7683870350
After the changes in previous commit, the 3D scene must be reloaded after the wipe tower is invalidated. This can mostly be done on the C++ side, but reloading after Purging volumes are changed required this C++ -> Perl call |
||
---|---|---|
.. | ||
Controller | ||
OptionsGroup | ||
Plater | ||
2DBed.pm | ||
3DScene.pm | ||
Controller.pm | ||
MainFrame.pm | ||
OptionsGroup.pm | ||
Plater.pm | ||
ProgressStatusBar.pm | ||
SystemInfo.pm |