161 lines
4.7 KiB
C++
161 lines
4.7 KiB
C++
#ifndef slic3r_GUI_Preview_hpp_
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#define slic3r_GUI_Preview_hpp_
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#include <wx/panel.h>
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#include "libslic3r/Point.hpp"
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#include <string>
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class wxNotebook;
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class wxGLCanvas;
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class wxBoxSizer;
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class wxStaticText;
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class wxChoice;
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class wxComboCtrl;
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class wxCheckBox;
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class PrusaDoubleSlider;
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namespace Slic3r {
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class DynamicPrintConfig;
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class Print;
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class BackgroundSlicingProcess;
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class GCodePreviewData;
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class Model;
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namespace GUI {
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class GLCanvas3D;
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class GLToolbar;
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class Bed3D;
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struct Camera;
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class View3D : public wxPanel
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{
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wxGLCanvas* m_canvas_widget;
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GLCanvas3D* m_canvas;
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#if !ENABLE_IMGUI
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wxPanel* m_gizmo_widget;
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#endif // !ENABLE_IMGUI
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public:
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View3D(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process);
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virtual ~View3D();
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wxGLCanvas* get_wxglcanvas() { return m_canvas_widget; }
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GLCanvas3D* get_canvas3d() { return m_canvas; }
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void set_as_dirty();
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void bed_shape_changed();
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void select_view(const std::string& direction);
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void select_all();
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void delete_selected();
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void mirror_selection(Axis axis);
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void update_toolbar_items_visibility();
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void enable_toolbar_item(const std::string& name, bool enable);
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int check_volumes_outside_state() const;
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bool is_layers_editing_enabled() const;
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bool is_layers_editing_allowed() const;
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void enable_layers_editing(bool enable);
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bool is_dragging() const;
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bool is_reload_delayed() const;
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void reload_scene(bool refresh_immediately, bool force_full_scene_refresh = false);
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void render();
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private:
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bool init(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process);
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};
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class Preview : public wxPanel
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{
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wxGLCanvas* m_canvas_widget;
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GLCanvas3D* m_canvas;
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wxBoxSizer* m_double_slider_sizer;
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wxStaticText* m_label_view_type;
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wxChoice* m_choice_view_type;
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wxStaticText* m_label_show_features;
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wxComboCtrl* m_combochecklist_features;
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wxCheckBox* m_checkbox_travel;
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wxCheckBox* m_checkbox_retractions;
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wxCheckBox* m_checkbox_unretractions;
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wxCheckBox* m_checkbox_shells;
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DynamicPrintConfig* m_config;
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BackgroundSlicingProcess* m_process;
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GCodePreviewData* m_gcode_preview_data;
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// Calling this function object forces Plater::schedule_background_process.
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std::function<void()> m_schedule_background_process;
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unsigned int m_number_extruders;
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std::string m_preferred_color_mode;
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bool m_loaded;
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bool m_enabled;
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PrusaDoubleSlider* m_slider {nullptr};
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public:
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Preview(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar, DynamicPrintConfig* config, BackgroundSlicingProcess* process, GCodePreviewData* gcode_preview_data, std::function<void()> schedule_background_process = [](){});
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virtual ~Preview();
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wxGLCanvas* get_wxglcanvas() { return m_canvas_widget; }
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GLCanvas3D* get_canvas3d() { return m_canvas; }
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void set_number_extruders(unsigned int number_extruders);
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void set_canvas_as_dirty();
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void set_enabled(bool enabled);
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void bed_shape_changed();
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void select_view(const std::string& direction);
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void set_drop_target(wxDropTarget* target);
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void load_print();
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void reload_print(bool force = false, bool keep_volumes = false);
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void refresh_print();
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private:
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bool init(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar);
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void bind_event_handlers();
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void unbind_event_handlers();
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void show_hide_ui_elements(const std::string& what);
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void reset_sliders();
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void update_sliders(const std::vector<double>& layers_z);
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void on_size(wxSizeEvent& evt);
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void on_choice_view_type(wxCommandEvent& evt);
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void on_combochecklist_features(wxCommandEvent& evt);
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void on_checkbox_travel(wxCommandEvent& evt);
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void on_checkbox_retractions(wxCommandEvent& evt);
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void on_checkbox_unretractions(wxCommandEvent& evt);
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void on_checkbox_shells(wxCommandEvent& evt);
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// Create/Update/Reset double slider on 3dPreview
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void create_double_slider();
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void update_double_slider(const std::vector<double>& layers_z, bool force_sliders_full_range = false);
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void fill_slider_values(std::vector<std::pair<int, double>> &values,
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const std::vector<double> &layers_z);
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void reset_double_slider();
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// update DoubleSlider after keyDown in canvas
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void update_double_slider_from_canvas(wxKeyEvent& event);
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void load_print_as_fff();
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void load_print_as_sla();
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void on_sliders_scroll_changed(wxEvent& event);
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};
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} // namespace GUI
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} // namespace Slic3r
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#endif // slic3r_GUI_Preview_hpp_
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