54 lines
1.5 KiB
C++
54 lines
1.5 KiB
C++
#ifndef slic3r_GLGizmoCut_hpp_
|
|
#define slic3r_GLGizmoCut_hpp_
|
|
|
|
#include "GLGizmoBase.hpp"
|
|
|
|
|
|
namespace Slic3r {
|
|
namespace GUI {
|
|
|
|
class GLGizmoCut : public GLGizmoBase
|
|
{
|
|
static const double Offset;
|
|
static const double Margin;
|
|
static const std::array<float, 3> GrabberColor;
|
|
|
|
mutable double m_cut_z;
|
|
double m_start_z;
|
|
mutable double m_max_z;
|
|
Vec3d m_drag_pos;
|
|
Vec3d m_drag_center;
|
|
bool m_keep_upper;
|
|
bool m_keep_lower;
|
|
bool m_rotate_lower;
|
|
|
|
public:
|
|
#if ENABLE_SVG_ICONS
|
|
GLGizmoCut(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
|
|
#else
|
|
GLGizmoCut(GLCanvas3D& parent, unsigned int sprite_id);
|
|
#endif // ENABLE_SVG_ICONS
|
|
|
|
protected:
|
|
virtual bool on_init();
|
|
virtual std::string on_get_name() const;
|
|
virtual void on_set_state();
|
|
virtual bool on_is_activable(const Selection& selection) const;
|
|
virtual void on_start_dragging(const Selection& selection);
|
|
virtual void on_update(const UpdateData& data, const Selection& selection);
|
|
virtual void on_render(const Selection& selection) const;
|
|
virtual void on_render_for_picking(const Selection& selection) const;
|
|
virtual void on_render_input_window(float x, float y, float bottom_limit, const Selection& selection);
|
|
|
|
private:
|
|
void update_max_z(const Selection& selection) const;
|
|
void set_cut_z(double cut_z) const;
|
|
void perform_cut(const Selection& selection);
|
|
double calc_projection(const Linef3& mouse_ray) const;
|
|
};
|
|
|
|
} // namespace GUI
|
|
} // namespace Slic3r
|
|
|
|
#endif // slic3r_GLGizmoCut_hpp_
|