850 lines
43 KiB
C++
850 lines
43 KiB
C++
#ifndef slic3r_Model_hpp_
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#define slic3r_Model_hpp_
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#include "libslic3r.h"
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#include "Geometry.hpp"
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#include "Layer.hpp"
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#include "ObjectID.hpp"
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#include "Point.hpp"
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#include "PrintConfig.hpp"
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#include "Slicing.hpp"
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#include "SLA/SLACommon.hpp"
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#include "TriangleMesh.hpp"
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#include "Arrange.hpp"
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#include <map>
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#include <memory>
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#include <string>
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#include <utility>
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#include <vector>
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namespace cereal {
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class BinaryInputArchive;
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class BinaryOutputArchive;
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template <class T> void load_optional(BinaryInputArchive &ar, std::shared_ptr<const T> &ptr);
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template <class T> void save_optional(BinaryOutputArchive &ar, const std::shared_ptr<const T> &ptr);
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template <class T> void load_by_value(BinaryInputArchive &ar, T &obj);
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template <class T> void save_by_value(BinaryOutputArchive &ar, const T &obj);
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}
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namespace Slic3r {
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class Model;
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class ModelInstance;
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class ModelMaterial;
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class ModelObject;
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class ModelVolume;
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class ModelWipeTower;
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class Print;
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class SLAPrint;
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namespace UndoRedo {
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class StackImpl;
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}
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class ModelConfig : public ObjectBase, public DynamicPrintConfig
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{
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private:
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friend class cereal::access;
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friend class UndoRedo::StackImpl;
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friend class ModelObject;
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friend class ModelVolume;
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friend class ModelMaterial;
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// Constructors to be only called by derived classes.
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// Default constructor to assign a unique ID.
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explicit ModelConfig() {}
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// Constructor with ignored int parameter to assign an invalid ID, to be replaced
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// by an existing ID copied from elsewhere.
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explicit ModelConfig(int) : ObjectBase(-1) {}
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// Copy constructor copies the ID.
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explicit ModelConfig(const ModelConfig &cfg) : ObjectBase(-1), DynamicPrintConfig(cfg) { this->copy_id(cfg); }
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// Move constructor copies the ID.
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explicit ModelConfig(ModelConfig &&cfg) : ObjectBase(-1), DynamicPrintConfig(std::move(cfg)) { this->copy_id(cfg); }
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ModelConfig& operator=(const ModelConfig &rhs) = default;
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ModelConfig& operator=(ModelConfig &&rhs) = default;
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template<class Archive> void serialize(Archive &ar) {
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ar(cereal::base_class<DynamicPrintConfig>(this));
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}
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};
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namespace Internal {
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template<typename T>
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class StaticSerializationWrapper
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{
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public:
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StaticSerializationWrapper(T &wrap) : wrapped(wrap) {}
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private:
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friend class cereal::access;
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friend class UndoRedo::StackImpl;
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template<class Archive> void load(Archive &ar) { cereal::load_by_value(ar, wrapped); }
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template<class Archive> void save(Archive &ar) const { cereal::save_by_value(ar, wrapped); }
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T& wrapped;
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};
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}
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typedef std::string t_model_material_id;
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typedef std::string t_model_material_attribute;
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typedef std::map<t_model_material_attribute, std::string> t_model_material_attributes;
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typedef std::map<t_model_material_id, ModelMaterial*> ModelMaterialMap;
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typedef std::vector<ModelObject*> ModelObjectPtrs;
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typedef std::vector<ModelVolume*> ModelVolumePtrs;
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typedef std::vector<ModelInstance*> ModelInstancePtrs;
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#define OBJECTBASE_DERIVED_COPY_MOVE_CLONE(TYPE) \
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/* Copy a model, copy the IDs. The Print::apply() will call the TYPE::copy() method */ \
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/* to make a private copy for background processing. */ \
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static TYPE* new_copy(const TYPE &rhs) { auto *ret = new TYPE(rhs); assert(ret->id() == rhs.id()); return ret; } \
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static TYPE* new_copy(TYPE &&rhs) { auto *ret = new TYPE(std::move(rhs)); assert(ret->id() == rhs.id()); return ret; } \
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static TYPE make_copy(const TYPE &rhs) { TYPE ret(rhs); assert(ret.id() == rhs.id()); return ret; } \
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static TYPE make_copy(TYPE &&rhs) { TYPE ret(std::move(rhs)); assert(ret.id() == rhs.id()); return ret; } \
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TYPE& assign_copy(const TYPE &rhs); \
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TYPE& assign_copy(TYPE &&rhs); \
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/* Copy a TYPE, generate new IDs. The front end will use this call. */ \
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static TYPE* new_clone(const TYPE &rhs) { \
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/* Default constructor assigning an invalid ID. */ \
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auto obj = new TYPE(-1); \
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obj->assign_clone(rhs); \
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assert(obj->id().valid() && obj->id() != rhs.id()); \
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return obj; \
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} \
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TYPE make_clone(const TYPE &rhs) { \
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/* Default constructor assigning an invalid ID. */ \
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TYPE obj(-1); \
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obj.assign_clone(rhs); \
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assert(obj.id().valid() && obj.id() != rhs.id()); \
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return obj; \
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} \
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TYPE& assign_clone(const TYPE &rhs) { \
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this->assign_copy(rhs); \
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assert(this->id().valid() && this->id() == rhs.id()); \
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this->assign_new_unique_ids_recursive(); \
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assert(this->id().valid() && this->id() != rhs.id()); \
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return *this; \
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}
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// Material, which may be shared across multiple ModelObjects of a single Model.
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class ModelMaterial final : public ObjectBase
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{
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public:
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// Attributes are defined by the AMF file format, but they don't seem to be used by Slic3r for any purpose.
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t_model_material_attributes attributes;
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// Dynamic configuration storage for the object specific configuration values, overriding the global configuration.
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ModelConfig config;
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Model* get_model() const { return m_model; }
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void apply(const t_model_material_attributes &attributes)
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{ this->attributes.insert(attributes.begin(), attributes.end()); }
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private:
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// Parent, owning this material.
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Model *m_model;
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// To be accessed by the Model.
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friend class Model;
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// Constructor, which assigns a new unique ID to the material and to its config.
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ModelMaterial(Model *model) : m_model(model) { assert(this->id().valid()); }
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// Copy constructor copies the IDs of the ModelMaterial and its config, and m_model!
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ModelMaterial(const ModelMaterial &rhs) = default;
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void set_model(Model *model) { m_model = model; }
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void set_new_unique_id() { ObjectBase::set_new_unique_id(); this->config.set_new_unique_id(); }
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// To be accessed by the serialization and Undo/Redo code.
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friend class cereal::access;
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friend class UndoRedo::StackImpl;
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// Create an object for deserialization, don't allocate IDs for ModelMaterial and its config.
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ModelMaterial() : ObjectBase(-1), config(-1), m_model(nullptr) { assert(this->id().invalid()); assert(this->config.id().invalid()); }
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template<class Archive> void serialize(Archive &ar) {
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assert(this->id().invalid()); assert(this->config.id().invalid());
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Internal::StaticSerializationWrapper<ModelConfig> config_wrapper(config);
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ar(attributes, config_wrapper);
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// assert(this->id().valid()); assert(this->config.id().valid());
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}
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// Disabled methods.
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ModelMaterial(ModelMaterial &&rhs) = delete;
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ModelMaterial& operator=(const ModelMaterial &rhs) = delete;
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ModelMaterial& operator=(ModelMaterial &&rhs) = delete;
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};
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// A printable object, possibly having multiple print volumes (each with its own set of parameters and materials),
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// and possibly having multiple modifier volumes, each modifier volume with its set of parameters and materials.
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// Each ModelObject may be instantiated mutliple times, each instance having different placement on the print bed,
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// different rotation and different uniform scaling.
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class ModelObject final : public ObjectBase
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{
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public:
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std::string name;
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std::string input_file; // XXX: consider fs::path
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// Instances of this ModelObject. Each instance defines a shift on the print bed, rotation around the Z axis and a uniform scaling.
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// Instances are owned by this ModelObject.
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ModelInstancePtrs instances;
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// Printable and modifier volumes, each with its material ID and a set of override parameters.
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// ModelVolumes are owned by this ModelObject.
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ModelVolumePtrs volumes;
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// Configuration parameters specific to a single ModelObject, overriding the global Slic3r settings.
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ModelConfig config;
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// Variation of a layer thickness for spans of Z coordinates + optional parameter overrides.
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t_layer_config_ranges layer_config_ranges;
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// Profile of increasing z to a layer height, to be linearly interpolated when calculating the layers.
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// The pairs of <z, layer_height> are packed into a 1D array.
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std::vector<coordf_t> layer_height_profile;
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// Whether or not this object is printable
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bool printable;
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// This vector holds position of selected support points for SLA. The data are
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// saved in mesh coordinates to allow using them for several instances.
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// The format is (x, y, z, point_size, supports_island)
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std::vector<sla::SupportPoint> sla_support_points;
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// To keep track of where the points came from (used for synchronization between
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// the SLA gizmo and the backend).
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sla::PointsStatus sla_points_status = sla::PointsStatus::NoPoints;
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/* This vector accumulates the total translation applied to the object by the
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center_around_origin() method. Callers might want to apply the same translation
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to new volumes before adding them to this object in order to preserve alignment
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when user expects that. */
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Vec3d origin_translation;
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Model* get_model() { return m_model; };
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const Model* get_model() const { return m_model; };
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ModelVolume* add_volume(const TriangleMesh &mesh);
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ModelVolume* add_volume(TriangleMesh &&mesh);
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ModelVolume* add_volume(const ModelVolume &volume);
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ModelVolume* add_volume(const ModelVolume &volume, TriangleMesh &&mesh);
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void delete_volume(size_t idx);
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void clear_volumes();
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bool is_multiparts() const { return volumes.size() > 1; }
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ModelInstance* add_instance();
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ModelInstance* add_instance(const ModelInstance &instance);
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ModelInstance* add_instance(const Vec3d &offset, const Vec3d &scaling_factor, const Vec3d &rotation, const Vec3d &mirror);
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void delete_instance(size_t idx);
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void delete_last_instance();
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void clear_instances();
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// Returns the bounding box of the transformed instances.
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// This bounding box is approximate and not snug.
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// This bounding box is being cached.
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const BoundingBoxf3& bounding_box() const;
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void invalidate_bounding_box() { m_bounding_box_valid = false; m_raw_bounding_box_valid = false; m_raw_mesh_bounding_box_valid = false; }
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// A mesh containing all transformed instances of this object.
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TriangleMesh mesh() const;
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// Non-transformed (non-rotated, non-scaled, non-translated) sum of non-modifier object volumes.
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// Currently used by ModelObject::mesh() and to calculate the 2D envelope for 2D platter.
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TriangleMesh raw_mesh() const;
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// Non-transformed (non-rotated, non-scaled, non-translated) sum of all object volumes.
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TriangleMesh full_raw_mesh() const;
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// A transformed snug bounding box around the non-modifier object volumes, without the translation applied.
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// This bounding box is only used for the actual slicing.
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const BoundingBoxf3& raw_bounding_box() const;
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// A snug bounding box around the transformed non-modifier object volumes.
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BoundingBoxf3 instance_bounding_box(size_t instance_idx, bool dont_translate = false) const;
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// A snug bounding box of non-transformed (non-rotated, non-scaled, non-translated) sum of non-modifier object volumes.
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const BoundingBoxf3& raw_mesh_bounding_box() const;
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// A snug bounding box of non-transformed (non-rotated, non-scaled, non-translated) sum of all object volumes.
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BoundingBoxf3 full_raw_mesh_bounding_box() const;
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// Calculate 2D convex hull of of a projection of the transformed printable volumes into the XY plane.
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// This method is cheap in that it does not make any unnecessary copy of the volume meshes.
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// This method is used by the auto arrange function.
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Polygon convex_hull_2d(const Transform3d &trafo_instance) const;
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void center_around_origin(bool include_modifiers = true);
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void ensure_on_bed();
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void translate_instances(const Vec3d& vector);
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void translate_instance(size_t instance_idx, const Vec3d& vector);
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void translate(const Vec3d &vector) { this->translate(vector(0), vector(1), vector(2)); }
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void translate(double x, double y, double z);
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void scale(const Vec3d &versor);
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void scale(const double s) { this->scale(Vec3d(s, s, s)); }
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void scale(double x, double y, double z) { this->scale(Vec3d(x, y, z)); }
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/// Scale the current ModelObject to fit by altering the scaling factor of ModelInstances.
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/// It operates on the total size by duplicating the object according to all the instances.
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/// \param size Sizef3 the size vector
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void scale_to_fit(const Vec3d &size);
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void rotate(double angle, Axis axis);
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void rotate(double angle, const Vec3d& axis);
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void mirror(Axis axis);
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// This method could only be called before the meshes of this ModelVolumes are not shared!
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void scale_mesh_after_creation(const Vec3d& versor);
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size_t materials_count() const;
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size_t facets_count() const;
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bool needed_repair() const;
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ModelObjectPtrs cut(size_t instance, coordf_t z, bool keep_upper = true, bool keep_lower = true, bool rotate_lower = false); // Note: z is in world coordinates
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void split(ModelObjectPtrs* new_objects);
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// Support for non-uniform scaling of instances. If an instance is rotated by angles, which are not multiples of ninety degrees,
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// then the scaling in world coordinate system is not representable by the Geometry::Transformation structure.
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// This situation is solved by baking in the instance transformation into the mesh vertices.
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// Rotation and mirroring is being baked in. In case the instance scaling was non-uniform, it is baked in as well.
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void bake_xy_rotation_into_meshes(size_t instance_idx);
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double get_min_z() const;
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double get_instance_min_z(size_t instance_idx) const;
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// Called by Print::validate() from the UI thread.
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unsigned int check_instances_print_volume_state(const BoundingBoxf3& print_volume);
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// Print object statistics to console.
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void print_info() const;
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std::string get_export_filename() const;
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// Get full stl statistics for all object's meshes
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stl_stats get_object_stl_stats() const;
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// Get count of errors in the mesh( or all object's meshes, if volume index isn't defined)
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int get_mesh_errors_count(const int vol_idx = -1) const;
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private:
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friend class Model;
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// This constructor assigns new ID to this ModelObject and its config.
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explicit ModelObject(Model* model) : m_model(model), printable(true), origin_translation(Vec3d::Zero()),
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m_bounding_box_valid(false), m_raw_bounding_box_valid(false), m_raw_mesh_bounding_box_valid(false)
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{ assert(this->id().valid()); }
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explicit ModelObject(int) : ObjectBase(-1), config(-1), m_model(nullptr), printable(true), origin_translation(Vec3d::Zero()), m_bounding_box_valid(false), m_raw_bounding_box_valid(false), m_raw_mesh_bounding_box_valid(false)
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{ assert(this->id().invalid()); assert(this->config.id().invalid()); }
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~ModelObject();
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void assign_new_unique_ids_recursive() override;
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// To be able to return an object from own copy / clone methods. Hopefully the compiler will do the "Copy elision"
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// (Omits copy and move(since C++11) constructors, resulting in zero - copy pass - by - value semantics).
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ModelObject(const ModelObject &rhs) : ObjectBase(-1), config(-1), m_model(rhs.m_model) {
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assert(this->id().invalid()); assert(this->config.id().invalid()); assert(rhs.id() != rhs.config.id());
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this->assign_copy(rhs);
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assert(this->id().valid()); assert(this->config.id().valid()); assert(this->id() != this->config.id());
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assert(this->id() == rhs.id()); assert(this->config.id() == rhs.config.id());
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}
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explicit ModelObject(ModelObject &&rhs) : ObjectBase(-1), config(-1) {
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assert(this->id().invalid()); assert(this->config.id().invalid()); assert(rhs.id() != rhs.config.id());
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this->assign_copy(std::move(rhs));
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assert(this->id().valid()); assert(this->config.id().valid()); assert(this->id() != this->config.id());
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assert(this->id() == rhs.id()); assert(this->config.id() == rhs.config.id());
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}
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ModelObject& operator=(const ModelObject &rhs) {
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this->assign_copy(rhs);
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m_model = rhs.m_model;
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assert(this->id().valid()); assert(this->config.id().valid()); assert(this->id() != this->config.id());
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assert(this->id() == rhs.id()); assert(this->config.id() == rhs.config.id());
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return *this;
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}
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ModelObject& operator=(ModelObject &&rhs) {
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this->assign_copy(std::move(rhs));
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m_model = rhs.m_model;
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assert(this->id().valid()); assert(this->config.id().valid()); assert(this->id() != this->config.id());
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assert(this->id() == rhs.id()); assert(this->config.id() == rhs.config.id());
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return *this;
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}
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void set_new_unique_id() { ObjectBase::set_new_unique_id(); this->config.set_new_unique_id(); }
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OBJECTBASE_DERIVED_COPY_MOVE_CLONE(ModelObject)
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// Parent object, owning this ModelObject. Set to nullptr here, so the macros above will have it initialized.
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Model *m_model = nullptr;
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// Bounding box, cached.
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mutable BoundingBoxf3 m_bounding_box;
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mutable bool m_bounding_box_valid;
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mutable BoundingBoxf3 m_raw_bounding_box;
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mutable bool m_raw_bounding_box_valid;
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mutable BoundingBoxf3 m_raw_mesh_bounding_box;
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mutable bool m_raw_mesh_bounding_box_valid;
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// Called by Print::apply() to set the model pointer after making a copy.
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friend class Print;
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friend class SLAPrint;
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void set_model(Model *model) { m_model = model; }
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// Undo / Redo through the cereal serialization library
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friend class cereal::access;
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friend class UndoRedo::StackImpl;
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// Used for deserialization -> Don't allocate any IDs for the ModelObject or its config.
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ModelObject() : ObjectBase(-1), config(-1), m_model(nullptr), m_bounding_box_valid(false), m_raw_bounding_box_valid(false), m_raw_mesh_bounding_box_valid(false) {
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assert(this->id().invalid()); assert(this->config.id().invalid());
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}
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template<class Archive> void serialize(Archive &ar) {
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ar(cereal::base_class<ObjectBase>(this));
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Internal::StaticSerializationWrapper<ModelConfig> config_wrapper(config);
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ar(name, input_file, instances, volumes, config_wrapper, layer_config_ranges, layer_height_profile, sla_support_points, sla_points_status, printable, origin_translation,
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m_bounding_box, m_bounding_box_valid, m_raw_bounding_box, m_raw_bounding_box_valid, m_raw_mesh_bounding_box, m_raw_mesh_bounding_box_valid);
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}
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};
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// Declared outside of ModelVolume, so it could be forward declared.
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enum class ModelVolumeType : int {
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INVALID = -1,
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MODEL_PART = 0,
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PARAMETER_MODIFIER,
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SUPPORT_ENFORCER,
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SUPPORT_BLOCKER,
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};
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// An object STL, or a modifier volume, over which a different set of parameters shall be applied.
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// ModelVolume instances are owned by a ModelObject.
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class ModelVolume final : public ObjectBase
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{
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public:
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std::string name;
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// The triangular model.
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const TriangleMesh& mesh() const { return *m_mesh.get(); }
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void set_mesh(const TriangleMesh &mesh) { m_mesh = std::make_shared<const TriangleMesh>(mesh); }
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void set_mesh(TriangleMesh &&mesh) { m_mesh = std::make_shared<const TriangleMesh>(std::move(mesh)); }
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void set_mesh(std::shared_ptr<const TriangleMesh> &mesh) { m_mesh = mesh; }
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void set_mesh(std::unique_ptr<const TriangleMesh> &&mesh) { m_mesh = std::move(mesh); }
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void reset_mesh() { m_mesh = std::make_shared<const TriangleMesh>(); }
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// Configuration parameters specific to an object model geometry or a modifier volume,
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// overriding the global Slic3r settings and the ModelObject settings.
|
|
ModelConfig config;
|
|
|
|
// A parent object owning this modifier volume.
|
|
ModelObject* get_object() const { return this->object; };
|
|
ModelVolumeType type() const { return m_type; }
|
|
void set_type(const ModelVolumeType t) { m_type = t; }
|
|
bool is_model_part() const { return m_type == ModelVolumeType::MODEL_PART; }
|
|
bool is_modifier() const { return m_type == ModelVolumeType::PARAMETER_MODIFIER; }
|
|
bool is_support_enforcer() const { return m_type == ModelVolumeType::SUPPORT_ENFORCER; }
|
|
bool is_support_blocker() const { return m_type == ModelVolumeType::SUPPORT_BLOCKER; }
|
|
bool is_support_modifier() const { return m_type == ModelVolumeType::SUPPORT_BLOCKER || m_type == ModelVolumeType::SUPPORT_ENFORCER; }
|
|
t_model_material_id material_id() const { return m_material_id; }
|
|
void set_material_id(t_model_material_id material_id);
|
|
ModelMaterial* material() const;
|
|
void set_material(t_model_material_id material_id, const ModelMaterial &material);
|
|
// Extract the current extruder ID based on this ModelVolume's config and the parent ModelObject's config.
|
|
// Extruder ID is only valid for FFF. Returns -1 for SLA or if the extruder ID is not applicable (support volumes).
|
|
int extruder_id() const;
|
|
|
|
bool is_splittable() const;
|
|
|
|
// Split this volume, append the result to the object owning this volume.
|
|
// Return the number of volumes created from this one.
|
|
// This is useful to assign different materials to different volumes of an object.
|
|
size_t split(unsigned int max_extruders);
|
|
void translate(double x, double y, double z) { translate(Vec3d(x, y, z)); }
|
|
void translate(const Vec3d& displacement);
|
|
void scale(const Vec3d& scaling_factors);
|
|
void scale(double x, double y, double z) { scale(Vec3d(x, y, z)); }
|
|
void scale(double s) { scale(Vec3d(s, s, s)); }
|
|
void rotate(double angle, Axis axis);
|
|
void rotate(double angle, const Vec3d& axis);
|
|
void mirror(Axis axis);
|
|
|
|
// This method could only be called before the meshes of this ModelVolumes are not shared!
|
|
void scale_geometry_after_creation(const Vec3d& versor);
|
|
|
|
// Translates the mesh and the convex hull so that the origin of their vertices is in the center of this volume's bounding box.
|
|
// Attention! This method may only be called just after ModelVolume creation! It must not be called once the TriangleMesh of this ModelVolume is shared!
|
|
void center_geometry_after_creation();
|
|
|
|
void calculate_convex_hull();
|
|
const TriangleMesh& get_convex_hull() const;
|
|
std::shared_ptr<const TriangleMesh> get_convex_hull_shared_ptr() const { return m_convex_hull; }
|
|
// Get count of errors in the mesh
|
|
int get_mesh_errors_count() const;
|
|
|
|
// Helpers for loading / storing into AMF / 3MF files.
|
|
static ModelVolumeType type_from_string(const std::string &s);
|
|
static std::string type_to_string(const ModelVolumeType t);
|
|
|
|
const Geometry::Transformation& get_transformation() const { return m_transformation; }
|
|
void set_transformation(const Geometry::Transformation& transformation) { m_transformation = transformation; }
|
|
|
|
const Vec3d& get_offset() const { return m_transformation.get_offset(); }
|
|
double get_offset(Axis axis) const { return m_transformation.get_offset(axis); }
|
|
|
|
void set_offset(const Vec3d& offset) { m_transformation.set_offset(offset); }
|
|
void set_offset(Axis axis, double offset) { m_transformation.set_offset(axis, offset); }
|
|
|
|
const Vec3d& get_rotation() const { return m_transformation.get_rotation(); }
|
|
double get_rotation(Axis axis) const { return m_transformation.get_rotation(axis); }
|
|
|
|
void set_rotation(const Vec3d& rotation) { m_transformation.set_rotation(rotation); }
|
|
void set_rotation(Axis axis, double rotation) { m_transformation.set_rotation(axis, rotation); }
|
|
|
|
Vec3d get_scaling_factor() const { return m_transformation.get_scaling_factor(); }
|
|
double get_scaling_factor(Axis axis) const { return m_transformation.get_scaling_factor(axis); }
|
|
|
|
void set_scaling_factor(const Vec3d& scaling_factor) { m_transformation.set_scaling_factor(scaling_factor); }
|
|
void set_scaling_factor(Axis axis, double scaling_factor) { m_transformation.set_scaling_factor(axis, scaling_factor); }
|
|
|
|
const Vec3d& get_mirror() const { return m_transformation.get_mirror(); }
|
|
double get_mirror(Axis axis) const { return m_transformation.get_mirror(axis); }
|
|
bool is_left_handed() const { return m_transformation.is_left_handed(); }
|
|
|
|
void set_mirror(const Vec3d& mirror) { m_transformation.set_mirror(mirror); }
|
|
void set_mirror(Axis axis, double mirror) { m_transformation.set_mirror(axis, mirror); }
|
|
|
|
const Transform3d& get_matrix(bool dont_translate = false, bool dont_rotate = false, bool dont_scale = false, bool dont_mirror = false) const { return m_transformation.get_matrix(dont_translate, dont_rotate, dont_scale, dont_mirror); }
|
|
|
|
void set_new_unique_id() { ObjectBase::set_new_unique_id(); this->config.set_new_unique_id(); }
|
|
|
|
protected:
|
|
friend class Print;
|
|
friend class SLAPrint;
|
|
friend class Model;
|
|
friend class ModelObject;
|
|
|
|
// Copies IDs of both the ModelVolume and its config.
|
|
explicit ModelVolume(const ModelVolume &rhs) = default;
|
|
void set_model_object(ModelObject *model_object) { object = model_object; }
|
|
void assign_new_unique_ids_recursive() override { ObjectBase::set_new_unique_id(); config.set_new_unique_id(); }
|
|
void transform_this_mesh(const Transform3d& t, bool fix_left_handed);
|
|
void transform_this_mesh(const Matrix3d& m, bool fix_left_handed);
|
|
|
|
private:
|
|
// Parent object owning this ModelVolume.
|
|
ModelObject* object;
|
|
// The triangular model.
|
|
std::shared_ptr<const TriangleMesh> m_mesh;
|
|
// Is it an object to be printed, or a modifier volume?
|
|
ModelVolumeType m_type;
|
|
t_model_material_id m_material_id;
|
|
// The convex hull of this model's mesh.
|
|
std::shared_ptr<const TriangleMesh> m_convex_hull;
|
|
Geometry::Transformation m_transformation;
|
|
|
|
// flag to optimize the checking if the volume is splittable
|
|
// -1 -> is unknown value (before first cheking)
|
|
// 0 -> is not splittable
|
|
// 1 -> is splittable
|
|
mutable int m_is_splittable{ -1 };
|
|
|
|
ModelVolume(ModelObject *object, const TriangleMesh &mesh) : m_mesh(new TriangleMesh(mesh)), m_type(ModelVolumeType::MODEL_PART), object(object)
|
|
{
|
|
assert(this->id().valid()); assert(this->config.id().valid()); assert(this->id() != this->config.id());
|
|
if (mesh.stl.stats.number_of_facets > 1)
|
|
calculate_convex_hull();
|
|
}
|
|
ModelVolume(ModelObject *object, TriangleMesh &&mesh, TriangleMesh &&convex_hull) :
|
|
m_mesh(new TriangleMesh(std::move(mesh))), m_convex_hull(new TriangleMesh(std::move(convex_hull))), m_type(ModelVolumeType::MODEL_PART), object(object) {
|
|
assert(this->id().valid()); assert(this->config.id().valid()); assert(this->id() != this->config.id());
|
|
}
|
|
|
|
// Copying an existing volume, therefore this volume will get a copy of the ID assigned.
|
|
ModelVolume(ModelObject *object, const ModelVolume &other) :
|
|
ObjectBase(other),
|
|
name(other.name), m_mesh(other.m_mesh), m_convex_hull(other.m_convex_hull), config(other.config), m_type(other.m_type), object(object), m_transformation(other.m_transformation)
|
|
{
|
|
assert(this->id().valid()); assert(this->config.id().valid()); assert(this->id() != this->config.id());
|
|
assert(this->id() == other.id() && this->config.id() == other.config.id());
|
|
this->set_material_id(other.material_id());
|
|
}
|
|
// Providing a new mesh, therefore this volume will get a new unique ID assigned.
|
|
ModelVolume(ModelObject *object, const ModelVolume &other, const TriangleMesh &&mesh) :
|
|
name(other.name), m_mesh(new TriangleMesh(std::move(mesh))), config(other.config), m_type(other.m_type), object(object), m_transformation(other.m_transformation)
|
|
{
|
|
assert(this->id().valid()); assert(this->config.id().valid()); assert(this->id() != this->config.id());
|
|
assert(this->id() != other.id() && this->config.id() == other.config.id());
|
|
this->set_material_id(other.material_id());
|
|
this->config.set_new_unique_id();
|
|
if (mesh.stl.stats.number_of_facets > 1)
|
|
calculate_convex_hull();
|
|
assert(this->config.id().valid()); assert(this->config.id() != other.config.id()); assert(this->id() != this->config.id());
|
|
}
|
|
|
|
ModelVolume& operator=(ModelVolume &rhs) = delete;
|
|
|
|
friend class cereal::access;
|
|
friend class UndoRedo::StackImpl;
|
|
// Used for deserialization, therefore no IDs are allocated.
|
|
ModelVolume() : ObjectBase(-1), config(-1), object(nullptr) {
|
|
assert(this->id().invalid()); assert(this->config.id().invalid());
|
|
}
|
|
template<class Archive> void load(Archive &ar) {
|
|
bool has_convex_hull;
|
|
ar(name, m_mesh, m_type, m_material_id, m_transformation, m_is_splittable, has_convex_hull);
|
|
cereal::load_by_value(ar, config);
|
|
assert(m_mesh);
|
|
if (has_convex_hull) {
|
|
cereal::load_optional(ar, m_convex_hull);
|
|
if (! m_convex_hull && ! m_mesh->empty())
|
|
// The convex hull was released from the Undo / Redo stack to conserve memory. Recalculate it.
|
|
this->calculate_convex_hull();
|
|
} else
|
|
m_convex_hull.reset();
|
|
}
|
|
template<class Archive> void save(Archive &ar) const {
|
|
bool has_convex_hull = m_convex_hull.get() != nullptr;
|
|
ar(name, m_mesh, m_type, m_material_id, m_transformation, m_is_splittable, has_convex_hull);
|
|
cereal::save_by_value(ar, config);
|
|
if (has_convex_hull)
|
|
cereal::save_optional(ar, m_convex_hull);
|
|
}
|
|
};
|
|
|
|
// A single instance of a ModelObject.
|
|
// Knows the affine transformation of an object.
|
|
class ModelInstance final : public ObjectBase
|
|
{
|
|
public:
|
|
enum EPrintVolumeState : unsigned char
|
|
{
|
|
PVS_Inside,
|
|
PVS_Partly_Outside,
|
|
PVS_Fully_Outside,
|
|
Num_BedStates
|
|
};
|
|
|
|
private:
|
|
Geometry::Transformation m_transformation;
|
|
|
|
public:
|
|
// flag showing the position of this instance with respect to the print volume (set by Print::validate() using ModelObject::check_instances_print_volume_state())
|
|
EPrintVolumeState print_volume_state;
|
|
// Whether or not this instance is printable
|
|
bool printable;
|
|
|
|
ModelObject* get_object() const { return this->object; }
|
|
|
|
const Geometry::Transformation& get_transformation() const { return m_transformation; }
|
|
void set_transformation(const Geometry::Transformation& transformation) { m_transformation = transformation; }
|
|
|
|
const Vec3d& get_offset() const { return m_transformation.get_offset(); }
|
|
double get_offset(Axis axis) const { return m_transformation.get_offset(axis); }
|
|
|
|
void set_offset(const Vec3d& offset) { m_transformation.set_offset(offset); }
|
|
void set_offset(Axis axis, double offset) { m_transformation.set_offset(axis, offset); }
|
|
|
|
const Vec3d& get_rotation() const { return m_transformation.get_rotation(); }
|
|
double get_rotation(Axis axis) const { return m_transformation.get_rotation(axis); }
|
|
|
|
void set_rotation(const Vec3d& rotation) { m_transformation.set_rotation(rotation); }
|
|
void set_rotation(Axis axis, double rotation) { m_transformation.set_rotation(axis, rotation); }
|
|
|
|
const Vec3d& get_scaling_factor() const { return m_transformation.get_scaling_factor(); }
|
|
double get_scaling_factor(Axis axis) const { return m_transformation.get_scaling_factor(axis); }
|
|
|
|
void set_scaling_factor(const Vec3d& scaling_factor) { m_transformation.set_scaling_factor(scaling_factor); }
|
|
void set_scaling_factor(Axis axis, double scaling_factor) { m_transformation.set_scaling_factor(axis, scaling_factor); }
|
|
|
|
const Vec3d& get_mirror() const { return m_transformation.get_mirror(); }
|
|
double get_mirror(Axis axis) const { return m_transformation.get_mirror(axis); }
|
|
bool is_left_handed() const { return m_transformation.is_left_handed(); }
|
|
|
|
void set_mirror(const Vec3d& mirror) { m_transformation.set_mirror(mirror); }
|
|
void set_mirror(Axis axis, double mirror) { m_transformation.set_mirror(axis, mirror); }
|
|
|
|
// To be called on an external mesh
|
|
void transform_mesh(TriangleMesh* mesh, bool dont_translate = false) const;
|
|
// Calculate a bounding box of a transformed mesh. To be called on an external mesh.
|
|
BoundingBoxf3 transform_mesh_bounding_box(const TriangleMesh& mesh, bool dont_translate = false) const;
|
|
// Transform an external bounding box.
|
|
BoundingBoxf3 transform_bounding_box(const BoundingBoxf3 &bbox, bool dont_translate = false) const;
|
|
// Transform an external vector.
|
|
Vec3d transform_vector(const Vec3d& v, bool dont_translate = false) const;
|
|
// To be called on an external polygon. It does not translate the polygon, only rotates and scales.
|
|
void transform_polygon(Polygon* polygon) const;
|
|
|
|
const Transform3d& get_matrix(bool dont_translate = false, bool dont_rotate = false, bool dont_scale = false, bool dont_mirror = false) const { return m_transformation.get_matrix(dont_translate, dont_rotate, dont_scale, dont_mirror); }
|
|
|
|
bool is_printable() const { return object->printable && printable && (print_volume_state == PVS_Inside); }
|
|
|
|
// Getting the input polygon for arrange
|
|
arrangement::ArrangePolygon get_arrange_polygon() const;
|
|
|
|
// Apply the arrange result on the ModelInstance
|
|
void apply_arrange_result(const Vec2crd& offs, double rotation)
|
|
{
|
|
// write the transformation data into the model instance
|
|
set_rotation(Z, rotation);
|
|
set_offset(X, unscale<double>(offs(X)));
|
|
set_offset(Y, unscale<double>(offs(Y)));
|
|
}
|
|
|
|
protected:
|
|
friend class Print;
|
|
friend class SLAPrint;
|
|
friend class Model;
|
|
friend class ModelObject;
|
|
|
|
explicit ModelInstance(const ModelInstance &rhs) = default;
|
|
void set_model_object(ModelObject *model_object) { object = model_object; }
|
|
|
|
private:
|
|
// Parent object, owning this instance.
|
|
ModelObject* object;
|
|
|
|
// Constructor, which assigns a new unique ID.
|
|
explicit ModelInstance(ModelObject* object) : print_volume_state(PVS_Inside), printable(true), object(object) { assert(this->id().valid()); }
|
|
// Constructor, which assigns a new unique ID.
|
|
explicit ModelInstance(ModelObject *object, const ModelInstance &other) :
|
|
m_transformation(other.m_transformation), print_volume_state(PVS_Inside), printable(other.printable), object(object) { assert(this->id().valid() && this->id() != other.id()); }
|
|
|
|
explicit ModelInstance(ModelInstance &&rhs) = delete;
|
|
ModelInstance& operator=(const ModelInstance &rhs) = delete;
|
|
ModelInstance& operator=(ModelInstance &&rhs) = delete;
|
|
|
|
friend class cereal::access;
|
|
friend class UndoRedo::StackImpl;
|
|
// Used for deserialization, therefore no IDs are allocated.
|
|
ModelInstance() : ObjectBase(-1), object(nullptr) { assert(this->id().invalid()); }
|
|
template<class Archive> void serialize(Archive &ar) {
|
|
ar(m_transformation, print_volume_state, printable);
|
|
}
|
|
};
|
|
|
|
class ModelWipeTower final : public ObjectBase
|
|
{
|
|
public:
|
|
Vec2d position;
|
|
double rotation;
|
|
|
|
private:
|
|
friend class cereal::access;
|
|
friend class UndoRedo::StackImpl;
|
|
friend class Model;
|
|
|
|
// Constructors to be only called by derived classes.
|
|
// Default constructor to assign a unique ID.
|
|
explicit ModelWipeTower() {}
|
|
// Constructor with ignored int parameter to assign an invalid ID, to be replaced
|
|
// by an existing ID copied from elsewhere.
|
|
explicit ModelWipeTower(int) : ObjectBase(-1) {}
|
|
// Copy constructor copies the ID.
|
|
explicit ModelWipeTower(const ModelWipeTower &cfg) = default;
|
|
|
|
// Disabled methods.
|
|
ModelWipeTower(ModelWipeTower &&rhs) = delete;
|
|
ModelWipeTower& operator=(const ModelWipeTower &rhs) = delete;
|
|
ModelWipeTower& operator=(ModelWipeTower &&rhs) = delete;
|
|
|
|
// For serialization / deserialization of ModelWipeTower composed into another class into the Undo / Redo stack as a separate object.
|
|
template<typename Archive> void serialize(Archive &ar) { ar(position, rotation); }
|
|
};
|
|
|
|
// The print bed content.
|
|
// Description of a triangular model with multiple materials, multiple instances with various affine transformations
|
|
// and with multiple modifier meshes.
|
|
// A model groups multiple objects, each object having possibly multiple instances,
|
|
// all objects may share mutliple materials.
|
|
class Model final : public ObjectBase
|
|
{
|
|
public:
|
|
// Materials are owned by a model and referenced by objects through t_model_material_id.
|
|
// Single material may be shared by multiple models.
|
|
ModelMaterialMap materials;
|
|
// Objects are owned by a model. Each model may have multiple instances, each instance having its own transformation (shift, scale, rotation).
|
|
ModelObjectPtrs objects;
|
|
// Wipe tower object.
|
|
ModelWipeTower wipe_tower;
|
|
|
|
// Default constructor assigns a new ID to the model.
|
|
Model() { assert(this->id().valid()); }
|
|
~Model() { this->clear_objects(); this->clear_materials(); }
|
|
|
|
/* To be able to return an object from own copy / clone methods. Hopefully the compiler will do the "Copy elision" */
|
|
/* (Omits copy and move(since C++11) constructors, resulting in zero - copy pass - by - value semantics). */
|
|
Model(const Model &rhs) : ObjectBase(-1) { assert(this->id().invalid()); this->assign_copy(rhs); assert(this->id().valid()); assert(this->id() == rhs.id()); }
|
|
explicit Model(Model &&rhs) : ObjectBase(-1) { assert(this->id().invalid()); this->assign_copy(std::move(rhs)); assert(this->id().valid()); assert(this->id() == rhs.id()); }
|
|
Model& operator=(const Model &rhs) { this->assign_copy(rhs); assert(this->id().valid()); assert(this->id() == rhs.id()); return *this; }
|
|
Model& operator=(Model &&rhs) { this->assign_copy(std::move(rhs)); assert(this->id().valid()); assert(this->id() == rhs.id()); return *this; }
|
|
|
|
OBJECTBASE_DERIVED_COPY_MOVE_CLONE(Model)
|
|
|
|
static Model read_from_file(const std::string& input_file, DynamicPrintConfig* config = nullptr, bool add_default_instances = true, bool check_version = false);
|
|
static Model read_from_archive(const std::string& input_file, DynamicPrintConfig* config, bool add_default_instances = true, bool check_version = false);
|
|
|
|
// Add a new ModelObject to this Model, generate a new ID for this ModelObject.
|
|
ModelObject* add_object();
|
|
ModelObject* add_object(const char *name, const char *path, const TriangleMesh &mesh);
|
|
ModelObject* add_object(const char *name, const char *path, TriangleMesh &&mesh);
|
|
ModelObject* add_object(const ModelObject &other);
|
|
void delete_object(size_t idx);
|
|
bool delete_object(ObjectID id);
|
|
bool delete_object(ModelObject* object);
|
|
void clear_objects();
|
|
|
|
ModelMaterial* add_material(t_model_material_id material_id);
|
|
ModelMaterial* add_material(t_model_material_id material_id, const ModelMaterial &other);
|
|
ModelMaterial* get_material(t_model_material_id material_id) {
|
|
ModelMaterialMap::iterator i = this->materials.find(material_id);
|
|
return (i == this->materials.end()) ? nullptr : i->second;
|
|
}
|
|
|
|
void delete_material(t_model_material_id material_id);
|
|
void clear_materials();
|
|
bool add_default_instances();
|
|
// Returns approximate axis aligned bounding box of this model
|
|
BoundingBoxf3 bounding_box() const;
|
|
// Set the print_volume_state of PrintObject::instances,
|
|
// return total number of printable objects.
|
|
unsigned int update_print_volume_state(const BoundingBoxf3 &print_volume);
|
|
// Returns true if any ModelObject was modified.
|
|
bool center_instances_around_point(const Vec2d &point);
|
|
void translate(coordf_t x, coordf_t y, coordf_t z) { for (ModelObject *o : this->objects) o->translate(x, y, z); }
|
|
TriangleMesh mesh() const;
|
|
bool arrange_objects(coordf_t dist, const BoundingBoxf* bb = NULL);
|
|
// Croaks if the duplicated objects do not fit the print bed.
|
|
void duplicate(size_t copies_num, coordf_t dist, const BoundingBoxf* bb = NULL);
|
|
void duplicate_objects(size_t copies_num, coordf_t dist, const BoundingBoxf* bb = NULL);
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void duplicate_objects_grid(size_t x, size_t y, coordf_t dist);
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bool looks_like_multipart_object() const;
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void convert_multipart_object(unsigned int max_extruders);
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// Ensures that the min z of the model is not negative
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void adjust_min_z();
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void print_info() const { for (const ModelObject *o : this->objects) o->print_info(); }
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// Propose an output file name & path based on the first printable object's name and source input file's path.
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std::string propose_export_file_name_and_path() const;
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// Propose an output path, replace extension. The new_extension shall contain the initial dot.
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std::string propose_export_file_name_and_path(const std::string &new_extension) const;
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private:
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explicit Model(int) : ObjectBase(-1) { assert(this->id().invalid()); };
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void assign_new_unique_ids_recursive();
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void update_links_bottom_up_recursive();
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friend class cereal::access;
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friend class UndoRedo::StackImpl;
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template<class Archive> void serialize(Archive &ar) {
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Internal::StaticSerializationWrapper<ModelWipeTower> wipe_tower_wrapper(wipe_tower);
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ar(materials, objects, wipe_tower_wrapper);
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}
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};
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#undef OBJECTBASE_DERIVED_COPY_MOVE_CLONE
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#undef OBJECTBASE_DERIVED_PRIVATE_COPY_MOVE
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// Test whether the two models contain the same number of ModelObjects with the same set of IDs
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// ordered in the same order. In that case it is not necessary to kill the background processing.
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extern bool model_object_list_equal(const Model &model_old, const Model &model_new);
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// Test whether the new model is just an extension of the old model (new objects were added
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// to the end of the original list. In that case it is not necessary to kill the background processing.
|
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extern bool model_object_list_extended(const Model &model_old, const Model &model_new);
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// Test whether the new ModelObject contains a different set of volumes (or sorted in a different order)
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// than the old ModelObject.
|
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extern bool model_volume_list_changed(const ModelObject &model_object_old, const ModelObject &model_object_new, const ModelVolumeType type);
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// If the model has multi-part objects, then it is currently not supported by the SLA mode.
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// Either the model cannot be loaded, or a SLA printer has to be activated.
|
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extern bool model_has_multi_part_objects(const Model &model);
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// If the model has advanced features, then it cannot be processed in simple mode.
|
|
extern bool model_has_advanced_features(const Model &model);
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|
|
#ifndef NDEBUG
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// Verify whether the IDs of Model / ModelObject / ModelVolume / ModelInstance / ModelMaterial are valid and unique.
|
|
void check_model_ids_validity(const Model &model);
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void check_model_ids_equal(const Model &model1, const Model &model2);
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#endif /* NDEBUG */
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} // namespace Slic3r
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namespace cereal
|
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{
|
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template <class Archive> struct specialize<Archive, Slic3r::ModelVolume, cereal::specialization::member_load_save> {};
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template <class Archive> struct specialize<Archive, Slic3r::ModelConfig, cereal::specialization::member_serialize> {};
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}
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#endif /* slic3r_Model_hpp_ */
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