PrusaSlicer-NonPlainar/src/igl/vector_area_matrix.h
2018-10-26 15:45:52 +02:00

42 lines
1.3 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2014 Daniele Panozzo <daniele.panozzo@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_VECTOR_AREA_MATRIX_H
#define IGL_VECTOR_AREA_MATRIX_H
#include "igl_inline.h"
#include <Eigen/Dense>
#include <Eigen/Sparse>
namespace igl
{
// Constructs the symmetric area matrix A, s.t. [V.col(0)' V.col(1)'] * A *
// [V.col(0); V.col(1)] is the **vector area** of the mesh (V,F).
//
// Templates:
// DerivedV derived type of eigen matrix for V (e.g. derived from
// MatrixXd)
// DerivedF derived type of eigen matrix for F (e.g. derived from
// MatrixXi)
// Scalar scalar type for eigen sparse matrix (e.g. double)
// Inputs:
// F #F by 3 list of mesh faces (must be triangles)
// Outputs:
// A #Vx2 by #Vx2 area matrix
//
template <typename DerivedF, typename Scalar>
IGL_INLINE void vector_area_matrix(
const Eigen::PlainObjectBase<DerivedF> & F,
Eigen::SparseMatrix<Scalar>& A);
}
#ifndef IGL_STATIC_LIBRARY
# include "vector_area_matrix.cpp"
#endif
#endif