420e387055
This works the same way as if the XY compensation was set to a tiny value before, but without the overhead of an offset.
481 lines
19 KiB
Perl
481 lines
19 KiB
Perl
# The slicing work horse.
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# Extends C++ class Slic3r::Print
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package Slic3r::Print;
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use strict;
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use warnings;
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use File::Basename qw(basename fileparse);
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use File::Spec;
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use List::Util qw(min max first sum);
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use Slic3r::ExtrusionLoop ':roles';
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use Slic3r::ExtrusionPath ':roles';
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use Slic3r::Flow ':roles';
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use Slic3r::Geometry qw(X Y Z X1 Y1 X2 Y2 MIN MAX PI scale unscale convex_hull);
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use Slic3r::Geometry::Clipper qw(diff_ex union_ex intersection_ex intersection offset
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offset2 union union_pt_chained JT_ROUND JT_SQUARE);
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use Slic3r::Print::State ':steps';
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our $status_cb;
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sub set_status_cb {
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my ($class, $cb) = @_;
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$status_cb = $cb;
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}
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sub status_cb {
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return $status_cb // sub {};
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}
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# this value is not supposed to be compared with $layer->id
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# since they have different semantics
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sub total_layer_count {
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my $self = shift;
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return max(map $_->total_layer_count, @{$self->objects});
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}
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sub size {
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my $self = shift;
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return $self->bounding_box->size;
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}
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# Slicing process, running at a background thread.
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sub process {
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my ($self) = @_;
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$self->status_cb->(20, "Generating perimeters");
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$_->make_perimeters for @{$self->objects};
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$self->status_cb->(70, "Infilling layers");
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$_->infill for @{$self->objects};
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$_->generate_support_material for @{$self->objects};
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$self->make_skirt;
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$self->make_brim; # must come after make_skirt
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# time to make some statistics
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if (0) {
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eval "use Devel::Size";
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print "MEMORY USAGE:\n";
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printf " meshes = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->meshes), @{$self->objects})/1024/1024;
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printf " layer slices = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->slices), map @{$_->layers}, @{$self->objects})/1024/1024;
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printf " region slices = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->slices), map @{$_->regions}, map @{$_->layers}, @{$self->objects})/1024/1024;
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printf " perimeters = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->perimeters), map @{$_->regions}, map @{$_->layers}, @{$self->objects})/1024/1024;
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printf " fills = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->fills), map @{$_->regions}, map @{$_->layers}, @{$self->objects})/1024/1024;
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printf " print object = %.1fMb\n", Devel::Size::total_size($self)/1024/1024;
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}
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if (0) {
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eval "use Slic3r::Test::SectionCut";
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Slic3r::Test::SectionCut->new(print => $self)->export_svg("section_cut.svg");
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}
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}
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sub export_gcode {
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my $self = shift;
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my %params = @_;
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# prerequisites
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$self->process;
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# output everything to a G-code file
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my $output_file = $self->expanded_output_filepath($params{output_file});
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$self->status_cb->(90, "Exporting G-code" . ($output_file ? " to $output_file" : ""));
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$self->write_gcode($params{output_fh} || $output_file);
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# run post-processing scripts
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if (@{$self->config->post_process}) {
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$self->status_cb->(95, "Running post-processing scripts");
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$self->config->setenv;
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for my $script (@{$self->config->post_process}) {
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Slic3r::debugf " '%s' '%s'\n", $script, $output_file;
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# -x doesn't return true on Windows except for .exe files
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if (($^O eq 'MSWin32') ? !(-e $script) : !(-x $script)) {
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die "The configured post-processing script is not executable: check permissions. ($script)\n";
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}
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system($script, $output_file);
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}
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}
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}
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# Export SVG slices for the offline SLA printing.
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sub export_svg {
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my $self = shift;
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my %params = @_;
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$_->slice for @{$self->objects};
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my $fh = $params{output_fh};
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if (!$fh) {
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my $output_file = $self->expanded_output_filepath($params{output_file});
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$output_file =~ s/\.gcode$/.svg/i;
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Slic3r::open(\$fh, ">", $output_file) or die "Failed to open $output_file for writing\n";
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print "Exporting to $output_file..." unless $params{quiet};
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}
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my $print_bb = $self->bounding_box;
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my $print_size = $print_bb->size;
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print $fh sprintf <<"EOF", unscale($print_size->[X]), unscale($print_size->[Y]);
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.0//EN" "http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd">
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<svg width="%s" height="%s" xmlns="http://www.w3.org/2000/svg" xmlns:svg="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:slic3r="http://slic3r.org/namespaces/slic3r">
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<!--
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Generated using Slic3r $Slic3r::VERSION
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http://slic3r.org/
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-->
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EOF
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my $print_polygon = sub {
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my ($polygon, $type) = @_;
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printf $fh qq{ <polygon slic3r:type="%s" points="%s" style="fill: %s" />\n},
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$type, (join ' ', map { join ',', map unscale $_, @$_ } @$polygon),
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($type eq 'contour' ? 'white' : 'black');
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};
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my @layers = sort { $a->print_z <=> $b->print_z }
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map { @{$_->layers}, @{$_->support_layers} }
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@{$self->objects};
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my $layer_id = -1;
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my @previous_layer_slices = ();
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for my $layer (@layers) {
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$layer_id++;
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if ($layer->slice_z == -1) {
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printf $fh qq{ <g id="layer%d">\n}, $layer_id;
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} else {
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printf $fh qq{ <g id="layer%d" slic3r:z="%s">\n}, $layer_id, unscale($layer->slice_z);
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}
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my @current_layer_slices = ();
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# sort slices so that the outermost ones come first
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my @slices = sort { $a->contour->contains_point($b->contour->first_point) ? 0 : 1 } @{$layer->slices};
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foreach my $copy (@{$layer->object->_shifted_copies}) {
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foreach my $slice (@slices) {
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my $expolygon = $slice->clone;
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$expolygon->translate(@$copy);
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$expolygon->translate(-$print_bb->x_min, -$print_bb->y_min);
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$print_polygon->($expolygon->contour, 'contour');
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$print_polygon->($_, 'hole') for @{$expolygon->holes};
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push @current_layer_slices, $expolygon;
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}
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}
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# generate support material
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if ($self->has_support_material && $layer->id > 0) {
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my (@supported_slices, @unsupported_slices) = ();
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foreach my $expolygon (@current_layer_slices) {
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my $intersection = intersection_ex(
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[ map @$_, @previous_layer_slices ],
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[ @$expolygon ],
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);
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@$intersection
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? push @supported_slices, $expolygon
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: push @unsupported_slices, $expolygon;
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}
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my @supported_points = map @$_, @$_, @supported_slices;
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foreach my $expolygon (@unsupported_slices) {
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# look for the nearest point to this island among all
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# supported points
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my $contour = $expolygon->contour;
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my $support_point = $contour->first_point->nearest_point(\@supported_points)
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or next;
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my $anchor_point = $support_point->nearest_point([ @$contour ]);
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printf $fh qq{ <line x1="%s" y1="%s" x2="%s" y2="%s" style="stroke-width: 2; stroke: white" />\n},
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map @$_, $support_point, $anchor_point;
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}
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}
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print $fh qq{ </g>\n};
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@previous_layer_slices = @current_layer_slices;
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}
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print $fh "</svg>\n";
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close $fh;
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print "Done.\n" unless $params{quiet};
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}
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sub make_skirt {
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my $self = shift;
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# prerequisites
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$_->make_perimeters for @{$self->objects};
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$_->infill for @{$self->objects};
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$_->generate_support_material for @{$self->objects};
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return if $self->step_done(STEP_SKIRT);
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$self->set_step_started(STEP_SKIRT);
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# since this method must be idempotent, we clear skirt paths *before*
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# checking whether we need to generate them
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$self->skirt->clear;
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if (!$self->has_skirt) {
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$self->set_step_done(STEP_SKIRT);
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return;
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}
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$self->status_cb->(88, "Generating skirt");
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# First off we need to decide how tall the skirt must be.
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# The skirt_height option from config is expressed in layers, but our
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# object might have different layer heights, so we need to find the print_z
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# of the highest layer involved.
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# Note that unless has_infinite_skirt() == true
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# the actual skirt might not reach this $skirt_height_z value since the print
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# order of objects on each layer is not guaranteed and will not generally
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# include the thickest object first. It is just guaranteed that a skirt is
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# prepended to the first 'n' layers (with 'n' = skirt_height).
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# $skirt_height_z in this case is the highest possible skirt height for safety.
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my $skirt_height_z = -1;
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foreach my $object (@{$self->objects}) {
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my $skirt_height = $self->has_infinite_skirt
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? $object->layer_count
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: min($self->config->skirt_height, $object->layer_count);
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my $highest_layer = $object->get_layer($skirt_height - 1);
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$skirt_height_z = max($skirt_height_z, $highest_layer->print_z);
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}
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# collect points from all layers contained in skirt height
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my @points = ();
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foreach my $object (@{$self->objects}) {
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my @object_points = ();
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# get object layers up to $skirt_height_z
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foreach my $layer (@{$object->layers}) {
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last if $layer->print_z > $skirt_height_z;
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push @object_points, map @$_, map @$_, @{$layer->slices};
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}
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# get support layers up to $skirt_height_z
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foreach my $layer (@{$object->support_layers}) {
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last if $layer->print_z > $skirt_height_z;
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push @object_points, map @{$_->polyline}, @{$layer->support_fills} if $layer->support_fills;
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push @object_points, map @{$_->polyline}, @{$layer->support_interface_fills} if $layer->support_interface_fills;
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}
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# repeat points for each object copy
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foreach my $copy (@{$object->_shifted_copies}) {
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my @copy_points = map $_->clone, @object_points;
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$_->translate(@$copy) for @copy_points;
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push @points, @copy_points;
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}
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}
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return if @points < 3; # at least three points required for a convex hull
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# find out convex hull
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my $convex_hull = convex_hull(\@points);
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my @extruded_length = (); # for each extruder
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# skirt may be printed on several layers, having distinct layer heights,
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# but loops must be aligned so can't vary width/spacing
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# TODO: use each extruder's own flow
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my $first_layer_height = $self->skirt_first_layer_height;
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my $flow = $self->skirt_flow;
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my $spacing = $flow->spacing;
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my $mm3_per_mm = $flow->mm3_per_mm;
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my @extruders_e_per_mm = ();
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my $extruder_idx = 0;
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my $skirts = $self->config->skirts;
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$skirts ||= 1 if $self->has_infinite_skirt;
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# draw outlines from outside to inside
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# loop while we have less skirts than required or any extruder hasn't reached the min length if any
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my $distance = scale max($self->config->skirt_distance, $self->config->brim_width);
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for (my $i = $skirts; $i > 0; $i--) {
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$distance += scale $spacing;
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my $loop = offset([$convex_hull], $distance, JT_ROUND, scale(0.1))->[0];
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my $eloop = Slic3r::ExtrusionLoop->new_from_paths(
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Slic3r::ExtrusionPath->new(
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polyline => Slic3r::Polygon->new(@$loop)->split_at_first_point,
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role => EXTR_ROLE_SKIRT,
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mm3_per_mm => $mm3_per_mm, # this will be overridden at G-code export time
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width => $flow->width,
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height => $first_layer_height, # this will be overridden at G-code export time
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),
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);
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$eloop->role(EXTRL_ROLE_SKIRT);
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$self->skirt->append($eloop);
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if ($self->config->min_skirt_length > 0) {
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$extruded_length[$extruder_idx] ||= 0;
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if (!$extruders_e_per_mm[$extruder_idx]) {
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my $config = Slic3r::Config::GCode->new;
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$config->apply_static($self->config);
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my $extruder = Slic3r::Extruder->new($extruder_idx, $config);
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$extruders_e_per_mm[$extruder_idx] = $extruder->e_per_mm($mm3_per_mm);
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}
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$extruded_length[$extruder_idx] += unscale $loop->length * $extruders_e_per_mm[$extruder_idx];
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$i++ if defined first { ($extruded_length[$_] // 0) < $self->config->min_skirt_length } 0 .. $#{$self->extruders};
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if ($extruded_length[$extruder_idx] >= $self->config->min_skirt_length) {
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if ($extruder_idx < $#{$self->extruders}) {
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$extruder_idx++;
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next;
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}
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}
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}
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}
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$self->skirt->reverse;
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$self->set_step_done(STEP_SKIRT);
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}
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sub make_brim {
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my $self = shift;
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# prerequisites
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$_->make_perimeters for @{$self->objects};
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$_->infill for @{$self->objects};
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$_->generate_support_material for @{$self->objects};
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$self->make_skirt;
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return if $self->step_done(STEP_BRIM);
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$self->set_step_started(STEP_BRIM);
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# since this method must be idempotent, we clear brim paths *before*
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# checking whether we need to generate them
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$self->brim->clear;
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if ($self->config->brim_width == 0) {
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$self->set_step_done(STEP_BRIM);
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return;
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}
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$self->status_cb->(88, "Generating brim");
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# brim is only printed on first layer and uses perimeter extruder
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my $first_layer_height = $self->skirt_first_layer_height;
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my $flow = $self->brim_flow;
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my $mm3_per_mm = $flow->mm3_per_mm;
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my $grow_distance = $flow->scaled_width / 2;
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my @islands = (); # array of polygons
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foreach my $obj_idx (0 .. ($self->object_count - 1)) {
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my $object = $self->objects->[$obj_idx];
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my $layer0 = $object->get_layer(0);
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my @object_islands = (
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(map $_->contour, @{$layer0->slices}),
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);
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if (@{ $object->support_layers }) {
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my $support_layer0 = $object->support_layers->[0];
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push @object_islands,
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(map @{$_->polyline->grow($grow_distance)}, @{$support_layer0->support_fills})
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if $support_layer0->support_fills;
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push @object_islands,
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(map @{$_->polyline->grow($grow_distance)}, @{$support_layer0->support_interface_fills})
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if $support_layer0->support_interface_fills;
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}
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foreach my $copy (@{$object->_shifted_copies}) {
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push @islands, map { $_->translate(@$copy); $_ } map $_->clone, @object_islands;
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}
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}
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my @loops = ();
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my $num_loops = sprintf "%.0f", $self->config->brim_width / $flow->width;
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for my $i (reverse 1 .. $num_loops) {
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# JT_SQUARE ensures no vertex is outside the given offset distance
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# -0.5 because islands are not represented by their centerlines
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# (first offset more, then step back - reverse order than the one used for
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# perimeters because here we're offsetting outwards)
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push @loops, @{offset2(\@islands, ($i + 0.5) * $flow->scaled_spacing, -1.0 * $flow->scaled_spacing, JT_SQUARE)};
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}
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$self->brim->append(map Slic3r::ExtrusionLoop->new_from_paths(
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Slic3r::ExtrusionPath->new(
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polyline => Slic3r::Polygon->new(@$_)->split_at_first_point,
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role => EXTR_ROLE_SKIRT,
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mm3_per_mm => $mm3_per_mm,
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width => $flow->width,
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height => $first_layer_height,
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),
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), reverse @{union_pt_chained(\@loops)});
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$self->set_step_done(STEP_BRIM);
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}
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sub write_gcode {
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my $self = shift;
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my ($file) = @_;
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my $tempfile;
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# open output gcode file if we weren't supplied a file-handle
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my $fh;
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if (ref $file eq 'IO::Scalar') {
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$fh = $file;
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} else {
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$tempfile = "$file.tmp";
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Slic3r::open(\$fh, ">", $tempfile)
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or die "Failed to open $tempfile for writing\n";
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# enable UTF-8 output since user might have entered Unicode characters in fields like notes
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binmode $fh, ':utf8';
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}
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my $exporter = Slic3r::Print::GCode->new(
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print => $self,
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fh => $fh,
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);
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$exporter->export;
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# close our gcode file
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close $fh;
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if ($tempfile) {
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my $i;
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for ($i = 0; $i < 5; $i += 1) {
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last if (rename Slic3r::encode_path($tempfile), Slic3r::encode_path($file));
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# Wait for 1/4 seconds and try to rename once again.
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select(undef, undef, undef, 0.25);
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}
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Slic3r::debugf "Failed to remove the output G-code file from $tempfile to $file. Is $tempfile locked?\n" if ($i == 5);
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}
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}
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# this method will return the supplied input file path after expanding its
|
||
# format variables with their values
|
||
sub expanded_output_filepath {
|
||
my $self = shift;
|
||
my ($path) = @_;
|
||
|
||
return undef if !@{$self->objects};
|
||
my $input_file = first { defined $_ } map $_->model_object->input_file, @{$self->objects};
|
||
return undef if !defined $input_file;
|
||
|
||
my $filename = my $filename_base = basename($input_file);
|
||
$filename_base =~ s/\.[^.]+$//; # without suffix
|
||
|
||
# set filename in placeholder parser so that it's available also in custom G-code
|
||
$self->placeholder_parser->set(input_filename => $filename);
|
||
$self->placeholder_parser->set(input_filename_base => $filename_base);
|
||
|
||
# set other variables from model object
|
||
$self->placeholder_parser->set_multiple(
|
||
scale => [ map $_->model_object->instances->[0]->scaling_factor * 100 . "%", @{$self->objects} ],
|
||
);
|
||
|
||
if ($path && -d $path) {
|
||
# if output path is an existing directory, we take that and append
|
||
# the specified filename format
|
||
$path = File::Spec->join($path, $self->config->output_filename_format);
|
||
} elsif (!$path) {
|
||
# if no explicit output file was defined, we take the input
|
||
# file directory and append the specified filename format
|
||
$path = (fileparse($input_file))[1] . $self->config->output_filename_format;
|
||
} else {
|
||
# path is a full path to a file so we use it as it is
|
||
}
|
||
|
||
# make sure we use an up-to-date timestamp
|
||
$self->placeholder_parser->update_timestamp;
|
||
return $self->placeholder_parser->process($path);
|
||
}
|
||
|
||
# Wrapper around the C++ Slic3r::Print::validate()
|
||
# to produce a Perl exception without a hang-up on some Strawberry perls.
|
||
sub validate
|
||
{
|
||
my $self = shift;
|
||
my $err = $self->_validate;
|
||
die $err . "\n" if (defined($err) && $err ne '');
|
||
}
|
||
|
||
1;
|