PrusaSlicer-NonPlainar/src/slic3r/GUI/ProgressStatusBar.hpp
tamasmeszaros a9403319b7 Separate Job, ProgressStatusBar and ProgressIndicator
* Separate GUI::Job
* make use of ProgressIndicator interface
* make ProgressStatusbar independent from GUI::App
2019-12-16 11:07:43 +01:00

75 lines
2 KiB
C++

#ifndef PROGRESSSTATUSBAR_HPP
#define PROGRESSSTATUSBAR_HPP
#include <memory>
#include <string>
#include <functional>
#include <string>
#include "ProgressIndicator.hpp"
class wxTimer;
class wxGauge;
class wxButton;
class wxTimerEvent;
class wxStatusBar;
class wxWindow;
class wxFrame;
class wxString;
class wxFont;
namespace Slic3r {
/**
* @brief The ProgressStatusBar class is the widgets occupying the lower area
* of the Slicer main window. It consists of a message area to the left and a
* progress indication area to the right with an optional cancel button.
*/
class ProgressStatusBar : public ProgressIndicator
{
wxStatusBar *self; // we cheat! It should be the base class but: perl!
wxGauge *m_prog;
wxButton *m_cancelbutton;
std::unique_ptr<wxTimer> m_timer;
public:
ProgressStatusBar(wxWindow *parent = nullptr, int id = -1);
~ProgressStatusBar() override;
int get_progress() const;
// if the argument is less than 0 it shows the last state or
// pulses if no state was set before.
void set_progress(int) override;
int get_range() const override;
void set_range(int = 100) override;
void show_progress(bool);
void start_busy(int = 100);
void stop_busy();
inline bool is_busy() const { return m_busy; }
void set_cancel_callback(CancelFn = CancelFn()) override;
inline void reset_cancel_callback() { set_cancel_callback(); }
void run(int rate);
void embed(wxFrame *frame = nullptr);
void set_status_text(const wxString& txt);
void set_status_text(const std::string& txt);
void set_status_text(const char *txt) override;
wxString get_status_text() const;
void set_font(const wxFont &font);
// Temporary methods to satisfy Perl side
void show_cancel_button();
void hide_cancel_button();
private:
bool m_busy = false;
CancelFn m_cancel_cb;
};
namespace GUI {
using Slic3r::ProgressStatusBar;
}
}
#endif // PROGRESSSTATUSBAR_HPP