177a1fd54a
edge grids
13 lines
241 B
C++
13 lines
241 B
C++
#ifndef libslic3r_Subdivide_hpp_
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#define libslic3r_Subdivide_hpp_
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#include "TriangleMesh.hpp"
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namespace Slic3r {
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indexed_triangle_set its_subdivide(const indexed_triangle_set &its, float max_length);
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}
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#endif //libslic3r_Subdivide_hpp_
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