_t ModelObject::materials_count() const
|
|
{
|
|
std::set<t_model_material_id> material_ids;
|
|
for (const ModelVolume *v : this->volumes)
|
|
material_ids.insert(v->material_id());
|
|
return material_ids.size();
|
|
}
|
|
|
|
size_t ModelObject::facets_count() const
|
|
{
|
|
size_t num = 0;
|
|
for (const ModelVolume *v : this->volumes)
|
|
if (v->is_model_part())
|
|
num += v->mesh.stl.stats.number_of_facets;
|
|
return num;
|
|
}
|
|
|
|
bool ModelObject::needed_repair() const
|
|
{
|
|
for (const ModelVolume *v : this->volumes)
|
|
if (v->is_model_part() && v->mesh.needed_repair())
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
void ModelObject::cut(coordf_t z, Model* model) const
|
|
{
|
|
// clone this one to duplicate instances, materials etc.
|
|
ModelObject* upper = model->add_object(*this);
|
|
ModelObject* lower = model->add_object(*this);
|
|
upper->clear_volumes();
|
|
lower->clear_volumes();
|
|
upper->input_file = "";
|
|
lower->input_file = "";
|
|
|
|
for (ModelVolume *volume : this->volumes) {
|
|
if (! volume->is_model_part()) {
|
|
// don't cut modifiers
|
|
upper->add_volume(*volume);
|
|
lower->add_volume(*volume);
|
|
} else {
|
|
TriangleMesh upper_mesh, lower_mesh;
|
|
TriangleMeshSlicer tms(&volume->mesh);
|
|
tms.cut(z, &upper_mesh, &lower_mesh);
|
|
|
|
upper_mesh.repair();
|
|
lower_mesh.repair();
|
|
upper_mesh.reset_repair_stats();
|
|
lower_mesh.reset_repair_stats();
|
|
|
|
if (upper_mesh.facets_count() > 0) {
|
|
ModelVolume* vol = upper->add_volume(upper_mesh);
|
|
vol->name = volume->name;
|
|
vol->config = volume->config;
|
|
vol->set_material(volume->material_id(), *volume->material());
|
|
}
|
|
if (lower_mesh.facets_count() > 0) {
|
|
ModelVolume* vol = lower->add_volume(lower_mesh);
|
|
vol->name = volume->name;
|
|
vol->config = volume->config;
|
|
vol->set_material(volume->material_id(), *volume->material());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void ModelObject::split(ModelObjectPtrs* new_objects)
|
|
{
|
|
if (this->volumes.size() > 1) {
|
|
// We can't split meshes if there's more than one volume, because
|
|
// we can't group the resulting meshes by object afterwards
|
|
new_objects->push_back(this);
|
|
return;
|
|
}
|
|
|
|
ModelVolume* volume = this->volumes.front();
|
|
TriangleMeshPtrs meshptrs = volume->mesh.split();
|
|
for (TriangleMesh *mesh : meshptrs) {
|
|
// Snap the mesh to Z=0.
|
|
float z0 = FLT_MAX;
|
|
|
|
mesh->repair();
|
|
|
|
ModelObject* new_object = m_model->add_object(*this, false);
|
|
new_object->input_file = "";
|
|
ModelVolume* new_volume = new_object->add_volume(*mesh);
|
|
new_volume->name = volume->name;
|
|
new_volume->config = volume->config;
|
|
new_volume->set_type(volume->type());
|
|
new_volume->material_id(volume->material_id());
|
|
|
|
new_objects->push_back(new_object);
|
|
delete mesh;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
void ModelObject::repair()
|
|
{
|
|
for (ModelVolume *v : this->volumes)
|
|
v->mesh.repair();
|
|
}
|
|
|
|
// Called by Print::validate() from the UI thread.
|
|
void ModelObject::check_instances_print_volume_state(const BoundingBoxf3& print_volume)
|
|
{
|
|
for (const ModelVolume* vol : this->volumes)
|
|
{
|
|
if (vol->is_model_part())
|
|
{
|
|
for (ModelInstance* inst : this->instances)
|
|
{
|
|
BoundingBoxf3 bb = vol->get_convex_hull().transformed_bounding_box(inst->world_matrix());
|
|
|
|
if (print_volume.contains(bb))
|
|
inst->print_volume_state = ModelInstance::PVS_Inside;
|
|
else if (print_volume.intersects(bb))
|
|
inst->print_volume_state = ModelInstance::PVS_Partly_Outside;
|
|
else
|
|
inst->print_volume_state = ModelInstance::PVS_Fully_Outside;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void ModelObject::print_info() const
|
|
{
|
|
using namespace std;
|
|
cout << fixed;
|
|
boost::nowide::cout << "[" << boost::filesystem::path(this->input_file).filename().string() << "]" << endl;
|
|
|
|
TriangleMesh mesh = this->raw_mesh();
|
|
mesh.check_topology();
|
|
BoundingBoxf3 bb = mesh.bounding_box();
|
|
Vec3d size = bb.size();
|
|
cout << "size_x = " << size(0) << endl;
|
|
cout << "size_y = " << size(1) << endl;
|
|
cout << "size_z = " << size(2) << endl;
|
|
cout << "min_x = " << bb.min(0) << endl;
|
|
cout << "min_y = " << bb.min(1) << endl;
|
|
cout << "min_z = " << bb.min(2) << endl;
|
|
cout << "max_x = " << bb.max(0) << endl;
|
|
cout << "max_y = " << bb.max(1) << endl;
|
|
cout << "max_z = " << bb.max(2) << endl;
|
|
cout << "number_of_facets = " << mesh.stl.stats.number_of_facets << endl;
|
|
cout << "manifold = " << (mesh.is_manifold() ? "yes" : "no") << endl;
|
|
|
|
mesh.repair(); // this calculates number_of_parts
|
|
if (mesh.needed_repair()) {
|
|
mesh.repair();
|
|
if (mesh.stl.stats.degenerate_facets > 0)
|
|
cout << "degenerate_facets = " << mesh.stl.stats.degenerate_facets << endl;
|
|
if (mesh.stl.stats.edges_fixed > 0)
|
|
cout << "edges_fixed = " << mesh.stl.stats.edges_fixed << endl;
|
|
if (mesh.stl.stats.facets_removed > 0)
|
|
cout << "facets_removed = " << mesh.stl.stats.facets_removed << endl;
|
|
if (mesh.stl.stats.facets_added > 0)
|
|
cout << "facets_added = " << mesh.stl.stats.facets_added << endl;
|
|
if (mesh.stl.stats.facets_reversed > 0)
|
|
cout << "facets_reversed = " << mesh.stl.stats.facets_reversed << endl;
|
|
if (mesh.stl.stats.backwards_edges > 0)
|
|
cout << "backwards_edges = " << mesh.stl.stats.backwards_edges << endl;
|
|
}
|
|
cout << "number_of_parts = " << mesh.stl.stats.number_of_parts << endl;
|
|
cout << "volume = " << mesh.volume() << endl;
|
|
}
|
|
|
|
void ModelVolume::material_id(t_model_material_id material_id)
|
|
{
|
|
this->_material_id = material_id;
|
|
|
|
// ensure this->_material_id references an existing material
|
|
(void)this->object->get_model()->add_material(material_id);
|
|
}
|
|
|
|
ModelMaterial* ModelVolume::material() const
|
|
{
|
|
return this->object->get_model()->get_material(this->_material_id);
|
|
}
|
|
|
|
void ModelVolume::set_material(t_model_material_id material_id, const ModelMaterial &material)
|
|
{
|
|
this->_material_id = material_id;
|
|
(void)this->object->get_model()->add_material(material_id, material);
|
|
}
|
|
|
|
ModelMaterial* ModelVolume::assign_unique_material()
|
|
{
|
|
Model* model = this->get_object()->get_model();
|
|
|
|
// as material-id "0" is reserved by the AMF spec we start from 1
|
|
this->_material_id = 1 + model->materials.size(); // watchout for implicit cast
|
|
return model->add_material(this->_material_id);
|
|
}
|
|
|
|
void ModelVolume::calculate_convex_hull()
|
|
{
|
|
m_convex_hull = mesh.convex_hull_3d();
|
|
}
|
|
|
|
const TriangleMesh& ModelVolume::get_convex_hull() const
|
|
{
|
|
return m_convex_hull;
|
|
}
|
|
|
|
TriangleMesh& ModelVolume::get_convex_hull()
|
|
{
|
|
return m_convex_hull;
|
|
}
|
|
|
|
ModelVolume::Type ModelVolume::type_from_string(const std::string &s)
|
|
{
|
|
// Legacy support
|
|
if (s == "1")
|
|
return PARAMETER_MODIFIER;
|
|
// New type (supporting the support enforcers & blockers)
|
|
if (s == "ModelPart")
|
|
return MODEL_PART;
|
|
if (s == "ParameterModifier")
|
|
return PARAMETER_MODIFIER;
|
|
if (s == "SupportEnforcer")
|
|
return SUPPORT_ENFORCER;
|
|
if (s == "SupportBlocker")
|
|
return SUPPORT_BLOCKER;
|
|
assert(s == "0");
|
|
// Default value if invalud type string received.
|
|
return MODEL_PART;
|
|
}
|
|
|
|
std::string ModelVolume::type_to_string(const Type t)
|
|
{
|
|
switch (t) {
|
|
case MODEL_PART: return "ModelPart";
|
|
case PARAMETER_MODIFIER: return "ParameterModifier";
|
|
case SUPPORT_ENFORCER: return "SupportEnforcer";
|
|
case SUPPORT_BLOCKER: return "SupportBlocker";
|
|
default:
|
|
assert(false);
|
|
return "ModelPart";
|
|
}
|
|
}
|
|
|
|
// Split this volume, append the result to the object owning this volume.
|
|
// Return the number of volumes created from this one.
|
|
// This is useful to assign different materials to different volumes of an object.
|
|
size_t ModelVolume::split(unsigned int max_extruders)
|
|
{
|
|
TriangleMeshPtrs meshptrs = this->mesh.split();
|
|
if (meshptrs.size() <= 1) {
|
|
delete meshptrs.front();
|
|
return 1;
|
|
}
|
|
|
|
size_t idx = 0;
|
|
size_t ivolume = std::find(this->object->volumes.begin(), this->object->volumes.end(), this) - this->object->volumes.begin();
|
|
std::string name = this->name;
|
|
|
|
Model::reset_auto_extruder_id();
|
|
|
|
for (TriangleMesh *mesh : meshptrs) {
|
|
mesh->repair();
|
|
if (idx == 0)
|
|
this->mesh = std::move(*mesh);
|
|
else
|
|
this->object->volumes.insert(this->object->volumes.begin() + (++ ivolume), new ModelVolume(object, *this, std::move(*mesh)));
|
|
char str_idx[64];
|
|
sprintf(str_idx, "_%d", idx + 1);
|
|
this->object->volumes[ivolume]->name = name + str_idx;
|
|
this->object->volumes[ivolume]->config.set_deserialize("extruder", Model::get_auto_extruder_id_as_string(max_extruders));
|
|
delete mesh;
|
|
++ idx;
|
|
}
|
|
|
|
return idx;
|
|
}
|
|
|
|
void ModelInstance::set_rotation(const Vec3d& rotation)
|
|
{
|
|
set_rotation(X, rotation(0));
|
|
set_rotation(Y, rotation(1));
|
|
set_rotation(Z, rotation(2));
|
|
}
|
|
|
|
void ModelInstance::set_rotation(Axis axis, double rotation)
|
|
{
|
|
static const double TWO_PI = 2.0 * (double)PI;
|
|
while (rotation < 0.0)
|
|
{
|
|
rotation += TWO_PI;
|
|
}
|
|
while (TWO_PI < rotation)
|
|
{
|
|
rotation -= TWO_PI;
|
|
}
|
|
m_rotation(axis) = rotation;
|
|
}
|
|
|
|
#if ENABLE_MIRROR
|
|
void ModelInstance::set_scaling_factor(const Vec3d& scaling_factor)
|
|
{
|
|
set_scaling_factor(X, scaling_factor(0));
|
|
set_scaling_factor(Y, scaling_factor(1));
|
|
set_scaling_factor(Z, scaling_factor(2));
|
|
}
|
|
|
|
void ModelInstance::set_scaling_factor(Axis axis, double scaling_factor)
|
|
{
|
|
m_scaling_factor(axis) = std::abs(scaling_factor);
|
|
}
|
|
|
|
void ModelInstance::set_mirror(const Vec3d& mirror)
|
|
{
|
|
set_mirror(X, mirror(0));
|
|
set_mirror(Y, mirror(1));
|
|
set_mirror(Z, mirror(2));
|
|
}
|
|
|
|
void ModelInstance::set_mirror(Axis axis, double mirror)
|
|
{
|
|
double abs_mirror = std::abs(mirror);
|
|
if (abs_mirror == 0.0)
|
|
mirror = 1.0;
|
|
else if (abs_mirror != 1.0)
|
|
mirror /= abs_mirror;
|
|
|
|
m_mirror(axis) = mirror;
|
|
}
|
|
#endif // ENABLE_MIRROR
|
|
|
|
void ModelInstance::transform_mesh(TriangleMesh* mesh, bool dont_translate) const
|
|
{
|
|
mesh->transform(world_matrix(dont_translate).cast<float>());
|
|
}
|
|
|
|
BoundingBoxf3 ModelInstance::transform_mesh_bounding_box(const TriangleMesh* mesh, bool dont_translate) const
|
|
{
|
|
// Rotate around mesh origin.
|
|
TriangleMesh copy(*mesh);
|
|
copy.transform(world_matrix(true, false, true).cast<float>());
|
|
BoundingBoxf3 bbox = copy.bounding_box();
|
|
|
|
if (!empty(bbox)) {
|
|
// Scale the bounding box along the three axes.
|
|
for (unsigned int i = 0; i < 3; ++i)
|
|
{
|
|
if (std::abs(this->m_scaling_factor(i) - 1.0) > EPSILON)
|
|
{
|
|
bbox.min(i) *= this->m_scaling_factor(i);
|
|
bbox.max(i) *= this->m_scaling_factor(i);
|
|
}
|
|
}
|
|
|
|
// Translate the bounding box.
|
|
if (! dont_translate) {
|
|
bbox.min += this->m_offset;
|
|
bbox.max += this->m_offset;
|
|
}
|
|
}
|
|
return bbox;
|
|
}
|
|
|
|
BoundingBoxf3 ModelInstance::transform_bounding_box(const BoundingBoxf3 &bbox, bool dont_translate) const
|
|
{
|
|
return bbox.transformed(world_matrix(dont_translate));
|
|
}
|
|
|
|
Vec3d ModelInstance::transform_vector(const Vec3d& v, bool dont_translate) const
|
|
{
|
|
return world_matrix(dont_translate) * v;
|
|
}
|
|
|
|
void ModelInstance::transform_polygon(Polygon* polygon) const
|
|
{
|
|
// CHECK_ME -> Is the following correct or it should take in account all three rotations ?
|
|
polygon->rotate(this->m_rotation(2)); // rotate around polygon origin
|
|
// CHECK_ME -> Is the following correct ?
|
|
polygon->scale(this->m_scaling_factor(0), this->m_scaling_factor(1)); // scale around polygon origin
|
|
}
|
|
|
|
#if ENABLE_MIRROR
|
|
Transform3d ModelInstance::world_matrix(bool dont_translate, bool dont_rotate, bool dont_scale, bool dont_mirror) const
|
|
#else
|
|
Transform3d ModelInstance::world_matrix(bool dont_translate, bool dont_rotate, bool dont_scale) const
|
|
#endif // ENABLE_MIRROR
|
|
{
|
|
Vec3d translation = dont_translate ? Vec3d::Zero() : m_offset;
|
|
Vec3d rotation = dont_rotate ? Vec3d::Zero() : m_rotation;
|
|
Vec3d scale = dont_scale ? Vec3d::Ones() : m_scaling_factor;
|
|
#if ENABLE_MIRROR
|
|
Vec3d mirror = dont_mirror ? Vec3d::Ones() : m_mirror;
|
|
return Geometry::assemble_transform(translation, rotation, scale, mirror);
|
|
#else
|
|
return Geometry::assemble_transform(translation, rotation, scale);
|
|
#endif // ENABLE_MIRROR
|
|
}
|
|
|
|
}
|