PrusaSlicer-NonPlainar/src/libslic3r/Fill/Fill.cpp
bubnikv 7f376fa927 Fix of infill type update with vase mode enabled after change
of the number of bottom layers.
related to [2.2.1-RC] Vase mode prints base no matter what #3823
2020-03-14 11:59:50 +01:00

422 lines
18 KiB
C++

#include <assert.h>
#include <stdio.h>
#include <memory>
#include "../ClipperUtils.hpp"
#include "../Geometry.hpp"
#include "../Layer.hpp"
#include "../Print.hpp"
#include "../PrintConfig.hpp"
#include "../Surface.hpp"
#include "FillBase.hpp"
namespace Slic3r {
struct SurfaceFillParams
{
// Zero based extruder ID.
unsigned int extruder = 0;
// Infill pattern, adjusted for the density etc.
InfillPattern pattern = InfillPattern(0);
// FillBase
// in unscaled coordinates
coordf_t spacing = 0.;
// infill / perimeter overlap, in unscaled coordinates
coordf_t overlap = 0.;
// Angle as provided by the region config, in radians.
float angle = 0.f;
// Non-negative for a bridge.
float bridge_angle = 0.f;
// FillParams
float density = 0.f;
// Don't connect the fill lines around the inner perimeter.
bool dont_connect = false;
// Don't adjust spacing to fill the space evenly.
bool dont_adjust = false;
// width, height of extrusion, nozzle diameter, is bridge
// For the output, for fill generator.
Flow flow = Flow(0.f, 0.f, 0.f, false);
// For the output
ExtrusionRole extrusion_role = ExtrusionRole(0);
// Various print settings?
// Index of this entry in a linear vector.
size_t idx = 0;
bool operator<(const SurfaceFillParams &rhs) const {
#define RETURN_COMPARE_NON_EQUAL(KEY) if (this->KEY < rhs.KEY) return true; if (this->KEY > rhs.KEY) return false;
#define RETURN_COMPARE_NON_EQUAL_TYPED(TYPE, KEY) if (TYPE(this->KEY) < TYPE(rhs.KEY)) return true; if (TYPE(this->KEY) > TYPE(rhs.KEY)) return false;
// Sort first by decreasing bridging angle, so that the bridges are processed with priority when trimming one layer by the other.
if (this->bridge_angle > rhs.bridge_angle) return true;
if (this->bridge_angle < rhs.bridge_angle) return false;
RETURN_COMPARE_NON_EQUAL(extruder);
RETURN_COMPARE_NON_EQUAL_TYPED(unsigned, pattern);
RETURN_COMPARE_NON_EQUAL(spacing);
RETURN_COMPARE_NON_EQUAL(overlap);
RETURN_COMPARE_NON_EQUAL(angle);
RETURN_COMPARE_NON_EQUAL(density);
RETURN_COMPARE_NON_EQUAL_TYPED(unsigned, dont_connect);
RETURN_COMPARE_NON_EQUAL_TYPED(unsigned, dont_adjust);
RETURN_COMPARE_NON_EQUAL(flow.width);
RETURN_COMPARE_NON_EQUAL(flow.height);
RETURN_COMPARE_NON_EQUAL(flow.nozzle_diameter);
RETURN_COMPARE_NON_EQUAL_TYPED(unsigned, flow.bridge);
RETURN_COMPARE_NON_EQUAL_TYPED(unsigned, extrusion_role);
return false;
}
bool operator==(const SurfaceFillParams &rhs) const {
return this->extruder == rhs.extruder &&
this->pattern == rhs.pattern &&
this->pattern == rhs.pattern &&
this->spacing == rhs.spacing &&
this->overlap == rhs.overlap &&
this->angle == rhs.angle &&
this->density == rhs.density &&
this->dont_connect == rhs.dont_connect &&
this->dont_adjust == rhs.dont_adjust &&
this->flow == rhs.flow &&
this->extrusion_role == rhs.extrusion_role;
}
};
struct SurfaceFill {
SurfaceFill(const SurfaceFillParams& params) : region_id(size_t(-1)), surface(stCount, ExPolygon()), params(params) {}
size_t region_id;
Surface surface;
ExPolygons expolygons;
SurfaceFillParams params;
};
std::vector<SurfaceFill> group_fills(const Layer &layer)
{
std::vector<SurfaceFill> surface_fills;
// Fill in a map of a region & surface to SurfaceFillParams.
std::set<SurfaceFillParams> set_surface_params;
std::vector<std::vector<const SurfaceFillParams*>> region_to_surface_params(layer.regions().size(), std::vector<const SurfaceFillParams*>());
SurfaceFillParams params;
bool has_internal_voids = false;
for (size_t region_id = 0; region_id < layer.regions().size(); ++ region_id) {
const LayerRegion &layerm = *layer.regions()[region_id];
region_to_surface_params[region_id].assign(layerm.fill_surfaces.size(), nullptr);
for (const Surface &surface : layerm.fill_surfaces.surfaces)
if (surface.surface_type == stInternalVoid)
has_internal_voids = true;
else {
FlowRole extrusion_role = surface.is_top() ? frTopSolidInfill : (surface.is_solid() ? frSolidInfill : frInfill);
bool is_bridge = layer.id() > 0 && surface.is_bridge();
params.extruder = layerm.region()->extruder(extrusion_role);
params.pattern = layerm.region()->config().fill_pattern.value;
params.density = float(layerm.region()->config().fill_density);
if (surface.is_solid()) {
params.density = 100.f;
params.pattern = (surface.is_external() && ! is_bridge) ?
(surface.is_top() ? layerm.region()->config().top_fill_pattern.value : layerm.region()->config().bottom_fill_pattern.value) :
ipRectilinear;
} else if (params.density <= 0)
continue;
params.extrusion_role =
is_bridge ?
erBridgeInfill :
(surface.is_solid() ?
(surface.is_top() ? erTopSolidInfill : erSolidInfill) :
erInternalInfill);
params.bridge_angle = float(surface.bridge_angle);
params.angle = float(Geometry::deg2rad(layerm.region()->config().fill_angle.value));
// calculate the actual flow we'll be using for this infill
params.flow = layerm.region()->flow(
extrusion_role,
(surface.thickness == -1) ? layer.height : surface.thickness, // extrusion height
is_bridge || Fill::use_bridge_flow(params.pattern), // bridge flow?
layer.id() == 0, // first layer?
-1, // auto width
*layer.object()
);
// Calculate flow spacing for infill pattern generation.
if (! surface.is_solid() && ! is_bridge) {
// it's internal infill, so we can calculate a generic flow spacing
// for all layers, for avoiding the ugly effect of
// misaligned infill on first layer because of different extrusion width and
// layer height
params.spacing = layerm.region()->flow(
frInfill,
layer.object()->config().layer_height.value, // TODO: handle infill_every_layers?
false, // no bridge
false, // no first layer
-1, // auto width
*layer.object()
).spacing();
} else
params.spacing = params.flow.spacing();
auto it_params = set_surface_params.find(params);
if (it_params == set_surface_params.end())
it_params = set_surface_params.insert(it_params, params);
region_to_surface_params[region_id][&surface - &layerm.fill_surfaces.surfaces.front()] = &(*it_params);
}
}
surface_fills.reserve(set_surface_params.size());
for (const SurfaceFillParams &params : set_surface_params) {
const_cast<SurfaceFillParams&>(params).idx = surface_fills.size();
surface_fills.emplace_back(params);
}
for (size_t region_id = 0; region_id < layer.regions().size(); ++ region_id) {
const LayerRegion &layerm = *layer.regions()[region_id];
for (const Surface &surface : layerm.fill_surfaces.surfaces)
if (surface.surface_type != stInternalVoid) {
const SurfaceFillParams *params = region_to_surface_params[region_id][&surface - &layerm.fill_surfaces.surfaces.front()];
if (params != nullptr) {
SurfaceFill &fill = surface_fills[params->idx];
if (fill.region_id == size_t(-1)) {
fill.region_id = region_id;
fill.surface = surface;
fill.expolygons.emplace_back(std::move(fill.surface.expolygon));
} else
fill.expolygons.emplace_back(surface.expolygon);
}
}
}
{
Polygons all_polygons;
for (SurfaceFill &fill : surface_fills)
if (! fill.expolygons.empty()) {
if (fill.expolygons.size() > 1 || ! all_polygons.empty()) {
Polygons polys = to_polygons(std::move(fill.expolygons));
// Make a union of polygons, use a safety offset, subtract the preceding polygons.
// Bridges are processed first (see SurfaceFill::operator<())
fill.expolygons = all_polygons.empty() ? union_ex(polys, true) : diff_ex(polys, all_polygons, true);
append(all_polygons, std::move(polys));
} else if (&fill != &surface_fills.back())
append(all_polygons, to_polygons(fill.expolygons));
}
}
// we need to detect any narrow surfaces that might collapse
// when adding spacing below
// such narrow surfaces are often generated in sloping walls
// by bridge_over_infill() and combine_infill() as a result of the
// subtraction of the combinable area from the layer infill area,
// which leaves small areas near the perimeters
// we are going to grow such regions by overlapping them with the void (if any)
// TODO: detect and investigate whether there could be narrow regions without
// any void neighbors
if (has_internal_voids) {
// Internal voids are generated only if "infill_only_where_needed" or "infill_every_layers" are active.
coord_t distance_between_surfaces = 0;
Polygons surfaces_polygons;
Polygons voids;
int region_internal_infill = -1;
int region_solid_infill = -1;
int region_some_infill = -1;
for (SurfaceFill &surface_fill : surface_fills)
if (! surface_fill.expolygons.empty()) {
distance_between_surfaces = std::max(distance_between_surfaces, surface_fill.params.flow.scaled_spacing());
append((surface_fill.surface.surface_type == stInternalVoid) ? voids : surfaces_polygons, to_polygons(surface_fill.expolygons));
if (surface_fill.surface.surface_type == stInternalSolid)
region_internal_infill = (int)surface_fill.region_id;
if (surface_fill.surface.is_solid())
region_solid_infill = (int)surface_fill.region_id;
if (surface_fill.surface.surface_type != stInternalVoid)
region_some_infill = (int)surface_fill.region_id;
}
if (! voids.empty() && ! surfaces_polygons.empty()) {
// First clip voids by the printing polygons, as the voids were ignored by the loop above during mutual clipping.
voids = diff(voids, surfaces_polygons);
// Corners of infill regions, which would not be filled with an extrusion path with a radius of distance_between_surfaces/2
Polygons collapsed = diff(
surfaces_polygons,
offset2(surfaces_polygons, (float)-distance_between_surfaces/2, (float)+distance_between_surfaces/2),
true);
//FIXME why the voids are added to collapsed here? First it is expensive, second the result may lead to some unwanted regions being
// added if two offsetted void regions merge.
// polygons_append(voids, collapsed);
ExPolygons extensions = intersection_ex(offset(collapsed, (float)distance_between_surfaces), voids, true);
// Now find an internal infill SurfaceFill to add these extrusions to.
SurfaceFill *internal_solid_fill = nullptr;
unsigned int region_id = 0;
if (region_internal_infill != -1)
region_id = region_internal_infill;
else if (region_solid_infill != -1)
region_id = region_solid_infill;
else if (region_some_infill != -1)
region_id = region_some_infill;
const LayerRegion& layerm = *layer.regions()[region_id];
for (SurfaceFill &surface_fill : surface_fills)
if (surface_fill.surface.surface_type == stInternalSolid && std::abs(layer.height - surface_fill.params.flow.height) < EPSILON) {
internal_solid_fill = &surface_fill;
break;
}
if (internal_solid_fill == nullptr) {
// Produce another solid fill.
params.extruder = layerm.region()->extruder(frSolidInfill);
params.pattern = ipRectilinear;
params.density = 100.f;
params.extrusion_role = erInternalInfill;
params.angle = float(Geometry::deg2rad(layerm.region()->config().fill_angle.value));
// calculate the actual flow we'll be using for this infill
params.flow = layerm.region()->flow(
frSolidInfill,
layer.height, // extrusion height
false, // bridge flow?
layer.id() == 0, // first layer?
-1, // auto width
*layer.object()
);
params.spacing = params.flow.spacing();
surface_fills.emplace_back(params);
surface_fills.back().surface.surface_type = stInternalSolid;
surface_fills.back().surface.thickness = layer.height;
surface_fills.back().expolygons = std::move(extensions);
} else {
append(extensions, std::move(internal_solid_fill->expolygons));
internal_solid_fill->expolygons = union_ex(extensions);
}
}
}
return surface_fills;
}
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
void export_group_fills_to_svg(const char *path, const std::vector<SurfaceFill> &fills)
{
BoundingBox bbox;
for (const auto &fill : fills)
for (const auto &expoly : fill.expolygons)
bbox.merge(get_extents(expoly));
Point legend_size = export_surface_type_legend_to_svg_box_size();
Point legend_pos(bbox.min(0), bbox.max(1));
bbox.merge(Point(std::max(bbox.min(0) + legend_size(0), bbox.max(0)), bbox.max(1) + legend_size(1)));
SVG svg(path, bbox);
const float transparency = 0.5f;
for (const auto &fill : fills)
for (const auto &expoly : fill.expolygons)
svg.draw(expoly, surface_type_to_color_name(fill.surface.surface_type), transparency);
export_surface_type_legend_to_svg(svg, legend_pos);
svg.Close();
}
#endif
// friend to Layer
void Layer::make_fills()
{
for (LayerRegion *layerm : m_regions)
layerm->fills.clear();
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
// this->export_region_fill_surfaces_to_svg_debug("10_fill-initial");
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
std::vector<SurfaceFill> surface_fills = group_fills(*this);
const Slic3r::BoundingBox bbox = this->object()->bounding_box();
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
{
static int iRun = 0;
export_group_fills_to_svg(debug_out_path("Layer-fill_surfaces-10_fill-final-%d.svg", iRun ++).c_str(), surface_fills);
}
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
for (SurfaceFill &surface_fill : surface_fills) {
// Create the filler object.
std::unique_ptr<Fill> f = std::unique_ptr<Fill>(Fill::new_from_type(surface_fill.params.pattern));
f->set_bounding_box(bbox);
f->layer_id = this->id();
f->z = this->print_z;
f->angle = surface_fill.params.angle;
// calculate flow spacing for infill pattern generation
bool using_internal_flow = ! surface_fill.surface.is_solid() && ! surface_fill.params.flow.bridge;
double link_max_length = 0.;
if (! surface_fill.params.flow.bridge) {
#if 0
link_max_length = layerm.region()->config().get_abs_value(surface.is_external() ? "external_fill_link_max_length" : "fill_link_max_length", flow.spacing());
// printf("flow spacing: %f, is_external: %d, link_max_length: %lf\n", flow.spacing(), int(surface.is_external()), link_max_length);
#else
if (surface_fill.params.density > 80.) // 80%
link_max_length = 3. * f->spacing;
#endif
}
// Maximum length of the perimeter segment linking two infill lines.
f->link_max_length = (coord_t)scale_(link_max_length);
// Used by the concentric infill pattern to clip the loops to create extrusion paths.
f->loop_clipping = coord_t(scale_(surface_fill.params.flow.nozzle_diameter) * LOOP_CLIPPING_LENGTH_OVER_NOZZLE_DIAMETER);
// apply half spacing using this flow's own spacing and generate infill
FillParams params;
params.density = float(0.01 * surface_fill.params.density);
params.dont_adjust = surface_fill.params.dont_adjust; // false
for (ExPolygon &expoly : surface_fill.expolygons) {
// Spacing is modified by the filler to indicate adjustments. Reset it for each expolygon.
f->spacing = surface_fill.params.spacing;
surface_fill.surface.expolygon = std::move(expoly);
Polylines polylines = f->fill_surface(&surface_fill.surface, params);
if (! polylines.empty()) {
// calculate actual flow from spacing (which might have been adjusted by the infill
// pattern generator)
double flow_mm3_per_mm = surface_fill.params.flow.mm3_per_mm();
double flow_width = surface_fill.params.flow.width;
if (using_internal_flow) {
// if we used the internal flow we're not doing a solid infill
// so we can safely ignore the slight variation that might have
// been applied to f->spacing
} else {
Flow new_flow = Flow::new_from_spacing(float(f->spacing), surface_fill.params.flow.nozzle_diameter, surface_fill.params.flow.height, surface_fill.params.flow.bridge);
flow_mm3_per_mm = new_flow.mm3_per_mm();
flow_width = new_flow.width;
}
// Save into layer.
auto *eec = new ExtrusionEntityCollection();
m_regions[surface_fill.region_id]->fills.entities.push_back(eec);
// Only concentric fills are not sorted.
eec->no_sort = f->no_sort();
extrusion_entities_append_paths(
eec->entities, std::move(polylines),
surface_fill.params.extrusion_role,
flow_mm3_per_mm, float(flow_width), surface_fill.params.flow.height);
}
}
}
// add thin fill regions
// Unpacks the collection, creates multiple collections per path.
// The path type could be ExtrusionPath, ExtrusionLoop or ExtrusionEntityCollection.
// Why the paths are unpacked?
for (LayerRegion *layerm : m_regions)
for (const ExtrusionEntity *thin_fill : layerm->thin_fills.entities) {
ExtrusionEntityCollection &collection = *(new ExtrusionEntityCollection());
layerm->fills.entities.push_back(&collection);
collection.entities.push_back(thin_fill->clone());
}
#ifndef NDEBUG
for (LayerRegion *layerm : m_regions)
for (size_t i = 0; i < layerm->fills.entities.size(); ++ i)
assert(dynamic_cast<ExtrusionEntityCollection*>(layerm->fills.entities[i]) != nullptr);
#endif
}
} // namespace Slic3r