PrusaSlicer-NonPlainar/src/igl/sort_angles.cpp
2018-10-26 15:45:52 +02:00

115 lines
3.6 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "sort_angles.h"
#include "LinSpaced.h"
#include <algorithm>
template <typename DerivedM, typename DerivedR>
IGL_INLINE void igl::sort_angles(
const Eigen::PlainObjectBase<DerivedM>& M,
Eigen::PlainObjectBase<DerivedR>& R) {
const size_t num_rows = M.rows();
const size_t num_cols = M.cols();
assert(num_cols >= 2);
R.resize(num_rows);
// Have to use << instead of = because Eigen's PlainObjectBase is annoying
R << igl::LinSpaced<
Eigen::Matrix<typename DerivedR::Scalar, Eigen::Dynamic, 1> >
(num_rows, 0, num_rows-1);
// |
// (pi/2, pi) | (0, pi/2)
// |
// -------------+--------------
// |
// (-pi, -pi/2) | (-pi/2, 0)
// |
auto comp = [&](size_t i, size_t j) {
auto yi = M(i, 0);
auto xi = M(i, 1);
auto yj = M(j, 0);
auto xj = M(j, 1);
if (xi == xj && yi == yj) {
for (size_t idx=2; idx<num_cols; idx++) {
auto i_val = M(i, idx);
auto j_val = M(j, idx);
if (i_val != j_val) {
return i_val < j_val;
}
}
// If the entire rows are equal, use the row index.
return i < j;
}
if (xi >= 0 && yi >= 0) {
if (xj >=0 && yj >= 0) {
if (xi != xj) {
return xi > xj;
} else {
return yi < yj;
}
} else if (xj < 0 && yj >= 0) {
return true;
} else if (xj < 0 && yj < 0) {
return false;
} else {
return false;
}
} else if (xi < 0 && yi >= 0) {
if (xj >= 0 && yj >= 0) {
return false;
} else if (xj < 0 && yj >= 0) {
if (xi != xj) {
return xi > xj;
} else {
return yi > yj;
}
} else if (xj < 0 && yj < 0) {
return false;
} else {
return false;
}
} else if (xi < 0 && yi < 0) {
if (xj >= 0 && yj >= 0) {
return true;
} else if (xj < 0 && yj >= 0) {
return true;
} else if (xj < 0 && yj < 0) {
if (xi != xj) {
return xi < xj;
} else {
return yi > yj;
}
} else {
return true;
}
} else {
if (xj >= 0 && yj >= 0) {
return true;
} else if (xj < 0 && yj >= 0) {
return true;
} else if (xj < 0 && yj < 0) {
return false;
} else {
if (xi != xj) {
return xi < xj;
} else {
return yi < yj;
}
}
}
};
std::sort(R.data(), R.data() + num_rows, comp);
}
#ifdef IGL_STATIC_LIBRARY
template void igl::sort_angles<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
#endif