PrusaSlicer-NonPlainar/lib/Slic3r/Layer.pm
bubnikv 95ede7c4b8 Rewrote Fill2.pm to C++, deleted Perl infills for good.
Removed dependency on Perl Math::PlanePath module.
Fixed compilation with Visual Studio and SLIC3R_DEBUG: Visual Studio older than 2015 does not support the prinf type specifier %zu. Use %Iu instead.
C++11 move semantics enabled.
2016-11-02 10:47:00 +01:00

38 lines
711 B
Perl

# Extends the C++ class Slic3r::Layer.
package Slic3r::Layer;
use strict;
use warnings;
# the following two were previously generated by Moo
sub print {
my $self = shift;
return $self->object->print;
}
sub config {
my $self = shift;
return $self->object->config;
}
sub region {
my $self = shift;
my ($region_id) = @_;
while ($self->region_count <= $region_id) {
$self->add_region($self->object->print->get_region($self->region_count));
}
return $self->get_region($region_id);
}
sub regions {
my ($self) = @_;
return [ map $self->get_region($_), 0..($self->region_count-1) ];
}
package Slic3r::Layer::Support;
our @ISA = qw(Slic3r::Layer);
1;