119 lines
4.3 KiB
C++
119 lines
4.3 KiB
C++
#ifndef slic3r_EdgeGrid_hpp_
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#define slic3r_EdgeGrid_hpp_
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#include <stdint.h>
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#include <math.h>
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#include "Point.hpp"
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#include "BoundingBox.hpp"
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#include "ExPolygon.hpp"
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#include "ExPolygonCollection.hpp"
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namespace Slic3r {
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namespace EdgeGrid {
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class Grid
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{
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public:
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Grid();
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~Grid();
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void set_bbox(const BoundingBox &bbox) { m_bbox = bbox; }
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void create(const Polygons &polygons, coord_t resolution);
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void create(const ExPolygon &expoly, coord_t resolution);
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void create(const ExPolygons &expolygons, coord_t resolution);
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void create(const ExPolygonCollection &expolygons, coord_t resolution);
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#if 0
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// Test, whether the edges inside the grid intersect with the polygons provided.
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bool intersect(const MultiPoint &polyline, bool closed);
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bool intersect(const Polygon &polygon) { return intersect(static_cast<const MultiPoint&>(polygon), true); }
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bool intersect(const Polygons &polygons) { for (size_t i = 0; i < polygons.size(); ++ i) if (intersect(polygons[i])) return true; return false; }
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bool intersect(const ExPolygon &expoly) { if (intersect(expoly.contour)) return true; for (size_t i = 0; i < expoly.holes.size(); ++ i) if (intersect(expoly.holes[i])) return true; return false; }
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bool intersect(const ExPolygons &expolygons) { for (size_t i = 0; i < expolygons.size(); ++ i) if (intersect(expolygons[i])) return true; return false; }
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bool intersect(const ExPolygonCollection &expolygons) { return intersect(expolygons.expolygons); }
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// Test, whether a point is inside a contour.
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bool inside(const Point &pt);
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#endif
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// Fill in a rough m_signed_distance_field from the edge grid.
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// The rough SDF is used by signed_distance() for distances outside of the search_radius.
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void calculate_sdf();
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// Return an estimate of the signed distance based on m_signed_distance_field grid.
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float signed_distance_bilinear(const Point &pt) const;
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// Calculate a signed distance to the contours in search_radius from the point.
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bool signed_distance_edges(const Point &pt, coord_t search_radius, coordf_t &result_min_dist, bool *pon_segment = NULL) const;
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// Calculate a signed distance to the contours in search_radius from the point. If no edge is found in search_radius,
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// return an interpolated value from m_signed_distance_field, if it exists.
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bool signed_distance(const Point &pt, coord_t search_radius, coordf_t &result_min_dist) const;
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const BoundingBox& bbox() const { return m_bbox; }
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const coord_t resolution() const { return m_resolution; }
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const size_t rows() const { return m_rows; }
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const size_t cols() const { return m_cols; }
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// For supports: Contours enclosing the rasterized edges.
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Polygons contours_simplified(coord_t offset) const;
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protected:
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struct Cell {
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Cell() : begin(0), end(0) {}
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size_t begin;
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size_t end;
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};
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void create_from_m_contours(coord_t resolution);
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#if 0
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bool line_cell_intersect(const Point &p1, const Point &p2, const Cell &cell);
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#endif
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bool cell_inside_or_crossing(int r, int c) const
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{
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if (r < 0 || r >= m_rows ||
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c < 0 || c >= m_cols)
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// The cell is outside the domain. Hoping that the contours were correctly oriented, so
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// there is a CCW outmost contour so the out of domain cells are outside.
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return false;
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const Cell &cell = m_cells[r * m_cols + c];
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return
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(cell.begin < cell.end) ||
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(! m_signed_distance_field.empty() && m_signed_distance_field[r * (m_cols + 1) + c] <= 0.f);
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}
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// Bounding box around the contours.
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BoundingBox m_bbox;
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// Grid dimensions.
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coord_t m_resolution;
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size_t m_rows;
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size_t m_cols;
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// Referencing the source contours.
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// This format allows one to work with any Slic3r fixed point contour format
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// (Polygon, ExPolygon, ExPolygonCollection etc).
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std::vector<const Slic3r::Points*> m_contours;
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// Referencing a contour and a line segment of m_contours.
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std::vector<std::pair<size_t, size_t> > m_cell_data;
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// Full grid of cells.
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std::vector<Cell> m_cells;
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// Distance field derived from the edge grid, seed filled by the Danielsson chamfer metric.
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// May be empty.
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std::vector<float> m_signed_distance_field;
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};
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#if 0
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// Debugging utility. Save the signed distance field.
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extern void save_png(const Grid &grid, const BoundingBox &bbox, coord_t resolution, const char *path);
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#endif /* SLIC3R_GUI */
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} // namespace EdgeGrid
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} // namespace Slic3r
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#endif /* slic3r_EdgeGrid_hpp_ */
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