1894 lines
70 KiB
Perl
1894 lines
70 KiB
Perl
package Slic3r::GUI::Plater;
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use strict;
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use warnings;
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use utf8;
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use File::Basename qw(basename dirname);
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use List::Util qw(sum first max);
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use Slic3r::Geometry qw(X Y Z MIN MAX scale unscale deg2rad);
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use threads::shared qw(shared_clone);
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use Wx qw(:button :cursor :dialog :filedialog :keycode :icon :font :id :listctrl :misc
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:panel :sizer :toolbar :window wxTheApp :notebook :combobox);
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use Wx::Event qw(EVT_BUTTON EVT_COMMAND EVT_KEY_DOWN EVT_LIST_ITEM_ACTIVATED
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EVT_LIST_ITEM_DESELECTED EVT_LIST_ITEM_SELECTED EVT_MOUSE_EVENTS EVT_PAINT EVT_TOOL
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EVT_CHOICE EVT_COMBOBOX EVT_TIMER EVT_NOTEBOOK_PAGE_CHANGED);
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use base 'Wx::Panel';
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use constant TB_ADD => &Wx::NewId;
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use constant TB_REMOVE => &Wx::NewId;
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use constant TB_RESET => &Wx::NewId;
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use constant TB_ARRANGE => &Wx::NewId;
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use constant TB_EXPORT_GCODE => &Wx::NewId;
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use constant TB_EXPORT_STL => &Wx::NewId;
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use constant TB_MORE => &Wx::NewId;
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use constant TB_FEWER => &Wx::NewId;
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use constant TB_45CW => &Wx::NewId;
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use constant TB_45CCW => &Wx::NewId;
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use constant TB_SCALE => &Wx::NewId;
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use constant TB_SPLIT => &Wx::NewId;
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use constant TB_CUT => &Wx::NewId;
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use constant TB_SETTINGS => &Wx::NewId;
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# package variables to avoid passing lexicals to threads
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our $THUMBNAIL_DONE_EVENT : shared = Wx::NewEventType;
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our $PROGRESS_BAR_EVENT : shared = Wx::NewEventType;
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our $ERROR_EVENT : shared = Wx::NewEventType;
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our $EXPORT_COMPLETED_EVENT : shared = Wx::NewEventType;
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our $PROCESS_COMPLETED_EVENT : shared = Wx::NewEventType;
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use constant FILAMENT_CHOOSERS_SPACING => 0;
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use constant PROCESS_DELAY => 0.5 * 1000; # milliseconds
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my $PreventListEvents = 0;
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sub new {
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my $class = shift;
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my ($parent) = @_;
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my $self = $class->SUPER::new($parent, -1, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL);
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$self->{config} = Slic3r::Config->new_from_defaults(qw(
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bed_shape complete_objects extruder_clearance_radius skirts skirt_distance brim_width
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serial_port serial_speed octoprint_host octoprint_apikey
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));
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$self->{model} = Slic3r::Model->new;
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$self->{print} = Slic3r::Print->new;
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$self->{objects} = [];
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$self->{print}->set_status_cb(sub {
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my ($percent, $message) = @_;
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if ($Slic3r::have_threads) {
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Wx::PostEvent($self, Wx::PlThreadEvent->new(-1, $PROGRESS_BAR_EVENT, shared_clone([$percent, $message])));
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} else {
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$self->on_progress_event($percent, $message);
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}
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});
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# Initialize preview notebook
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$self->{preview_notebook} = Wx::Notebook->new($self, -1, wxDefaultPosition, [335,335], wxNB_BOTTOM);
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# Initialize handlers for canvases
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my $on_select_object = sub {
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my ($obj_idx) = @_;
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$self->select_object($obj_idx);
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};
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my $on_double_click = sub {
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$self->object_settings_dialog if $self->selected_object;
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};
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my $on_right_click = sub {
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my ($canvas, $click_pos) = @_;
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my ($obj_idx, $object) = $self->selected_object;
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return if !defined $obj_idx;
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my $menu = $self->object_menu;
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$canvas->PopupMenu($menu, $click_pos);
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$menu->Destroy;
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};
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my $on_instances_moved = sub {
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$self->update;
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};
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# Initialize 3D plater
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if ($Slic3r::GUI::have_OpenGL) {
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$self->{canvas3D} = Slic3r::GUI::Plater::3D->new($self->{preview_notebook}, $self->{objects}, $self->{model}, $self->{config});
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$self->{preview_notebook}->AddPage($self->{canvas3D}, '3D');
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$self->{canvas3D}->set_on_select_object($on_select_object);
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$self->{canvas3D}->set_on_double_click($on_double_click);
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$self->{canvas3D}->set_on_right_click(sub { $on_right_click->($self->{canvas3D}, @_); });
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$self->{canvas3D}->set_on_instances_moved($on_instances_moved);
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$self->{canvas3D}->on_viewport_changed(sub {
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$self->{preview3D}->canvas->set_viewport_from_scene($self->{canvas3D});
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});
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}
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# Initialize 2D preview canvas
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$self->{canvas} = Slic3r::GUI::Plater::2D->new($self->{preview_notebook}, wxDefaultSize, $self->{objects}, $self->{model}, $self->{config});
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$self->{preview_notebook}->AddPage($self->{canvas}, '2D');
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$self->{canvas}->on_select_object($on_select_object);
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$self->{canvas}->on_double_click($on_double_click);
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$self->{canvas}->on_right_click(sub { $on_right_click->($self->{canvas}, @_); });
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$self->{canvas}->on_instances_moved($on_instances_moved);
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# Initialize 3D toolpaths preview
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if ($Slic3r::GUI::have_OpenGL) {
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$self->{preview3D} = Slic3r::GUI::Plater::3DPreview->new($self->{preview_notebook}, $self->{print});
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$self->{preview3D}->canvas->on_viewport_changed(sub {
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$self->{canvas3D}->set_viewport_from_scene($self->{preview3D}->canvas);
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});
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$self->{preview_notebook}->AddPage($self->{preview3D}, 'Preview');
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$self->{preview3D_page_idx} = $self->{preview_notebook}->GetPageCount-1;
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}
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# Initialize toolpaths preview
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if ($Slic3r::GUI::have_OpenGL) {
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$self->{toolpaths2D} = Slic3r::GUI::Plater::2DToolpaths->new($self->{preview_notebook}, $self->{print});
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$self->{preview_notebook}->AddPage($self->{toolpaths2D}, 'Layers');
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}
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EVT_NOTEBOOK_PAGE_CHANGED($self, $self->{preview_notebook}, sub {
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if ($self->{preview_notebook}->GetSelection == $self->{preview3D_page_idx}) {
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$self->{preview3D}->load_print;
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}
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});
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# toolbar for object manipulation
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if (!&Wx::wxMSW) {
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Wx::ToolTip::Enable(1);
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$self->{htoolbar} = Wx::ToolBar->new($self, -1, wxDefaultPosition, wxDefaultSize, wxTB_HORIZONTAL | wxTB_TEXT | wxBORDER_SIMPLE | wxTAB_TRAVERSAL);
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$self->{htoolbar}->AddTool(TB_ADD, "Add…", Wx::Bitmap->new("$Slic3r::var/brick_add.png", wxBITMAP_TYPE_PNG), '');
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$self->{htoolbar}->AddTool(TB_REMOVE, "Delete", Wx::Bitmap->new("$Slic3r::var/brick_delete.png", wxBITMAP_TYPE_PNG), '');
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$self->{htoolbar}->AddTool(TB_RESET, "Delete All", Wx::Bitmap->new("$Slic3r::var/cross.png", wxBITMAP_TYPE_PNG), '');
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$self->{htoolbar}->AddTool(TB_ARRANGE, "Arrange", Wx::Bitmap->new("$Slic3r::var/bricks.png", wxBITMAP_TYPE_PNG), '');
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$self->{htoolbar}->AddSeparator;
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$self->{htoolbar}->AddTool(TB_MORE, "More", Wx::Bitmap->new("$Slic3r::var/add.png", wxBITMAP_TYPE_PNG), '');
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$self->{htoolbar}->AddTool(TB_FEWER, "Fewer", Wx::Bitmap->new("$Slic3r::var/delete.png", wxBITMAP_TYPE_PNG), '');
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$self->{htoolbar}->AddSeparator;
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$self->{htoolbar}->AddTool(TB_45CCW, "45° ccw", Wx::Bitmap->new("$Slic3r::var/arrow_rotate_anticlockwise.png", wxBITMAP_TYPE_PNG), '');
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$self->{htoolbar}->AddTool(TB_45CW, "45° cw", Wx::Bitmap->new("$Slic3r::var/arrow_rotate_clockwise.png", wxBITMAP_TYPE_PNG), '');
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$self->{htoolbar}->AddTool(TB_SCALE, "Scale…", Wx::Bitmap->new("$Slic3r::var/arrow_out.png", wxBITMAP_TYPE_PNG), '');
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$self->{htoolbar}->AddTool(TB_SPLIT, "Split", Wx::Bitmap->new("$Slic3r::var/shape_ungroup.png", wxBITMAP_TYPE_PNG), '');
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$self->{htoolbar}->AddTool(TB_CUT, "Cut…", Wx::Bitmap->new("$Slic3r::var/package.png", wxBITMAP_TYPE_PNG), '');
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$self->{htoolbar}->AddSeparator;
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$self->{htoolbar}->AddTool(TB_SETTINGS, "Settings…", Wx::Bitmap->new("$Slic3r::var/cog.png", wxBITMAP_TYPE_PNG), '');
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} else {
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my %tbar_buttons = (
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add => "Add…",
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remove => "Delete",
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reset => "Delete All",
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arrange => "Arrange",
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increase => "",
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decrease => "",
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rotate45ccw => "",
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rotate45cw => "",
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changescale => "Scale…",
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split => "Split",
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cut => "Cut…",
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settings => "Settings…",
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);
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$self->{btoolbar} = Wx::BoxSizer->new(wxHORIZONTAL);
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for (qw(add remove reset arrange increase decrease rotate45ccw rotate45cw changescale split cut settings)) {
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$self->{"btn_$_"} = Wx::Button->new($self, -1, $tbar_buttons{$_}, wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT);
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$self->{btoolbar}->Add($self->{"btn_$_"});
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}
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}
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$self->{list} = Wx::ListView->new($self, -1, wxDefaultPosition, wxDefaultSize,
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wxLC_SINGLE_SEL | wxLC_REPORT | wxBORDER_SUNKEN | wxTAB_TRAVERSAL | wxWANTS_CHARS );
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$self->{list}->InsertColumn(0, "Name", wxLIST_FORMAT_LEFT, 145);
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$self->{list}->InsertColumn(1, "Copies", wxLIST_FORMAT_CENTER, 45);
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$self->{list}->InsertColumn(2, "Scale", wxLIST_FORMAT_CENTER, wxLIST_AUTOSIZE_USEHEADER);
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EVT_LIST_ITEM_SELECTED($self, $self->{list}, \&list_item_selected);
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EVT_LIST_ITEM_DESELECTED($self, $self->{list}, \&list_item_deselected);
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EVT_LIST_ITEM_ACTIVATED($self, $self->{list}, \&list_item_activated);
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EVT_KEY_DOWN($self->{list}, sub {
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my ($list, $event) = @_;
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if ($event->GetKeyCode == WXK_TAB) {
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$list->Navigate($event->ShiftDown ? &Wx::wxNavigateBackward : &Wx::wxNavigateForward);
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} else {
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$event->Skip;
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}
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});
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# right pane buttons
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$self->{btn_export_gcode} = Wx::Button->new($self, -1, "Export G-code…", wxDefaultPosition, [-1, 30], wxBU_LEFT);
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$self->{btn_print} = Wx::Button->new($self, -1, "Print…", wxDefaultPosition, [-1, 30], wxBU_LEFT);
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$self->{btn_send_gcode} = Wx::Button->new($self, -1, "Send to printer", wxDefaultPosition, [-1, 30], wxBU_LEFT);
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$self->{btn_export_stl} = Wx::Button->new($self, -1, "Export STL…", wxDefaultPosition, [-1, 30], wxBU_LEFT);
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#$self->{btn_export_gcode}->SetFont($Slic3r::GUI::small_font);
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#$self->{btn_export_stl}->SetFont($Slic3r::GUI::small_font);
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$self->{btn_print}->Hide;
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$self->{btn_send_gcode}->Hide;
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if ($Slic3r::GUI::have_button_icons) {
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my %icons = qw(
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add brick_add.png
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remove brick_delete.png
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reset cross.png
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arrange bricks.png
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export_gcode cog_go.png
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print arrow_up.png
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send_gcode arrow_up.png
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export_stl brick_go.png
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increase add.png
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decrease delete.png
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rotate45cw arrow_rotate_clockwise.png
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rotate45ccw arrow_rotate_anticlockwise.png
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changescale arrow_out.png
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split shape_ungroup.png
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cut package.png
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settings cog.png
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);
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for (grep $self->{"btn_$_"}, keys %icons) {
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$self->{"btn_$_"}->SetBitmap(Wx::Bitmap->new("$Slic3r::var/$icons{$_}", wxBITMAP_TYPE_PNG));
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}
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}
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$self->selection_changed(0);
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$self->object_list_changed;
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EVT_BUTTON($self, $self->{btn_export_gcode}, sub {
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$self->export_gcode;
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});
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EVT_BUTTON($self, $self->{btn_print}, sub {
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$self->{print_file} = $self->export_gcode(Wx::StandardPaths::Get->GetTempDir());
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});
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EVT_BUTTON($self, $self->{btn_send_gcode}, sub {
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$self->{send_gcode_file} = $self->export_gcode(Wx::StandardPaths::Get->GetTempDir());
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});
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EVT_BUTTON($self, $self->{btn_export_stl}, \&export_stl);
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if ($self->{htoolbar}) {
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EVT_TOOL($self, TB_ADD, sub { $self->add; });
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EVT_TOOL($self, TB_REMOVE, sub { $self->remove() }); # explicitly pass no argument to remove
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EVT_TOOL($self, TB_RESET, sub { $self->reset; });
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EVT_TOOL($self, TB_ARRANGE, sub { $self->arrange; });
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EVT_TOOL($self, TB_MORE, sub { $self->increase; });
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EVT_TOOL($self, TB_FEWER, sub { $self->decrease; });
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EVT_TOOL($self, TB_45CW, sub { $_[0]->rotate(-45) });
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EVT_TOOL($self, TB_45CCW, sub { $_[0]->rotate(45) });
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EVT_TOOL($self, TB_SCALE, sub { $self->changescale(undef); });
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EVT_TOOL($self, TB_SPLIT, sub { $self->split_object; });
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EVT_TOOL($self, TB_CUT, sub { $_[0]->object_cut_dialog });
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EVT_TOOL($self, TB_SETTINGS, sub { $_[0]->object_settings_dialog });
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} else {
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EVT_BUTTON($self, $self->{btn_add}, sub { $self->add; });
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EVT_BUTTON($self, $self->{btn_remove}, sub { $self->remove() }); # explicitly pass no argument to remove
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EVT_BUTTON($self, $self->{btn_reset}, sub { $self->reset; });
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EVT_BUTTON($self, $self->{btn_arrange}, sub { $self->arrange; });
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EVT_BUTTON($self, $self->{btn_increase}, sub { $self->increase; });
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EVT_BUTTON($self, $self->{btn_decrease}, sub { $self->decrease; });
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EVT_BUTTON($self, $self->{btn_rotate45cw}, sub { $_[0]->rotate(-45) });
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EVT_BUTTON($self, $self->{btn_rotate45ccw}, sub { $_[0]->rotate(45) });
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EVT_BUTTON($self, $self->{btn_changescale}, sub { $self->changescale(undef); });
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EVT_BUTTON($self, $self->{btn_split}, sub { $self->split_object; });
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EVT_BUTTON($self, $self->{btn_cut}, sub { $_[0]->object_cut_dialog });
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EVT_BUTTON($self, $self->{btn_settings}, sub { $_[0]->object_settings_dialog });
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}
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$_->SetDropTarget(Slic3r::GUI::Plater::DropTarget->new($self))
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for grep defined($_),
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$self, $self->{canvas}, $self->{canvas3D}, $self->{preview3D}, $self->{list};
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EVT_COMMAND($self, -1, $THUMBNAIL_DONE_EVENT, sub {
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my ($self, $event) = @_;
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my ($obj_idx) = @{$event->GetData};
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return if !$self->{objects}[$obj_idx]; # object was deleted before thumbnail generation completed
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$self->on_thumbnail_made($obj_idx);
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});
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EVT_COMMAND($self, -1, $PROGRESS_BAR_EVENT, sub {
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my ($self, $event) = @_;
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my ($percent, $message) = @{$event->GetData};
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$self->on_progress_event($percent, $message);
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});
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EVT_COMMAND($self, -1, $ERROR_EVENT, sub {
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my ($self, $event) = @_;
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Slic3r::GUI::show_error($self, @{$event->GetData});
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});
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EVT_COMMAND($self, -1, $EXPORT_COMPLETED_EVENT, sub {
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my ($self, $event) = @_;
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$self->on_export_completed($event->GetData);
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});
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EVT_COMMAND($self, -1, $PROCESS_COMPLETED_EVENT, sub {
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my ($self, $event) = @_;
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$self->on_process_completed($event->GetData);
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});
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if ($Slic3r::have_threads) {
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my $timer_id = Wx::NewId();
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$self->{apply_config_timer} = Wx::Timer->new($self, $timer_id);
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EVT_TIMER($self, $timer_id, sub {
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my ($self, $event) = @_;
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$self->async_apply_config;
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});
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}
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$self->{canvas}->update_bed_size;
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if ($self->{canvas3D}) {
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$self->{canvas3D}->update_bed_size;
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$self->{canvas3D}->zoom_to_bed;
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}
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if ($self->{preview3D}) {
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$self->{preview3D}->set_bed_shape($self->{config}->bed_shape);
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}
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$self->update;
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{
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my $presets;
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if ($self->GetFrame->{mode} eq 'expert') {
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$presets = $self->{presets_sizer} = Wx::FlexGridSizer->new(3, 2, 1, 2);
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$presets->AddGrowableCol(1, 1);
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$presets->SetFlexibleDirection(wxHORIZONTAL);
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my %group_labels = (
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print => 'Print settings',
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filament => 'Filament',
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printer => 'Printer',
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);
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$self->{preset_choosers} = {};
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for my $group (qw(print filament printer)) {
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my $text = Wx::StaticText->new($self, -1, "$group_labels{$group}:", wxDefaultPosition, wxDefaultSize, wxALIGN_RIGHT);
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$text->SetFont($Slic3r::GUI::small_font);
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my $choice = Wx::BitmapComboBox->new($self, -1, "", wxDefaultPosition, wxDefaultSize, [], wxCB_READONLY);
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$self->{preset_choosers}{$group} = [$choice];
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# setup the listener
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EVT_COMBOBOX($choice, $choice, sub {
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my ($choice) = @_;
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wxTheApp->CallAfter(sub {
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$self->_on_select_preset($group, $choice);
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});
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});
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$presets->Add($text, 0, wxALIGN_RIGHT | wxALIGN_CENTER_VERTICAL | wxRIGHT, 4);
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$presets->Add($choice, 1, wxALIGN_CENTER_VERTICAL | wxEXPAND | wxBOTTOM, 0);
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}
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}
|
||
|
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my $object_info_sizer;
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{
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||
my $box = Wx::StaticBox->new($self, -1, "Info");
|
||
$object_info_sizer = Wx::StaticBoxSizer->new($box, wxVERTICAL);
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||
$object_info_sizer->SetMinSize([350,-1]);
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my $grid_sizer = Wx::FlexGridSizer->new(3, 4, 5, 5);
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$grid_sizer->SetFlexibleDirection(wxHORIZONTAL);
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$grid_sizer->AddGrowableCol(1, 1);
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$grid_sizer->AddGrowableCol(3, 1);
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||
$object_info_sizer->Add($grid_sizer, 0, wxEXPAND);
|
||
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||
my @info = (
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||
size => "Size",
|
||
volume => "Volume",
|
||
facets => "Facets",
|
||
materials => "Materials",
|
||
manifold => "Manifold",
|
||
);
|
||
while (my $field = shift @info) {
|
||
my $label = shift @info;
|
||
my $text = Wx::StaticText->new($self, -1, "$label:", wxDefaultPosition, wxDefaultSize, wxALIGN_LEFT);
|
||
$text->SetFont($Slic3r::GUI::small_font);
|
||
$grid_sizer->Add($text, 0);
|
||
|
||
$self->{"object_info_$field"} = Wx::StaticText->new($self, -1, "", wxDefaultPosition, wxDefaultSize, wxALIGN_LEFT);
|
||
$self->{"object_info_$field"}->SetFont($Slic3r::GUI::small_font);
|
||
if ($field eq 'manifold') {
|
||
$self->{object_info_manifold_warning_icon} = Wx::StaticBitmap->new($self, -1, Wx::Bitmap->new("$Slic3r::var/error.png", wxBITMAP_TYPE_PNG));
|
||
$self->{object_info_manifold_warning_icon}->Hide;
|
||
|
||
my $h_sizer = Wx::BoxSizer->new(wxHORIZONTAL);
|
||
$h_sizer->Add($self->{object_info_manifold_warning_icon}, 0);
|
||
$h_sizer->Add($self->{"object_info_$field"}, 0);
|
||
$grid_sizer->Add($h_sizer, 0, wxEXPAND);
|
||
} else {
|
||
$grid_sizer->Add($self->{"object_info_$field"}, 0);
|
||
}
|
||
}
|
||
}
|
||
|
||
my $buttons_sizer = Wx::BoxSizer->new(wxHORIZONTAL);
|
||
$buttons_sizer->AddStretchSpacer(1);
|
||
$buttons_sizer->Add($self->{btn_export_stl}, 0, wxALIGN_RIGHT, 0);
|
||
$buttons_sizer->Add($self->{btn_print}, 0, wxALIGN_RIGHT, 0);
|
||
$buttons_sizer->Add($self->{btn_send_gcode}, 0, wxALIGN_RIGHT, 0);
|
||
$buttons_sizer->Add($self->{btn_export_gcode}, 0, wxALIGN_RIGHT, 0);
|
||
|
||
my $right_sizer = Wx::BoxSizer->new(wxVERTICAL);
|
||
$right_sizer->Add($presets, 0, wxEXPAND | wxTOP, 10) if defined $presets;
|
||
$right_sizer->Add($buttons_sizer, 0, wxEXPAND | wxBOTTOM, 5);
|
||
$right_sizer->Add($self->{list}, 1, wxEXPAND, 5);
|
||
$right_sizer->Add($object_info_sizer, 0, wxEXPAND, 0);
|
||
|
||
my $hsizer = Wx::BoxSizer->new(wxHORIZONTAL);
|
||
$hsizer->Add($self->{preview_notebook}, 1, wxEXPAND | wxTOP, 1);
|
||
$hsizer->Add($right_sizer, 0, wxEXPAND | wxLEFT | wxRIGHT, 3);
|
||
|
||
my $sizer = Wx::BoxSizer->new(wxVERTICAL);
|
||
$sizer->Add($self->{htoolbar}, 0, wxEXPAND, 0) if $self->{htoolbar};
|
||
$sizer->Add($self->{btoolbar}, 0, wxEXPAND, 0) if $self->{btoolbar};
|
||
$sizer->Add($hsizer, 1, wxEXPAND, 0);
|
||
|
||
$sizer->SetSizeHints($self);
|
||
$self->SetSizer($sizer);
|
||
}
|
||
|
||
return $self;
|
||
}
|
||
|
||
# sets the callback
|
||
sub on_select_preset {
|
||
my ($self, $cb) = @_;
|
||
$self->{on_select_preset} = $cb;
|
||
}
|
||
|
||
sub _on_select_preset {
|
||
my $self = shift;
|
||
my ($group, $choice) = @_;
|
||
|
||
# if user changed filament preset, don't propagate this to the tabs
|
||
if ($group eq 'filament' && @{$self->{preset_choosers}{filament}} > 1) {
|
||
my @filament_presets = $self->filament_presets;
|
||
$Slic3r::GUI::Settings->{presets}{filament} = $choice->GetString($filament_presets[0]) . ".ini";
|
||
$Slic3r::GUI::Settings->{presets}{"filament_${_}"} = $choice->GetString($filament_presets[$_])
|
||
for 1 .. $#filament_presets;
|
||
wxTheApp->save_settings;
|
||
return;
|
||
}
|
||
|
||
# call GetSelection() in scalar context as it's context-aware
|
||
$self->{on_select_preset}->($group, scalar $choice->GetSelection)
|
||
if $self->{on_select_preset};
|
||
|
||
# get new config and generate on_config_change() event for updating plater and other things
|
||
$self->on_config_change($self->GetFrame->config);
|
||
}
|
||
|
||
sub GetFrame {
|
||
my ($self) = @_;
|
||
return &Wx::GetTopLevelParent($self);
|
||
}
|
||
|
||
sub update_presets {
|
||
my $self = shift;
|
||
my ($group, $presets, $selected, $is_dirty) = @_;
|
||
|
||
my @choosers = @{ $self->{preset_choosers}{$group} };
|
||
foreach my $choice (@choosers) {
|
||
if ($group eq 'filament' && @choosers > 1) {
|
||
# if we have more than one filament chooser, keep our selection
|
||
# instead of importing the one from the tab
|
||
$selected = $choice->GetSelection;
|
||
$is_dirty = 0;
|
||
}
|
||
$choice->Clear;
|
||
foreach my $preset (@$presets) {
|
||
my $bitmap;
|
||
if ($group eq 'filament') {
|
||
my $config = $preset->config(['filament_colour']);
|
||
my $rgb_hex = $config->filament_colour->[0];
|
||
if ($preset->default) {
|
||
$bitmap = Wx::Bitmap->new("$Slic3r::var/spool.png", wxBITMAP_TYPE_PNG);
|
||
} else {
|
||
$rgb_hex =~ s/^#//;
|
||
my @rgb = unpack 'C*', pack 'H*', $rgb_hex;
|
||
my $image = Wx::Image->new(16,16);
|
||
$image->SetRGB(Wx::Rect->new(0,0,16,16), @rgb);
|
||
$bitmap = Wx::Bitmap->new($image);
|
||
}
|
||
} elsif ($group eq 'print') {
|
||
$bitmap = Wx::Bitmap->new("$Slic3r::var/cog.png", wxBITMAP_TYPE_PNG);
|
||
} elsif ($group eq 'printer') {
|
||
$bitmap = Wx::Bitmap->new("$Slic3r::var/printer_empty.png", wxBITMAP_TYPE_PNG);
|
||
}
|
||
$choice->AppendString($preset->name, $bitmap);
|
||
}
|
||
|
||
if ($selected <= $#$presets) {
|
||
if ($is_dirty) {
|
||
$choice->SetString($selected, $choice->GetString($selected) . " (modified)");
|
||
}
|
||
# call SetSelection() only after SetString() otherwise the new string
|
||
# won't be picked up as the visible string
|
||
$choice->SetSelection($selected);
|
||
}
|
||
}
|
||
}
|
||
|
||
sub filament_presets {
|
||
my $self = shift;
|
||
|
||
# force scalar context for GetSelection() as it's context-aware
|
||
return map scalar($_->GetSelection), @{ $self->{preset_choosers}{filament} };
|
||
}
|
||
|
||
sub add {
|
||
my $self = shift;
|
||
|
||
my @input_files = wxTheApp->open_model($self);
|
||
$self->load_file($_) for @input_files;
|
||
}
|
||
|
||
sub load_file {
|
||
my $self = shift;
|
||
my ($input_file) = @_;
|
||
|
||
$Slic3r::GUI::Settings->{recent}{skein_directory} = dirname($input_file);
|
||
wxTheApp->save_settings;
|
||
|
||
my $process_dialog = Wx::ProgressDialog->new('Loading…', "Processing input file…", 100, $self, 0);
|
||
$process_dialog->Pulse;
|
||
|
||
local $SIG{__WARN__} = Slic3r::GUI::warning_catcher($self);
|
||
|
||
my $model = eval { Slic3r::Model->read_from_file($input_file) };
|
||
Slic3r::GUI::show_error($self, $@) if $@;
|
||
|
||
if (defined $model) {
|
||
$self->load_model_objects(@{$model->objects});
|
||
$self->statusbar->SetStatusText("Loaded " . basename($input_file));
|
||
}
|
||
|
||
$process_dialog->Destroy;
|
||
}
|
||
|
||
sub load_model_objects {
|
||
my ($self, @model_objects) = @_;
|
||
|
||
my $bed_centerf = $self->bed_centerf;
|
||
my $bed_shape = Slic3r::Polygon->new_scale(@{$self->{config}->bed_shape});
|
||
my $bed_size = $bed_shape->bounding_box->size;
|
||
|
||
my $need_arrange = 0;
|
||
my $scaled_down = 0;
|
||
my @obj_idx = ();
|
||
foreach my $model_object (@model_objects) {
|
||
my $o = $self->{model}->add_object($model_object);
|
||
|
||
push @{ $self->{objects} }, Slic3r::GUI::Plater::Object->new(
|
||
name => basename($model_object->input_file),
|
||
);
|
||
push @obj_idx, $#{ $self->{objects} };
|
||
|
||
if ($model_object->instances_count == 0) {
|
||
# if object has no defined position(s) we need to rearrange everything after loading
|
||
$need_arrange = 1;
|
||
|
||
# add a default instance and center object around origin
|
||
$o->center_around_origin; # also aligns object to Z = 0
|
||
$o->add_instance(offset => $bed_centerf);
|
||
}
|
||
|
||
{
|
||
# if the object is too large (more than 5 times the bed), scale it down
|
||
my $size = $o->bounding_box->size;
|
||
my $ratio = max(@$size[X,Y]) / unscale(max(@$bed_size[X,Y]));
|
||
if ($ratio > 5) {
|
||
$_->set_scaling_factor(1/$ratio) for @{$o->instances};
|
||
$scaled_down = 1;
|
||
}
|
||
}
|
||
|
||
$self->{print}->auto_assign_extruders($o);
|
||
$self->{print}->add_model_object($o);
|
||
}
|
||
|
||
# if user turned autocentering off, automatic arranging would disappoint them
|
||
if (!$Slic3r::GUI::Settings->{_}{autocenter}) {
|
||
$need_arrange = 0;
|
||
}
|
||
|
||
if ($scaled_down) {
|
||
Slic3r::GUI::show_info(
|
||
$self,
|
||
'Your object appears to be too large, so it was automatically scaled down to fit your print bed.',
|
||
'Object too large?',
|
||
);
|
||
}
|
||
|
||
foreach my $obj_idx (@obj_idx) {
|
||
my $object = $self->{objects}[$obj_idx];
|
||
my $model_object = $self->{model}->objects->[$obj_idx];
|
||
$self->{list}->InsertStringItem($obj_idx, $object->name);
|
||
$self->{list}->SetItemFont($obj_idx, Wx::Font->new(10, wxDEFAULT, wxNORMAL, wxNORMAL))
|
||
if $self->{list}->can('SetItemFont'); # legacy code for wxPerl < 0.9918 not supporting SetItemFont()
|
||
|
||
$self->{list}->SetItem($obj_idx, 1, $model_object->instances_count);
|
||
$self->{list}->SetItem($obj_idx, 2, ($model_object->instances->[0]->scaling_factor * 100) . "%");
|
||
|
||
$self->make_thumbnail($obj_idx);
|
||
}
|
||
$self->arrange if $need_arrange;
|
||
$self->update;
|
||
|
||
# zoom to objects
|
||
$self->{canvas3D}->zoom_to_volumes
|
||
if $self->{canvas3D};
|
||
|
||
$self->{list}->Update;
|
||
$self->{list}->Select($obj_idx[-1], 1);
|
||
$self->object_list_changed;
|
||
|
||
$self->schedule_background_process;
|
||
}
|
||
|
||
sub bed_centerf {
|
||
my ($self) = @_;
|
||
|
||
my $bed_shape = Slic3r::Polygon->new_scale(@{$self->{config}->bed_shape});
|
||
my $bed_center = $bed_shape->bounding_box->center;
|
||
return Slic3r::Pointf->new(unscale($bed_center->x), unscale($bed_center->y)); #)
|
||
}
|
||
|
||
sub remove {
|
||
my $self = shift;
|
||
my ($obj_idx) = @_;
|
||
|
||
$self->stop_background_process;
|
||
|
||
# Prevent toolpaths preview from rendering while we modify the Print object
|
||
$self->{toolpaths2D}->enabled(0) if $self->{toolpaths2D};
|
||
$self->{preview3D}->enabled(0) if $self->{preview3D};
|
||
|
||
# if no object index is supplied, remove the selected one
|
||
if (!defined $obj_idx) {
|
||
($obj_idx, undef) = $self->selected_object;
|
||
}
|
||
|
||
splice @{$self->{objects}}, $obj_idx, 1;
|
||
$self->{model}->delete_object($obj_idx);
|
||
$self->{print}->delete_object($obj_idx);
|
||
$self->{list}->DeleteItem($obj_idx);
|
||
$self->object_list_changed;
|
||
|
||
$self->select_object(undef);
|
||
$self->update;
|
||
$self->schedule_background_process;
|
||
}
|
||
|
||
sub reset {
|
||
my $self = shift;
|
||
|
||
$self->stop_background_process;
|
||
|
||
# Prevent toolpaths preview from rendering while we modify the Print object
|
||
$self->{toolpaths2D}->enabled(0) if $self->{toolpaths2D};
|
||
$self->{preview3D}->enabled(0) if $self->{preview3D};
|
||
|
||
@{$self->{objects}} = ();
|
||
$self->{model}->clear_objects;
|
||
$self->{print}->clear_objects;
|
||
$self->{list}->DeleteAllItems;
|
||
$self->object_list_changed;
|
||
|
||
$self->select_object(undef);
|
||
$self->update;
|
||
}
|
||
|
||
sub increase {
|
||
my ($self, $copies) = @_;
|
||
|
||
$copies //= 1;
|
||
my ($obj_idx, $object) = $self->selected_object;
|
||
my $model_object = $self->{model}->objects->[$obj_idx];
|
||
my $instance = $model_object->instances->[-1];
|
||
for my $i (1..$copies) {
|
||
$instance = $model_object->add_instance(
|
||
offset => Slic3r::Pointf->new(map 10+$_, @{$instance->offset}),
|
||
scaling_factor => $instance->scaling_factor,
|
||
rotation => $instance->rotation,
|
||
);
|
||
$self->{print}->objects->[$obj_idx]->add_copy($instance->offset);
|
||
}
|
||
$self->{list}->SetItem($obj_idx, 1, $model_object->instances_count);
|
||
|
||
# only autoarrange if user has autocentering enabled
|
||
$self->stop_background_process;
|
||
if ($Slic3r::GUI::Settings->{_}{autocenter}) {
|
||
$self->arrange;
|
||
} else {
|
||
$self->update;
|
||
}
|
||
$self->schedule_background_process;
|
||
}
|
||
|
||
sub decrease {
|
||
my ($self, $copies) = @_;
|
||
|
||
$copies //= 1;
|
||
$self->stop_background_process;
|
||
|
||
my ($obj_idx, $object) = $self->selected_object;
|
||
my $model_object = $self->{model}->objects->[$obj_idx];
|
||
if ($model_object->instances_count > $copies) {
|
||
for my $i (1..$copies) {
|
||
$model_object->delete_last_instance;
|
||
$self->{print}->objects->[$obj_idx]->delete_last_copy;
|
||
}
|
||
$self->{list}->SetItem($obj_idx, 1, $model_object->instances_count);
|
||
} else {
|
||
$self->remove;
|
||
}
|
||
|
||
if ($self->{objects}[$obj_idx]) {
|
||
$self->{list}->Select($obj_idx, 0);
|
||
$self->{list}->Select($obj_idx, 1);
|
||
}
|
||
$self->update;
|
||
$self->schedule_background_process;
|
||
}
|
||
|
||
sub set_number_of_copies {
|
||
my ($self) = @_;
|
||
|
||
$self->pause_background_process;
|
||
|
||
# get current number of copies
|
||
my ($obj_idx, $object) = $self->selected_object;
|
||
my $model_object = $self->{model}->objects->[$obj_idx];
|
||
|
||
# prompt user
|
||
my $copies = Wx::GetNumberFromUser("", "Enter the number of copies of the selected object:", "Copies", $model_object->instances_count, 0, 1000, $self);
|
||
my $diff = $copies - $model_object->instances_count;
|
||
if ($diff == 0) {
|
||
# no variation
|
||
$self->resume_background_process;
|
||
} elsif ($diff > 0) {
|
||
$self->increase($diff);
|
||
} elsif ($diff < 0) {
|
||
$self->decrease(-$diff);
|
||
}
|
||
}
|
||
|
||
sub rotate {
|
||
my $self = shift;
|
||
my ($angle, $axis) = @_;
|
||
|
||
# angle is in degrees
|
||
$axis //= Z;
|
||
|
||
my ($obj_idx, $object) = $self->selected_object;
|
||
return if !defined $obj_idx;
|
||
|
||
my $model_object = $self->{model}->objects->[$obj_idx];
|
||
my $model_instance = $model_object->instances->[0];
|
||
|
||
# we need thumbnail to be computed before allowing rotation
|
||
return if !$object->thumbnail;
|
||
|
||
if (!defined $angle) {
|
||
my $axis_name = $axis == X ? 'X' : $axis == Y ? 'Y' : 'Z';
|
||
$angle = Wx::GetNumberFromUser("", "Enter the rotation angle:", "Rotate around $axis_name axis", $model_instance->rotation, -364, 364, $self);
|
||
return if !$angle || $angle == -1;
|
||
$angle = 0 - $angle; # rotate clockwise (be consistent with button icon)
|
||
}
|
||
|
||
$self->stop_background_process;
|
||
|
||
if ($axis == Z) {
|
||
my $new_angle = $model_instance->rotation + deg2rad($angle);
|
||
$_->set_rotation($new_angle) for @{ $model_object->instances };
|
||
$object->transform_thumbnail($self->{model}, $obj_idx);
|
||
} else {
|
||
# rotation around X and Y needs to be performed on mesh
|
||
# so we first apply any Z rotation
|
||
if ($model_instance->rotation != 0) {
|
||
$model_object->rotate($model_instance->rotation, Z);
|
||
$_->set_rotation(0) for @{ $model_object->instances };
|
||
}
|
||
$model_object->rotate(deg2rad($angle), $axis);
|
||
|
||
# realign object to Z = 0
|
||
$model_object->center_around_origin;
|
||
$self->make_thumbnail($obj_idx);
|
||
}
|
||
|
||
$model_object->update_bounding_box;
|
||
# update print and start background processing
|
||
$self->{print}->add_model_object($model_object, $obj_idx);
|
||
|
||
$self->selection_changed; # refresh info (size etc.)
|
||
$self->update;
|
||
$self->schedule_background_process;
|
||
}
|
||
|
||
sub mirror {
|
||
my ($self, $axis) = @_;
|
||
|
||
my ($obj_idx, $object) = $self->selected_object;
|
||
return if !defined $obj_idx;
|
||
|
||
my $model_object = $self->{model}->objects->[$obj_idx];
|
||
my $model_instance = $model_object->instances->[0];
|
||
|
||
# apply Z rotation before mirroring
|
||
if ($model_instance->rotation != 0) {
|
||
$model_object->rotate($model_instance->rotation, Z);
|
||
$_->set_rotation(0) for @{ $model_object->instances };
|
||
}
|
||
|
||
$model_object->mirror($axis);
|
||
$model_object->update_bounding_box;
|
||
|
||
# realign object to Z = 0
|
||
$model_object->center_around_origin;
|
||
$self->make_thumbnail($obj_idx);
|
||
|
||
# update print and start background processing
|
||
$self->stop_background_process;
|
||
$self->{print}->add_model_object($model_object, $obj_idx);
|
||
|
||
$self->selection_changed; # refresh info (size etc.)
|
||
$self->update;
|
||
$self->schedule_background_process;
|
||
}
|
||
|
||
sub changescale {
|
||
my ($self, $axis, $tosize) = @_;
|
||
|
||
my ($obj_idx, $object) = $self->selected_object;
|
||
return if !defined $obj_idx;
|
||
|
||
my $model_object = $self->{model}->objects->[$obj_idx];
|
||
my $model_instance = $model_object->instances->[0];
|
||
|
||
# we need thumbnail to be computed before allowing scaling
|
||
return if !$object->thumbnail;
|
||
|
||
my $object_size = $model_object->bounding_box->size;
|
||
my $bed_size = Slic3r::Polygon->new_scale(@{$self->{config}->bed_shape})->bounding_box->size;
|
||
|
||
if (defined $axis) {
|
||
my $axis_name = $axis == X ? 'X' : $axis == Y ? 'Y' : 'Z';
|
||
my $scale;
|
||
if ($tosize) {
|
||
my $cursize = $object_size->[$axis];
|
||
my $newsize = Wx::GetNumberFromUser("", "Enter the new size for the selected object:", "Scale along $axis_name",
|
||
$cursize, 0, $bed_size->[$axis], $self);
|
||
return if !$newsize || $newsize < 0;
|
||
$scale = $newsize / $cursize * 100;
|
||
} else {
|
||
$scale = Wx::GetNumberFromUser("", "Enter the scale % for the selected object:", "Scale along $axis_name",
|
||
100, 0, 100000, $self);
|
||
}
|
||
return if !$scale || $scale < 0;
|
||
|
||
# apply Z rotation before scaling
|
||
if ($model_instance->rotation != 0) {
|
||
$model_object->rotate($model_instance->rotation, Z);
|
||
$_->set_rotation(0) for @{ $model_object->instances };
|
||
}
|
||
|
||
my $versor = [1,1,1];
|
||
$versor->[$axis] = $scale/100;
|
||
$model_object->scale_xyz(Slic3r::Pointf3->new(@$versor));
|
||
# object was already aligned to Z = 0, so no need to realign it
|
||
$self->make_thumbnail($obj_idx);
|
||
} else {
|
||
my $scale;
|
||
if ($tosize) {
|
||
my $cursize = max(@$object_size);
|
||
my $newsize = Wx::GetNumberFromUser("", "Enter the new max size for the selected object:", "Scale",
|
||
$cursize, 0, max(@$bed_size), $self);
|
||
return if !$newsize || $newsize < 0;
|
||
$scale = $newsize / $cursize * 100;
|
||
} else {
|
||
# max scale factor should be above 2540 to allow importing files exported in inches
|
||
$scale = Wx::GetNumberFromUser("", "Enter the scale % for the selected object:", 'Scale',
|
||
$model_instance->scaling_factor*100, 0, 100000, $self);
|
||
}
|
||
return if !$scale || $scale < 0;
|
||
|
||
$self->{list}->SetItem($obj_idx, 2, "$scale%");
|
||
$scale /= 100; # turn percent into factor
|
||
|
||
my $variation = $scale / $model_instance->scaling_factor;
|
||
foreach my $range (@{ $model_object->layer_height_ranges }) {
|
||
$range->[0] *= $variation;
|
||
$range->[1] *= $variation;
|
||
}
|
||
$_->set_scaling_factor($scale) for @{ $model_object->instances };
|
||
$object->transform_thumbnail($self->{model}, $obj_idx);
|
||
}
|
||
$model_object->update_bounding_box;
|
||
|
||
# update print and start background processing
|
||
$self->stop_background_process;
|
||
$self->{print}->add_model_object($model_object, $obj_idx);
|
||
|
||
$self->selection_changed(1); # refresh info (size, volume etc.)
|
||
$self->update;
|
||
$self->schedule_background_process;
|
||
}
|
||
|
||
sub arrange {
|
||
my $self = shift;
|
||
|
||
$self->pause_background_process;
|
||
|
||
my $bb = Slic3r::Geometry::BoundingBoxf->new_from_points($self->{config}->bed_shape);
|
||
eval {
|
||
$self->{model}->arrange_objects($self->GetFrame->config->min_object_distance, $bb);
|
||
};
|
||
# ignore arrange failures on purpose: user has visual feedback and we don't need to warn him
|
||
# when parts don't fit in print bed
|
||
|
||
$self->update(1);
|
||
}
|
||
|
||
sub split_object {
|
||
my $self = shift;
|
||
|
||
my ($obj_idx, $current_object) = $self->selected_object;
|
||
|
||
# we clone model object because split_object() adds the split volumes
|
||
# into the same model object, thus causing duplicates when we call load_model_objects()
|
||
my $new_model = $self->{model}->clone; # store this before calling get_object()
|
||
my $current_model_object = $new_model->get_object($obj_idx);
|
||
|
||
if ($current_model_object->volumes_count > 1) {
|
||
Slic3r::GUI::warning_catcher($self)->("The selected object can't be split because it contains more than one volume/material.");
|
||
return;
|
||
}
|
||
|
||
$self->pause_background_process;
|
||
|
||
my @model_objects = @{$current_model_object->split_object};
|
||
if (@model_objects == 1) {
|
||
$self->resume_background_process;
|
||
Slic3r::GUI::warning_catcher($self)->("The selected object couldn't be split because it contains only one part.");
|
||
$self->resume_background_process;
|
||
return;
|
||
}
|
||
|
||
foreach my $object (@model_objects) {
|
||
$object->instances->[$_]->offset->translate($_ * 10, $_ * 10)
|
||
for 1..$#{ $object->instances };
|
||
|
||
# we need to center this single object around origin
|
||
$object->center_around_origin;
|
||
}
|
||
|
||
# remove the original object before spawning the object_loaded event, otherwise
|
||
# we'll pass the wrong $obj_idx to it (which won't be recognized after the
|
||
# thumbnail thread returns)
|
||
$self->remove($obj_idx);
|
||
$current_object = $obj_idx = undef;
|
||
|
||
# load all model objects at once, otherwise the plate would be rearranged after each one
|
||
# causing original positions not to be kept
|
||
$self->load_model_objects(@model_objects);
|
||
}
|
||
|
||
sub schedule_background_process {
|
||
my ($self) = @_;
|
||
|
||
if (defined $self->{apply_config_timer}) {
|
||
$self->{apply_config_timer}->Start(PROCESS_DELAY, 1); # 1 = one shot
|
||
}
|
||
}
|
||
|
||
sub async_apply_config {
|
||
my ($self) = @_;
|
||
|
||
# reset preview canvases
|
||
$self->{toolpaths2D}->reload_print if $self->{toolpaths2D};
|
||
$self->{preview3D}->reload_print if $self->{preview3D};
|
||
|
||
# pause process thread before applying new config
|
||
# since we don't want to touch data that is being used by the threads
|
||
$self->pause_background_process;
|
||
|
||
# apply new config
|
||
my $invalidated = $self->{print}->apply_config($self->GetFrame->config);
|
||
|
||
return if !$Slic3r::GUI::Settings->{_}{background_processing};
|
||
|
||
if ($invalidated) {
|
||
# kill current thread if any
|
||
$self->stop_background_process;
|
||
} else {
|
||
$self->resume_background_process;
|
||
}
|
||
|
||
# schedule a new process thread in case it wasn't running
|
||
$self->start_background_process;
|
||
}
|
||
|
||
sub start_background_process {
|
||
my ($self) = @_;
|
||
|
||
return if !$Slic3r::have_threads;
|
||
return if !@{$self->{objects}};
|
||
return if $self->{process_thread};
|
||
|
||
# It looks like declaring a local $SIG{__WARN__} prevents the ugly
|
||
# "Attempt to free unreferenced scalar" warning...
|
||
local $SIG{__WARN__} = Slic3r::GUI::warning_catcher($self);
|
||
|
||
# don't start process thread if config is not valid
|
||
eval {
|
||
# this will throw errors if config is not valid
|
||
$self->GetFrame->config->validate;
|
||
$self->{print}->validate;
|
||
};
|
||
if ($@) {
|
||
$self->statusbar->SetStatusText($@);
|
||
return;
|
||
}
|
||
|
||
# apply extra variables
|
||
{
|
||
my $extra = $self->GetFrame->extra_variables;
|
||
$self->{print}->placeholder_parser->set($_, $extra->{$_}) for keys %$extra;
|
||
}
|
||
|
||
# start thread
|
||
@_ = ();
|
||
$self->{process_thread} = Slic3r::spawn_thread(sub {
|
||
eval {
|
||
$self->{print}->process;
|
||
};
|
||
if ($@) {
|
||
Slic3r::debugf "Background process error: $@\n";
|
||
Wx::PostEvent($self, Wx::PlThreadEvent->new(-1, $PROCESS_COMPLETED_EVENT, $@));
|
||
} else {
|
||
Wx::PostEvent($self, Wx::PlThreadEvent->new(-1, $PROCESS_COMPLETED_EVENT, undef));
|
||
}
|
||
Slic3r::thread_cleanup();
|
||
});
|
||
Slic3r::debugf "Background processing started.\n";
|
||
}
|
||
|
||
sub stop_background_process {
|
||
my ($self) = @_;
|
||
|
||
$self->{apply_config_timer}->Stop if defined $self->{apply_config_timer};
|
||
$self->statusbar->SetCancelCallback(undef);
|
||
$self->statusbar->StopBusy;
|
||
$self->statusbar->SetStatusText("");
|
||
$self->{toolpaths2D}->reload_print if $self->{toolpaths2D};
|
||
$self->{preview3D}->reload_print if $self->{preview3D};
|
||
|
||
if ($self->{process_thread}) {
|
||
Slic3r::debugf "Killing background process.\n";
|
||
Slic3r::kill_all_threads();
|
||
$self->{process_thread} = undef;
|
||
} else {
|
||
Slic3r::debugf "No background process running.\n";
|
||
}
|
||
|
||
# if there's an export process, kill that one as well
|
||
if ($self->{export_thread}) {
|
||
Slic3r::debugf "Killing background export process.\n";
|
||
Slic3r::kill_all_threads();
|
||
$self->{export_thread} = undef;
|
||
}
|
||
}
|
||
|
||
sub pause_background_process {
|
||
my ($self) = @_;
|
||
|
||
if ($self->{process_thread} || $self->{export_thread}) {
|
||
Slic3r::pause_all_threads();
|
||
return 1;
|
||
} elsif (defined $self->{apply_config_timer} && $self->{apply_config_timer}->IsRunning) {
|
||
$self->{apply_config_timer}->Stop;
|
||
return 1;
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
sub resume_background_process {
|
||
my ($self) = @_;
|
||
|
||
if ($self->{process_thread} || $self->{export_thread}) {
|
||
Slic3r::resume_all_threads();
|
||
}
|
||
}
|
||
|
||
sub export_gcode {
|
||
my ($self, $output_file) = @_;
|
||
|
||
return if !@{$self->{objects}};
|
||
|
||
if ($self->{export_gcode_output_file}) {
|
||
Wx::MessageDialog->new($self, "Another export job is currently running.", 'Error', wxOK | wxICON_ERROR)->ShowModal;
|
||
return;
|
||
}
|
||
|
||
# if process is not running, validate config
|
||
# (we assume that if it is running, config is valid)
|
||
eval {
|
||
# this will throw errors if config is not valid
|
||
$self->GetFrame->config->validate;
|
||
$self->{print}->validate;
|
||
};
|
||
Slic3r::GUI::catch_error($self) and return;
|
||
|
||
|
||
# apply config and validate print
|
||
my $config = $self->GetFrame->config;
|
||
eval {
|
||
# this will throw errors if config is not valid
|
||
$config->validate;
|
||
$self->{print}->apply_config($config);
|
||
$self->{print}->validate;
|
||
};
|
||
if (!$Slic3r::have_threads) {
|
||
Slic3r::GUI::catch_error($self) and return;
|
||
}
|
||
|
||
# select output file
|
||
if ($output_file) {
|
||
$self->{export_gcode_output_file} = $self->{print}->expanded_output_filepath($output_file);
|
||
} else {
|
||
my $default_output_file = $self->{print}->expanded_output_filepath($main::opt{output});
|
||
my $dlg = Wx::FileDialog->new($self, 'Save G-code file as:', wxTheApp->output_path(dirname($default_output_file)),
|
||
basename($default_output_file), &Slic3r::GUI::FILE_WILDCARDS->{gcode}, wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
|
||
if ($dlg->ShowModal != wxID_OK) {
|
||
$dlg->Destroy;
|
||
return;
|
||
}
|
||
my $path = Slic3r::decode_path($dlg->GetPath);
|
||
$Slic3r::GUI::Settings->{_}{last_output_path} = dirname($path);
|
||
wxTheApp->save_settings;
|
||
$self->{export_gcode_output_file} = $path;
|
||
$dlg->Destroy;
|
||
}
|
||
|
||
$self->statusbar->StartBusy;
|
||
|
||
if ($Slic3r::have_threads) {
|
||
$self->statusbar->SetCancelCallback(sub {
|
||
$self->stop_background_process;
|
||
$self->statusbar->SetStatusText("Export cancelled");
|
||
$self->{export_gcode_output_file} = undef;
|
||
$self->{send_gcode_file} = undef;
|
||
|
||
# this updates buttons status
|
||
$self->object_list_changed;
|
||
});
|
||
|
||
# start background process, whose completion event handler
|
||
# will detect $self->{export_gcode_output_file} and proceed with export
|
||
$self->start_background_process;
|
||
} else {
|
||
eval {
|
||
$self->{print}->process;
|
||
$self->{print}->export_gcode(output_file => $self->{export_gcode_output_file});
|
||
};
|
||
my $result = !Slic3r::GUI::catch_error($self);
|
||
$self->on_export_completed($result);
|
||
}
|
||
|
||
# this updates buttons status
|
||
$self->object_list_changed;
|
||
|
||
return $self->{export_gcode_output_file};
|
||
}
|
||
|
||
# This gets called only if we have threads.
|
||
sub on_process_completed {
|
||
my ($self, $error) = @_;
|
||
|
||
$self->statusbar->SetCancelCallback(undef);
|
||
$self->statusbar->StopBusy;
|
||
$self->statusbar->SetStatusText($error // "");
|
||
|
||
Slic3r::debugf "Background processing completed.\n";
|
||
$self->{process_thread}->detach if $self->{process_thread};
|
||
$self->{process_thread} = undef;
|
||
|
||
# if we're supposed to perform an explicit export let's display the error in a dialog
|
||
if ($error && $self->{export_gcode_output_file}) {
|
||
$self->{export_gcode_output_file} = undef;
|
||
Slic3r::GUI::show_error($self, $error);
|
||
}
|
||
|
||
return if $error;
|
||
$self->{toolpaths2D}->reload_print if $self->{toolpaths2D};
|
||
$self->{preview3D}->reload_print if $self->{preview3D};
|
||
|
||
# if we have an export filename, start a new thread for exporting G-code
|
||
if ($self->{export_gcode_output_file}) {
|
||
@_ = ();
|
||
|
||
# workaround for "Attempt to free un referenced scalar..."
|
||
our $_thread_self = $self;
|
||
|
||
$self->{export_thread} = Slic3r::spawn_thread(sub {
|
||
eval {
|
||
$_thread_self->{print}->export_gcode(output_file => $_thread_self->{export_gcode_output_file});
|
||
};
|
||
if ($@) {
|
||
Wx::PostEvent($_thread_self, Wx::PlThreadEvent->new(-1, $ERROR_EVENT, shared_clone([ $@ ])));
|
||
Wx::PostEvent($_thread_self, Wx::PlThreadEvent->new(-1, $EXPORT_COMPLETED_EVENT, 0));
|
||
} else {
|
||
Wx::PostEvent($_thread_self, Wx::PlThreadEvent->new(-1, $EXPORT_COMPLETED_EVENT, 1));
|
||
}
|
||
Slic3r::thread_cleanup();
|
||
});
|
||
Slic3r::debugf "Background G-code export started.\n";
|
||
}
|
||
}
|
||
|
||
# This gets called also if we have no threads.
|
||
sub on_progress_event {
|
||
my ($self, $percent, $message) = @_;
|
||
|
||
$self->statusbar->SetProgress($percent);
|
||
$self->statusbar->SetStatusText("$message…");
|
||
}
|
||
|
||
# This gets called also if we don't have threads.
|
||
sub on_export_completed {
|
||
my ($self, $result) = @_;
|
||
|
||
$self->statusbar->SetCancelCallback(undef);
|
||
$self->statusbar->StopBusy;
|
||
$self->statusbar->SetStatusText("");
|
||
|
||
Slic3r::debugf "Background export process completed.\n";
|
||
$self->{export_thread}->detach if $self->{export_thread};
|
||
$self->{export_thread} = undef;
|
||
|
||
my $message;
|
||
my $send_gcode = 0;
|
||
my $do_print = 0;
|
||
if ($result) {
|
||
if ($self->{print_file}) {
|
||
$message = "File added to print queue";
|
||
$do_print = 1;
|
||
} elsif ($self->{send_gcode_file}) {
|
||
$message = "Sending G-code file to the OctoPrint server...";
|
||
$send_gcode = 1;
|
||
} else {
|
||
$message = "G-code file exported to " . $self->{export_gcode_output_file};
|
||
}
|
||
} else {
|
||
$message = "Export failed";
|
||
}
|
||
$self->{export_gcode_output_file} = undef;
|
||
$self->statusbar->SetStatusText($message);
|
||
wxTheApp->notify($message);
|
||
|
||
$self->do_print if $do_print;
|
||
$self->send_gcode if $send_gcode;
|
||
$self->{print_file} = undef;
|
||
$self->{send_gcode_file} = undef;
|
||
|
||
# this updates buttons status
|
||
$self->object_list_changed;
|
||
}
|
||
|
||
sub do_print {
|
||
my ($self) = @_;
|
||
|
||
my $printer_tab = $self->GetFrame->{options_tabs}{printer};
|
||
my $printer_name = $printer_tab->get_current_preset->name;
|
||
|
||
my $controller = $self->GetFrame->{controller};
|
||
my $printer_panel = $controller->add_printer($printer_name, $printer_tab->config);
|
||
|
||
my $filament_stats = $self->{print}->filament_stats;
|
||
my @filament_names = $self->GetFrame->filament_preset_names;
|
||
$filament_stats = { map { $filament_names[$_] => $filament_stats->{$_} } keys %$filament_stats };
|
||
$printer_panel->load_print_job($self->{print_file}, $filament_stats);
|
||
|
||
$self->GetFrame->select_tab(1);
|
||
}
|
||
|
||
sub send_gcode {
|
||
my ($self) = @_;
|
||
|
||
$self->statusbar->StartBusy;
|
||
|
||
my $ua = LWP::UserAgent->new;
|
||
$ua->timeout(180);
|
||
|
||
my $path = Slic3r::encode_path($self->{send_gcode_file});
|
||
my $res = $ua->post(
|
||
"http://" . $self->{config}->octoprint_host . "/api/files/local",
|
||
Content_Type => 'form-data',
|
||
'X-Api-Key' => $self->{config}->octoprint_apikey,
|
||
Content => [
|
||
# OctoPrint doesn't like Windows paths so we use basename()
|
||
# Also, since we need to read from filesystem we process it through encode_path()
|
||
file => [ $path, basename($path) ],
|
||
],
|
||
);
|
||
|
||
$self->statusbar->StopBusy;
|
||
|
||
if ($res->is_success) {
|
||
$self->statusbar->SetStatusText("G-code file successfully uploaded to the OctoPrint server");
|
||
} else {
|
||
my $message = "Error while uploading to the OctoPrint server: " . $res->status_line;
|
||
Slic3r::GUI::show_error($self, $message);
|
||
$self->statusbar->SetStatusText($message);
|
||
}
|
||
}
|
||
|
||
sub export_stl {
|
||
my $self = shift;
|
||
|
||
return if !@{$self->{objects}};
|
||
|
||
my $output_file = $self->_get_export_file('STL') or return;
|
||
Slic3r::Format::STL->write_file($output_file, $self->{model}, binary => 1);
|
||
$self->statusbar->SetStatusText("STL file exported to $output_file");
|
||
}
|
||
|
||
sub export_object_stl {
|
||
my $self = shift;
|
||
|
||
my ($obj_idx, $object) = $self->selected_object;
|
||
return if !defined $obj_idx;
|
||
|
||
my $model_object = $self->{model}->objects->[$obj_idx];
|
||
|
||
my $output_file = $self->_get_export_file('STL') or return;
|
||
Slic3r::Format::STL->write_file($output_file, $model_object->mesh, binary => 1);
|
||
$self->statusbar->SetStatusText("STL file exported to $output_file");
|
||
}
|
||
|
||
sub export_amf {
|
||
my $self = shift;
|
||
|
||
return if !@{$self->{objects}};
|
||
|
||
my $output_file = $self->_get_export_file('AMF') or return;
|
||
Slic3r::Format::AMF->write_file($output_file, $self->{model});
|
||
$self->statusbar->SetStatusText("AMF file exported to $output_file");
|
||
}
|
||
|
||
sub _get_export_file {
|
||
my $self = shift;
|
||
my ($format) = @_;
|
||
|
||
my $suffix = $format eq 'STL' ? '.stl' : '.amf.xml';
|
||
|
||
my $output_file = $main::opt{output};
|
||
{
|
||
$output_file = $self->{print}->expanded_output_filepath($output_file);
|
||
$output_file =~ s/\.gcode$/$suffix/i;
|
||
my $dlg = Wx::FileDialog->new($self, "Save $format file as:", dirname($output_file),
|
||
basename($output_file), &Slic3r::GUI::MODEL_WILDCARD, wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
|
||
if ($dlg->ShowModal != wxID_OK) {
|
||
$dlg->Destroy;
|
||
return undef;
|
||
}
|
||
$output_file = Slic3r::decode_path($dlg->GetPath);
|
||
$dlg->Destroy;
|
||
}
|
||
return $output_file;
|
||
}
|
||
|
||
sub make_thumbnail {
|
||
my $self = shift;
|
||
my ($obj_idx) = @_;
|
||
|
||
my $plater_object = $self->{objects}[$obj_idx];
|
||
$plater_object->thumbnail(Slic3r::ExPolygon::Collection->new);
|
||
my $cb = sub {
|
||
$plater_object->make_thumbnail($self->{model}, $obj_idx);
|
||
|
||
if ($Slic3r::have_threads) {
|
||
Wx::PostEvent($self, Wx::PlThreadEvent->new(-1, $THUMBNAIL_DONE_EVENT, shared_clone([ $obj_idx ])));
|
||
Slic3r::thread_cleanup();
|
||
threads->exit;
|
||
} else {
|
||
$self->on_thumbnail_made($obj_idx);
|
||
}
|
||
};
|
||
|
||
@_ = ();
|
||
$Slic3r::have_threads
|
||
? threads->create(sub { $cb->(); Slic3r::thread_cleanup(); })->detach
|
||
: $cb->();
|
||
}
|
||
|
||
sub on_thumbnail_made {
|
||
my $self = shift;
|
||
my ($obj_idx) = @_;
|
||
|
||
$self->{objects}[$obj_idx]->transform_thumbnail($self->{model}, $obj_idx);
|
||
$self->refresh_canvases;
|
||
}
|
||
|
||
# this method gets called whenever print center is changed or the objects' bounding box changes
|
||
# (i.e. when an object is added/removed/moved/rotated/scaled)
|
||
sub update {
|
||
my ($self, $force_autocenter) = @_;
|
||
|
||
if ($Slic3r::GUI::Settings->{_}{autocenter} || $force_autocenter) {
|
||
$self->{model}->center_instances_around_point($self->bed_centerf);
|
||
}
|
||
|
||
my $running = $self->pause_background_process;
|
||
my $invalidated = $self->{print}->reload_model_instances();
|
||
|
||
# The mere fact that no steps were invalidated when reloading model instances
|
||
# doesn't mean that all steps were done: for example, validation might have
|
||
# failed upon previous instance move, so we have no running thread and no steps
|
||
# are invalidated on this move, thus we need to schedule a new run.
|
||
if ($invalidated || !$running) {
|
||
$self->schedule_background_process;
|
||
} else {
|
||
$self->resume_background_process;
|
||
}
|
||
|
||
$self->refresh_canvases;
|
||
}
|
||
|
||
sub on_extruders_change {
|
||
my ($self, $num_extruders) = @_;
|
||
|
||
my $choices = $self->{preset_choosers}{filament};
|
||
while (@$choices < $num_extruders) {
|
||
# copy strings from first choice
|
||
my @presets = $choices->[0]->GetStrings;
|
||
|
||
# initialize new choice
|
||
my $choice = Wx::BitmapComboBox->new($self, -1, "", wxDefaultPosition, wxDefaultSize, [@presets], wxCB_READONLY);
|
||
push @$choices, $choice;
|
||
|
||
# copy icons from first choice
|
||
$choice->SetItemBitmap($_, $choices->[0]->GetItemBitmap($_)) for 0..$#presets;
|
||
|
||
# insert new choice into sizer
|
||
$self->{presets_sizer}->Insert(4 + ($#$choices-1)*2, 0, 0);
|
||
$self->{presets_sizer}->Insert(5 + ($#$choices-1)*2, $choice, 0, wxEXPAND | wxBOTTOM, FILAMENT_CHOOSERS_SPACING);
|
||
|
||
# setup the listener
|
||
EVT_COMBOBOX($choice, $choice, sub {
|
||
my ($choice) = @_;
|
||
wxTheApp->CallAfter(sub {
|
||
$self->_on_select_preset('filament', $choice);
|
||
});
|
||
});
|
||
|
||
# initialize selection
|
||
my $i = first { $choice->GetString($_) eq ($Slic3r::GUI::Settings->{presets}{"filament_" . $#$choices} || '') } 0 .. $#presets;
|
||
$choice->SetSelection($i || 0);
|
||
}
|
||
|
||
# remove unused choices if any
|
||
while (@$choices > $num_extruders) {
|
||
$self->{presets_sizer}->Remove(4 + ($#$choices-1)*2); # label
|
||
$self->{presets_sizer}->Remove(4 + ($#$choices-1)*2); # wxChoice
|
||
$choices->[-1]->Destroy;
|
||
pop @$choices;
|
||
}
|
||
$self->Layout;
|
||
}
|
||
|
||
sub on_config_change {
|
||
my $self = shift;
|
||
my ($config) = @_;
|
||
|
||
foreach my $opt_key (@{$self->{config}->diff($config)}) {
|
||
$self->{config}->set($opt_key, $config->get($opt_key));
|
||
if ($opt_key eq 'bed_shape') {
|
||
$self->{canvas}->update_bed_size;
|
||
$self->{canvas3D}->update_bed_size if $self->{canvas3D};
|
||
$self->{preview3D}->set_bed_shape($self->{config}->bed_shape)
|
||
if $self->{preview3D};
|
||
$self->update;
|
||
} elsif ($opt_key eq 'serial_port') {
|
||
if ($config->get('serial_port')) {
|
||
$self->{btn_print}->Show;
|
||
} else {
|
||
$self->{btn_print}->Hide;
|
||
}
|
||
$self->Layout;
|
||
} elsif ($opt_key eq 'octoprint_host') {
|
||
if ($config->get('octoprint_host')) {
|
||
$self->{btn_send_gcode}->Show;
|
||
} else {
|
||
$self->{btn_send_gcode}->Hide;
|
||
}
|
||
$self->Layout;
|
||
}
|
||
}
|
||
|
||
return if !$self->GetFrame->is_loaded;
|
||
|
||
# (re)start timer
|
||
$self->schedule_background_process;
|
||
}
|
||
|
||
sub list_item_deselected {
|
||
my ($self, $event) = @_;
|
||
return if $PreventListEvents;
|
||
|
||
if ($self->{list}->GetFirstSelected == -1) {
|
||
$self->select_object(undef);
|
||
$self->refresh_canvases;
|
||
}
|
||
}
|
||
|
||
sub list_item_selected {
|
||
my ($self, $event) = @_;
|
||
return if $PreventListEvents;
|
||
|
||
my $obj_idx = $event->GetIndex;
|
||
$self->select_object($obj_idx);
|
||
$self->refresh_canvases;
|
||
}
|
||
|
||
sub list_item_activated {
|
||
my ($self, $event, $obj_idx) = @_;
|
||
|
||
$obj_idx //= $event->GetIndex;
|
||
$self->object_settings_dialog($obj_idx);
|
||
}
|
||
|
||
sub object_cut_dialog {
|
||
my $self = shift;
|
||
my ($obj_idx) = @_;
|
||
|
||
if (!defined $obj_idx) {
|
||
($obj_idx, undef) = $self->selected_object;
|
||
}
|
||
|
||
if (!$Slic3r::GUI::have_OpenGL) {
|
||
Slic3r::GUI::show_error($self, "Please install the OpenGL modules to use this feature (see build instructions).");
|
||
return;
|
||
}
|
||
|
||
my $dlg = Slic3r::GUI::Plater::ObjectCutDialog->new($self,
|
||
object => $self->{objects}[$obj_idx],
|
||
model_object => $self->{model}->objects->[$obj_idx],
|
||
);
|
||
$dlg->ShowModal;
|
||
|
||
if (my @new_objects = $dlg->NewModelObjects) {
|
||
$self->remove($obj_idx);
|
||
$self->load_model_objects(grep defined($_), @new_objects);
|
||
$self->arrange;
|
||
}
|
||
}
|
||
|
||
sub object_settings_dialog {
|
||
my $self = shift;
|
||
my ($obj_idx) = @_;
|
||
|
||
if (!defined $obj_idx) {
|
||
($obj_idx, undef) = $self->selected_object;
|
||
}
|
||
my $model_object = $self->{model}->objects->[$obj_idx];
|
||
|
||
# validate config before opening the settings dialog because
|
||
# that dialog can't be closed if validation fails, but user
|
||
# can't fix any error which is outside that dialog
|
||
return unless $self->validate_config;
|
||
|
||
my $dlg = Slic3r::GUI::Plater::ObjectSettingsDialog->new($self,
|
||
object => $self->{objects}[$obj_idx],
|
||
model_object => $model_object,
|
||
);
|
||
$self->pause_background_process;
|
||
$dlg->ShowModal;
|
||
|
||
# update thumbnail since parts may have changed
|
||
if ($dlg->PartsChanged) {
|
||
# recenter and re-align to Z = 0
|
||
$model_object->center_around_origin;
|
||
$self->make_thumbnail($obj_idx);
|
||
}
|
||
|
||
# update print
|
||
if ($dlg->PartsChanged || $dlg->PartSettingsChanged) {
|
||
$self->stop_background_process;
|
||
$self->{print}->reload_object($obj_idx);
|
||
$self->schedule_background_process;
|
||
} else {
|
||
$self->resume_background_process;
|
||
}
|
||
}
|
||
|
||
sub object_list_changed {
|
||
my $self = shift;
|
||
|
||
my $have_objects = @{$self->{objects}} ? 1 : 0;
|
||
my $method = $have_objects ? 'Enable' : 'Disable';
|
||
$self->{"btn_$_"}->$method
|
||
for grep $self->{"btn_$_"}, qw(reset arrange export_gcode export_stl print send_gcode);
|
||
|
||
if ($self->{export_gcode_output_file} || $self->{send_gcode_file}) {
|
||
$self->{btn_export_gcode}->Disable;
|
||
$self->{btn_print}->Disable;
|
||
$self->{btn_send_gcode}->Disable;
|
||
}
|
||
|
||
if ($self->{htoolbar}) {
|
||
$self->{htoolbar}->EnableTool($_, $have_objects)
|
||
for (TB_RESET, TB_ARRANGE);
|
||
}
|
||
}
|
||
|
||
sub selection_changed {
|
||
my $self = shift;
|
||
|
||
my ($obj_idx, $object) = $self->selected_object;
|
||
my $have_sel = defined $obj_idx;
|
||
|
||
my $method = $have_sel ? 'Enable' : 'Disable';
|
||
$self->{"btn_$_"}->$method
|
||
for grep $self->{"btn_$_"}, qw(remove increase decrease rotate45cw rotate45ccw changescale split cut settings);
|
||
|
||
if ($self->{htoolbar}) {
|
||
$self->{htoolbar}->EnableTool($_, $have_sel)
|
||
for (TB_REMOVE, TB_MORE, TB_FEWER, TB_45CW, TB_45CCW, TB_SCALE, TB_SPLIT, TB_CUT, TB_SETTINGS);
|
||
}
|
||
|
||
if ($self->{object_info_size}) { # have we already loaded the info pane?
|
||
if ($have_sel) {
|
||
my $model_object = $self->{model}->objects->[$obj_idx];
|
||
my $model_instance = $model_object->instances->[0];
|
||
$self->{object_info_size}->SetLabel(sprintf("%.2f x %.2f x %.2f", @{$model_object->instance_bounding_box(0)->size}));
|
||
$self->{object_info_materials}->SetLabel($model_object->materials_count);
|
||
|
||
if (my $stats = $model_object->mesh_stats) {
|
||
$self->{object_info_volume}->SetLabel(sprintf('%.2f', $stats->{volume} * ($model_instance->scaling_factor**3)));
|
||
$self->{object_info_facets}->SetLabel(sprintf('%d (%d shells)', $model_object->facets_count, $stats->{number_of_parts}));
|
||
if (my $errors = sum(@$stats{qw(degenerate_facets edges_fixed facets_removed facets_added facets_reversed backwards_edges)})) {
|
||
$self->{object_info_manifold}->SetLabel(sprintf("Auto-repaired (%d errors)", $errors));
|
||
$self->{object_info_manifold_warning_icon}->Show;
|
||
|
||
# we don't show normals_fixed because we never provide normals
|
||
# to admesh, so it generates normals for all facets
|
||
my $message = sprintf '%d degenerate facets, %d edges fixed, %d facets removed, %d facets added, %d facets reversed, %d backwards edges',
|
||
@$stats{qw(degenerate_facets edges_fixed facets_removed facets_added facets_reversed backwards_edges)};
|
||
$self->{object_info_manifold}->SetToolTipString($message);
|
||
$self->{object_info_manifold_warning_icon}->SetToolTipString($message);
|
||
} else {
|
||
$self->{object_info_manifold}->SetLabel("Yes");
|
||
}
|
||
} else {
|
||
$self->{object_info_facets}->SetLabel($object->facets);
|
||
}
|
||
} else {
|
||
$self->{"object_info_$_"}->SetLabel("") for qw(size volume facets materials manifold);
|
||
$self->{object_info_manifold_warning_icon}->Hide;
|
||
$self->{object_info_manifold}->SetToolTipString("");
|
||
}
|
||
$self->Layout;
|
||
}
|
||
|
||
# prepagate the event to the frame (a custom Wx event would be cleaner)
|
||
$self->GetFrame->on_plater_selection_changed($have_sel);
|
||
}
|
||
|
||
sub select_object {
|
||
my ($self, $obj_idx) = @_;
|
||
|
||
$_->selected(0) for @{ $self->{objects} };
|
||
if (defined $obj_idx) {
|
||
$self->{objects}->[$obj_idx]->selected(1);
|
||
|
||
# We use this flag to avoid circular event handling
|
||
# Select() happens to fire a wxEVT_LIST_ITEM_SELECTED on Windows,
|
||
# whose event handler calls this method again and again and again
|
||
$PreventListEvents = 1;
|
||
$self->{list}->Select($obj_idx, 1);
|
||
$PreventListEvents = 0;
|
||
} else {
|
||
# TODO: deselect all in list
|
||
}
|
||
$self->selection_changed(1);
|
||
}
|
||
|
||
sub selected_object {
|
||
my $self = shift;
|
||
|
||
my $obj_idx = first { $self->{objects}[$_]->selected } 0..$#{ $self->{objects} };
|
||
return undef if !defined $obj_idx;
|
||
return ($obj_idx, $self->{objects}[$obj_idx]),
|
||
}
|
||
|
||
sub refresh_canvases {
|
||
my ($self) = @_;
|
||
|
||
$self->{canvas}->Refresh;
|
||
$self->{canvas3D}->update if $self->{canvas3D};
|
||
$self->{preview3D}->reload_print if $self->{preview3D};
|
||
}
|
||
|
||
sub validate_config {
|
||
my $self = shift;
|
||
|
||
eval {
|
||
$self->GetFrame->config->validate;
|
||
};
|
||
return 0 if Slic3r::GUI::catch_error($self);
|
||
return 1;
|
||
}
|
||
|
||
sub statusbar {
|
||
my $self = shift;
|
||
return $self->GetFrame->{statusbar};
|
||
}
|
||
|
||
sub object_menu {
|
||
my ($self) = @_;
|
||
|
||
my $frame = $self->GetFrame;
|
||
my $menu = Wx::Menu->new;
|
||
$frame->_append_menu_item($menu, "Delete\tCtrl+Del", 'Remove the selected object', sub {
|
||
$self->remove;
|
||
}, undef, 'brick_delete.png');
|
||
$frame->_append_menu_item($menu, "Increase copies\tCtrl++", 'Place one more copy of the selected object', sub {
|
||
$self->increase;
|
||
}, undef, 'add.png');
|
||
$frame->_append_menu_item($menu, "Decrease copies\tCtrl+-", 'Remove one copy of the selected object', sub {
|
||
$self->decrease;
|
||
}, undef, 'delete.png');
|
||
$frame->_append_menu_item($menu, "Set number of copies…", 'Change the number of copies of the selected object', sub {
|
||
$self->set_number_of_copies;
|
||
}, undef, 'textfield.png');
|
||
$menu->AppendSeparator();
|
||
$frame->_append_menu_item($menu, "Rotate 45° clockwise", 'Rotate the selected object by 45° clockwise', sub {
|
||
$self->rotate(-45);
|
||
}, undef, 'arrow_rotate_clockwise.png');
|
||
$frame->_append_menu_item($menu, "Rotate 45° counter-clockwise", 'Rotate the selected object by 45° counter-clockwise', sub {
|
||
$self->rotate(+45);
|
||
}, undef, 'arrow_rotate_anticlockwise.png');
|
||
|
||
my $rotateMenu = Wx::Menu->new;
|
||
my $rotateMenuItem = $menu->AppendSubMenu($rotateMenu, "Rotate", 'Rotate the selected object by an arbitrary angle');
|
||
$frame->_set_menu_item_icon($rotateMenuItem, 'textfield.png');
|
||
$frame->_append_menu_item($rotateMenu, "Around X axis…", 'Rotate the selected object by an arbitrary angle around X axis', sub {
|
||
$self->rotate(undef, X);
|
||
}, undef, 'bullet_red.png');
|
||
$frame->_append_menu_item($rotateMenu, "Around Y axis…", 'Rotate the selected object by an arbitrary angle around Y axis', sub {
|
||
$self->rotate(undef, Y);
|
||
}, undef, 'bullet_green.png');
|
||
$frame->_append_menu_item($rotateMenu, "Around Z axis…", 'Rotate the selected object by an arbitrary angle around Z axis', sub {
|
||
$self->rotate(undef, Z);
|
||
}, undef, 'bullet_blue.png');
|
||
|
||
my $mirrorMenu = Wx::Menu->new;
|
||
my $mirrorMenuItem = $menu->AppendSubMenu($mirrorMenu, "Mirror", 'Mirror the selected object');
|
||
$frame->_set_menu_item_icon($mirrorMenuItem, 'shape_flip_horizontal.png');
|
||
$frame->_append_menu_item($mirrorMenu, "Along X axis…", 'Mirror the selected object along the X axis', sub {
|
||
$self->mirror(X);
|
||
}, undef, 'bullet_red.png');
|
||
$frame->_append_menu_item($mirrorMenu, "Along Y axis…", 'Mirror the selected object along the Y axis', sub {
|
||
$self->mirror(Y);
|
||
}, undef, 'bullet_green.png');
|
||
$frame->_append_menu_item($mirrorMenu, "Along Z axis…", 'Mirror the selected object along the Z axis', sub {
|
||
$self->mirror(Z);
|
||
}, undef, 'bullet_blue.png');
|
||
|
||
my $scaleMenu = Wx::Menu->new;
|
||
my $scaleMenuItem = $menu->AppendSubMenu($scaleMenu, "Scale", 'Scale the selected object along a single axis');
|
||
$frame->_set_menu_item_icon($scaleMenuItem, 'arrow_out.png');
|
||
$frame->_append_menu_item($scaleMenu, "Uniformly…", 'Scale the selected object along the XYZ axes', sub {
|
||
$self->changescale(undef);
|
||
});
|
||
$frame->_append_menu_item($scaleMenu, "Along X axis…", 'Scale the selected object along the X axis', sub {
|
||
$self->changescale(X);
|
||
}, undef, 'bullet_red.png');
|
||
$frame->_append_menu_item($scaleMenu, "Along Y axis…", 'Scale the selected object along the Y axis', sub {
|
||
$self->changescale(Y);
|
||
}, undef, 'bullet_green.png');
|
||
$frame->_append_menu_item($scaleMenu, "Along Z axis…", 'Scale the selected object along the Z axis', sub {
|
||
$self->changescale(Z);
|
||
}, undef, 'bullet_blue.png');
|
||
|
||
my $scaleToSizeMenu = Wx::Menu->new;
|
||
my $scaleToSizeMenuItem = $menu->AppendSubMenu($scaleToSizeMenu, "Scale to size", 'Scale the selected object along a single axis');
|
||
$frame->_set_menu_item_icon($scaleToSizeMenuItem, 'arrow_out.png');
|
||
$frame->_append_menu_item($scaleToSizeMenu, "Uniformly…", 'Scale the selected object along the XYZ axes', sub {
|
||
$self->changescale(undef, 1);
|
||
});
|
||
$frame->_append_menu_item($scaleToSizeMenu, "Along X axis…", 'Scale the selected object along the X axis', sub {
|
||
$self->changescale(X, 1);
|
||
}, undef, 'bullet_red.png');
|
||
$frame->_append_menu_item($scaleToSizeMenu, "Along Y axis…", 'Scale the selected object along the Y axis', sub {
|
||
$self->changescale(Y, 1);
|
||
}, undef, 'bullet_green.png');
|
||
$frame->_append_menu_item($scaleToSizeMenu, "Along Z axis…", 'Scale the selected object along the Z axis', sub {
|
||
$self->changescale(Z, 1);
|
||
}, undef, 'bullet_blue.png');
|
||
|
||
$frame->_append_menu_item($menu, "Split", 'Split the selected object into individual parts', sub {
|
||
$self->split_object;
|
||
}, undef, 'shape_ungroup.png');
|
||
$frame->_append_menu_item($menu, "Cut…", 'Open the 3D cutting tool', sub {
|
||
$self->object_cut_dialog;
|
||
}, undef, 'package.png');
|
||
$menu->AppendSeparator();
|
||
$frame->_append_menu_item($menu, "Settings…", 'Open the object editor dialog', sub {
|
||
$self->object_settings_dialog;
|
||
}, undef, 'cog.png');
|
||
$menu->AppendSeparator();
|
||
$frame->_append_menu_item($menu, "Export object as STL…", 'Export this single object as STL file', sub {
|
||
$self->export_object_stl;
|
||
}, undef, 'brick_go.png');
|
||
|
||
return $menu;
|
||
}
|
||
|
||
package Slic3r::GUI::Plater::DropTarget;
|
||
use Wx::DND;
|
||
use base 'Wx::FileDropTarget';
|
||
|
||
sub new {
|
||
my $class = shift;
|
||
my ($window) = @_;
|
||
my $self = $class->SUPER::new;
|
||
$self->{window} = $window;
|
||
return $self;
|
||
}
|
||
|
||
sub OnDropFiles {
|
||
my $self = shift;
|
||
my ($x, $y, $filenames) = @_;
|
||
|
||
# stop scalars leaking on older perl
|
||
# https://rt.perl.org/rt3/Public/Bug/Display.html?id=70602
|
||
@_ = ();
|
||
|
||
# only accept STL, OBJ and AMF files
|
||
return 0 if grep !/\.(?:stl|obj|amf(?:\.xml)?)$/i, @$filenames;
|
||
|
||
$self->{window}->load_file($_) for @$filenames;
|
||
}
|
||
|
||
package Slic3r::GUI::Plater::Object;
|
||
use Moo;
|
||
|
||
use List::Util qw(first);
|
||
use Slic3r::Geometry qw(X Y Z MIN MAX deg2rad);
|
||
|
||
has 'name' => (is => 'rw', required => 1);
|
||
has 'thumbnail' => (is => 'rw'); # ExPolygon::Collection in scaled model units with no transforms
|
||
has 'transformed_thumbnail' => (is => 'rw');
|
||
has 'instance_thumbnails' => (is => 'ro', default => sub { [] }); # array of ExPolygon::Collection objects, each one representing the actual placed thumbnail of each instance in pixel units
|
||
has 'selected' => (is => 'rw', default => sub { 0 });
|
||
|
||
sub make_thumbnail {
|
||
my ($self, $model, $obj_idx) = @_;
|
||
|
||
# make method idempotent
|
||
$self->thumbnail->clear;
|
||
|
||
my $mesh = $model->objects->[$obj_idx]->raw_mesh;
|
||
if ($mesh->facets_count <= 5000) {
|
||
# remove polygons with area <= 1mm
|
||
my $area_threshold = Slic3r::Geometry::scale 1;
|
||
$self->thumbnail->append(
|
||
grep $_->area >= $area_threshold,
|
||
@{ $mesh->horizontal_projection }, # horizontal_projection returns scaled expolygons
|
||
);
|
||
$self->thumbnail->simplify(0.5);
|
||
} else {
|
||
my $convex_hull = Slic3r::ExPolygon->new($mesh->convex_hull);
|
||
$self->thumbnail->append($convex_hull);
|
||
}
|
||
|
||
return $self->thumbnail;
|
||
}
|
||
|
||
sub transform_thumbnail {
|
||
my ($self, $model, $obj_idx) = @_;
|
||
|
||
return unless defined $self->thumbnail;
|
||
|
||
my $model_object = $model->objects->[$obj_idx];
|
||
my $model_instance = $model_object->instances->[0];
|
||
|
||
# the order of these transformations MUST be the same everywhere, including
|
||
# in Slic3r::Print->add_model_object()
|
||
my $t = $self->thumbnail->clone;
|
||
$t->rotate($model_instance->rotation, Slic3r::Point->new(0,0));
|
||
$t->scale($model_instance->scaling_factor);
|
||
|
||
$self->transformed_thumbnail($t);
|
||
}
|
||
|
||
1;
|