53 lines
2.2 KiB
C++
53 lines
2.2 KiB
C++
#ifndef _technologies_h_
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#define _technologies_h_
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//============
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// debug techs
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//============
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// Shows camera target in the 3D scene
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#define ENABLE_SHOW_CAMERA_TARGET 0
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// Log debug messages to console when changing selection
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#define ENABLE_SELECTION_DEBUG_OUTPUT 0
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//=============
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// 1.42.0 techs
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//=============
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#define ENABLE_1_42_0 1
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// Uses a unique opengl context
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#define ENABLE_USE_UNIQUE_GLCONTEXT (1 && ENABLE_1_42_0)
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// Disable synchronization of unselected instances
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#define DISABLE_INSTANCES_SYNCH (0 && ENABLE_1_42_0)
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// Modified camera target behavior
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#define ENABLE_MODIFIED_CAMERA_TARGET (1 && ENABLE_1_42_0)
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// Add Geometry::Transformation class and use it into ModelInstance, ModelVolume and GLVolume
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#define ENABLE_MODELVOLUME_TRANSFORM (1 && ENABLE_1_42_0)
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// Keeps objects on bed while scaling them using the scale gizmo
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#define ENABLE_ENSURE_ON_BED_WHILE_SCALING (1 && ENABLE_MODELVOLUME_TRANSFORM)
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// All rotations made using the rotate gizmo are done with respect to the world reference system
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#define ENABLE_WORLD_ROTATIONS (1 && ENABLE_1_42_0)
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// Scene's GUI made using imgui library
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#define ENABLE_IMGUI (1 && ENABLE_1_42_0)
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#define DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI (1 && ENABLE_IMGUI)
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// Modified Sla support gizmo
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#define ENABLE_SLA_SUPPORT_GIZMO_MOD (1 && ENABLE_1_42_0)
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// Removes the wxNotebook from plater
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#define ENABLE_REMOVE_TABS_FROM_PLATER (1 && ENABLE_1_42_0)
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// Constrains the camera target into the scene bounding box
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#define ENABLE_CONSTRAINED_CAMERA_TARGET (1 && ENABLE_1_42_0)
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// Use wxDataViewRender instead of wxDataViewCustomRenderer
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#define ENABLE_NONCUSTOM_DATA_VIEW_RENDERING (0 && ENABLE_1_42_0)
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// Adds background texture to toolbars
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#define ENABLE_TOOLBAR_BACKGROUND_TEXTURE (1 && ENABLE_1_42_0)
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// Renders a small sphere in the center of the bounding box of the current selection when no gizmo is active
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#define ENABLE_RENDER_SELECTION_CENTER (0 && ENABLE_1_42_0)
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// Show visual hints in the 3D scene when sidebar matrix fields have focus
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#define ENABLE_SIDEBAR_VISUAL_HINTS (1 && ENABLE_1_42_0)
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// Separate rendering for opaque and transparent volumes
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#define ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING (1 && ENABLE_1_42_0)
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#endif // _technologies_h_
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