PrusaSlicer-NonPlainar/src/igl/quat_mult.h
2018-10-26 15:45:52 +02:00

34 lines
924 B
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_QUAT_MULT_H
#define IGL_QUAT_MULT_H
#include "igl_inline.h"
namespace igl
{
// Computes out = q1 * q2 with quaternion multiplication
// A Quaternion, q, is defined here as an arrays of four scalars (x,y,z,w),
// such that q = x*i + y*j + z*k + w
// Inputs:
// q1 left quaternion
// q2 right quaternion
// Outputs:
// out result of multiplication
template <typename Q_type>
IGL_INLINE void quat_mult(
const Q_type *q1,
const Q_type *q2,
Q_type *out);
};
#ifndef IGL_STATIC_LIBRARY
# include "quat_mult.cpp"
#endif
#endif