![]() Now uses find nearby_points with radius to save some computations if all points are far. From the nearby points, it finds the nearest and best point, and tries to use them in this order (preivously only nearest was considered). This helps to snap the alignment to nearby sharp corners if present. |
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.. | ||
admesh | ||
agg | ||
avrdude | ||
boost | ||
build-utils | ||
clipper | ||
eigen | ||
fast_float | ||
glu-libtess | ||
hidapi | ||
hints | ||
imgui | ||
libigl | ||
libnest2d | ||
libslic3r | ||
miniz | ||
nanosvg | ||
platform | ||
qoi | ||
semver | ||
Shiny | ||
slic3r | ||
stb_dxt | ||
CMakeLists.txt | ||
PrusaSlicer.cpp | ||
PrusaSlicer.hpp | ||
PrusaSlicer_app_msvc.cpp |