PrusaSlicer-NonPlainar/src/slic3r/GUI/GUI_App.cpp
2019-08-06 17:27:36 +02:00

1157 lines
39 KiB
C++

#include "GUI_App.hpp"
#include "GUI_ObjectList.hpp"
#include "GUI_ObjectManipulation.hpp"
#include "I18N.hpp"
#include <algorithm>
#include <iterator>
#include <exception>
#include <boost/lexical_cast.hpp>
#include <boost/algorithm/string.hpp>
#include <boost/log/trivial.hpp>
#include <wx/stdpaths.h>
#include <wx/imagpng.h>
#include <wx/display.h>
#include <wx/menu.h>
#include <wx/menuitem.h>
#include <wx/filedlg.h>
#include <wx/progdlg.h>
#include <wx/dir.h>
#include <wx/wupdlock.h>
#include <wx/filefn.h>
#include <wx/sysopt.h>
#include <wx/msgdlg.h>
#include <wx/log.h>
#include <wx/intl.h>
#include "libslic3r/Utils.hpp"
#include "libslic3r/Model.hpp"
#include "libslic3r/I18N.hpp"
#include "GUI.hpp"
#include "GUI_Utils.hpp"
#include "AppConfig.hpp"
#include "PresetBundle.hpp"
#include "3DScene.hpp"
#include "../Utils/PresetUpdater.hpp"
#include "../Utils/PrintHost.hpp"
#include "../Utils/MacDarkMode.hpp"
#include "ConfigWizard.hpp"
#include "slic3r/Config/Snapshot.hpp"
#include "ConfigSnapshotDialog.hpp"
#include "FirmwareDialog.hpp"
#include "Preferences.hpp"
#include "Tab.hpp"
#include "SysInfoDialog.hpp"
#include "KBShortcutsDialog.hpp"
#ifdef __WXMSW__
#include <Shlobj.h>
#endif // __WXMSW__
namespace Slic3r {
namespace GUI {
wxString file_wildcards(FileType file_type, const std::string &custom_extension)
{
static const std::string defaults[FT_SIZE] = {
/* FT_STL */ "STL files (*.stl)|*.stl;*.STL",
/* FT_OBJ */ "OBJ files (*.obj)|*.obj;*.OBJ",
/* FT_AMF */ "AMF files (*.amf)|*.zip.amf;*.amf;*.AMF;*.xml;*.XML",
/* FT_3MF */ "3MF files (*.3mf)|*.3mf;*.3MF;",
/* FT_PRUSA */ "Prusa Control files (*.prusa)|*.prusa;*.PRUSA",
/* FT_GCODE */ "G-code files (*.gcode, *.gco, *.g, *.ngc)|*.gcode;*.GCODE;*.gco;*.GCO;*.g;*.G;*.ngc;*.NGC",
/* FT_MODEL */ "Known files (*.stl, *.obj, *.amf, *.xml, *.3mf, *.prusa)|*.stl;*.STL;*.obj;*.OBJ;*.amf;*.AMF;*.xml;*.XML;*.3mf;*.3MF;*.prusa;*.PRUSA",
/* FT_PROJECT */ "Project files (*.3mf, *.amf)|*.3mf;*.3MF;*.amf;*.AMF",
/* FT_INI */ "INI files (*.ini)|*.ini;*.INI",
/* FT_SVG */ "SVG files (*.svg)|*.svg;*.SVG",
/* FT_TEX */ "Texture (*.png, *.svg)|*.png;*.PNG;*.svg;*.SVG",
/* FT_PNGZIP */ "Masked SLA files (*.sl1)|*.sl1;*.SL1",
};
std::string out = defaults[file_type];
if (! custom_extension.empty()) {
// Find the custom extension in the template.
if (out.find(std::string("*") + custom_extension + ",") == std::string::npos && out.find(std::string("*") + custom_extension + ")") == std::string::npos) {
// The custom extension was not found in the template.
// Append the custom extension to the wildcards, so that the file dialog would not add the default extension to it.
boost::replace_first(out, ")|", std::string(", *") + custom_extension + ")|");
out += std::string(";*") + custom_extension;
}
}
return from_u8(out);
}
static std::string libslic3r_translate_callback(const char *s) { return wxGetTranslation(wxString(s, wxConvUTF8)).utf8_str().data(); }
static void register_dpi_event()
{
#ifdef WIN32
enum { WM_DPICHANGED_ = 0x02e0 };
wxWindow::MSWRegisterMessageHandler(WM_DPICHANGED_, [](wxWindow *win, WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam) {
const int dpi = wParam & 0xffff;
const auto rect = reinterpret_cast<PRECT>(lParam);
const wxRect wxrect(wxPoint(rect->top, rect->left), wxPoint(rect->bottom, rect->right));
DpiChangedEvent evt(EVT_DPI_CHANGED, dpi, wxrect);
win->GetEventHandler()->AddPendingEvent(evt);
return true;
});
#endif
}
static void generic_exception_handle()
{
// Note: Some wxWidgets APIs use wxLogError() to report errors, eg. wxImage
// - see https://docs.wxwidgets.org/3.1/classwx_image.html#aa249e657259fe6518d68a5208b9043d0
//
// wxLogError typically goes around exception handling and display an error dialog some time
// after an error is logged even if exception handling and OnExceptionInMainLoop() take place.
// This is why we use wxLogError() here as well instead of a custom dialog, because it accumulates
// errors if multiple have been collected and displays just one error message for all of them.
// Otherwise we would get multiple error messages for one missing png, for example.
//
// If a custom error message window (or some other solution) were to be used, it would be necessary
// to turn off wxLogError() usage in wx APIs, most notably in wxImage
// - see https://docs.wxwidgets.org/trunk/classwx_image.html#aa32e5d3507cc0f8c3330135bc0befc6a
try {
throw;
} catch (const std::exception &ex) {
wxLogError("Internal error: %s", ex.what());
BOOST_LOG_TRIVIAL(error) << boost::format("Uncaught exception: %1%") % ex.what();
throw;
} catch (...) {
wxLogError("Unknown internal error");
BOOST_LOG_TRIVIAL(error) << "Uncaught exception: Unknown error";
}
}
IMPLEMENT_APP(GUI_App)
GUI_App::GUI_App()
: wxApp()
, m_em_unit(10)
, m_imgui(new ImGuiWrapper())
{}
GUI_App::~GUI_App()
{
if (app_config != nullptr)
delete app_config;
if (preset_bundle != nullptr)
delete preset_bundle;
if (preset_updater != nullptr)
delete preset_updater;
}
bool GUI_App::OnInit()
{
try {
return on_init_inner();
} catch (...) {
generic_exception_handle();
return false;
}
}
bool GUI_App::on_init_inner()
{
// Verify resources path
const wxString resources_dir = from_u8(Slic3r::resources_dir());
wxCHECK_MSG(wxDirExists(resources_dir), false,
wxString::Format("Resources path does not exist or is not a directory: %s", resources_dir));
SetAppName(SLIC3R_APP_KEY);
SetAppDisplayName(SLIC3R_APP_NAME);
// Enable this to get the default Win32 COMCTRL32 behavior of static boxes.
// wxSystemOptions::SetOption("msw.staticbox.optimized-paint", 0);
// Enable this to disable Windows Vista themes for all wxNotebooks. The themes seem to lead to terrible
// performance when working on high resolution multi-display setups.
// wxSystemOptions::SetOption("msw.notebook.themed-background", 0);
// Slic3r::debugf "wxWidgets version %s, Wx version %s\n", wxVERSION_STRING, wxVERSION;
// Set the Slic3r data directory at the Slic3r XS module.
// Unix: ~/ .Slic3r
// Windows : "C:\Users\username\AppData\Roaming\Slic3r" or "C:\Documents and Settings\username\Application Data\Slic3r"
// Mac : "~/Library/Application Support/Slic3r"
if (data_dir().empty())
set_data_dir(wxStandardPaths::Get().GetUserDataDir().ToUTF8().data());
app_config = new AppConfig();
preset_bundle = new PresetBundle();
// just checking for existence of Slic3r::data_dir is not enough : it may be an empty directory
// supplied as argument to --datadir; in that case we should still run the wizard
preset_bundle->setup_directories();
app_conf_exists = app_config->exists();
// load settings
app_conf_exists = app_config->exists();
if (app_conf_exists) {
app_config->load();
}
app_config->set("version", SLIC3R_VERSION);
app_config->save();
#ifdef __WXMSW__
associate_3mf_files();
#endif // __WXMSW__
preset_updater = new PresetUpdater();
Bind(EVT_SLIC3R_VERSION_ONLINE, [this](const wxCommandEvent &evt) {
app_config->set("version_online", into_u8(evt.GetString()));
app_config->save();
});
// initialize label colors and fonts
init_label_colours();
init_fonts();
load_language();
// Suppress the '- default -' presets.
preset_bundle->set_default_suppressed(app_config->get("no_defaults") == "1");
try {
preset_bundle->load_presets(*app_config);
} catch (const std::exception &ex) {
show_error(nullptr, from_u8(ex.what()));
}
register_dpi_event();
// Let the libslic3r know the callback, which will translate messages on demand.
Slic3r::I18N::set_translate_callback(libslic3r_translate_callback);
// application frame
if (wxImage::FindHandler(wxBITMAP_TYPE_PNG) == nullptr)
wxImage::AddHandler(new wxPNGHandler());
mainframe = new MainFrame();
sidebar().obj_list()->init_objects(); // propagate model objects to object list
// update_mode(); // !!! do that later
SetTopWindow(mainframe);
m_printhost_job_queue.reset(new PrintHostJobQueue(mainframe->printhost_queue_dlg()));
Bind(wxEVT_IDLE, [this](wxIdleEvent& event)
{
if (! plater_)
return;
if (app_config->dirty() && app_config->get("autosave") == "1")
app_config->save();
this->obj_manipul()->update_if_dirty();
// Preset updating & Configwizard are done after the above initializations,
// and after MainFrame is created & shown.
// The extra CallAfter() is needed because of Mac, where this is the only way
// to popup a modal dialog on start without screwing combo boxes.
// This is ugly but I honestly found no better way to do it.
// Neither wxShowEvent nor wxWindowCreateEvent work reliably.
static bool once = true;
if (once) {
once = false;
PresetUpdater::UpdateResult updater_result;
try {
updater_result = preset_updater->config_update();
if (updater_result == PresetUpdater::R_INCOMPAT_EXIT) {
mainframe->Close();
} else if (updater_result == PresetUpdater::R_INCOMPAT_CONFIGURED) {
app_conf_exists = true;
}
} catch (const std::exception &ex) {
show_error(nullptr, from_u8(ex.what()));
}
CallAfter([this] {
config_wizard_startup(app_conf_exists);
preset_updater->slic3r_update_notify();
preset_updater->sync(preset_bundle);
});
}
});
load_current_presets();
mainframe->Show(true);
/* Temporary workaround for the correct behavior of the Scrolled sidebar panel:
* change min hight of object list to the normal min value (15 * wxGetApp().em_unit())
* after first whole Mainframe updating/layouting
*/
if (obj_list()->GetMinSize().GetY() > 15 * em_unit())
obj_list()->SetMinSize(wxSize(-1, 15 * em_unit()));
update_mode(); // update view mode after fix of the object_list size
m_initialized = true;
return true;
}
unsigned GUI_App::get_colour_approx_luma(const wxColour &colour)
{
double r = colour.Red();
double g = colour.Green();
double b = colour.Blue();
return std::round(std::sqrt(
r * r * .241 +
g * g * .691 +
b * b * .068
));
}
bool GUI_App::dark_mode()
{
const unsigned luma = get_colour_approx_luma(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW));
return luma < 128;
}
bool GUI_App::dark_mode_menus()
{
#if __APPLE__
return mac_dark_mode();
#else
return dark_mode();
#endif
}
void GUI_App::init_label_colours()
{
if (dark_mode()) {
m_color_label_modified = wxColour(253, 111, 40);
m_color_label_sys = wxColour(115, 220, 103);
}
else {
m_color_label_modified = wxColour(252, 77, 1);
m_color_label_sys = wxColour(26, 132, 57);
}
m_color_label_default = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
}
void GUI_App::update_label_colours_from_appconfig()
{
if (app_config->has("label_clr_sys")) {
auto str = app_config->get("label_clr_sys");
if (str != "")
m_color_label_sys = wxColour(str);
}
if (app_config->has("label_clr_modified")) {
auto str = app_config->get("label_clr_modified");
if (str != "")
m_color_label_modified = wxColour(str);
}
}
void GUI_App::init_fonts()
{
m_small_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
m_bold_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT).Bold();
m_normal_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
#ifdef __WXMAC__
m_small_font.SetPointSize(11);
m_bold_font.SetPointSize(13);
#endif /*__WXMAC__*/
}
void GUI_App::update_fonts(const MainFrame *main_frame)
{
/* Only normal and bold fonts are used for an application rescale,
* because of under MSW small and normal fonts are the same.
* To avoid same rescaling twice, just fill this values
* from rescaled MainFrame
*/
if (main_frame == nullptr)
main_frame = this->mainframe;
m_normal_font = main_frame->normal_font();
m_small_font = m_normal_font;
m_bold_font = main_frame->normal_font().Bold();
m_em_unit = main_frame->em_unit();
}
void GUI_App::set_label_clr_modified(const wxColour& clr) {
m_color_label_modified = clr;
auto clr_str = wxString::Format(wxT("#%02X%02X%02X"), clr.Red(), clr.Green(), clr.Blue());
std::string str = clr_str.ToStdString();
app_config->set("label_clr_modified", str);
app_config->save();
}
void GUI_App::set_label_clr_sys(const wxColour& clr) {
m_color_label_sys = clr;
auto clr_str = wxString::Format(wxT("#%02X%02X%02X"), clr.Red(), clr.Green(), clr.Blue());
std::string str = clr_str.ToStdString();
app_config->set("label_clr_sys", str);
app_config->save();
}
float GUI_App::toolbar_icon_scale(const bool is_limited/* = false*/) const
{
#ifdef __APPLE__
const float icon_sc = 1.0f; // for Retina display will be used its own scale
#else
const float icon_sc = m_em_unit*0.1f;
#endif // __APPLE__
const std::string& use_val = app_config->get("use_custom_toolbar_size");
const std::string& val = app_config->get("custom_toolbar_size");
if (val.empty() || use_val.empty() || use_val == "0")
return icon_sc;
int int_val = atoi(val.c_str());
if (is_limited && int_val < 50)
int_val = 50;
return 0.01f * int_val * icon_sc;
}
void GUI_App::recreate_GUI()
{
// Weird things happen as the Paint messages are floating around the windows being destructed.
// Avoid the Paint messages by hiding the main window.
// Also the application closes much faster without these unnecessary screen refreshes.
// In addition, there were some crashes due to the Paint events sent to already destructed windows.
mainframe->Show(false);
const auto msg_name = _(L("Changing of an application language")) + dots;
wxProgressDialog dlg(msg_name, msg_name);
dlg.Pulse();
// to make sure nobody accesses data from the soon-to-be-destroyed widgets:
tabs_list.clear();
plater_ = nullptr;
dlg.Update(10, _(L("Recreating")) + dots);
MainFrame* topwindow = mainframe;
mainframe = new MainFrame();
sidebar().obj_list()->init_objects(); // propagate model objects to object list
if (topwindow) {
SetTopWindow(mainframe);
dlg.Update(30, _(L("Recreating")) + dots);
topwindow->Destroy();
}
dlg.Update(80, _(L("Loading of current presets")) + dots);
m_printhost_job_queue.reset(new PrintHostJobQueue(mainframe->printhost_queue_dlg()));
load_current_presets();
mainframe->Show(true);
dlg.Update(90, _(L("Loading of a mode view")) + dots);
/* Temporary workaround for the correct behavior of the Scrolled sidebar panel:
* change min hight of object list to the normal min value (15 * wxGetApp().em_unit())
* after first whole Mainframe updating/layouting
*/
if (obj_list()->GetMinSize().GetY() > 15 * em_unit())
obj_list()->SetMinSize(wxSize(-1, 15 * em_unit()));
update_mode();
// #ys_FIXME_delete_after_testing Do we still need this ?
// CallAfter([]() {
// // Run the config wizard, don't offer the "reset user profile" checkbox.
// config_wizard_startup(true);
// });
}
void GUI_App::system_info()
{
SysInfoDialog dlg;
dlg.ShowModal();
}
void GUI_App::keyboard_shortcuts()
{
KBShortcutsDialog dlg;
dlg.ShowModal();
}
// static method accepting a wxWindow object as first parameter
bool GUI_App::catch_error(std::function<void()> cb,
// wxMessageDialog* message_dialog,
const std::string& err /*= ""*/)
{
if (!err.empty()) {
if (cb)
cb();
// if (message_dialog)
// message_dialog->(err, "Error", wxOK | wxICON_ERROR);
show_error(/*this*/nullptr, err);
return true;
}
return false;
}
// static method accepting a wxWindow object as first parameter
void fatal_error(wxWindow* parent)
{
show_error(parent, "");
// exit 1; // #ys_FIXME
}
// Called after the Preferences dialog is closed and the program settings are saved.
// Update the UI based on the current preferences.
void GUI_App::update_ui_from_settings()
{
mainframe->update_ui_from_settings();
}
void GUI_App::persist_window_geometry(wxTopLevelWindow *window, bool default_maximized)
{
const std::string name = into_u8(window->GetName());
window->Bind(wxEVT_CLOSE_WINDOW, [=](wxCloseEvent &event) {
window_pos_save(window, name);
event.Skip();
});
window_pos_restore(window, name, default_maximized);
on_window_geometry(window, [=]() {
window_pos_sanitize(window);
});
}
void GUI_App::load_project(wxWindow *parent, wxString& input_file) const
{
input_file.Clear();
wxFileDialog dialog(parent ? parent : GetTopWindow(),
_(L("Choose one file (3MF/AMF):")),
app_config->get_last_dir(), "",
file_wildcards(FT_PROJECT), wxFD_OPEN | wxFD_FILE_MUST_EXIST);
if (dialog.ShowModal() == wxID_OK)
input_file = dialog.GetPath();
}
void GUI_App::import_model(wxWindow *parent, wxArrayString& input_files) const
{
input_files.Clear();
wxFileDialog dialog(parent ? parent : GetTopWindow(),
_(L("Choose one or more files (STL/OBJ/AMF/3MF/PRUSA):")),
from_u8(app_config->get_last_dir()), "",
file_wildcards(FT_MODEL), wxFD_OPEN | wxFD_MULTIPLE | wxFD_FILE_MUST_EXIST);
if (dialog.ShowModal() == wxID_OK)
dialog.GetPaths(input_files);
}
bool GUI_App::switch_language()
{
if (select_language()) {
save_language();
_3DScene::remove_all_canvases();
recreate_GUI();
return true;
} else {
return false;
}
}
// select language from the list of installed languages
bool GUI_App::select_language()
{
const auto langs = get_installed_languages();
wxArrayString names;
names.Alloc(langs.size());
int init_selection = -1;
const auto current_language = m_wxLocale ? m_wxLocale->GetLanguage() : wxLocale::GetSystemLanguage();
for (size_t i = 0; i < langs.size(); i++) {
const auto lang = langs[i]->Language;
const bool is_english = lang >= wxLANGUAGE_ENGLISH && lang <= wxLANGUAGE_ENGLISH_ZIMBABWE;
if (lang == current_language || (current_language == wxLANGUAGE_UNKNOWN && is_english)) {
init_selection = i;
}
names.Add(langs[i]->Description);
}
const long index = wxGetSingleChoiceIndex(
_(L("Select the language")),
_(L("Language")), names, init_selection >= 0 ? init_selection : 0);
if (index != -1) {
const wxLanguageInfo *lang = langs[index];
if (lang->Language == current_language) {
// There was no change
return false;
}
m_wxLocale = new wxLocale; // FIXME: leak?
m_wxLocale->Init(lang->Language);
m_wxLocale->AddCatalogLookupPathPrefix(from_u8(localization_dir()));
m_wxLocale->AddCatalog(SLIC3R_APP_KEY);
//FIXME This is a temporary workaround, the correct solution is to switch to "C" locale during file import / export only.
wxSetlocale(LC_NUMERIC, "C");
Preset::update_suffix_modified();
m_imgui->set_language(into_u8(lang->CanonicalName));
return true;
}
return false;
}
// Load gettext translation files and activate them at the start of the application,
// based on the "translation_language" key stored in the application config.
bool GUI_App::load_language()
{
wxString language = wxEmptyString;
if (app_config->has("translation_language"))
language = app_config->get("translation_language");
if (language.IsEmpty()) {
int lang = wxLocale::GetSystemLanguage();
if (lang != wxLANGUAGE_UNKNOWN) {
const wxLanguageInfo *info = wxLocale::GetLanguageInfo(lang);
if (info != nullptr)
language = info->CanonicalName;
}
}
const wxLanguageInfo *info = nullptr;
if (! language.IsEmpty()) {
const auto langs = get_installed_languages();
for (const wxLanguageInfo *this_info : langs)
if (this_info->CanonicalName == language) {
info = this_info;
break;
}
}
m_wxLocale = new wxLocale;
if (info == nullptr) {
m_wxLocale->Init(wxLANGUAGE_DEFAULT);
m_imgui->set_language("en");
} else {
m_wxLocale->Init(info->Language);
m_wxLocale->AddCatalogLookupPathPrefix(from_u8(localization_dir()));
m_wxLocale->AddCatalog(SLIC3R_APP_KEY);
m_imgui->set_language(into_u8(info->CanonicalName));
}
//FIXME This is a temporary workaround, the correct solution is to switch to "C" locale during file import / export only.
wxSetlocale(LC_NUMERIC, "C");
Preset::update_suffix_modified();
return true;
}
// save language at application config
void GUI_App::save_language()
{
wxString language = wxEmptyString;
if (m_wxLocale)
language = m_wxLocale->GetCanonicalName();
app_config->set("translation_language", language.ToUTF8().data());
app_config->save();
}
// Get a list of installed languages
std::vector<const wxLanguageInfo*> GUI_App::get_installed_languages()
{
std::vector<const wxLanguageInfo*> res;
wxDir dir(from_u8(localization_dir()));
wxString filename;
const wxLanguageInfo * langinfo;
wxString name = wxLocale::GetLanguageName(wxLANGUAGE_DEFAULT);
if (!name.IsEmpty()) {
res.push_back(wxLocale::GetLanguageInfo(wxLANGUAGE_DEFAULT));
}
for (bool cont = dir.GetFirst(&filename, wxEmptyString, wxDIR_DIRS); cont; cont = dir.GetNext(&filename)) {
langinfo = wxLocale::FindLanguageInfo(filename);
if (langinfo != NULL) {
auto full_file_name = dir.GetName() + wxFileName::GetPathSeparator() +
filename + wxFileName::GetPathSeparator() + SLIC3R_APP_KEY + wxT(".mo");
if (wxFileExists(full_file_name)) {
res.push_back(langinfo);
}
}
}
return res;
}
Tab* GUI_App::get_tab(Preset::Type type)
{
for (Tab* tab: tabs_list)
if (tab->type() == type)
return tab->complited() ? tab : nullptr; // To avoid actions with no-completed Tab
return nullptr;
}
ConfigOptionMode GUI_App::get_mode()
{
if (!app_config->has("view_mode"))
return comSimple;
const auto mode = app_config->get("view_mode");
return mode == "expert" ? comExpert :
mode == "simple" ? comSimple : comAdvanced;
}
void GUI_App::save_mode(const /*ConfigOptionMode*/int mode)
{
const std::string mode_str = mode == comExpert ? "expert" :
mode == comSimple ? "simple" : "advanced";
app_config->set("view_mode", mode_str);
app_config->save();
update_mode();
}
// Update view mode according to selected menu
void GUI_App::update_mode()
{
sidebar().update_mode();
for (auto tab : tabs_list)
tab->update_mode();
plater()->update_object_menu();
}
void GUI_App::add_config_menu(wxMenuBar *menu)
{
auto local_menu = new wxMenu();
wxWindowID config_id_base = wxWindow::NewControlId(int(ConfigMenuCnt));
const auto config_wizard_name = _(ConfigWizard::name(true).wx_str());
const auto config_wizard_tooltip = wxString::Format(_(L("Run %s")), config_wizard_name);
// Cmd+, is standard on OS X - what about other operating systems?
local_menu->Append(config_id_base + ConfigMenuWizard, config_wizard_name + dots, config_wizard_tooltip);
local_menu->Append(config_id_base + ConfigMenuSnapshots, _(L("&Configuration Snapshots")) + dots, _(L("Inspect / activate configuration snapshots")));
local_menu->Append(config_id_base + ConfigMenuTakeSnapshot, _(L("Take Configuration &Snapshot")), _(L("Capture a configuration snapshot")));
// local_menu->Append(config_id_base + ConfigMenuUpdate, _(L("Check for updates")), _(L("Check for configuration updates")));
local_menu->AppendSeparator();
local_menu->Append(config_id_base + ConfigMenuPreferences, _(L("&Preferences")) + dots +
#ifdef __APPLE__
"\tCtrl+,",
#else
"\tCtrl+P",
#endif
_(L("Application preferences")));
local_menu->AppendSeparator();
auto mode_menu = new wxMenu();
mode_menu->AppendRadioItem(config_id_base + ConfigMenuModeSimple, _(L("Simple")), _(L("Simple View Mode")));
mode_menu->AppendRadioItem(config_id_base + ConfigMenuModeAdvanced, _(L("Advanced")), _(L("Advanced View Mode")));
mode_menu->AppendRadioItem(config_id_base + ConfigMenuModeExpert, _(L("Expert")), _(L("Expert View Mode")));
Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { if(get_mode() == comSimple) evt.Check(true); }, config_id_base + ConfigMenuModeSimple);
Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { if(get_mode() == comAdvanced) evt.Check(true); }, config_id_base + ConfigMenuModeAdvanced);
Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { if(get_mode() == comExpert) evt.Check(true); }, config_id_base + ConfigMenuModeExpert);
local_menu->AppendSubMenu(mode_menu, _(L("Mode")), wxString::Format(_(L("%s View Mode")), SLIC3R_APP_NAME));
local_menu->AppendSeparator();
local_menu->Append(config_id_base + ConfigMenuLanguage, _(L("Change Application &Language")));
local_menu->AppendSeparator();
local_menu->Append(config_id_base + ConfigMenuFlashFirmware, _(L("Flash printer &firmware")), _(L("Upload a firmware image into an Arduino based printer")));
// TODO: for when we're able to flash dictionaries
// local_menu->Append(config_id_base + FirmwareMenuDict, _(L("Flash language file")), _(L("Upload a language dictionary file into a Prusa printer")));
local_menu->Bind(wxEVT_MENU, [this, config_id_base](wxEvent &event) {
switch (event.GetId() - config_id_base) {
case ConfigMenuWizard:
config_wizard(ConfigWizard::RR_USER);
break;
case ConfigMenuTakeSnapshot:
// Take a configuration snapshot.
if (check_unsaved_changes()) {
wxTextEntryDialog dlg(nullptr, _(L("Taking configuration snapshot")), _(L("Snapshot name")));
// set current normal font for dialog children,
// because of just dlg.SetFont(normal_font()) has no result;
for (auto child : dlg.GetChildren())
child->SetFont(normal_font());
if (dlg.ShowModal() == wxID_OK)
app_config->set("on_snapshot",
Slic3r::GUI::Config::SnapshotDB::singleton().take_snapshot(
*app_config, Slic3r::GUI::Config::Snapshot::SNAPSHOT_USER, dlg.GetValue().ToUTF8().data()).id);
}
break;
case ConfigMenuSnapshots:
if (check_unsaved_changes()) {
std::string on_snapshot;
if (Config::SnapshotDB::singleton().is_on_snapshot(*app_config))
on_snapshot = app_config->get("on_snapshot");
ConfigSnapshotDialog dlg(Slic3r::GUI::Config::SnapshotDB::singleton(), on_snapshot);
dlg.ShowModal();
if (!dlg.snapshot_to_activate().empty()) {
if (!Config::SnapshotDB::singleton().is_on_snapshot(*app_config))
Config::SnapshotDB::singleton().take_snapshot(*app_config, Config::Snapshot::SNAPSHOT_BEFORE_ROLLBACK);
app_config->set("on_snapshot",
Config::SnapshotDB::singleton().restore_snapshot(dlg.snapshot_to_activate(), *app_config).id);
preset_bundle->load_presets(*app_config);
// Load the currently selected preset into the GUI, update the preset selection box.
load_current_presets();
}
}
break;
case ConfigMenuPreferences:
{
PreferencesDialog dlg(mainframe);
dlg.ShowModal();
break;
}
case ConfigMenuLanguage:
{
/* Before change application language, let's check unsaved changes on 3D-Scene
* and draw user's attention to the application restarting after a language change
*/
wxMessageDialog dialog(nullptr,
_(L("Switching the language will trigger application restart.\n"
"You will lose content of the plater.")) + "\n\n" +
_(L("Do you want to proceed?")),
wxString(SLIC3R_APP_NAME) + " - " + _(L("Language selection")),
wxICON_QUESTION | wxOK | wxCANCEL);
if ( dialog.ShowModal() == wxID_CANCEL)
return;
switch_language();
break;
}
case ConfigMenuFlashFirmware:
FirmwareDialog::run(mainframe);
break;
default:
break;
}
});
using std::placeholders::_1;
auto modfn = [this](int mode, wxCommandEvent&) { if(get_mode() != mode) save_mode(mode); };
mode_menu->Bind(wxEVT_MENU, std::bind(modfn, comSimple, _1), config_id_base + ConfigMenuModeSimple);
mode_menu->Bind(wxEVT_MENU, std::bind(modfn, comAdvanced, _1), config_id_base + ConfigMenuModeAdvanced);
mode_menu->Bind(wxEVT_MENU, std::bind(modfn, comExpert, _1), config_id_base + ConfigMenuModeExpert);
menu->Append(local_menu, _(L("&Configuration")));
}
// This is called when closing the application, when loading a config file or when starting the config wizard
// to notify the user whether he is aware that some preset changes will be lost.
bool GUI_App::check_unsaved_changes(const wxString &header)
{
wxString dirty;
PrinterTechnology printer_technology = preset_bundle->printers.get_edited_preset().printer_technology();
for (Tab *tab : tabs_list)
if (tab->supports_printer_technology(printer_technology) && tab->current_preset_is_dirty())
if (dirty.empty())
dirty = tab->title();
else
dirty += wxString(", ") + tab->title();
if (dirty.empty())
// No changes, the application may close or reload presets.
return true;
// Ask the user.
wxString message;
if (! header.empty())
message = header + "\n\n";
message += _(L("The presets on the following tabs were modified")) + ": " + dirty + "\n\n" + _(L("Discard changes and continue anyway?"));
wxMessageDialog dialog(mainframe,
message,
wxString(SLIC3R_APP_NAME) + " - " + _(L("Unsaved Presets")),
wxICON_QUESTION | wxYES_NO | wxNO_DEFAULT);
return dialog.ShowModal() == wxID_YES;
}
bool GUI_App::checked_tab(Tab* tab)
{
bool ret = true;
if (find(tabs_list.begin(), tabs_list.end(), tab) == tabs_list.end())
ret = false;
return ret;
}
// Update UI / Tabs to reflect changes in the currently loaded presets
void GUI_App::load_current_presets()
{
PrinterTechnology printer_technology = preset_bundle->printers.get_edited_preset().printer_technology();
this->plater()->set_printer_technology(printer_technology);
for (Tab *tab : tabs_list)
if (tab->supports_printer_technology(printer_technology)) {
if (tab->type() == Preset::TYPE_PRINTER)
static_cast<TabPrinter*>(tab)->update_pages();
tab->load_current_preset();
}
}
bool GUI_App::OnExceptionInMainLoop()
{
generic_exception_handle();
return false;
}
#ifdef __APPLE__
// wxWidgets override to get an event on open files.
void GUI_App::MacOpenFiles(const wxArrayString &fileNames)
{
std::vector<std::string> files;
for (size_t i = 0; i < fileNames.GetCount(); ++ i)
files.emplace_back(fileNames[i].ToUTF8().data());
this->plater()->load_files(files, true, true);
}
#endif /* __APPLE */
Sidebar& GUI_App::sidebar()
{
return plater_->sidebar();
}
ObjectManipulation* GUI_App::obj_manipul()
{
// If this method is called before plater_ has been initialized, return nullptr (to avoid a crash)
return (plater_ != nullptr) ? sidebar().obj_manipul() : nullptr;
}
ObjectSettings* GUI_App::obj_settings()
{
return sidebar().obj_settings();
}
ObjectList* GUI_App::obj_list()
{
return sidebar().obj_list();
}
ObjectLayers* GUI_App::obj_layers()
{
return sidebar().obj_layers();
}
Plater* GUI_App::plater()
{
return plater_;
}
Model& GUI_App::model()
{
return plater_->model();
}
wxNotebook* GUI_App::tab_panel() const
{
return mainframe->m_tabpanel;
}
// extruders count from selected printer preset
int GUI_App::extruders_cnt() const
{
const Preset& preset = preset_bundle->printers.get_selected_preset();
return preset.printer_technology() == ptSLA ? 1 :
preset.config.option<ConfigOptionFloats>("nozzle_diameter")->values.size();
}
// extruders count from edited printer preset
int GUI_App::extruders_edited_cnt() const
{
const Preset& preset = preset_bundle->printers.get_edited_preset();
return preset.printer_technology() == ptSLA ? 1 :
preset.config.option<ConfigOptionFloats>("nozzle_diameter")->values.size();
}
wxString GUI_App::current_language_code_safe() const
{
// Translate the language code to a code, for which Prusa Research maintains translations.
wxString language_code = this->current_language_code();
size_t idx_underscore = language_code.find(language_code);
if (idx_underscore != wxString::npos)
language_code = language_code.substr(0, idx_underscore);
const std::map<wxString, wxString> mapping {
{ "cs", "cs_CZ", },
{ "sk", "cs_CZ", },
{ "de", "de_DE", },
{ "es", "es_ES", },
{ "fr", "fr_FR", },
{ "it", "it_IT", },
{ "ja", "ja_JP", },
{ "ko", "ko_KR", },
{ "pl", "pl_PL", },
{ "uk", "uk_UA", },
{ "zh", "zh_CN", },
};
auto it = mapping.find(language_code);
if (it != mapping.end())
language_code = it->second;
else
language_code = "en_US";
return language_code;
}
void GUI_App::open_web_page_localized(const std::string &http_address)
{
wxLaunchDefaultBrowser(http_address + "&lng=" + this->current_language_code_safe());
}
void GUI_App::window_pos_save(wxTopLevelWindow* window, const std::string &name)
{
if (name.empty()) { return; }
const auto config_key = (boost::format("window_%1%") % name).str();
WindowMetrics metrics = WindowMetrics::from_window(window);
app_config->set(config_key, metrics.serialize());
app_config->save();
}
void GUI_App::window_pos_restore(wxTopLevelWindow* window, const std::string &name, bool default_maximized)
{
if (name.empty()) { return; }
const auto config_key = (boost::format("window_%1%") % name).str();
if (! app_config->has(config_key)) {
window->Maximize(default_maximized);
return;
}
auto metrics = WindowMetrics::deserialize(app_config->get(config_key));
if (! metrics) {
window->Maximize(default_maximized);
return;
}
window->SetSize(metrics->get_rect());
window->Maximize(metrics->get_maximized());
}
void GUI_App::window_pos_sanitize(wxTopLevelWindow* window)
{
unsigned display_idx = wxDisplay::GetFromWindow(window);
wxRect display;
if (display_idx == wxNOT_FOUND) {
display = wxDisplay(0u).GetClientArea();
window->Move(display.GetTopLeft());
} else {
display = wxDisplay(display_idx).GetClientArea();
}
auto metrics = WindowMetrics::from_window(window);
metrics.sanitize_for_display(display);
if (window->GetScreenRect() != metrics.get_rect()) {
window->SetSize(metrics.get_rect());
}
}
// static method accepting a wxWindow object as first parameter
// void warning_catcher{
// my($self, $message_dialog) = @_;
// return sub{
// my $message = shift;
// return if $message = ~/ GLUquadricObjPtr | Attempt to free unreferenced scalar / ;
// my @params = ($message, 'Warning', wxOK | wxICON_WARNING);
// $message_dialog
// ? $message_dialog->(@params)
// : Wx::MessageDialog->new($self, @params)->ShowModal;
// };
// }
// Do we need this function???
// void GUI_App::notify(message) {
// auto frame = GetTopWindow();
// // try harder to attract user attention on OS X
// if (!frame->IsActive())
// frame->RequestUserAttention(defined(__WXOSX__/*&Wx::wxMAC */)? wxUSER_ATTENTION_ERROR : wxUSER_ATTENTION_INFO);
//
// // There used to be notifier using a Growl application for OSX, but Growl is dead.
// // The notifier also supported the Linux X D - bus notifications, but that support was broken.
// //TODO use wxNotificationMessage ?
// }
#ifdef __WXMSW__
void GUI_App::associate_3mf_files()
{
// see as reference: https://stackoverflow.com/questions/20245262/c-program-needs-an-file-association
auto reg_set = [](HKEY hkeyHive, const wchar_t* pszVar, const wchar_t* pszValue)->bool
{
wchar_t szValueCurrent[1000];
DWORD dwType;
DWORD dwSize = sizeof(szValueCurrent);
int iRC = ::RegGetValueW(hkeyHive, pszVar, nullptr, RRF_RT_ANY, &dwType, szValueCurrent, &dwSize);
bool bDidntExist = iRC == ERROR_FILE_NOT_FOUND;
if ((iRC != ERROR_SUCCESS) && !bDidntExist)
// an error occurred
return false;
if (!bDidntExist)
{
if (dwType != REG_SZ)
// invalid type
return false;
if (::wcscmp(szValueCurrent, pszValue) == 0)
// value already set
return false;
}
DWORD dwDisposition;
HKEY hkey;
iRC = ::RegCreateKeyExW(hkeyHive, pszVar, 0, 0, 0, KEY_ALL_ACCESS, nullptr, &hkey, &dwDisposition);
bool ret = false;
if (iRC == ERROR_SUCCESS)
{
iRC = ::RegSetValueExW(hkey, L"", 0, REG_SZ, (BYTE*)pszValue, (::wcslen(pszValue) + 1) * sizeof(wchar_t));
if (iRC == ERROR_SUCCESS)
ret = true;
}
RegCloseKey(hkey);
return ret;
};
wchar_t app_path[MAX_PATH];
::GetModuleFileNameW(nullptr, app_path, sizeof(app_path));
std::wstring prog_path = L"\"" + std::wstring(app_path) + L"\"";
std::wstring prog_id = L"Prusa.Slicer.1";
std::wstring prog_desc = L"PrusaSlicer";
std::wstring prog_command = prog_path + L" \"%1\"";
std::wstring reg_base = L"Software\\Classes";
std::wstring reg_extension = reg_base + L"\\.3mf";
std::wstring reg_prog_id = reg_base + L"\\" + prog_id;
std::wstring reg_prog_id_command = reg_prog_id + L"\\Shell\\Open\\Command";
bool is_new = false;
is_new |= reg_set(HKEY_CURRENT_USER, reg_extension.c_str(), prog_id.c_str());
is_new |= reg_set(HKEY_CURRENT_USER, reg_prog_id.c_str(), prog_desc.c_str());
is_new |= reg_set(HKEY_CURRENT_USER, reg_prog_id_command.c_str(), prog_command.c_str());
if (is_new)
// notify Windows only when any of the values gets changed
::SHChangeNotify(SHCNE_ASSOCCHANGED, SHCNF_IDLIST, nullptr, nullptr);
}
#endif // __WXMSW__
} // GUI
} //Slic3r