8a77fa38f0
This commit also fixed the following issues: 1) After loading a 3MF with painted triangles using the MMU painting gizmo, the painted triangles might not be displayed correctly in the MMU painting gizmo. 2) The MMU segmentation was unnecessarily executed for all layers and not just for the painted layers. 3) Object's base color wasn't changed when the assigned extruder for that object was changed while the MMU paint gizmo was opened. 4) Changing the base color of an object was only possible by removing all painted triangles. |
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.. | ||
admesh | ||
agg | ||
avrdude | ||
boost | ||
build-utils | ||
clipper | ||
eigen | ||
expat | ||
glew | ||
glu-libtess | ||
hidapi | ||
imgui | ||
libigl | ||
libnest2d | ||
libslic3r | ||
miniz | ||
nanosvg | ||
platform | ||
qhull | ||
semver | ||
Shiny | ||
slic3r | ||
stb_dxt | ||
CMakeLists.txt | ||
PrusaSlicer_app_msvc.cpp | ||
PrusaSlicer.cpp | ||
PrusaSlicer.hpp |