69c8b1cd21
DynamicPrintConfig::full_print_config() new cheaper constructors of DynamicConfig / DynamicPrintConfig from ConfigBase Unit tests: ported test_model from upstream Slic3r, thanks @lordofhyphens Unit tests refactored to use less autos and initializer lists for readibility, DynamicPrintConfig is handled by value, not by shared pointer.
78 lines
2.4 KiB
C++
78 lines
2.4 KiB
C++
#ifndef SLIC3R_TEST_DATA_HPP
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#define SLIC3R_TEST_DATA_HPP
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#include "libslic3r/Point.hpp"
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#include "libslic3r/TriangleMesh.hpp"
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#include "libslic3r/Geometry.hpp"
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#include "libslic3r/Model.hpp"
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#include "libslic3r/Print.hpp"
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#include "libslic3r/Config.hpp"
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#include <unordered_map>
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namespace Slic3r { namespace Test {
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constexpr double MM_PER_MIN = 60.0;
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/// Enumeration of test meshes
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enum class TestMesh {
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A,
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L,
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V,
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_40x10,
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cube_20x20x20,
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sphere_50mm,
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bridge,
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bridge_with_hole,
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cube_with_concave_hole,
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cube_with_hole,
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gt2_teeth,
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ipadstand,
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overhang,
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pyramid,
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sloping_hole,
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slopy_cube,
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small_dorito,
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step,
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two_hollow_squares
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};
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// Neccessary for <c++17
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struct TestMeshHash {
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std::size_t operator()(TestMesh tm) const {
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return static_cast<std::size_t>(tm);
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}
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};
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/// Mesh enumeration to name mapping
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extern const std::unordered_map<TestMesh, const char*, TestMeshHash> mesh_names;
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/// Port of Slic3r::Test::mesh
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/// Basic cubes/boxes should call TriangleMesh::make_cube() directly and rescale/translate it
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TriangleMesh mesh(TestMesh m);
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TriangleMesh mesh(TestMesh m, Vec3d translate, Vec3d scale = Vec3d(1.0, 1.0, 1.0));
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TriangleMesh mesh(TestMesh m, Vec3d translate, double scale = 1.0);
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/// Templated function to see if two values are equivalent (+/- epsilon)
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template <typename T>
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bool _equiv(const T& a, const T& b) { return std::abs(a - b) < EPSILON; }
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template <typename T>
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bool _equiv(const T& a, const T& b, double epsilon) { return abs(a - b) < epsilon; }
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//Slic3r::Model model(const std::string& model_name, TestMesh m, Vec3d translate = Vec3d(0,0,0), Vec3d scale = Vec3d(1.0,1.0,1.0));
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//Slic3r::Model model(const std::string& model_name, TestMesh m, Vec3d translate = Vec3d(0,0,0), double scale = 1.0);
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Slic3r::Model model(const std::string& model_name, TriangleMesh&& _mesh);
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std::shared_ptr<Print> init_print(std::initializer_list<TestMesh> meshes, Slic3r::Model& model, const Slic3r::DynamicPrintConfig &config_in = Slic3r::DynamicPrintConfig::full_print_config(), bool comments = false);
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std::shared_ptr<Print> init_print(std::initializer_list<TriangleMesh> meshes, Slic3r::Model& model, const Slic3r::DynamicPrintConfig &config_in = Slic3r::DynamicPrintConfig::full_print_config(), bool comments = false);
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std::string gcode(std::shared_ptr<Print> print);
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} } // namespace Slic3r::Test
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#endif // SLIC3R_TEST_DATA_HPP
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