389 lines
14 KiB
C++
389 lines
14 KiB
C++
#ifndef slic3r_Utils_hpp_
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#define slic3r_Utils_hpp_
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#include <locale>
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#include <utility>
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#include <functional>
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#include <type_traits>
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#include <system_error>
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#include <cmath>
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#include <boost/system/error_code.hpp>
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#include "libslic3r.h"
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namespace boost { namespace filesystem { class directory_entry; }}
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namespace Slic3r {
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extern void set_logging_level(unsigned int level);
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extern unsigned get_logging_level();
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// Format memory allocated, separate thousands by comma.
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extern std::string format_memsize_MB(size_t n);
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// Return string to be added to the boost::log output to inform about the current process memory allocation.
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// The string is non-empty if the loglevel >= info (3) or ignore_loglevel==true.
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// Latter is used to get the memory info from SysInfoDialog.
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extern std::string log_memory_info(bool ignore_loglevel = false);
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extern void disable_multi_threading();
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// Returns the size of physical memory (RAM) in bytes.
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extern size_t total_physical_memory();
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// Set a path with GUI resource files.
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void set_var_dir(const std::string &path);
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// Return a full path to the GUI resource files.
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const std::string& var_dir();
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// Return a full resource path for a file_name.
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std::string var(const std::string &file_name);
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// Set a path with various static definition data (for example the initial config bundles).
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void set_resources_dir(const std::string &path);
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// Return a full path to the resources directory.
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const std::string& resources_dir();
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// Set a path with GUI localization files.
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void set_local_dir(const std::string &path);
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// Return a full path to the localization directory.
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const std::string& localization_dir();
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// Set a path with shapes gallery files.
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void set_sys_shapes_dir(const std::string &path);
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// Return a full path to the system shapes gallery directory.
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const std::string& sys_shapes_dir();
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// Return a full path to the custom shapes gallery directory.
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std::string custom_shapes_dir();
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// Set a path with preset files.
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void set_data_dir(const std::string &path);
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// Return a full path to the GUI resource files.
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const std::string& data_dir();
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// Format an output path for debugging purposes.
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// Writes out the output path prefix to the console for the first time the function is called,
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// so the user knows where to search for the debugging output.
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std::string debug_out_path(const char *name, ...);
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// A special type for strings encoded in the local Windows 8-bit code page.
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// This type is only needed for Perl bindings to relay to Perl that the string is raw, not UTF-8 encoded.
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typedef std::string local_encoded_string;
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// Returns next utf8 sequence length. =number of bytes in string, that creates together one utf-8 character.
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// Starting at pos. ASCII characters returns 1. Works also if pos is in the middle of the sequence.
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extern size_t get_utf8_sequence_length(const std::string& text, size_t pos = 0);
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extern size_t get_utf8_sequence_length(const char *seq, size_t size);
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// Safely rename a file even if the target exists.
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// On Windows, the file explorer (or anti-virus or whatever else) often locks the file
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// for a short while, so the file may not be movable. Retry while we see recoverable errors.
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extern std::error_code rename_file(const std::string &from, const std::string &to);
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enum CopyFileResult {
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SUCCESS = 0,
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FAIL_COPY_FILE,
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FAIL_FILES_DIFFERENT,
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FAIL_RENAMING,
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FAIL_CHECK_ORIGIN_NOT_OPENED,
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FAIL_CHECK_TARGET_NOT_OPENED
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};
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// Copy a file, adjust the access attributes, so that the target is writable.
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CopyFileResult copy_file_inner(const std::string &from, const std::string &to, std::string& error_message);
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// Copy file to a temp file first, then rename it to the final file name.
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// If with_check is true, then the content of the copied file is compared to the content
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// of the source file before renaming.
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// Additional error info is passed in error message.
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extern CopyFileResult copy_file(const std::string &from, const std::string &to, std::string& error_message, const bool with_check = false);
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// Compares two files if identical.
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extern CopyFileResult check_copy(const std::string& origin, const std::string& copy);
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// Ignore system and hidden files, which may be created by the DropBox synchronisation process.
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// https://github.com/prusa3d/PrusaSlicer/issues/1298
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extern bool is_plain_file(const boost::filesystem::directory_entry &path);
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extern bool is_ini_file(const boost::filesystem::directory_entry &path);
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extern bool is_idx_file(const boost::filesystem::directory_entry &path);
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extern bool is_gcode_file(const std::string &path);
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extern bool is_img_file(const std::string& path);
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extern bool is_gallery_file(const boost::filesystem::directory_entry& path, char const* type);
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extern bool is_gallery_file(const std::string& path, char const* type);
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extern bool is_shapes_dir(const std::string& dir);
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std::string string_printf(const char *format, ...);
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// Standard "generated by Slic3r version xxx timestamp xxx" header string,
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// to be placed at the top of Slic3r generated files.
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std::string header_slic3r_generated();
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// Standard "generated by PrusaGCodeViewer version xxx timestamp xxx" header string,
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// to be placed at the top of Slic3r generated files.
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std::string header_gcodeviewer_generated();
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// getpid platform wrapper
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extern unsigned get_current_pid();
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// Compute the next highest power of 2 of 32-bit v
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// http://graphics.stanford.edu/~seander/bithacks.html
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inline uint16_t next_highest_power_of_2(uint16_t v)
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{
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if (v != 0)
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-- v;
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v |= v >> 1;
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v |= v >> 2;
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v |= v >> 4;
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v |= v >> 8;
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return ++ v;
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}
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inline uint32_t next_highest_power_of_2(uint32_t v)
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{
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if (v != 0)
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-- v;
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v |= v >> 1;
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v |= v >> 2;
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v |= v >> 4;
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v |= v >> 8;
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v |= v >> 16;
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return ++ v;
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}
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inline uint64_t next_highest_power_of_2(uint64_t v)
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{
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if (v != 0)
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-- v;
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v |= v >> 1;
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v |= v >> 2;
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v |= v >> 4;
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v |= v >> 8;
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v |= v >> 16;
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v |= v >> 32;
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return ++ v;
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}
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// On some implementations (such as some versions of clang), the size_t is a type of its own, so we need to overload for size_t.
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// Typically, though, the size_t type aliases to uint64_t / uint32_t.
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// We distinguish that here and provide implementation for size_t if and only if it is a distinct type
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template<class T> size_t next_highest_power_of_2(T v,
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typename std::enable_if<std::is_same<T, size_t>::value, T>::type = 0, // T is size_t
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typename std::enable_if<!std::is_same<T, uint64_t>::value, T>::type = 0, // T is not uint64_t
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typename std::enable_if<!std::is_same<T, uint32_t>::value, T>::type = 0, // T is not uint32_t
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typename std::enable_if<sizeof(T) == 8, T>::type = 0) // T is 64 bits
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{
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return next_highest_power_of_2(uint64_t(v));
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}
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template<class T> size_t next_highest_power_of_2(T v,
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typename std::enable_if<std::is_same<T, size_t>::value, T>::type = 0, // T is size_t
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typename std::enable_if<!std::is_same<T, uint64_t>::value, T>::type = 0, // T is not uint64_t
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typename std::enable_if<!std::is_same<T, uint32_t>::value, T>::type = 0, // T is not uint32_t
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typename std::enable_if<sizeof(T) == 4, T>::type = 0) // T is 32 bits
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{
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return next_highest_power_of_2(uint32_t(v));
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}
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template<typename INDEX_TYPE>
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inline INDEX_TYPE prev_idx_modulo(INDEX_TYPE idx, const INDEX_TYPE count)
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{
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if (idx == 0)
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idx = count;
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return -- idx;
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}
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template<typename INDEX_TYPE>
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inline INDEX_TYPE next_idx_modulo(INDEX_TYPE idx, const INDEX_TYPE count)
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{
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if (++ idx == count)
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idx = 0;
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return idx;
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}
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// Return dividend divided by divisor rounded to the nearest integer
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template<typename INDEX_TYPE>
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inline INDEX_TYPE round_up_divide(const INDEX_TYPE dividend, const INDEX_TYPE divisor)
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{
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return (dividend + divisor - 1) / divisor;
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}
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template<typename CONTAINER_TYPE>
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inline typename CONTAINER_TYPE::size_type prev_idx_modulo(typename CONTAINER_TYPE::size_type idx, const CONTAINER_TYPE &container)
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{
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return prev_idx_modulo(idx, container.size());
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}
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template<typename CONTAINER_TYPE>
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inline typename CONTAINER_TYPE::size_type next_idx_modulo(typename CONTAINER_TYPE::size_type idx, const CONTAINER_TYPE &container)
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{
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return next_idx_modulo(idx, container.size());
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}
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template<typename CONTAINER_TYPE>
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inline const typename CONTAINER_TYPE::value_type& prev_value_modulo(typename CONTAINER_TYPE::size_type idx, const CONTAINER_TYPE &container)
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{
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return container[prev_idx_modulo(idx, container.size())];
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}
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template<typename CONTAINER_TYPE>
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inline typename CONTAINER_TYPE::value_type& prev_value_modulo(typename CONTAINER_TYPE::size_type idx, CONTAINER_TYPE &container)
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{
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return container[prev_idx_modulo(idx, container.size())];
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}
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template<typename CONTAINER_TYPE>
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inline const typename CONTAINER_TYPE::value_type& next_value_modulo(typename CONTAINER_TYPE::size_type idx, const CONTAINER_TYPE &container)
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{
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return container[next_idx_modulo(idx, container.size())];
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}
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template<typename CONTAINER_TYPE>
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inline typename CONTAINER_TYPE::value_type& next_value_modulo(typename CONTAINER_TYPE::size_type idx, CONTAINER_TYPE &container)
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{
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return container[next_idx_modulo(idx, container.size())];
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}
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extern std::string xml_escape(std::string text, bool is_marked = false);
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#if defined __GNUC__ && __GNUC__ < 5 && !defined __clang__
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// Older GCCs don't have std::is_trivially_copyable
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// cf. https://gcc.gnu.org/onlinedocs/gcc-4.9.4/libstdc++/manual/manual/status.html#status.iso.2011
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// #warning "GCC version < 5, faking std::is_trivially_copyable"
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template<typename T> struct IsTriviallyCopyable { static constexpr bool value = true; };
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#else
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template<typename T> struct IsTriviallyCopyable : public std::is_trivially_copyable<T> {};
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#endif
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// A very lightweight ROII wrapper around C FILE.
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// The old C file API is much faster than C++ streams, thus they are recommended for processing large / huge files.
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struct FilePtr {
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FilePtr(FILE *f) : f(f) {}
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~FilePtr() { this->close(); }
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void close() {
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if (this->f) {
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::fclose(this->f);
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this->f = nullptr;
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}
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}
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FILE* f = nullptr;
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};
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class ScopeGuard
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{
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public:
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typedef std::function<void()> Closure;
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private:
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// bool committed;
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Closure closure;
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public:
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ScopeGuard() {}
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ScopeGuard(Closure closure) : closure(std::move(closure)) {}
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ScopeGuard(const ScopeGuard&) = delete;
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ScopeGuard(ScopeGuard &&other) : closure(std::move(other.closure)) {}
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~ScopeGuard()
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{
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if (closure) { closure(); }
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}
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ScopeGuard& operator=(const ScopeGuard&) = delete;
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ScopeGuard& operator=(ScopeGuard &&other)
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{
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closure = std::move(other.closure);
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return *this;
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}
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void reset() { closure = Closure(); }
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};
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// Shorten the dhms time by removing the seconds, rounding the dhm to full minutes
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// and removing spaces.
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inline std::string short_time(const std::string &time)
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{
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// Parse the dhms time format.
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int days = 0;
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int hours = 0;
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int minutes = 0;
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int seconds = 0;
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if (time.find('d') != std::string::npos)
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::sscanf(time.c_str(), "%dd %dh %dm %ds", &days, &hours, &minutes, &seconds);
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else if (time.find('h') != std::string::npos)
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::sscanf(time.c_str(), "%dh %dm %ds", &hours, &minutes, &seconds);
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else if (time.find('m') != std::string::npos)
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::sscanf(time.c_str(), "%dm %ds", &minutes, &seconds);
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else if (time.find('s') != std::string::npos)
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::sscanf(time.c_str(), "%ds", &seconds);
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// Round to full minutes.
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if (days + hours + minutes > 0 && seconds >= 30) {
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if (++minutes == 60) {
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minutes = 0;
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if (++hours == 24) {
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hours = 0;
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++days;
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}
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}
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}
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// Format the dhm time.
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char buffer[64];
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if (days > 0)
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::sprintf(buffer, "%dd%dh%dm", days, hours, minutes);
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else if (hours > 0)
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::sprintf(buffer, "%dh%dm", hours, minutes);
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else if (minutes > 0)
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::sprintf(buffer, "%dm", minutes);
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else
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::sprintf(buffer, "%ds", seconds);
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return buffer;
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}
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// Returns the given time is seconds in format DDd HHh MMm SSs
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inline std::string get_time_dhms(float time_in_secs)
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{
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int days = (int)(time_in_secs / 86400.0f);
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time_in_secs -= (float)days * 86400.0f;
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int hours = (int)(time_in_secs / 3600.0f);
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time_in_secs -= (float)hours * 3600.0f;
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int minutes = (int)(time_in_secs / 60.0f);
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time_in_secs -= (float)minutes * 60.0f;
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char buffer[64];
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if (days > 0)
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::sprintf(buffer, "%dd %dh %dm %ds", days, hours, minutes, (int)time_in_secs);
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else if (hours > 0)
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::sprintf(buffer, "%dh %dm %ds", hours, minutes, (int)time_in_secs);
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else if (minutes > 0)
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::sprintf(buffer, "%dm %ds", minutes, (int)time_in_secs);
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else
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::sprintf(buffer, "%ds", (int)std::round(time_in_secs));
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return buffer;
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}
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inline std::string get_time_dhm(float time_in_secs)
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{
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int days = (int)(time_in_secs / 86400.0f);
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time_in_secs -= (float)days * 86400.0f;
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int hours = (int)(time_in_secs / 3600.0f);
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time_in_secs -= (float)hours * 3600.0f;
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int minutes = (int)(time_in_secs / 60.0f);
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char buffer[64];
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if (days > 0)
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::sprintf(buffer, "%dd %dh %dm", days, hours, minutes);
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else if (hours > 0)
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::sprintf(buffer, "%dh %dm", hours, minutes);
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else if (minutes > 0)
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::sprintf(buffer, "%dm", minutes);
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return buffer;
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}
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} // namespace Slic3r
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#if WIN32
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#define SLIC3R_STDVEC_MEMSIZE(NAME, TYPE) NAME.capacity() * ((sizeof(TYPE) + __alignof(TYPE) - 1) / __alignof(TYPE)) * __alignof(TYPE)
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//FIXME this is an inprecise hack. Add the hash table size and possibly some estimate of the linked list at each of the used bin.
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#define SLIC3R_STDUNORDEREDSET_MEMSIZE(NAME, TYPE) NAME.size() * ((sizeof(TYPE) + __alignof(TYPE) - 1) / __alignof(TYPE)) * __alignof(TYPE)
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#else
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#define SLIC3R_STDVEC_MEMSIZE(NAME, TYPE) NAME.capacity() * ((sizeof(TYPE) + alignof(TYPE) - 1) / alignof(TYPE)) * alignof(TYPE)
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//FIXME this is an inprecise hack. Add the hash table size and possibly some estimate of the linked list at each of the used bin.
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#define SLIC3R_STDUNORDEREDSET_MEMSIZE(NAME, TYPE) NAME.size() * ((sizeof(TYPE) + alignof(TYPE) - 1) / alignof(TYPE)) * alignof(TYPE)
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#endif
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#endif // slic3r_Utils_hpp_
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