PrusaSlicer-NonPlainar/xs/src/libslic3r
2016-09-26 12:49:29 +02:00
..
Fill Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
GCode PressureEqualizer - fixed compiler warnings, documented. 2016-09-26 12:44:03 +02:00
BoundingBox.cpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
BoundingBox.hpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
BridgeDetector.cpp Bugfix: memory corruption in BridgeDetector (thanks @JakeQZ for the patch). #3267 2016-03-13 21:13:51 +01:00
BridgeDetector.hpp Remove any Perl related code from libslic3r 2015-12-08 00:39:54 +01:00
ClipperUtils.cpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
ClipperUtils.hpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
Config.cpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
Config.hpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
EdgeGrid.cpp OpenGL support through GLEW. Only active if compiled with SLIC3R_GUI=1. 2016-09-14 16:31:26 +02:00
EdgeGrid.hpp OpenGL support through GLEW. Only active if compiled with SLIC3R_GUI=1. 2016-09-14 16:31:26 +02:00
ExPolygon.cpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
ExPolygon.hpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
ExPolygonCollection.cpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
ExPolygonCollection.hpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
Extruder.cpp Remove any Perl related code from libslic3r 2015-12-08 00:39:54 +01:00
Extruder.hpp Remove any Perl related code from libslic3r 2015-12-08 00:39:54 +01:00
ExtrusionEntity.cpp Fix in splitting the loop at a new point. 2016-09-13 09:44:30 +02:00
ExtrusionEntity.hpp Variable-width thin walls. Yay! 2016-03-19 19:40:11 +01:00
ExtrusionEntityCollection.cpp Variable-width gap fill. Yay! #2960 2016-03-19 19:20:04 +01:00
ExtrusionEntityCollection.hpp Variable-width gap fill. Yay! #2960 2016-03-19 19:20:04 +01:00
ExtrusionSimulator.cpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
ExtrusionSimulator.hpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
Flow.cpp Bugfix: missing include assert.h #3155 2015-12-11 21:36:51 +01:00
Flow.hpp Bugfix: external details were simplified too much when using default settings at low layer height, because the internal flow was erroneously taken into account. #2807 2015-12-19 16:46:56 +01:00
GCode.cpp updated for older gcc 2016-09-13 15:29:31 +02:00
GCode.hpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
GCodeSender.cpp Make GCodeSender more robust (keep more than one sent line) and fix a memory access problem in the asio write buffer 2016-03-13 18:27:02 +01:00
GCodeSender.hpp Make GCodeSender more robust (keep more than one sent line) and fix a memory access problem in the asio write buffer 2016-03-13 18:27:02 +01:00
GCodeWriter.cpp Bugfix: use Lift-z option for 2. extruder #3385 2016-09-26 12:49:29 +02:00
GCodeWriter.hpp Bugfix: use Lift-z option for 2. extruder #3385 2016-09-26 12:49:29 +02:00
Geometry.cpp Meged with release_candidate_1_3 2016-09-12 11:29:39 +02:00
Geometry.hpp Meged with release_candidate_1_3 2016-09-12 11:29:39 +02:00
Layer.cpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
Layer.hpp Remove any Perl related code from libslic3r 2015-12-08 00:39:54 +01:00
LayerRegion.cpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
libslic3r.h Surface / Surface Collection - optimization routines for filtering, 2016-09-26 12:42:44 +02:00
Line.cpp More refactoring to medial axis and gap fill, more robust 2016-05-20 17:03:57 +02:00
Line.hpp More refactoring to medial axis and gap fill, more robust 2016-05-20 17:03:57 +02:00
Model.cpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
Model.hpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
MotionPlanner.cpp Fixes and improvements to MotionPlanner, much smarter now 2015-12-21 14:46:35 +01:00
MotionPlanner.hpp Fixes and improvements to MotionPlanner, much smarter now 2015-12-21 14:46:35 +01:00
MultiPoint.cpp Documented MultiPoint. 2016-09-26 12:44:45 +02:00
MultiPoint.hpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
PerimeterGenerator.cpp Documented the purpose of various perl modules. 2016-09-14 11:22:41 +02:00
PerimeterGenerator.hpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
PlaceholderParser.cpp Updated xs/Build.PL to support Visual Studio compiler suite. 2016-08-21 21:46:17 +02:00
PlaceholderParser.hpp Remove any Perl related code from libslic3r 2015-12-08 00:39:54 +01:00
Point.cpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
Point.hpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
Polygon.cpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
Polygon.hpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
Polyline.cpp Rewritten the medial axis algorithm, now more robust (don't just prune MAT from endpoints, but validate all single edges) 2016-03-26 01:45:08 +01:00
Polyline.hpp Rewritten the medial axis algorithm, now more robust (don't just prune MAT from endpoints, but validate all single edges) 2016-03-26 01:45:08 +01:00
PolylineCollection.cpp Vojtech likes to use Sublime on Windows to get the wheels rolling. 2016-04-11 17:05:58 +02:00
PolylineCollection.hpp The chaining and leftmost_point methods were rewritten as static methods, so they may be called on Polylines without having to convert to PolylineCollection first. 2016-04-10 19:32:39 +02:00
Print.cpp OpenGL support through GLEW. Only active if compiled with SLIC3R_GUI=1. 2016-09-14 16:31:26 +02:00
Print.hpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
PrintConfig.cpp Configurable volumetric extrusion rate slope. 2016-09-13 15:02:28 +02:00
PrintConfig.hpp Configurable volumetric extrusion rate slope. 2016-09-13 15:02:28 +02:00
PrintObject.cpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
PrintRegion.cpp Remove any Perl related code from libslic3r 2015-12-08 00:39:54 +01:00
SupportMaterial.hpp Ported Print::bounding_box(), Print::total_bounding_box(), Print::skirt_flow(), Print:skirt_first_layer_height() to XS 2014-12-12 22:43:56 +01:00
Surface.cpp Surface / Surface Collection - optimization routines for filtering, 2016-09-26 12:42:44 +02:00
Surface.hpp Surface / Surface Collection - optimization routines for filtering, 2016-09-26 12:42:44 +02:00
SurfaceCollection.cpp Surface / Surface Collection - optimization routines for filtering, 2016-09-26 12:42:44 +02:00
SurfaceCollection.hpp Surface / Surface Collection - optimization routines for filtering, 2016-09-26 12:42:44 +02:00
SVG.cpp New routines for debugging visualization of surfaces & infills. 2016-09-26 12:45:23 +02:00
SVG.hpp New routines for debugging visualization of surfaces & infills. 2016-09-26 12:45:23 +02:00
TriangleMesh.cpp Optimized and improved rectilinear fill. 2016-04-13 20:45:44 +02:00
TriangleMesh.hpp Remove any Perl related code from libslic3r 2015-12-08 00:39:54 +01:00
utils.cpp Remove any Perl related code from libslic3r 2015-12-08 00:39:54 +01:00