94 lines
2.9 KiB
C++
94 lines
2.9 KiB
C++
#ifndef ZIPPER_HPP
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#define ZIPPER_HPP
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#include <cstdint>
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#include <string>
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#include <memory>
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namespace Slic3r {
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// Class for creating zip archives.
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class Zipper {
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public:
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// Three compression levels supported
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enum e_compression {
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NO_COMPRESSION,
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FAST_COMPRESSION,
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TIGHT_COMPRESSION
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};
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private:
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class Impl;
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std::unique_ptr<Impl> m_impl;
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std::string m_data;
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std::string m_entry;
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e_compression m_compression;
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public:
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// Will blow up in a runtime exception if the file cannot be created.
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explicit Zipper(const std::string& zipfname,
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e_compression level = NO_COMPRESSION);
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~Zipper();
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// No copies allwed, this is a file resource...
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Zipper(const Zipper&) = delete;
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Zipper& operator=(const Zipper&) = delete;
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// Moving is fine.
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// Zipper(Zipper&&) = default;
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// Zipper& operator=(Zipper&&) = default;
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// All becouse of VS2013:
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Zipper(Zipper &&m);
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Zipper& operator=(Zipper &&m);
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/// Adding an entry means a file inside the new archive. Name param is the
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/// name of the new file. To create directories, append a forward slash.
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/// The previous entry is finished (see finish_entry)
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void add_entry(const std::string& name);
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/// Add a new binary file entry with an instantly given byte buffer.
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/// This method throws exactly like finish_entry() does.
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void add_entry(const std::string& name, const std::uint8_t* data, size_t l);
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// Writing data to the archive works like with standard streams. The target
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// within the zip file is the entry created with the add_entry method.
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// Template taking only arithmetic values, that std::to_string can handle.
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template<class T> inline
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typename std::enable_if<std::is_arithmetic<T>::value, Zipper&>::type
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operator<<(T &&val) {
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return this->operator<<(std::to_string(std::forward<T>(val)));
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}
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// Template applied only for types that std::string can handle for append
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// and copy. This includes c style strings...
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template<class T> inline
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typename std::enable_if<!std::is_arithmetic<T>::value, Zipper&>::type
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operator<<(T &&val) {
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if(m_data.empty()) m_data = std::forward<T>(val);
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else m_data.append(val);
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return *this;
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}
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/// Finishing an entry means that subsequent writes will no longer be
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/// appended to the previous entry. They will be written into the internal
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/// buffer and ones an entry is added, the buffer will bind to the new entry
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/// If the buffer was written, but no entry was added, the buffer will be
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/// cleared after this call.
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///
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/// This method will throw a runtime exception if an error occures. The
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/// entry will still be open (with the data intact) but the state of the
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/// file is up to minz after the erroneous write.
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void finish_entry();
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void finalize();
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const std::string & get_filename() const;
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};
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}
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#endif // ZIPPER_HPP
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