94 lines
2.9 KiB
Plaintext
94 lines
2.9 KiB
Plaintext
%module{Slic3r::XS};
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%{
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#include <myinit.h>
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#include "BoundingBox.hpp"
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#include "Point.hpp"
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%}
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%name{Slic3r::Geometry::BoundingBox} class BoundingBox {
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~BoundingBox();
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Clone<BoundingBox> clone()
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%code{% RETVAL = THIS; %};
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void merge(BoundingBox* bb) %code{% THIS->merge(*bb); %};
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void merge_point(Point* point) %code{% THIS->merge(*point); %};
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void scale(double factor);
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void translate(double x, double y);
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void offset(double delta);
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Polygon* polygon()
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%code{% RETVAL = new Polygon(); THIS->polygon(RETVAL); %};
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Clone<Point> size();
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Clone<Point> center();
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Clone<Point> min_point() %code{% RETVAL = THIS->min; %};
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Clone<Point> max_point() %code{% RETVAL = THIS->max; %};
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long x_min() %code{% RETVAL = THIS->min.x; %};
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long x_max() %code{% RETVAL = THIS->max.x; %};
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long y_min() %code{% RETVAL = THIS->min.y; %};
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long y_max() %code{% RETVAL = THIS->max.y; %};
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%{
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BoundingBox*
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new_from_points(CLASS, points)
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char* CLASS
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Points points
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CODE:
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RETVAL = new BoundingBox(points);
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OUTPUT:
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RETVAL
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%}
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};
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%name{Slic3r::Geometry::BoundingBoxf} class BoundingBoxf {
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~BoundingBoxf();
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Clone<BoundingBoxf> clone()
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%code{% RETVAL = THIS; %};
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void merge(BoundingBoxf* bb) %code{% THIS->merge(*bb); %};
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void merge_point(Pointf* point) %code{% THIS->merge(*point); %};
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void scale(double factor);
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void translate(double x, double y);
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Clone<Pointf> size();
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Clone<Pointf> center();
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Clone<Pointf> min_point() %code{% RETVAL = THIS->min; %};
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Clone<Pointf> max_point() %code{% RETVAL = THIS->max; %};
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double x_min() %code{% RETVAL = THIS->min.x; %};
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double x_max() %code{% RETVAL = THIS->max.x; %};
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double y_min() %code{% RETVAL = THIS->min.y; %};
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double y_max() %code{% RETVAL = THIS->max.y; %};
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void set_x_min(double val) %code{% THIS->min.x = val; %};
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void set_x_max(double val) %code{% THIS->max.x = val; %};
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void set_y_min(double val) %code{% THIS->min.y = val; %};
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void set_y_max(double val) %code{% THIS->max.y = val; %};
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%{
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BoundingBoxf*
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new_from_points(CLASS, points)
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char* CLASS
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Pointfs points
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CODE:
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RETVAL = new BoundingBoxf(points);
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OUTPUT:
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RETVAL
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%}
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};
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%name{Slic3r::Geometry::BoundingBoxf3} class BoundingBoxf3 {
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~BoundingBoxf3();
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Clone<BoundingBoxf3> clone()
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%code{% RETVAL = THIS; %};
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void merge(BoundingBoxf3* bb) %code{% THIS->merge(*bb); %};
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void scale(double factor);
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void translate(double x, double y, double z);
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Clone<Pointf3> size();
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Clone<Pointf3> center();
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double x_min() %code{% RETVAL = THIS->min.x; %};
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double x_max() %code{% RETVAL = THIS->max.x; %};
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double y_min() %code{% RETVAL = THIS->min.y; %};
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double y_max() %code{% RETVAL = THIS->max.y; %};
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double z_min() %code{% RETVAL = THIS->min.z; %};
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double z_max() %code{% RETVAL = THIS->max.z; %};
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};
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