PrusaSlicer-NonPlainar/src/slic3r/GUI/GUI_App.cpp
2018-10-03 15:14:52 +02:00

696 lines
24 KiB
C++

#include "GUI_App.hpp"
#include <boost/lexical_cast.hpp>
#include <boost/algorithm/string.hpp>
#include <boost/filesystem.hpp>
#include <wx/stdpaths.h>
#include <wx/imagpng.h>
#include <wx/display.h>
#include <wx/menu.h>
#include <wx/menuitem.h>
#include <wx/filedlg.h>
#include <wx/dir.h>
#include "Utils.hpp"
#include "GUI.hpp"
#include "AppConfig.hpp"
#include "PresetBundle.hpp"
#include "3DScene.hpp"
#include "../Utils/PresetUpdater.hpp"
#include "ConfigWizard_private.hpp"
#include "slic3r/Config/Snapshot.hpp"
#include "ConfigSnapshotDialog.hpp"
#include "FirmwareDialog.hpp"
#include "Preferences.hpp"
#include "Tab.hpp"
#include <I18N.hpp>
#include <wx/wupdlock.h>
namespace Slic3r {
namespace GUI {
static std::string libslic3r_translate_callback(const char *s) { return wxGetTranslation(wxString(s, wxConvUTF8)).utf8_str().data(); }
IMPLEMENT_APP(GUI_App)
bool GUI_App::OnInit()
{
SetAppName("Slic3rPE");
SetAppDisplayName("Slic3r Prusa Edition");
// Slic3r::debugf "wxWidgets version %s, Wx version %s\n", wxVERSION_STRING, wxVERSION;
// Set the Slic3r data directory at the Slic3r XS module.
// Unix: ~/ .Slic3r
// Windows : "C:\Users\username\AppData\Roaming\Slic3r" or "C:\Documents and Settings\username\Application Data\Slic3r"
// Mac : "~/Library/Application Support/Slic3r"
if (data_dir().empty())
set_data_dir(wxStandardPaths::Get().GetUserDataDir().ToUTF8().data());
app_config = new AppConfig();
preset_bundle = new PresetBundle();
// just checking for existence of Slic3r::data_dir is not enough : it may be an empty directory
// supplied as argument to --datadir; in that case we should still run the wizard
// eval{
preset_bundle->setup_directories();
// };
// if ($@) {
// warn $@ . "\n";
// fatal_error(undef, $@);
// }
app_conf_exists = app_config->exists();
// load settings
if (app_conf_exists) app_config->load();
app_config->set("version", SLIC3R_VERSION);
app_config->save();
preset_updater = new PresetUpdater();
load_language();
// Suppress the '- default -' presets.
preset_bundle->set_default_suppressed(app_config->get("no_defaults").empty() ? false : true);
// eval{
preset_bundle->load_presets(*app_config);
// };
// if ($@) {
// warn $@ . "\n";
// show_error(undef, $@);
// }
// Let the libslic3r know the callback, which will translate messages on demand.
Slic3r::I18N::set_translate_callback(libslic3r_translate_callback);
// initialize label colors and fonts
init_label_colours();
init_fonts();
// application frame
std::cerr << "Creating main frame..." << std::endl;
// wxImage::FindHandlerType(wxBITMAP_TYPE_PNG) ||
wxImage::AddHandler(new wxPNGHandler());
mainframe = new MainFrame(no_plater, false);
SetTopWindow(mainframe);
// This makes CallAfter() work
Bind(wxEVT_IDLE, [this](wxIdleEvent& event)
{
std::function<void()> cur_cb{ nullptr };
// try to get the mutex. If we can't, just skip this idle event and get the next one.
if (!callback_register.try_lock()) return;
// pop callback
if (m_cb.size() != 0){
cur_cb = m_cb.top();
m_cb.pop();
}
// unlock mutex
this->callback_register.unlock();
try { // call the function if it's not nullptr;
if (cur_cb != nullptr) cur_cb();
}
catch (std::exception& e) {
std::cerr << "Exception thrown: " << e.what() << std::endl;
}
if (app_config->dirty())
app_config->save();
});
// On OS X the UI tends to freeze in weird ways if modal dialogs(config wizard, update notifications, ...)
// are shown before or in the same event callback with the main frame creation.
// Therefore we schedule them for later using CallAfter.
CallAfter([this](){
// eval{
if (!preset_updater->config_update())
mainframe->Close();
// };
// if ($@) {
// show_error(undef, $@);
// mainframe->Close();
// }
});
CallAfter([this](){
if (!config_wizard_startup(app_conf_exists)) {
// Only notify if there was not wizard so as not to bother too much ...
preset_updater->slic3r_update_notify();
}
preset_updater->sync(preset_bundle);
});
mainframe->Show(true);
return true;
}
unsigned GUI_App::get_colour_approx_luma(const wxColour &colour)
{
double r = colour.Red();
double g = colour.Green();
double b = colour.Blue();
return std::round(std::sqrt(
r * r * .241 +
g * g * .691 +
b * b * .068
));
}
void GUI_App::init_label_colours()
{
auto luma = get_colour_approx_luma(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW));
if (luma >= 128) {
m_color_label_modified = wxColour(252, 77, 1);
m_color_label_sys = wxColour(26, 132, 57);
}
else {
m_color_label_modified = wxColour(253, 111, 40);
m_color_label_sys = wxColour(115, 220, 103);
}
m_color_label_default = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
}
void GUI_App::update_label_colours_from_appconfig()
{
if (app_config->has("label_clr_sys")){
auto str = app_config->get("label_clr_sys");
if (str != "")
m_color_label_sys = wxColour(str);
}
if (app_config->has("label_clr_modified")){
auto str = app_config->get("label_clr_modified");
if (str != "")
m_color_label_modified = wxColour(str);
}
}
void GUI_App::init_fonts()
{
m_small_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
m_bold_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT).Bold();
#ifdef __WXMAC__
m_small_font.SetPointSize(11);
m_bold_font.SetPointSize(13);
#endif /*__WXMAC__*/
}
void GUI_App::set_label_clr_modified(const wxColour& clr) {
m_color_label_modified = clr;
auto clr_str = wxString::Format(wxT("#%02X%02X%02X"), clr.Red(), clr.Green(), clr.Blue());
std::string str = clr_str.ToStdString();
app_config->set("label_clr_modified", str);
app_config->save();
}
void GUI_App::set_label_clr_sys(const wxColour& clr) {
m_color_label_sys = clr;
auto clr_str = wxString::Format(wxT("#%02X%02X%02X"), clr.Red(), clr.Green(), clr.Blue());
std::string str = clr_str.ToStdString();
app_config->set("label_clr_sys", str);
app_config->save();
}
void GUI_App::recreate_GUI()
{
std::cerr << "recreate_GUI" << std::endl;
auto topwindow = GetTopWindow();
mainframe = new MainFrame(no_plater,false);
if (topwindow) {
SetTopWindow(mainframe);
topwindow->Destroy();
}
// On OSX the UI was not initialized correctly if the wizard was called
// before the UI was up and running.
CallAfter([](){
// Run the config wizard, don't offer the "reset user profile" checkbox.
config_wizard_startup(true);
});
}
void GUI_App::system_info()
{
// auto slic3r_info = Slic3r::slic3r_info(format = > 'html');
// auto copyright_info = Slic3r::copyright_info(format = > 'html');
// auto system_info = Slic3r::system_info(format = > 'html');
std::string opengl_info = "";
std::string opengl_info_txt = "";
if (mainframe && mainframe->m_plater /*&& mainframe->m_plater->canvas3D*/) {
opengl_info = _3DScene::get_gl_info(true, true);
opengl_info_txt = _3DScene::get_gl_info(false, true);
}
// auto about = new SystemInfo(nullptr, slic3r_info, /*copyright_info,*/system_info, opengl_info,
// text_info = > Slic3r::slic3r_info.Slic3r::system_info.$opengl_info_txt,
// );
// about->ShowModal();
// about->Destroy();
}
// static method accepting a wxWindow object as first parameter
bool GUI_App::catch_error(std::function<void()> cb,
// wxMessageDialog* message_dialog,
const std::string& err /*= ""*/){
if (!err.empty()) {
if (cb)
cb();
// if (message_dialog)
// message_dialog->(err, "Error", wxOK | wxICON_ERROR);
show_error(/*this*/nullptr, err);
return true;
}
return false;
}
// static method accepting a wxWindow object as first parameter
void fatal_error(wxWindow* parent){
show_error(parent, "");
// exit 1; // #ys_FIXME
}
// Called after the Preferences dialog is closed and the program settings are saved.
// Update the UI based on the current preferences.
void GUI_App::update_ui_from_settings(){
mainframe->update_ui_from_settings();
}
void GUI_App::open_model(wxWindow *parent, wxArrayString& input_files)
{
auto dialog = new wxFileDialog(parent ? parent : GetTopWindow(),
_(L("Choose one or more files (STL/OBJ/AMF/3MF/PRUSA):")),
app_config->get_last_dir(), "",
MODEL_WILDCARD, wxFD_OPEN | wxFD_MULTIPLE | wxFD_FILE_MUST_EXIST);
if (dialog->ShowModal() != wxID_OK) {
dialog->Destroy();
return;
}
dialog->GetPaths(input_files);
dialog->Destroy();
}
void GUI_App::CallAfter(std::function<void()> cb)
{
// set mutex
callback_register.lock();
// push function onto stack
m_cb.emplace(cb);
// unset mutex
callback_register.unlock();
}
wxMenuItem* GUI_App::append_menu_item( wxMenu* menu,
int id,
const wxString& string,
const wxString& description,
const std::string& icon,
std::function<void(wxCommandEvent& event)> cb,
wxItemKind kind/* = wxITEM_NORMAL*/)
{
if (id == wxID_ANY)
id = wxNewId();
auto item = new wxMenuItem(menu, id, string, description, kind);
if (!icon.empty())
item->SetBitmap(wxBitmap(Slic3r::var(icon), wxBITMAP_TYPE_PNG));
menu->Append(item);
menu->Bind(wxEVT_MENU, /*[cb](wxCommandEvent& event){cb; }*/cb);
return item;
}
wxMenuItem* GUI_App::append_submenu(wxMenu* menu,
wxMenu* sub_menu,
int id,
const wxString& string,
const wxString& description,
const std::string& icon)
{
if (id == wxID_ANY)
id = wxNewId();
auto item = new wxMenuItem(menu, id, string, description);
if (!icon.empty())
item->SetBitmap(wxBitmap(Slic3r::var(icon), wxBITMAP_TYPE_PNG));
item->SetSubMenu(sub_menu);
menu->Append(item);
return item;
}
void GUI_App::save_window_pos(wxTopLevelWindow* window, const std::string& name){
int x, y;
window->GetScreenPosition(&x, &y);
app_config->set(name + "_pos", wxString::Format("%d,%d", x, y).ToStdString());
window->GetSize(&x, &y);
app_config->set(name + "_size", wxString::Format("%d,%d", x, y).ToStdString());
app_config->set(name + "_maximized", window->IsMaximized() ? "1" : "0");
app_config->save();
}
void GUI_App::restore_window_pos(wxTopLevelWindow* window, const std::string& name)
{
if (!app_config->has(name + "_pos"))
return;
std::string str = app_config->get(name + "_size");
std::vector<std::string> values;
boost::split(values, str, boost::is_any_of(","));
wxSize size = wxSize(atoi(values[0].c_str()), atoi(values[1].c_str()));
window->SetSize(size);
auto display = (new wxDisplay())->GetClientArea();
str = app_config->get(name + "_pos");
values.resize(0);
boost::split(values, str, boost::is_any_of(","));
wxPoint pos = wxPoint(atoi(values[0].c_str()), atoi(values[1].c_str()));
if (pos.x + 0.5*size.GetWidth() < display.GetRight() &&
pos.y + 0.5*size.GetHeight() < display.GetBottom())
window->Move(pos);
if (app_config->get(name + "_maximized") == "1")
window->Maximize();
}
// select language from the list of installed languages
bool GUI_App::select_language( wxArrayString & names,
wxArrayLong & identifiers)
{
wxCHECK_MSG(names.Count() == identifiers.Count(), false,
_(L("Array of language names and identifiers should have the same size.")));
int init_selection = 0;
long current_language = m_wxLocale ? m_wxLocale->GetLanguage() : wxLANGUAGE_UNKNOWN;
for (auto lang : identifiers){
if (lang == current_language)
break;
++init_selection;
}
if (init_selection == identifiers.size())
init_selection = 0;
long index = wxGetSingleChoiceIndex(_(L("Select the language")), _(L("Language")),
names, init_selection);
if (index != -1)
{
m_wxLocale = new wxLocale;
m_wxLocale->Init(identifiers[index]);
m_wxLocale->AddCatalogLookupPathPrefix(localization_dir());
m_wxLocale->AddCatalog(GetAppName());
wxSetlocale(LC_NUMERIC, "C");
Preset::update_suffix_modified();
return true;
}
return false;
}
// load language saved at application config
bool GUI_App::load_language()
{
wxString language = wxEmptyString;
if (app_config->has("translation_language"))
language = app_config->get("translation_language");
if (language.IsEmpty())
return false;
wxArrayString names;
wxArrayLong identifiers;
get_installed_languages(names, identifiers);
for (size_t i = 0; i < identifiers.Count(); i++)
{
if (wxLocale::GetLanguageCanonicalName(identifiers[i]) == language)
{
m_wxLocale = new wxLocale;
m_wxLocale->Init(identifiers[i]);
m_wxLocale->AddCatalogLookupPathPrefix(localization_dir());
m_wxLocale->AddCatalog(GetAppName());
wxSetlocale(LC_NUMERIC, "C");
Preset::update_suffix_modified();
return true;
}
}
return false;
}
// save language at application config
void GUI_App::save_language()
{
wxString language = wxEmptyString;
if (m_wxLocale)
language = m_wxLocale->GetCanonicalName();
app_config->set("translation_language", language.ToStdString());
app_config->save();
}
// get list of installed languages
void GUI_App::get_installed_languages(wxArrayString & names, wxArrayLong & identifiers)
{
names.Clear();
identifiers.Clear();
wxDir dir(localization_dir());
wxString filename;
const wxLanguageInfo * langinfo;
wxString name = wxLocale::GetLanguageName(wxLANGUAGE_DEFAULT);
if (!name.IsEmpty())
{
names.Add(_(L("Default")));
identifiers.Add(wxLANGUAGE_DEFAULT);
}
for (bool cont = dir.GetFirst(&filename, wxEmptyString, wxDIR_DIRS);
cont; cont = dir.GetNext(&filename))
{
langinfo = wxLocale::FindLanguageInfo(filename);
if (langinfo != NULL)
{
auto full_file_name = dir.GetName() + wxFileName::GetPathSeparator() +
filename + wxFileName::GetPathSeparator() +
GetAppName() + wxT(".mo");
if (wxFileExists(full_file_name))
{
names.Add(langinfo->Description);
identifiers.Add(langinfo->Language);
}
}
}
}
ConfigMenuIDs GUI_App::get_view_mode()
{
if (!app_config->has("view_mode"))
return ConfigMenuModeSimple;
const auto mode = app_config->get("view_mode");
return mode == "expert" ? ConfigMenuModeExpert : ConfigMenuModeSimple;
}
// Update view mode according to selected menu
void GUI_App::update_mode()
{
wxWindowUpdateLocker noUpdates(/*g_right_panel->GetParent()*/mainframe);
ConfigMenuIDs mode = wxGetApp().get_view_mode();
// g_object_list_sizer->Show(mode == ConfigMenuModeExpert);
show_info_sizer(mode == ConfigMenuModeExpert);
// show_buttons(mode == ConfigMenuModeExpert);
// show_object_name(mode == ConfigMenuModeSimple);
show_manipulation_sizer(mode == ConfigMenuModeSimple);
/*g_right_panel*/mainframe->m_plater->Layout();
/*g_right_panel->GetParent()*/mainframe->Layout();
}
void GUI_App::add_config_menu(wxMenuBar *menu)
{
auto local_menu = new wxMenu();
wxWindowID config_id_base = wxWindow::NewControlId((int)ConfigMenuCnt);
const auto config_wizard_name = _(ConfigWizard::name().wx_str());
const auto config_wizard_tooltip = wxString::Format(_(L("Run %s")), config_wizard_name);
// Cmd+, is standard on OS X - what about other operating systems?
local_menu->Append(config_id_base + ConfigMenuWizard, config_wizard_name + dots, config_wizard_tooltip);
local_menu->Append(config_id_base + ConfigMenuSnapshots, _(L("Configuration Snapshots")) + dots, _(L("Inspect / activate configuration snapshots")));
local_menu->Append(config_id_base + ConfigMenuTakeSnapshot, _(L("Take Configuration Snapshot")), _(L("Capture a configuration snapshot")));
// local_menu->Append(config_id_base + ConfigMenuUpdate, _(L("Check for updates")), _(L("Check for configuration updates")));
local_menu->AppendSeparator();
local_menu->Append(config_id_base + ConfigMenuPreferences, _(L("Preferences")) + dots + "\tCtrl+,", _(L("Application preferences")));
local_menu->AppendSeparator();
auto mode_menu = new wxMenu();
mode_menu->AppendRadioItem(config_id_base + ConfigMenuModeSimple, _(L("&Simple")), _(L("Simple View Mode")));
mode_menu->AppendRadioItem(config_id_base + ConfigMenuModeExpert, _(L("&Expert")), _(L("Expert View Mode")));
mode_menu->Check(config_id_base + get_view_mode(), true);
local_menu->AppendSubMenu(mode_menu, _(L("&Mode")), _(L("Slic3r View Mode")));
local_menu->AppendSeparator();
local_menu->Append(config_id_base + ConfigMenuLanguage, _(L("Change Application Language")));
local_menu->AppendSeparator();
local_menu->Append(config_id_base + ConfigMenuFlashFirmware, _(L("Flash printer firmware")), _(L("Upload a firmware image into an Arduino based printer")));
// TODO: for when we're able to flash dictionaries
// local_menu->Append(config_id_base + FirmwareMenuDict, _(L("Flash language file")), _(L("Upload a language dictionary file into a Prusa printer")));
local_menu->Bind(wxEVT_MENU, [this, config_id_base](wxEvent &event){
switch (event.GetId() - config_id_base) {
case ConfigMenuWizard:
config_wizard(ConfigWizard::RR_USER);
break;
case ConfigMenuTakeSnapshot:
// Take a configuration snapshot.
if (check_unsaved_changes()) {
wxTextEntryDialog dlg(nullptr, _(L("Taking configuration snapshot")), _(L("Snapshot name")));
if (dlg.ShowModal() == wxID_OK)
app_config->set("on_snapshot",
Slic3r::GUI::Config::SnapshotDB::singleton().take_snapshot(
*app_config, Slic3r::GUI::Config::Snapshot::SNAPSHOT_USER, dlg.GetValue().ToUTF8().data()).id);
}
break;
case ConfigMenuSnapshots:
if (check_unsaved_changes()) {
std::string on_snapshot;
if (Config::SnapshotDB::singleton().is_on_snapshot(*app_config))
on_snapshot = app_config->get("on_snapshot");
ConfigSnapshotDialog dlg(Slic3r::GUI::Config::SnapshotDB::singleton(), on_snapshot);
dlg.ShowModal();
if (!dlg.snapshot_to_activate().empty()) {
if (!Config::SnapshotDB::singleton().is_on_snapshot(*app_config))
Config::SnapshotDB::singleton().take_snapshot(*app_config, Config::Snapshot::SNAPSHOT_BEFORE_ROLLBACK);
app_config->set("on_snapshot",
Config::SnapshotDB::singleton().restore_snapshot(dlg.snapshot_to_activate(), *app_config).id);
preset_bundle->load_presets(*app_config);
// Load the currently selected preset into the GUI, update the preset selection box.
load_current_presets();
}
}
break;
case ConfigMenuPreferences:
{
PreferencesDialog dlg(mainframe);
dlg.ShowModal();
break;
}
case ConfigMenuLanguage:
{
wxArrayString names;
wxArrayLong identifiers;
get_installed_languages(names, identifiers);
if (select_language(names, identifiers)) {
save_language();
show_info(mainframe->m_tabpanel, _(L("Application will be restarted")), _(L("Attention!")));
_3DScene::remove_all_canvases();// remove all canvas before recreate GUI
recreate_GUI();
}
break;
}
case ConfigMenuFlashFirmware:
FirmwareDialog::run(mainframe);
break;
default:
break;
}
});
mode_menu->Bind(wxEVT_MENU, [this, config_id_base](wxEvent& event) {
std::string mode = event.GetId() - config_id_base == ConfigMenuModeExpert ?
"expert" : "simple";
app_config->set("view_mode", mode);
app_config->save();
update_mode();
});
menu->Append(local_menu, _(L("&Configuration")));
}
// This is called when closing the application, when loading a config file or when starting the config wizard
// to notify the user whether he is aware that some preset changes will be lost.
bool GUI_App::check_unsaved_changes()
{
std::string dirty;
for (Tab *tab : tabs_list)
if (tab->current_preset_is_dirty())
if (dirty.empty())
dirty = tab->name();
else
dirty += std::string(", ") + tab->name();
if (dirty.empty())
// No changes, the application may close or reload presets.
return true;
// Ask the user.
auto dialog = new wxMessageDialog(mainframe,
_(L("You have unsaved changes ")) + dirty + _(L(". Discard changes and continue anyway?")),
_(L("Unsaved Presets")),
wxICON_QUESTION | wxYES_NO | wxNO_DEFAULT);
return dialog->ShowModal() == wxID_YES;
}
bool GUI_App::checked_tab(Tab* tab)
{
bool ret = true;
if (find(tabs_list.begin(), tabs_list.end(), tab) == tabs_list.end())
ret = false;
return ret;
}
void GUI_App::delete_tab_from_list(Tab* tab)
{
std::vector<Tab *>::iterator itr = find(tabs_list.begin(), tabs_list.end(), tab);
if (itr != tabs_list.end())
tabs_list.erase(itr);
}
// Update UI / Tabs to reflect changes in the currently loaded presets
void GUI_App::load_current_presets()
{
for (Tab *tab : tabs_list) {
tab->load_current_preset();
}
}
wxNotebook* GUI_App::tab_panel() const
{
return mainframe->m_tabpanel;
}
// std::vector<PresetTab> preset_tabs = {
// { "print", nullptr, ptFFF },
// { "filament", nullptr, ptFFF },
// { "sla_material", nullptr, ptSLA }
// };
//
// Tab* GUI_App::get_tab(const std::string& name)
// {
// std::vector<PresetTab>::iterator it = std::find_if(preset_tabs.begin(), preset_tabs.end(),
// [name](PresetTab& tab){ return name == tab.name; });
// return it != preset_tabs.end() ? it->panel : nullptr;
// }
// static method accepting a wxWindow object as first parameter
// void warning_catcher{
// my($self, $message_dialog) = @_;
// return sub{
// my $message = shift;
// return if $message = ~/ GLUquadricObjPtr | Attempt to free unreferenced scalar / ;
// my @params = ($message, 'Warning', wxOK | wxICON_WARNING);
// $message_dialog
// ? $message_dialog->(@params)
// : Wx::MessageDialog->new($self, @params)->ShowModal;
// };
// }
// Do we need this function???
// void GUI_App::notify(message){
// auto frame = GetTopWindow();
// // try harder to attract user attention on OS X
// if (!frame->IsActive())
// frame->RequestUserAttention(defined(__WXOSX__/*&Wx::wxMAC */)? wxUSER_ATTENTION_ERROR : wxUSER_ATTENTION_INFO);
//
// // There used to be notifier using a Growl application for OSX, but Growl is dead.
// // The notifier also supported the Linux X D - bus notifications, but that support was broken.
// //TODO use wxNotificationMessage ?
// }
} // GUI
} //Slic3r