PrusaSlicer-NonPlainar/src/slic3r/GUI/Gizmos/GLGizmoCut.hpp
2019-03-19 13:30:21 +01:00

54 lines
1.5 KiB
C++

#ifndef slic3r_GLGizmoCut_hpp_
#define slic3r_GLGizmoCut_hpp_
#include "GLGizmoBase.hpp"
namespace Slic3r {
namespace GUI {
class GLGizmoCut : public GLGizmoBase
{
static const double Offset;
static const double Margin;
static const std::array<float, 3> GrabberColor;
mutable double m_cut_z;
double m_start_z;
mutable double m_max_z;
Vec3d m_drag_pos;
Vec3d m_drag_center;
bool m_keep_upper;
bool m_keep_lower;
bool m_rotate_lower;
public:
#if ENABLE_SVG_ICONS
GLGizmoCut(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
#else
GLGizmoCut(GLCanvas3D& parent, unsigned int sprite_id);
#endif // ENABLE_SVG_ICONS
protected:
virtual bool on_init();
virtual std::string on_get_name() const;
virtual void on_set_state();
virtual bool on_is_activable(const Selection& selection) const;
virtual void on_start_dragging(const Selection& selection);
virtual void on_update(const UpdateData& data, const Selection& selection);
virtual void on_render(const Selection& selection) const;
virtual void on_render_for_picking(const Selection& selection) const;
virtual void on_render_input_window(float x, float y, float bottom_limit, const Selection& selection);
private:
void update_max_z(const Selection& selection) const;
void set_cut_z(double cut_z) const;
void perform_cut(const Selection& selection);
double calc_projection(const Linef3& mouse_ray) const;
};
} // namespace GUI
} // namespace Slic3r
#endif // slic3r_GLGizmoCut_hpp_