![]() It is a bug, which was lingering around for a long time, only now the buggy function is called at a time point, where it really hurts. https://github.com/prusa3d/Slic3r/issues/137 |
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Slic3r | ||
Slic3r.pm |
![]() It is a bug, which was lingering around for a long time, only now the buggy function is called at a time point, where it really hurts. https://github.com/prusa3d/Slic3r/issues/137 |
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.. | ||
Slic3r | ||
Slic3r.pm |