PrusaSlicer-NonPlainar/lib/Slic3r
2012-02-18 20:36:14 +01:00
..
ExtrusionPath correct length calculation for clockwise arcs 2011-12-22 06:10:54 -05:00
Fill Some minor fixes related to polyline refactoring 2012-01-27 14:29:06 +01:00
Geometry Require Math::Clipper 1.03 for thread-safety 2012-01-28 16:47:03 +01:00
GUI Remove last remains of close-after-slicing option. 2012-02-16 22:52:57 +01:00
TriangleMesh New slicing algorithm based on a topological approach rather than numeric. It should be much more robust 2012-02-18 20:36:14 +01:00
Config.pm Added a couple unit tests 2012-02-15 12:04:10 +01:00
ExPolygon.pm Very large refactoring. Ditched Slic3r::Polyline::Closed and reorganized geometric classes. 2011-12-30 19:59:51 +01:00
Extruder.pm Acceleration control. #185 2012-02-10 14:53:44 +01:00
ExtrusionLoop.pm Fill gaps using medial axis detection 2012-01-12 22:05:35 +01:00
ExtrusionPath.pm Very large refactoring. Ditched Slic3r::Polyline::Closed and reorganized geometric classes. 2011-12-30 19:59:51 +01:00
Fill.pm Multithreaded infill. #154 2012-01-28 16:27:52 +01:00
Geometry.pm Bugfix: fatal error and warnings removed when cleaning some dirty layers 2012-01-21 18:44:24 +01:00
GUI.pm New "Slice and save as..." command to specify output filename. #53 2011-12-22 17:38:37 +01:00
Layer.pm Bugfix: flow wasn't adjusted for first layer according to its height setting. #182 2012-01-30 14:03:12 +01:00
Line.pm Very large refactoring. Ditched Slic3r::Polyline::Closed and reorganized geometric classes. 2011-12-30 19:59:51 +01:00
Perimeter.pm Bugfix: small perimeter speed was applied to all holes too, regardless of their size. #175 2012-01-27 14:43:12 +01:00
Point.pm Fill gaps using medial axis detection 2012-01-12 22:05:35 +01:00
Polygon.pm Some minor fixes related to polyline refactoring 2012-01-27 14:29:06 +01:00
Polyline.pm Some minor fixes related to polyline refactoring 2012-01-27 14:29:06 +01:00
Print.pm New slicing algorithm based on a topological approach rather than numeric. It should be much more robust 2012-02-18 20:36:14 +01:00
Skein.pm Use about 40% less memory 2012-01-28 21:52:31 +01:00
STL.pm New slicing algorithm based on a topological approach rather than numeric. It should be much more robust 2012-02-18 20:36:14 +01:00
Surface.pm Bugfix: bad syntax in last commit. #202 2012-02-13 18:02:54 +01:00
SVG.pm Refactoring: moved slicing code to new TriangleMesh class, leaving in STL just what's needed to read that particular input format. Slic3r will now warn if model is not manifold. #16 2011-11-30 16:07:31 +01:00
TriangleMesh.pm New slicing algorithm based on a topological approach rather than numeric. It should be much more robust 2012-02-18 20:36:14 +01:00