356 lines
12 KiB
Perl
356 lines
12 KiB
Perl
package Slic3r::Layer;
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use Moose;
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use XXX;
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# a sequential number of layer, starting at 0
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has 'id' => (
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is => 'ro',
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isa => 'Int',
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required => 1,
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);
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# index of points generated by slicing the original geometry
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# keys are stringified coordinates (example: "0,0")
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# each points connects exactly two segments
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has 'pointmap' => (
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traits => ['Hash'],
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is => 'rw',
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isa => 'HashRef[Slic3r::Point]',
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default => sub { {} },
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handles => {
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points => 'values',
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},
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);
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# collection of segments generated by slicing the original geometry
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# each segment is part of a closed polyline
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has 'lines' => (
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is => 'rw',
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isa => 'ArrayRef[Slic3r::Line]',
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default => sub { [] },
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);
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# collection of surfaces generated by slicing the original geometry
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has 'surfaces' => (
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traits => ['Array'],
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is => 'rw',
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isa => 'ArrayRef[Slic3r::Surface]',
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default => sub { [] },
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);
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# ordered collection of extrusion paths to build all perimeters
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has 'perimeters' => (
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is => 'rw',
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isa => 'ArrayRef[Slic3r::ExtrusionPath]',
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default => sub { [] },
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);
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# collection of surfaces generated by offsetting the innermost perimeter(s)
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# they represent boundaries of areas to fill
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has 'fill_surfaces' => (
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traits => ['Array'],
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is => 'rw',
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isa => 'ArrayRef[Slic3r::Surface]',
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default => sub { [] },
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);
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# ordered collection of extrusion paths to fill surfaces
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has 'fills' => (
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is => 'rw',
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isa => 'ArrayRef[Slic3r::ExtrusionPath]',
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default => sub { [] },
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);
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sub z {
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my $self = shift;
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return $self->id * $Slic3r::layer_height / $Slic3r::resolution;
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}
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sub add_surface {
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my $self = shift;
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my (@vertices) = @_;
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my @points = map $self->add_point($_), @vertices;
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my $polyline = Slic3r::Polyline::Closed->new_from_points(@points);
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my @lines = map $self->add_line($_), @{ $polyline->lines };
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my $surface = Slic3r::Surface->new(
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contour => Slic3r::Polyline::Closed->new(lines => \@lines),
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);
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push @{ $self->surfaces }, $surface;
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return $surface;
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}
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sub add_line {
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my $self = shift;
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my ($a, $b) = @_;
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# we accept either a Line object or a couple of points
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my $line;
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if ($b) {
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($a, $b) = map $self->add_point($_), ($a, $b);
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$line = Slic3r::Line->new(a => $a, b => $b);
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} elsif (ref $a eq 'Slic3r::Line') {
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$line = $a;
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}
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# check whether we already have such a line
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foreach my $point ($line->a, $line->b) {
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foreach my $existing_line (grep $_, @{$point->lines}) {
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return $existing_line
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if $line->coincides_with($existing_line) && $line ne $existing_line;
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}
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}
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push @{ $self->lines }, $line;
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return $line;
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}
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sub add_point {
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my $self = shift;
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my ($point) = @_;
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# we accept either a Point object or a pair of coordinates
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if (ref $point eq 'ARRAY') {
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$point = Slic3r::Point->new('x' => $point->[0], 'y' => $point->[1]);
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}
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# check whether we already defined this point
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if (my $existing_point = $self->pointmap_get($point->x, $point->y)) { #)
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return $existing_point;
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}
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# define the new point
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$self->pointmap->{ $point->id } = $point; #}}
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return $point;
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}
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sub pointmap_get {
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my $self = shift;
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my ($x, $y) = @_;
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return $self->pointmap->{"$x,$y"};
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}
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sub remove_point {
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my $self = shift;
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my ($point) = @_;
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delete $self->pointmap->{ $point->id }; #}}
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}
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sub remove_line {
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my $self = shift;
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my ($line) = @_;
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@{ $self->lines } = grep $_ ne $line, @{ $self->lines };
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}
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sub remove_surface {
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my $self = shift;
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my ($surface) = @_;
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@{ $self->surfaces } = grep $_ ne $surface, @{ $self->surfaces };
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}
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# merge parallel and continuous lines
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sub merge_continuous_lines {
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my $self = shift;
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my $finished = 0;
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CYCLE: while (!$finished) {
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foreach my $line (@{ $self->lines }) {
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# TODO: we shouldn't skip lines already included in polylines
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next if $line->polyline;
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my $slope = $line->slope;
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foreach my $point ($line->points) {
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# skip points connecting more than two lines
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next if @{ $point->lines } > 2;
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foreach my $neighbor_line (@{ $point->lines }) {
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next if $neighbor_line eq $line;
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# skip line if it's not parallel to ours
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my $neighbor_slope = $neighbor_line->slope;
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next if (!defined $neighbor_slope && defined $slope)
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|| (defined $neighbor_slope && !defined $slope)
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|| (defined $neighbor_slope && defined $slope && $neighbor_slope != $slope);
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# create new line
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my ($a, $b) = grep $_ ne $point, $line->points, $neighbor_line->points;
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my $new_line = $self->add_line($a, $b);
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printf "Merging continuous lines %s and %s into %s\n",
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$line->id, $neighbor_line->id, $new_line->id;
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# delete merged lines
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$self->remove_line($_) for ($line, $neighbor_line);
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# restart cycle
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next CYCLE;
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}
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}
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}
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$finished = 1;
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}
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}
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# build polylines of lines which do not already belong to a surface
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sub make_polylines {
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my $self = shift;
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# defensive programming: let's check that every point
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# connects at least two lines
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foreach my $point ($self->points) {
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if (grep $_, @{ $point->lines } < 2) {
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warn "Found point connecting less than 2 lines:";
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XXX $point;
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}
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}
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my $polylines = [];
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foreach my $line (@{ $self->lines }) {
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next if $line->polyline;
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my %points = map {$_ => $_} $line->points;
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my %visited_lines = ();
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my ($cur_line, $next_line) = ($line, undef);
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while (!$next_line || $next_line ne $line) {
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$visited_lines{ $cur_line } = $cur_line;
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$next_line = +(grep !$visited_lines{$_}, $cur_line->neighbors)[0]
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or last;
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$points{$_} = $_ for grep $_ ne $cur_line->a && $_ ne $cur_line->b, $next_line->points;
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$cur_line = $next_line;
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}
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printf "Discovered polyline of %d lines (%s)\n", scalar keys %points,
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join('-', map $_->id, values %visited_lines);
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push @$polylines, Slic3r::Polyline::Closed->new(lines => [values %visited_lines]);
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}
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return $polylines;
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}
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sub make_surfaces {
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my $self = shift;
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my ($polylines) = @_;
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# count how many other polylines enclose each polyline
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# even = contour; odd = hole
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my %enclosing_polylines = ();
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my %enclosing_polylines_count = ();
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my $max_depth = 0;
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foreach my $polyline (@$polylines) {
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# a polyline encloses another one if any point of it is enclosed
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# in the other
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my $point = $polyline->lines->[0]->a;
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$enclosing_polylines{$polyline} =
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[ grep $_ ne $polyline && $_->encloses_point($point), @$polylines ];
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$enclosing_polylines_count{$polyline} = scalar @{ $enclosing_polylines{$polyline} };
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$max_depth = $enclosing_polylines_count{$polyline}
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if $enclosing_polylines_count{$polyline} > $max_depth;
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}
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# start looking at most inner polylines
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for (; $max_depth > -1; $max_depth--) {
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foreach my $polyline (@$polylines) {
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next if $polyline->contour_of or $polyline->hole_of;
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next unless $enclosing_polylines_count{$polyline} == $max_depth;
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my $surface;
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if ($enclosing_polylines_count{$polyline} % 2 == 0) {
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# this is a contour
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$surface = Slic3r::Surface->new(contour => $polyline);
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} else {
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# this is a hole
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# find the enclosing polyline having immediately close depth
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my ($contour) = grep $enclosing_polylines_count{$_} == ($max_depth-1),
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@{ $enclosing_polylines{$polyline} };
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if ($contour->contour_of) {
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$surface = $contour->contour_of;
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$surface->add_hole($polyline);
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} else {
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$surface = Slic3r::Surface->new(
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contour => $contour,
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holes => [$polyline],
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);
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}
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}
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$surface->surface_type('internal');
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push @{ $self->surfaces }, $surface;
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printf "New surface: %s (holes: %s)\n",
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$surface->id, join(', ', map $_->id, @{$surface->holes}) || 'none';
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}
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}
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}
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sub merge_contiguous_surfaces {
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my $self = shift;
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my $finished = 0;
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CYCLE: while (!$finished) {
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foreach my $surface (@{ $self->surfaces }) {
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# look for a surface sharing one edge with this one
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foreach my $neighbor_surface (@{ $self->surfaces }) {
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next if $surface eq $neighbor_surface;
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# find lines shared by the two surfaces (might be 0, 1, 2)
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my @common_lines = ();
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foreach my $line (@{ $neighbor_surface->contour->lines }) {
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next unless grep $_ eq $line, @{ $surface->contour->lines };
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push @common_lines, $line;
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}
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next if !@common_lines;
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# defensive programming
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if (@common_lines > 2) {
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printf "Surfaces %s and %s share %d lines! How's it possible?\n",
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$surface->id, $neighbor_surface->id, scalar @common_lines;
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}
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printf "Surfaces %s and %s share line/lines %s!\n",
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$surface->id, $neighbor_surface->id,
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join(', ', map $_->id, @common_lines);
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# defensive programming
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if ($surface->surface_type ne $neighbor_surface->surface_type) {
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die "Surfaces %s and %s are of different types: %s, %s!\n",
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$surface->id, $neighbor_surface->id,
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$surface->surface_type, $neighbor_surface->surface_type;
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}
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# build new contour taking all lines of the surfaces' contours
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# and removing the ones that matched
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my @new_lines = map @{$_->contour->lines}, $surface, $neighbor_surface;
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foreach my $line (@common_lines) {
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@new_lines = grep $_ ne $line, @new_lines;
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}
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my $new_contour = Slic3r::Polyline::Closed->new(
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lines => [ @new_lines ],
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);
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# build new surface by combining all holes in the two surfaces
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my $new_surface = Slic3r::Surface->new(
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contour => $new_contour,
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holes => [ map @{$_->holes}, $surface, $neighbor_surface ],
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surface_type => $surface->surface_type,
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);
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printf " merging into new surface %s\n", $new_surface->id;
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push @{ $self->surfaces }, $new_surface;
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$self->remove_surface($_) for ($surface, $neighbor_surface);
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}
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}
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$finished = 1;
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}
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}
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1;
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