PrusaSlicer-NonPlainar/lib/Slic3r
2012-07-05 10:34:02 +02:00
..
ExtrusionPath Create *::Geometry::nearest_point_index to speed up shortest_path method. 2012-06-22 23:12:39 +01:00
Fill Removed comment about the shortest path search for honeycomb not being useful: it is. #512 2012-07-04 10:02:45 +02:00
Format Comment out code that builds @vertices_facets data structure. 2012-06-28 19:58:21 +01:00
Geometry Do not oversimplify outer perimeters and keep the full resolution of the input file. #340 #462 2012-06-23 20:08:08 +02:00
GUI Fix perimeters_* options to be singular to be consistent. 2012-06-30 23:18:15 +01:00
Print Fix for #499. 2012-06-29 17:02:37 +01:00
Config.pm Write Slic3r version in config files 2012-07-01 18:53:01 +02:00
ExPolygon.pm Speed up encloses_point calls from medial_axis code. 2012-06-26 23:11:46 +01:00
Extruder.pm Allow setting different temperatures and first layer temperatures for each extruder. Also make support material extruder selection compatible with the new architecture 2012-06-28 16:22:11 +02:00
ExtrusionLoop.pm Implement nearest point index and split at index to avoid search for point. 2012-07-02 20:26:56 +01:00
ExtrusionPath.pm Fix for incomplete commit causing thin gaps to throw an error 2012-06-30 17:23:55 +02:00
Fill.pm Infill flow wasn't adjusted for non-solid surfaces 2012-07-05 10:34:02 +02:00
Flow.pm Initial refactoring for supporting multiple extruders. Little speed optimization included 2012-06-28 14:44:54 +02:00
GCode.pm Implement nearest point index and split at index to avoid search for point. 2012-07-02 20:26:56 +01:00
Geometry.pm Remove recursion warning for Douglas-Peucker 2012-06-24 16:37:59 +02:00
GUI.pm Merge pull request #450 from henrikbrixandersen/growl 2012-06-14 05:35:25 -07:00
Layer.pm Fixed regression causing random extrudates outside the object perimeter 2012-07-04 10:35:42 +02:00
Line.pm Huge speed Boost (pun intended). Also fixes a problem where infill was escaping perimeters sometimes (#305). 2012-04-09 11:04:32 +02:00
Point.pm Honeycomb infill. #300 2012-04-16 11:55:14 +02:00
Polygon.pm polygon_lines returns array of Slic3r::Line objects so bless is redundant. 2012-07-01 23:14:04 +01:00
Polyline.pm Implement nearest point index and split at index to avoid search for point. 2012-07-02 20:26:56 +01:00
Print.pm Fix perimeters_* options to be singular to be consistent. 2012-06-30 23:18:15 +01:00
Surface.pm Even more constants, less memory, more speed 2012-05-19 16:04:33 +02:00
SVG.pm Bugfix: infill every N layers was consuming large amounts of memory when used with models having sloping walls. #259 2012-05-01 18:51:47 +02:00
TriangleMesh.pm Some basic ability to close holes in non-manifold models 2012-06-06 22:28:23 +02:00