7683870350
After the changes in previous commit, the 3D scene must be reloaded after the wipe tower is invalidated. This can mostly be done on the C++ side, but reloading after Purging volumes are changed required this C++ -> Perl call |
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.. | ||
lib/Slic3r | ||
src | ||
t | ||
xsp | ||
CMakeLists.txt | ||
main.xs.in |