PrusaSlicer-NonPlainar/src/slic3r/GUI/GUI_ObjectManipulation.cpp

962 lines
37 KiB
C++

#include "GUI_ObjectManipulation.hpp"
#include "GUI_ObjectList.hpp"
#include "I18N.hpp"
#include "OptionsGroup.hpp"
#include "wxExtensions.hpp"
#include "PresetBundle.hpp"
#include "libslic3r/Model.hpp"
#include "libslic3r/Geometry.hpp"
#include "Selection.hpp"
#include <boost/algorithm/string.hpp>
#include "slic3r/Utils/FixModelByWin10.hpp"
namespace Slic3r
{
namespace GUI
{
// Helper function to be used by drop to bed button. Returns lowest point of this
// volume in world coordinate system.
static double get_volume_min_z(const GLVolume* volume)
{
const Transform3f& world_matrix = volume->world_matrix().cast<float>();
// need to get the ModelVolume pointer
const ModelObject* mo = wxGetApp().model().objects[volume->composite_id.object_id];
const ModelVolume* mv = mo->volumes[volume->composite_id.volume_id];
const TriangleMesh& hull = mv->get_convex_hull();
float min_z = std::numeric_limits<float>::max();
for (const stl_facet& facet : hull.stl.facet_start) {
for (int i = 0; i < 3; ++ i)
min_z = std::min(min_z, Vec3f::UnitZ().dot(world_matrix * facet.vertex[i]));
}
return min_z;
}
static wxBitmapComboBox* create_word_local_combo(wxWindow *parent)
{
wxSize size(15 * wxGetApp().em_unit(), -1);
wxBitmapComboBox *temp = nullptr;
#ifdef __WXOSX__
/* wxBitmapComboBox with wxCB_READONLY style return NULL for GetTextCtrl(),
* so ToolTip doesn't shown.
* Next workaround helps to solve this problem
*/
temp = new wxBitmapComboBox();
temp->SetTextCtrlStyle(wxTE_READONLY);
temp->Create(parent, wxID_ANY, wxString(""), wxDefaultPosition, size, 0, nullptr);
#else
temp = new wxBitmapComboBox(parent, wxID_ANY, wxString(""), wxDefaultPosition, size, 0, nullptr, wxCB_READONLY);
#endif //__WXOSX__
temp->SetFont(Slic3r::GUI::wxGetApp().normal_font());
temp->SetBackgroundStyle(wxBG_STYLE_PAINT);
temp->Append(_(L("World coordinates")));
temp->Append(_(L("Local coordinates")));
temp->SetSelection(0);
temp->SetValue(temp->GetString(0));
#ifndef __WXGTK__
/* Workaround for a correct rendering of the control without Bitmap (under MSW and OSX):
*
* 1. We should create small Bitmap to fill Bitmaps RefData,
* ! in this case wxBitmap.IsOK() return true.
* 2. But then set width to 0 value for no using of bitmap left and right spacing
* 3. Set this empty bitmap to the at list one item and BitmapCombobox will be recreated correct
*
* Note: Set bitmap height to the Font size because of OSX rendering.
*/
wxBitmap empty_bmp(1, temp->GetFont().GetPixelSize().y + 2);
empty_bmp.SetWidth(0);
temp->SetItemBitmap(0, empty_bmp);
#endif
temp->SetToolTip(_(L("Select coordinate space, in which the transformation will be performed.")));
return temp;
}
void msw_rescale_word_local_combo(wxBitmapComboBox* combo)
{
const wxString selection = combo->GetString(combo->GetSelection());
/* To correct scaling (set new controll size) of a wxBitmapCombobox
* we need to refill control with new bitmaps. So, in our case :
* 1. clear control
* 2. add content
* 3. add scaled "empty" bitmap to the at least one item
*/
combo->Clear();
wxSize size(wxDefaultSize);
size.SetWidth(15 * wxGetApp().em_unit());
// Set rescaled min height to correct layout
combo->SetMinSize(wxSize(-1, int(1.5f*combo->GetFont().GetPixelSize().y + 0.5f)));
// Set rescaled size
combo->SetSize(size);
combo->Append(_(L("World coordinates")));
combo->Append(_(L("Local coordinates")));
// combo->SetSelection(0);
// combo->SetValue(combo->GetString(0));
wxBitmap empty_bmp(1, combo->GetFont().GetPixelSize().y + 2);
empty_bmp.SetWidth(0);
combo->SetItemBitmap(0, empty_bmp);
combo->SetValue(selection);
}
ObjectManipulation::ObjectManipulation(wxWindow* parent) :
OG_Settings(parent, true)
#ifndef __APPLE__
, m_focused_option("")
#endif // __APPLE__
{
m_manifold_warning_bmp = ScalableBitmap(parent, "exclamation");
m_og->set_name(_(L("Object Manipulation")));
m_og->label_width = 12;//125;
m_og->set_grid_vgap(5);
m_og->m_on_change = std::bind(&ObjectManipulation::on_change, this, std::placeholders::_1, std::placeholders::_2);
m_og->m_fill_empty_value = std::bind(&ObjectManipulation::on_fill_empty_value, this, std::placeholders::_1);
m_og->m_set_focus = [this](const std::string& opt_key)
{
#ifndef __APPLE__
m_focused_option = opt_key;
#endif // __APPLE__
// needed to show the visual hints in 3D scene
wxGetApp().plater()->canvas3D()->handle_sidebar_focus_event(opt_key, true);
};
ConfigOptionDef def;
// Objects(sub-objects) name
// def.label = L("Name");
// def.gui_type = "legend";
// def.tooltip = L("Object name");
// def.width = 21 * wxGetApp().em_unit();
// def.default_value = new ConfigOptionString{ " " };
// m_og->append_single_option_line(Option(def, "object_name"));
Line line = Line{ "Name", "Object name" };
auto manifold_warning_icon = [this](wxWindow* parent) {
m_fix_throught_netfab_bitmap = new wxStaticBitmap(parent, wxID_ANY, wxNullBitmap);
// auto sizer = new wxBoxSizer(wxHORIZONTAL);
// sizer->Add(m_fix_throught_netfab_bitmap);
if (is_windows10())
m_fix_throught_netfab_bitmap->Bind(wxEVT_CONTEXT_MENU, [this](wxCommandEvent &e)
{
// if object/sub-object has no errors
if (m_fix_throught_netfab_bitmap->GetBitmap().GetRefData() == wxNullBitmap.GetRefData())
return;
wxGetApp().obj_list()->fix_through_netfabb();
update_warning_icon_state(wxGetApp().obj_list()->get_mesh_errors_list());
});
// return sizer;
return m_fix_throught_netfab_bitmap;
};
// line.append_widget(manifold_warning_icon);
line.near_label_widget = manifold_warning_icon;
def.label = "";
def.gui_type = "legend";
def.tooltip = L("Object name");
#ifdef __APPLE__
def.width = 20;
#else
def.width = 22;
#endif
def.set_default_value(new ConfigOptionString{ " " });
line.append_option(Option(def, "object_name"));
m_og->append_line(line);
const int field_width = 5;
// Mirror button size:
const int mirror_btn_width = 3;
// Legend for object modification
line = Line{ "", "" };
def.label = "";
def.type = coString;
def.width = field_width - mirror_btn_width;//field_width/*50*/;
// Load bitmaps to be used for the mirroring buttons:
m_mirror_bitmap_on = ScalableBitmap(parent, "mirroring_on");
m_mirror_bitmap_off = ScalableBitmap(parent, "mirroring_off");
m_mirror_bitmap_hidden = ScalableBitmap(parent, "mirroring_transparent.png");
static const char axes[] = { 'X', 'Y', 'Z' };
for (size_t axis_idx = 0; axis_idx < sizeof(axes); axis_idx++) {
const char label = axes[axis_idx];
def.set_default_value(new ConfigOptionString{ std::string(" ") + label });
Option option(def, std::string() + label + "_axis_legend");
// We will add a button to toggle mirroring to each axis:
auto mirror_button = [this, mirror_btn_width, axis_idx, label](wxWindow* parent) {
wxSize btn_size(em_unit(parent) * mirror_btn_width, em_unit(parent) * mirror_btn_width);
auto btn = new ScalableButton(parent, wxID_ANY, "mirroring_off", wxEmptyString, btn_size, wxDefaultPosition, wxBU_EXACTFIT | wxNO_BORDER | wxTRANSPARENT_WINDOW);
btn->SetToolTip(wxString::Format(_(L("Toggle %c axis mirroring")), (int)label));
btn->SetBitmapDisabled_(m_mirror_bitmap_hidden);
m_mirror_buttons[axis_idx].first = btn;
m_mirror_buttons[axis_idx].second = mbShown;
auto sizer = new wxBoxSizer(wxHORIZONTAL);
sizer->Add(btn);
btn->Bind(wxEVT_BUTTON, [this, axis_idx](wxCommandEvent &e) {
Axis axis = (Axis)(axis_idx + X);
if (m_mirror_buttons[axis_idx].second == mbHidden)
return;
GLCanvas3D* canvas = wxGetApp().plater()->canvas3D();
Selection& selection = canvas->get_selection();
if (selection.is_single_volume() || selection.is_single_modifier()) {
GLVolume* volume = const_cast<GLVolume*>(selection.get_volume(*selection.get_volume_idxs().begin()));
volume->set_volume_mirror(axis, -volume->get_volume_mirror(axis));
}
else if (selection.is_single_full_instance()) {
for (unsigned int idx : selection.get_volume_idxs()){
GLVolume* volume = const_cast<GLVolume*>(selection.get_volume(idx));
volume->set_instance_mirror(axis, -volume->get_instance_mirror(axis));
}
}
else
return;
// Update mirroring at the GLVolumes.
selection.synchronize_unselected_instances(Selection::SYNC_ROTATION_GENERAL);
selection.synchronize_unselected_volumes();
// Copy mirroring values from GLVolumes into Model (ModelInstance / ModelVolume), trigger background processing.
canvas->do_mirror(L("Set Mirror"));
UpdateAndShow(true);
});
return sizer;
};
option.side_widget = mirror_button;
line.append_option(option);
}
line.near_label_widget = [this](wxWindow* parent) {
wxBitmapComboBox *combo = create_word_local_combo(parent);
combo->Bind(wxEVT_COMBOBOX, ([this](wxCommandEvent &evt) { this->set_world_coordinates(evt.GetSelection() != 1); }), combo->GetId());
m_word_local_combo = combo;
return combo;
};
m_og->append_line(line);
auto add_og_to_object_settings = [this, field_width](const std::string& option_name, const std::string& sidetext)
{
Line line = { _(option_name), "" };
ConfigOptionDef def;
def.type = coFloat;
def.set_default_value(new ConfigOptionFloat(0.0));
def.width = field_width/*50*/;
if (option_name == "Scale") {
// Add "uniform scaling" button in front of "Scale" option
line.near_label_widget = [this](wxWindow* parent) {
auto btn = new LockButton(parent, wxID_ANY);
btn->Bind(wxEVT_BUTTON, [btn, this](wxCommandEvent &event){
event.Skip();
wxTheApp->CallAfter([btn, this]() { set_uniform_scaling(btn->IsLocked()); });
});
m_lock_bnt = btn;
return btn;
};
// Add reset scale button
auto reset_scale_button = [this](wxWindow* parent) {
auto btn = new ScalableButton(parent, wxID_ANY, ScalableBitmap(parent, "undo"));
btn->SetToolTip(_(L("Reset scale")));
m_reset_scale_button = btn;
auto sizer = new wxBoxSizer(wxHORIZONTAL);
sizer->Add(btn, wxBU_EXACTFIT);
btn->Bind(wxEVT_BUTTON, [this](wxCommandEvent &e) {
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Reset scale")));
change_scale_value(0, 100.);
change_scale_value(1, 100.);
change_scale_value(2, 100.);
});
return sizer;
};
line.append_widget(reset_scale_button);
}
else if (option_name == "Rotation") {
// Add reset rotation button
auto reset_rotation_button = [this](wxWindow* parent) {
auto btn = new ScalableButton(parent, wxID_ANY, ScalableBitmap(parent, "undo"));
btn->SetToolTip(_(L("Reset rotation")));
m_reset_rotation_button = btn;
auto sizer = new wxBoxSizer(wxHORIZONTAL);
sizer->Add(btn, wxBU_EXACTFIT);
btn->Bind(wxEVT_BUTTON, [this](wxCommandEvent &e) {
GLCanvas3D* canvas = wxGetApp().plater()->canvas3D();
Selection& selection = canvas->get_selection();
if (selection.is_single_volume() || selection.is_single_modifier()) {
GLVolume* volume = const_cast<GLVolume*>(selection.get_volume(*selection.get_volume_idxs().begin()));
volume->set_volume_rotation(Vec3d::Zero());
}
else if (selection.is_single_full_instance()) {
for (unsigned int idx : selection.get_volume_idxs()){
GLVolume* volume = const_cast<GLVolume*>(selection.get_volume(idx));
volume->set_instance_rotation(Vec3d::Zero());
}
}
else
return;
// Update rotation at the GLVolumes.
selection.synchronize_unselected_instances(Selection::SYNC_ROTATION_GENERAL);
selection.synchronize_unselected_volumes();
// Copy rotation values from GLVolumes into Model (ModelInstance / ModelVolume), trigger background processing.
canvas->do_rotate(L("Reset Rotation"));
UpdateAndShow(true);
});
return sizer;
};
line.append_widget(reset_rotation_button);
}
else if (option_name == "Position") {
// Add drop to bed button
auto drop_to_bed_button = [=](wxWindow* parent) {
auto btn = new ScalableButton(parent, wxID_ANY, ScalableBitmap(parent, "drop_to_bed"));
btn->SetToolTip(_(L("Drop to bed")));
m_drop_to_bed_button = btn;
auto sizer = new wxBoxSizer(wxHORIZONTAL);
sizer->Add(btn, wxBU_EXACTFIT);
btn->Bind(wxEVT_BUTTON, [=](wxCommandEvent &e) {
// ???
GLCanvas3D* canvas = wxGetApp().plater()->canvas3D();
Selection& selection = canvas->get_selection();
if (selection.is_single_volume() || selection.is_single_modifier()) {
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
const Geometry::Transformation& instance_trafo = volume->get_instance_transformation();
Vec3d diff = m_cache.position - instance_trafo.get_matrix(true).inverse() * Vec3d(0., 0., get_volume_min_z(volume));
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Drop to bed")));
change_position_value(0, diff.x());
change_position_value(1, diff.y());
change_position_value(2, diff.z());
}
});
return sizer;
};
line.append_widget(drop_to_bed_button);
}
// Add empty bmp (Its size have to be equal to PrusaLockButton) in front of "Size" option to label alignment
else if (option_name == "Size") {
line.near_label_widget = [this](wxWindow* parent) {
return new wxStaticBitmap(parent, wxID_ANY, wxNullBitmap, wxDefaultPosition,
create_scaled_bitmap(m_parent, "one_layer_lock_on.png").GetSize());
};
}
const std::string lower_name = boost::algorithm::to_lower_copy(option_name);
for (const char *axis : { "_x", "_y", "_z" }) {
if (axis[1] == 'z')
def.sidetext = sidetext;
Option option = Option(def, lower_name + axis);
option.opt.full_width = true;
line.append_option(option);
}
return line;
};
// Settings table
m_og->sidetext_width = 3;
m_og->append_line(add_og_to_object_settings(L("Position"), L("mm")), &m_move_Label);
m_og->append_line(add_og_to_object_settings(L("Rotation"), "°"), &m_rotate_Label);
m_og->append_line(add_og_to_object_settings(L("Scale"), "%"), &m_scale_Label);
m_og->append_line(add_og_to_object_settings(L("Size"), "mm"));
// call back for a rescale of button "Set uniform scale"
m_og->rescale_near_label_widget = [this](wxWindow* win) {
// rescale lock icon
auto *ctrl = dynamic_cast<LockButton*>(win);
if (ctrl != nullptr) {
ctrl->msw_rescale();
return;
}
if (win == m_fix_throught_netfab_bitmap)
return;
// rescale "place" of the empty icon (to correct layout of the "Size" and "Scale")
if (dynamic_cast<wxStaticBitmap*>(win) != nullptr)
win->SetMinSize(create_scaled_bitmap(m_parent, "one_layer_lock_on.png").GetSize());
};
}
void ObjectManipulation::Show(const bool show)
{
if (show != IsShown()) {
// Show all lines of the panel. Some of these lines will be hidden in the lines below.
m_og->Show(show);
if (show && wxGetApp().get_mode() != comSimple) {
// Show the label and the name of the STL in simple mode only.
// Label "Name: "
m_og->get_grid_sizer()->Show(size_t(0), false);
// The actual name of the STL.
m_og->get_grid_sizer()->Show(size_t(1), false);
}
}
if (show) {
// Show the "World Coordinates" / "Local Coordintes" Combo in Advanced / Expert mode only.
bool show_world_local_combo = wxGetApp().plater()->canvas3D()->get_selection().is_single_full_instance() && wxGetApp().get_mode() != comSimple;
m_word_local_combo->Show(show_world_local_combo);
}
}
bool ObjectManipulation::IsShown()
{
return dynamic_cast<const wxStaticBoxSizer*>(m_og->sizer)->GetStaticBox()->IsShown(); // m_og->get_grid_sizer()->IsShown(2);
}
void ObjectManipulation::UpdateAndShow(const bool show)
{
if (show) {
this->set_dirty();
this->update_if_dirty();
}
OG_Settings::UpdateAndShow(show);
}
void ObjectManipulation::update_settings_value(const Selection& selection)
{
m_new_move_label_string = L("Position");
m_new_rotate_label_string = L("Rotation");
m_new_scale_label_string = L("Scale factors");
if (wxGetApp().get_mode() == comSimple)
m_world_coordinates = true;
ObjectList* obj_list = wxGetApp().obj_list();
if (selection.is_single_full_instance())
{
// all volumes in the selection belongs to the same instance, any of them contains the needed instance data, so we take the first one
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
m_new_position = volume->get_instance_offset();
// Verify whether the instance rotation is multiples of 90 degrees, so that the scaling in world coordinates is possible.
if (m_world_coordinates && ! m_uniform_scale &&
! Geometry::is_rotation_ninety_degrees(volume->get_instance_rotation())) {
// Manipulating an instance in the world coordinate system, rotation is not multiples of ninety degrees, therefore enforce uniform scaling.
m_uniform_scale = true;
m_lock_bnt->SetLock(true);
}
if (m_world_coordinates) {
m_new_rotate_label_string = L("Rotate");
m_new_rotation = Vec3d::Zero();
m_new_size = selection.get_scaled_instance_bounding_box().size();
m_new_scale = m_new_size.cwiseProduct(selection.get_unscaled_instance_bounding_box().size().cwiseInverse()) * 100.;
} else {
m_new_rotation = volume->get_instance_rotation() * (180. / M_PI);
m_new_size = volume->get_instance_transformation().get_scaling_factor().cwiseProduct(wxGetApp().model().objects[volume->object_idx()]->raw_mesh_bounding_box().size());
m_new_scale = volume->get_instance_scaling_factor() * 100.;
}
m_new_enabled = true;
}
else if (selection.is_single_full_object() && obj_list->is_selected(itObject))
{
const BoundingBoxf3& box = selection.get_bounding_box();
m_new_position = box.center();
m_new_rotation = Vec3d::Zero();
m_new_scale = Vec3d(100., 100., 100.);
m_new_size = box.size();
m_new_rotate_label_string = L("Rotate");
m_new_scale_label_string = L("Scale");
m_new_enabled = true;
}
else if (selection.is_single_modifier() || selection.is_single_volume())
{
// the selection contains a single volume
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
m_new_position = volume->get_volume_offset();
m_new_rotation = volume->get_volume_rotation() * (180. / M_PI);
m_new_scale = volume->get_volume_scaling_factor() * 100.;
m_new_size = volume->get_volume_transformation().get_scaling_factor().cwiseProduct(volume->bounding_box().size());
m_new_enabled = true;
}
else if (obj_list->multiple_selection() || obj_list->is_selected(itInstanceRoot))
{
reset_settings_value();
m_new_move_label_string = L("Translate");
m_new_rotate_label_string = L("Rotate");
m_new_scale_label_string = L("Scale");
m_new_size = selection.get_bounding_box().size();
m_new_enabled = true;
}
else {
// No selection, reset the cache.
// assert(selection.is_empty());
reset_settings_value();
}
}
void ObjectManipulation::update_if_dirty()
{
if (! m_dirty)
return;
const Selection &selection = wxGetApp().plater()->canvas3D()->get_selection();
this->update_settings_value(selection);
auto update_label = [](wxString &label_cache, const std::string &new_label, wxStaticText *widget) {
wxString new_label_localized = _(new_label) + ":";
if (label_cache != new_label_localized) {
label_cache = new_label_localized;
widget->SetLabel(new_label_localized);
}
};
update_label(m_cache.move_label_string, m_new_move_label_string, m_move_Label);
update_label(m_cache.rotate_label_string, m_new_rotate_label_string, m_rotate_Label);
update_label(m_cache.scale_label_string, m_new_scale_label_string, m_scale_Label);
char axis[2] = "x";
for (int i = 0; i < 3; ++ i, ++ axis[0]) {
auto update = [this, i, &axis](Vec3d &cached, Vec3d &cached_rounded, const char *key, const Vec3d &new_value) {
wxString new_text = double_to_string(new_value(i), 2);
double new_rounded;
new_text.ToDouble(&new_rounded);
if (std::abs(cached_rounded(i) - new_rounded) > EPSILON) {
cached_rounded(i) = new_rounded;
m_og->set_value(std::string(key) + axis, new_text);
}
cached(i) = new_value(i);
};
update(m_cache.position, m_cache.position_rounded, "position_", m_new_position);
update(m_cache.scale, m_cache.scale_rounded, "scale_", m_new_scale);
update(m_cache.size, m_cache.size_rounded, "size_", m_new_size);
update(m_cache.rotation, m_cache.rotation_rounded, "rotation_", m_new_rotation);
}
if (selection.requires_uniform_scale()) {
m_lock_bnt->SetLock(true);
m_lock_bnt->SetToolTip(_(L("You cannot use non-uniform scaling mode for multiple objects/parts selection")));
m_lock_bnt->disable();
}
else {
m_lock_bnt->SetLock(m_uniform_scale);
m_lock_bnt->SetToolTip(wxEmptyString);
m_lock_bnt->enable();
}
{
int new_selection = m_world_coordinates ? 0 : 1;
if (m_word_local_combo->GetSelection() != new_selection)
m_word_local_combo->SetSelection(new_selection);
}
if (m_new_enabled)
m_og->enable();
else
m_og->disable();
update_reset_buttons_visibility();
update_mirror_buttons_visibility();
m_dirty = false;
}
void ObjectManipulation::update_reset_buttons_visibility()
{
GLCanvas3D* canvas = wxGetApp().plater()->canvas3D();
if (!canvas)
return;
const Selection& selection = canvas->get_selection();
bool show_rotation = false;
bool show_scale = false;
bool show_drop_to_bed = false;
if (selection.is_single_full_instance() || selection.is_single_modifier() || selection.is_single_volume()) {
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
Vec3d rotation;
Vec3d scale;
double min_z = 0.;
if (selection.is_single_full_instance()) {
rotation = volume->get_instance_rotation();
scale = volume->get_instance_scaling_factor();
}
else {
rotation = volume->get_volume_rotation();
scale = volume->get_volume_scaling_factor();
min_z = get_volume_min_z(volume);
}
show_rotation = !rotation.isApprox(Vec3d::Zero());
show_scale = !scale.isApprox(Vec3d::Ones());
show_drop_to_bed = (std::abs(min_z) > EPSILON);
}
wxGetApp().CallAfter([this, show_rotation, show_scale, show_drop_to_bed]{
m_reset_rotation_button->Show(show_rotation);
m_reset_scale_button->Show(show_scale);
m_drop_to_bed_button->Show(show_drop_to_bed);
// Because of CallAfter we need to layout sidebar after Show/hide of reset buttons one more time
Sidebar& panel = wxGetApp().sidebar();
if (!panel.IsFrozen()) {
panel.Freeze();
panel.Layout();
panel.Thaw();
}
});
}
void ObjectManipulation::update_mirror_buttons_visibility()
{
GLCanvas3D* canvas = wxGetApp().plater()->canvas3D();
Selection& selection = canvas->get_selection();
std::array<MirrorButtonState, 3> new_states = {mbHidden, mbHidden, mbHidden};
if (!m_world_coordinates) {
if (selection.is_single_full_instance() || selection.is_single_modifier() || selection.is_single_volume()) {
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
Vec3d mirror;
if (selection.is_single_full_instance())
mirror = volume->get_instance_mirror();
else
mirror = volume->get_volume_mirror();
for (unsigned char i=0; i<3; ++i)
new_states[i] = (mirror[i] < 0. ? mbActive : mbShown);
}
}
else {
// the mirroring buttons should be hidden in world coordinates,
// unless we make it actually mirror in world coords.
}
// Hiding the buttons through Hide() always messed up the sizers. As a workaround, the button
// is assigned a transparent bitmap. We must of course remember the actual state.
wxGetApp().CallAfter([this, new_states]{
for (int i=0; i<3; ++i) {
if (new_states[i] != m_mirror_buttons[i].second) {
const ScalableBitmap* bmp = nullptr;
switch (new_states[i]) {
case mbHidden : bmp = &m_mirror_bitmap_hidden; m_mirror_buttons[i].first->Enable(false); break;
case mbShown : bmp = &m_mirror_bitmap_off; m_mirror_buttons[i].first->Enable(true); break;
case mbActive : bmp = &m_mirror_bitmap_on; m_mirror_buttons[i].first->Enable(true); break;
}
m_mirror_buttons[i].first->SetBitmap_(*bmp);
m_mirror_buttons[i].second = new_states[i];
}
}
});
}
#ifndef __APPLE__
void ObjectManipulation::emulate_kill_focus()
{
if (m_focused_option.empty())
return;
// we need to use a copy because the value of m_focused_option is modified inside on_change() and on_fill_empty_value()
std::string option = m_focused_option;
// see TextCtrl::propagate_value()
if (static_cast<wxTextCtrl*>(m_og->get_fieldc(option, 0)->getWindow())->GetValue().empty())
on_fill_empty_value(option);
else
on_change(option, 0);
}
#endif // __APPLE__
void ObjectManipulation::update_warning_icon_state(const wxString& tooltip)
{
m_fix_throught_netfab_bitmap->SetBitmap(tooltip.IsEmpty() ? wxNullBitmap : m_manifold_warning_bmp.bmp());
m_fix_throught_netfab_bitmap->SetMinSize(tooltip.IsEmpty() ? wxSize(0,0) : m_manifold_warning_bmp.bmp().GetSize());
m_fix_throught_netfab_bitmap->SetToolTip(tooltip);
}
void ObjectManipulation::reset_settings_value()
{
m_new_position = Vec3d::Zero();
m_new_rotation = Vec3d::Zero();
m_new_scale = Vec3d::Ones() * 100.;
m_new_size = Vec3d::Zero();
m_new_enabled = false;
// no need to set the dirty flag here as this method is called from update_settings_value(),
// which is called from update_if_dirty(), which resets the dirty flag anyways.
// m_dirty = true;
}
void ObjectManipulation::change_position_value(int axis, double value)
{
if (std::abs(m_cache.position_rounded(axis) - value) < EPSILON)
return;
Vec3d position = m_cache.position;
position(axis) = value;
auto canvas = wxGetApp().plater()->canvas3D();
Selection& selection = canvas->get_selection();
selection.start_dragging();
selection.translate(position - m_cache.position, selection.requires_local_axes());
canvas->do_move(L("Set Position"));
m_cache.position = position;
m_cache.position_rounded(axis) = DBL_MAX;
this->UpdateAndShow(true);
}
void ObjectManipulation::change_rotation_value(int axis, double value)
{
if (std::abs(m_cache.rotation_rounded(axis) - value) < EPSILON)
return;
Vec3d rotation = m_cache.rotation;
rotation(axis) = value;
GLCanvas3D* canvas = wxGetApp().plater()->canvas3D();
Selection& selection = canvas->get_selection();
TransformationType transformation_type(TransformationType::World_Relative_Joint);
if (selection.is_single_full_instance() || selection.requires_local_axes())
transformation_type.set_independent();
if (selection.is_single_full_instance() && ! m_world_coordinates) {
//FIXME Selection::rotate() does not process absoulte rotations correctly: It does not recognize the axis index, which was changed.
// transformation_type.set_absolute();
transformation_type.set_local();
}
selection.start_dragging();
selection.rotate(
(M_PI / 180.0) * (transformation_type.absolute() ? rotation : rotation - m_cache.rotation),
transformation_type);
canvas->do_rotate(L("Set Orientation"));
m_cache.rotation = rotation;
m_cache.rotation_rounded(axis) = DBL_MAX;
this->UpdateAndShow(true);
}
void ObjectManipulation::change_scale_value(int axis, double value)
{
if (std::abs(m_cache.scale_rounded(axis) - value) < EPSILON)
return;
Vec3d scale = m_cache.scale;
scale(axis) = value;
this->do_scale(axis, scale);
m_cache.scale = scale;
m_cache.scale_rounded(axis) = DBL_MAX;
this->UpdateAndShow(true);
}
void ObjectManipulation::change_size_value(int axis, double value)
{
if (std::abs(m_cache.size_rounded(axis) - value) < EPSILON)
return;
Vec3d size = m_cache.size;
size(axis) = value;
const Selection& selection = wxGetApp().plater()->canvas3D()->get_selection();
Vec3d ref_size = m_cache.size;
if (selection.is_single_volume() || selection.is_single_modifier())
ref_size = selection.get_volume(*selection.get_volume_idxs().begin())->bounding_box().size();
else if (selection.is_single_full_instance())
ref_size = m_world_coordinates ?
selection.get_unscaled_instance_bounding_box().size() :
wxGetApp().model().objects[selection.get_volume(*selection.get_volume_idxs().begin())->object_idx()]->raw_mesh_bounding_box().size();
this->do_scale(axis, 100. * Vec3d(size(0) / ref_size(0), size(1) / ref_size(1), size(2) / ref_size(2)));
m_cache.size = size;
m_cache.size_rounded(axis) = DBL_MAX;
this->UpdateAndShow(true);
}
void ObjectManipulation::do_scale(int axis, const Vec3d &scale) const
{
Selection& selection = wxGetApp().plater()->canvas3D()->get_selection();
Vec3d scaling_factor = scale;
TransformationType transformation_type(TransformationType::World_Relative_Joint);
if (selection.is_single_full_instance()) {
transformation_type.set_absolute();
if (! m_world_coordinates)
transformation_type.set_local();
}
if (m_uniform_scale || selection.requires_uniform_scale())
scaling_factor = scale(axis) * Vec3d::Ones();
selection.start_dragging();
selection.scale(scaling_factor * 0.01, transformation_type);
wxGetApp().plater()->canvas3D()->do_scale(L("Set Scale"));
}
void ObjectManipulation::on_change(t_config_option_key opt_key, const boost::any& value)
{
Field* field = m_og->get_field(opt_key);
bool enter_pressed = (field != nullptr) && field->get_enter_pressed();
if (!enter_pressed)
{
// if the change does not come from the user pressing the ENTER key
// we need to hide the visual hints in 3D scene
wxGetApp().plater()->canvas3D()->handle_sidebar_focus_event(opt_key, false);
#ifndef __APPLE__
m_focused_option = "";
#endif // __APPLE__
}
else
// if the change comes from the user pressing the ENTER key, restore the key state
field->set_enter_pressed(false);
if (!m_cache.is_valid())
return;
int axis = opt_key.back() - 'x';
double new_value = boost::any_cast<double>(m_og->get_value(opt_key));
if (boost::starts_with(opt_key, "position_"))
change_position_value(axis, new_value);
else if (boost::starts_with(opt_key, "rotation_"))
change_rotation_value(axis, new_value);
else if (boost::starts_with(opt_key, "scale_"))
change_scale_value(axis, new_value);
else if (boost::starts_with(opt_key, "size_"))
change_size_value(axis, new_value);
}
void ObjectManipulation::on_fill_empty_value(const std::string& opt_key)
{
// needed to hide the visual hints in 3D scene
wxGetApp().plater()->canvas3D()->handle_sidebar_focus_event(opt_key, false);
#ifndef __APPLE__
m_focused_option = "";
#endif // __APPLE__
if (!m_cache.is_valid())
return;
const Vec3d *vec = nullptr;
Vec3d *rounded = nullptr;
if (boost::starts_with(opt_key, "position_")) {
vec = &m_cache.position;
rounded = &m_cache.position_rounded;
} else if (boost::starts_with(opt_key, "rotation_")) {
vec = &m_cache.rotation;
rounded = &m_cache.rotation_rounded;
} else if (boost::starts_with(opt_key, "scale_")) {
vec = &m_cache.scale;
rounded = &m_cache.scale_rounded;
} else if (boost::starts_with(opt_key, "size_")) {
vec = &m_cache.size;
rounded = &m_cache.size_rounded;
} else
assert(false);
if (vec != nullptr) {
int axis = opt_key.back() - 'x';
wxString new_text = double_to_string((*vec)(axis));
m_og->set_value(opt_key, new_text);
new_text.ToDouble(&(*rounded)(axis));
}
}
void ObjectManipulation::set_uniform_scaling(const bool new_value)
{
const Selection &selection = wxGetApp().plater()->canvas3D()->get_selection();
if (selection.is_single_full_instance() && m_world_coordinates && !new_value) {
// Verify whether the instance rotation is multiples of 90 degrees, so that the scaling in world coordinates is possible.
// all volumes in the selection belongs to the same instance, any of them contains the needed instance data, so we take the first one
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
// Is the angle close to a multiple of 90 degrees?
if (! Geometry::is_rotation_ninety_degrees(volume->get_instance_rotation())) {
// Cannot apply scaling in the world coordinate system.
wxMessageDialog dlg(GUI::wxGetApp().mainframe,
_(L("The currently manipulated object is tilted (rotation angles are not multiples of 90°).\n"
"Non-uniform scaling of tilted objects is only possible in the World coordinate system,\n"
"once the rotation is embedded into the object coordinates.")) + "\n" +
_(L("This operation is irreversible.\n"
"Do you want to proceed?")),
SLIC3R_APP_NAME,
wxYES_NO | wxCANCEL | wxCANCEL_DEFAULT | wxICON_QUESTION);
if (dlg.ShowModal() != wxID_YES) {
// Enforce uniform scaling.
m_lock_bnt->SetLock(true);
return;
}
// Bake the rotation into the meshes of the object.
wxGetApp().model().objects[volume->composite_id.object_id]->bake_xy_rotation_into_meshes(volume->composite_id.instance_id);
// Update the 3D scene, selections etc.
wxGetApp().plater()->update();
// Recalculate cached values at this panel, refresh the screen.
this->UpdateAndShow(true);
}
}
m_uniform_scale = new_value;
}
void ObjectManipulation::msw_rescale()
{
msw_rescale_word_local_combo(m_word_local_combo);
m_manifold_warning_bmp.msw_rescale();
const wxString& tooltip = m_fix_throught_netfab_bitmap->GetToolTipText();
m_fix_throught_netfab_bitmap->SetBitmap(tooltip.IsEmpty() ? wxNullBitmap : m_manifold_warning_bmp.bmp());
m_fix_throught_netfab_bitmap->SetMinSize(tooltip.IsEmpty() ? wxSize(0, 0) : m_manifold_warning_bmp.bmp().GetSize());
m_mirror_bitmap_on.msw_rescale();
m_mirror_bitmap_off.msw_rescale();
m_mirror_bitmap_hidden.msw_rescale();
m_reset_scale_button->msw_rescale();
m_reset_rotation_button->msw_rescale();
m_drop_to_bed_button->msw_rescale();
for (int id = 0; id < 3; ++id)
m_mirror_buttons[id].first->msw_rescale();
get_og()->msw_rescale();
}
} //namespace GUI
} //namespace Slic3r