PrusaSlicer-NonPlainar/src/libslic3r/BoostAdapter.hpp

139 lines
3.5 KiB
C++

#ifndef SLA_BOOSTADAPTER_HPP
#define SLA_BOOSTADAPTER_HPP
#include <libslic3r/Point.hpp>
#include <libslic3r/BoundingBox.hpp>
#include <boost/geometry.hpp>
namespace boost {
namespace geometry {
namespace traits {
/* ************************************************************************** */
/* Point concept adaptation ************************************************* */
/* ************************************************************************** */
template<> struct tag<Slic3r::Point> {
using type = point_tag;
};
template<> struct coordinate_type<Slic3r::Point> {
using type = coord_t;
};
template<> struct coordinate_system<Slic3r::Point> {
using type = cs::cartesian;
};
template<> struct dimension<Slic3r::Point>: boost::mpl::int_<2> {};
template<std::size_t d> struct access<Slic3r::Point, d > {
static inline coord_t get(Slic3r::Point const& a) {
return a(d);
}
static inline void set(Slic3r::Point& a, coord_t const& value) {
a(d) = value;
}
};
// For Vec<N, T> ///////////////////////////////////////////////////////////////
template<int N, class T> struct tag<Slic3r::Vec<N, T>> {
using type = point_tag;
};
template<int N, class T> struct coordinate_type<Slic3r::Vec<N, T>> {
using type = T;
};
template<int N, class T> struct coordinate_system<Slic3r::Vec<N, T>> {
using type = cs::cartesian;
};
template<int N, class T> struct dimension<Slic3r::Vec<N, T>>: boost::mpl::int_<N> {};
template<int N, class T, std::size_t d> struct access<Slic3r::Vec<N, T>, d> {
static inline T get(Slic3r::Vec<N, T> const& a) {
return a(d);
}
static inline void set(Slic3r::Vec<N, T>& a, T const& value) {
a(d) = value;
}
};
/* ************************************************************************** */
/* Box concept adaptation *************************************************** */
/* ************************************************************************** */
template<> struct tag<Slic3r::BoundingBox> {
using type = box_tag;
};
template<> struct point_type<Slic3r::BoundingBox> {
using type = Slic3r::Point;
};
template<std::size_t d>
struct indexed_access<Slic3r::BoundingBox, 0, d> {
static inline coord_t get(Slic3r::BoundingBox const& box) {
return box.min(d);
}
static inline void set(Slic3r::BoundingBox &box, coord_t const& coord) {
box.min(d) = coord;
}
};
template<std::size_t d>
struct indexed_access<Slic3r::BoundingBox, 1, d> {
static inline coord_t get(Slic3r::BoundingBox const& box) {
return box.max(d);
}
static inline void set(Slic3r::BoundingBox &box, coord_t const& coord) {
box.max(d) = coord;
}
};
template <class T> using BB3 = Slic3r::BoundingBox3Base<Slic3r::Vec<3, T>>;
template<class T> struct tag<BB3<T>> {
using type = box_tag;
};
template<class T> struct point_type<BB3<T>> {
using type = Slic3r::Vec<3, T>;
};
template<class T, std::size_t d>
struct indexed_access<BB3<T>, 0, d> {
static inline coord_t get(BB3<T> const& box) {
return box.min(d);
}
static inline void set(BB3<T> &box, coord_t const& coord) {
box.min(d) = coord;
}
};
template<class T, std::size_t d>
struct indexed_access<BB3<T>, 1, d> {
static inline coord_t get(BB3<T> const& box) {
return box.max(d);
}
static inline void set(BB3<T> &box, coord_t const& coord) {
box.max(d) = coord;
}
};
}
}
template<> struct range_value<std::vector<Slic3r::Vec2d>> {
using type = Slic3r::Vec2d;
};
} // namespace boost
#endif // SLABOOSTADAPTER_HPP