a21f1783a9
function to force a refresh of all GLVolumes. Currently this hack is used by the Platter::arrange() function only, and ideally we should replace this parameter with a smarter 3DScene::refresh() function, which would check for the transformation matrices as well. |
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.. | ||
Config | ||
GUI | ||
Utils | ||
CMakeLists.txt | ||
pchheader.cpp | ||
pchheader.hpp |