PrusaSlicer-NonPlainar/xs/src/slic3r/GUI/Preset.hpp

401 lines
20 KiB
C++

#ifndef slic3r_Preset_hpp_
#define slic3r_Preset_hpp_
#include <deque>
#include <boost/filesystem/path.hpp>
#include <boost/property_tree/ptree_fwd.hpp>
#include "../../libslic3r/libslic3r.h"
#include "../../libslic3r/PrintConfig.hpp"
#include "slic3r/Utils/Semver.hpp"
class wxBitmap;
class wxChoice;
class wxBitmapComboBox;
class wxItemContainer;
namespace Slic3r {
class AppConfig;
class PresetBundle;
namespace GUI {
class BitmapCache;
}
enum ConfigFileType
{
CONFIG_FILE_TYPE_UNKNOWN,
CONFIG_FILE_TYPE_APP_CONFIG,
CONFIG_FILE_TYPE_CONFIG,
CONFIG_FILE_TYPE_CONFIG_BUNDLE,
};
extern ConfigFileType guess_config_file_type(const boost::property_tree::ptree &tree);
class VendorProfile
{
public:
std::string name;
std::string id;
Semver config_version;
std::string config_update_url;
struct PrinterVariant {
PrinterVariant() {}
PrinterVariant(const std::string &name) : name(name) {}
std::string name;
};
struct PrinterModel {
PrinterModel() {}
std::string id;
std::string name;
std::vector<PrinterVariant> variants;
PrinterVariant* variant(const std::string &name) {
for (auto &v : this->variants)
if (v.name == name)
return &v;
return nullptr;
}
const PrinterVariant* variant(const std::string &name) const { return const_cast<PrinterModel*>(this)->variant(name); }
};
std::vector<PrinterModel> models;
VendorProfile() {}
VendorProfile(std::string id) : id(std::move(id)) {}
static VendorProfile from_ini(const boost::filesystem::path &path, bool load_all=true);
static VendorProfile from_ini(const boost::property_tree::ptree &tree, const boost::filesystem::path &path, bool load_all=true);
size_t num_variants() const { size_t n = 0; for (auto &model : models) n += model.variants.size(); return n; }
bool operator< (const VendorProfile &rhs) const { return this->id < rhs.id; }
bool operator==(const VendorProfile &rhs) const { return this->id == rhs.id; }
};
class Preset
{
public:
enum Type
{
TYPE_INVALID,
TYPE_PRINT,
TYPE_FILAMENT,
TYPE_PRINTER,
};
Preset(Type type, const std::string &name, bool is_default = false) : type(type), is_default(is_default), name(name) {}
Type type = TYPE_INVALID;
// The preset represents a "default" set of properties,
// pulled from the default values of the PrintConfig (see PrintConfigDef for their definitions).
bool is_default;
// External preset points to a configuration, which has been loaded but not imported
// into the Slic3r default configuration location.
bool is_external = false;
// System preset is read-only.
bool is_system = false;
// Preset is visible, if it is associated with a printer model / variant that is enabled in the AppConfig
// or if it has no printer model / variant association.
// Also the "default" preset is only visible, if it is the only preset in the list.
bool is_visible = true;
// Has this preset been modified?
bool is_dirty = false;
// Is this preset compatible with the currently active printer?
bool is_compatible = true;
// Name of the preset, usually derived form the file name.
std::string name;
// File name of the preset. This could be a Print / Filament / Printer preset,
// or a Configuration file bundling the Print + Filament + Printer presets (in that case is_external and possibly is_system will be true),
// or it could be a G-code (again, is_external will be true).
std::string file;
// A user profile may inherit its settings either from a system profile, or from a user profile.
// A system profile shall never derive from any other profile, as the system profile hierarchy is being flattened during loading.
std::string inherits;
// If this is a system profile, then there should be a vendor data available to display at the UI.
const VendorProfile *vendor = nullptr;
// Has this profile been loaded?
bool loaded = false;
// Configuration data, loaded from a file, or set from the defaults.
DynamicPrintConfig config;
// Load this profile for the following keys only.
// Throws std::runtime_error in case the file cannot be read.
DynamicPrintConfig& load(const std::vector<std::string> &keys);
void save();
// Return a label of this preset, consisting of a name and a "(modified)" suffix, if this preset is dirty.
std::string label() const;
// Set the is_dirty flag if the provided config is different from the active one.
void set_dirty(const DynamicPrintConfig &config) { this->is_dirty = ! this->config.diff(config).empty(); }
void set_dirty(bool dirty = true) { this->is_dirty = dirty; }
void reset_dirty() { this->is_dirty = false; }
bool is_compatible_with_printer(const Preset &active_printer, const DynamicPrintConfig *extra_config) const;
bool is_compatible_with_printer(const Preset &active_printer) const;
// Mark this preset as compatible if it is compatible with active_printer.
bool update_compatible_with_printer(const Preset &active_printer, const DynamicPrintConfig *extra_config);
// Set is_visible according to application config
void set_visible_from_appconfig(const AppConfig &app_config);
// Resize the extruder specific fields, initialize them with the content of the 1st extruder.
void set_num_extruders(unsigned int n) { set_num_extruders(this->config, n); }
// Sort lexicographically by a preset name. The preset name shall be unique across a single PresetCollection.
bool operator<(const Preset &other) const { return this->name < other.name; }
static const std::vector<std::string>& print_options();
static const std::vector<std::string>& filament_options();
// Printer options contain the nozzle options.
static const std::vector<std::string>& printer_options();
// Nozzle options of the printer options.
static const std::vector<std::string>& nozzle_options();
protected:
friend class PresetCollection;
friend class PresetBundle;
static void normalize(DynamicPrintConfig &config);
// Resize the extruder specific vectors ()
static void set_num_extruders(DynamicPrintConfig &config, unsigned int n);
static const std::string& suffix_modified();
static std::string remove_suffix_modified(const std::string &name);
};
// Collections of presets of the same type (one of the Print, Filament or Printer type).
class PresetCollection
{
public:
// Initialize the PresetCollection with the "- default -" preset.
PresetCollection(Preset::Type type, const std::vector<std::string> &keys);
~PresetCollection();
typedef std::deque<Preset>::iterator Iterator;
typedef std::deque<Preset>::const_iterator ConstIterator;
Iterator begin() { return m_presets.begin() + 1; }
ConstIterator begin() const { return m_presets.begin() + 1; }
Iterator end() { return m_presets.end(); }
ConstIterator end() const { return m_presets.end(); }
void reset(bool delete_files);
Preset::Type type() const { return m_type; }
std::string name() const;
const std::deque<Preset>& operator()() const { return m_presets; }
// Load ini files of the particular type from the provided directory path.
void load_presets(const std::string &dir_path, const std::string &subdir);
// Load a preset from an already parsed config file, insert it into the sorted sequence of presets
// and select it, losing previous modifications.
Preset& load_preset(const std::string &path, const std::string &name, const DynamicPrintConfig &config, bool select = true);
Preset& load_preset(const std::string &path, const std::string &name, DynamicPrintConfig &&config, bool select = true);
// Save the preset under a new name. If the name is different from the old one,
// a new preset is stored into the list of presets.
// All presets are marked as not modified and the new preset is activated.
void save_current_preset(const std::string &new_name);
// Delete the current preset, activate the first visible preset.
void delete_current_preset();
// Load default bitmap to be placed at the wxBitmapComboBox of a MainFrame.
bool load_bitmap_default(const std::string &file_name);
// Compatible & incompatible marks, to be placed at the wxBitmapComboBox items.
void set_bitmap_compatible (const wxBitmap *bmp) { m_bitmap_compatible = bmp; }
void set_bitmap_incompatible(const wxBitmap *bmp) { m_bitmap_incompatible = bmp; }
void set_bitmap_lock (const wxBitmap *bmp) { m_bitmap_lock = bmp; }
void set_bitmap_lock_open (const wxBitmap *bmp) { m_bitmap_lock_open = bmp; }
// Enable / disable the "- default -" preset.
void set_default_suppressed(bool default_suppressed);
bool is_default_suppressed() const { return m_default_suppressed; }
// Select a preset. If an invalid index is provided, the first visible preset is selected.
Preset& select_preset(size_t idx);
// Return the selected preset, without the user modifications applied.
Preset& get_selected_preset() { return m_presets[m_idx_selected]; }
const Preset& get_selected_preset() const { return m_presets[m_idx_selected]; }
int get_selected_idx() const { return m_idx_selected; }
// For the current edited preset, return the parent preset if there is one.
// If there is no parent preset, nullptr is returned.
// The parent preset may be a system preset or a user preset, which will be
// reflected by the UI.
const Preset* get_selected_preset_parent() const;
// get parent preset for some child preset
const Preset* get_preset_parent(const Preset& child) const;
// Return the selected preset including the user modifications.
Preset& get_edited_preset() { return m_edited_preset; }
const Preset& get_edited_preset() const { return m_edited_preset; }
// used to update preset_choice from Tab
const std::deque<Preset>& get_presets() { return m_presets; }
int get_idx_selected() { return m_idx_selected; }
const std::string& get_suffix_modified();
// Return a preset possibly with modifications.
const Preset& default_preset() const { return m_presets.front(); }
// Return a preset by an index. If the preset is active, a temporary copy is returned.
Preset& preset(size_t idx) { return (int(idx) == m_idx_selected) ? m_edited_preset : m_presets[idx]; }
const Preset& preset(size_t idx) const { return const_cast<PresetCollection*>(this)->preset(idx); }
void discard_current_changes() { m_presets[m_idx_selected].reset_dirty(); m_edited_preset = m_presets[m_idx_selected]; }
// Return a preset by its name. If the preset is active, a temporary copy is returned.
// If a preset is not found by its name, null is returned.
Preset* find_preset(const std::string &name, bool first_visible_if_not_found = false);
const Preset* find_preset(const std::string &name, bool first_visible_if_not_found = false) const
{ return const_cast<PresetCollection*>(this)->find_preset(name, first_visible_if_not_found); }
size_t first_visible_idx() const;
// Return index of the first compatible preset. Certainly at least the '- default -' preset shall be compatible.
// If one of the prefered_alternates is compatible, select it.
template<typename PreferedCondition>
size_t first_compatible_idx(PreferedCondition prefered_condition) const
{
size_t i = m_default_suppressed ? 1 : 0;
size_t n = this->m_presets.size();
size_t i_compatible = n;
for (; i < n; ++ i)
if (m_presets[i].is_compatible) {
if (prefered_condition(m_presets[i].name))
return i;
if (i_compatible == n)
// Store the first compatible profile into i_compatible.
i_compatible = i;
}
return (i_compatible == n) ? 0 : i_compatible;
}
// Return index of the first compatible preset. Certainly at least the '- default -' preset shall be compatible.
size_t first_compatible_idx() const { return this->first_compatible_idx([](const std::string&){return true;}); }
// Return index of the first visible preset. Certainly at least the '- default -' preset shall be visible.
// Return the first visible preset. Certainly at least the '- default -' preset shall be visible.
Preset& first_visible() { return this->preset(this->first_visible_idx()); }
const Preset& first_visible() const { return this->preset(this->first_visible_idx()); }
Preset& first_compatible() { return this->preset(this->first_compatible_idx()); }
template<typename PreferedCondition>
Preset& first_compatible(PreferedCondition prefered_condition) { return this->preset(this->first_compatible_idx(prefered_condition)); }
const Preset& first_compatible() const { return this->preset(this->first_compatible_idx()); }
// Return number of presets including the "- default -" preset.
size_t size() const { return this->m_presets.size(); }
// For Print / Filament presets, disable those, which are not compatible with the printer.
template<typename PreferedCondition>
void update_compatible_with_printer(const Preset &active_printer, bool select_other_if_incompatible, PreferedCondition prefered_condition)
{
if (this->update_compatible_with_printer_internal(active_printer, select_other_if_incompatible) == (size_t)-1)
// Find some other compatible preset, or the "-- default --" preset.
this->select_preset(this->first_compatible_idx(prefered_condition));
}
void update_compatible_with_printer(const Preset &active_printer, bool select_other_if_incompatible)
{ this->update_compatible_with_printer(active_printer, select_other_if_incompatible, [](const std::string&){return true;}); }
size_t num_visible() const { return std::count_if(m_presets.begin(), m_presets.end(), [](const Preset &preset){return preset.is_visible;}); }
// Compare the content of get_selected_preset() with get_edited_preset() configs, return true if they differ.
bool current_is_dirty() const { return ! this->current_dirty_options().empty(); }
// Compare the content of get_selected_preset() with get_edited_preset() configs, return the list of keys where they differ.
std::vector<std::string> current_dirty_options(const bool is_printer_type = false) const
{ return dirty_options(&this->get_edited_preset(), &this->get_selected_preset(), is_printer_type); }
// Compare the content of get_selected_preset() with get_edited_preset() configs, return the list of keys where they differ.
std::vector<std::string> current_different_from_parent_options(const bool is_printer_type = false) const
{ return dirty_options(&this->get_edited_preset(), this->get_selected_preset_parent(), is_printer_type); }
// Compare the content of get_selected_preset() with get_selected_preset_parent() configs, return the list of keys where they equal.
std::vector<std::string> system_equal_options() const;
// Update the choice UI from the list of presets.
// If show_incompatible, all presets are shown, otherwise only the compatible presets are shown.
// If an incompatible preset is selected, it is shown as well.
size_t update_tab_ui(wxBitmapComboBox *ui, bool show_incompatible);
// Update the choice UI from the list of presets.
// Only the compatible presets are shown.
// If an incompatible preset is selected, it is shown as well.
void update_platter_ui(wxBitmapComboBox *ui);
// Update a dirty floag of the current preset, update the labels of the UI component accordingly.
// Return true if the dirty flag changed.
bool update_dirty_ui(wxBitmapComboBox *ui);
// Select a profile by its name. Return true if the selection changed.
// Without force, the selection is only updated if the index changes.
// With force, the changes are reverted if the new index is the same as the old index.
bool select_preset_by_name(const std::string &name, bool force);
// Generate a file path from a profile name. Add the ".ini" suffix if it is missing.
std::string path_from_name(const std::string &new_name) const;
protected:
// Select a preset, if it exists. If it does not exist, select an invalid (-1) index.
// This is a temporary state, which shall be fixed immediately by the following step.
bool select_preset_by_name_strict(const std::string &name);
// Merge one vendor's presets with the other vendor's presets, report duplicates.
std::vector<std::string> merge_presets(PresetCollection &&other, const std::set<VendorProfile> &new_vendors);
private:
PresetCollection();
PresetCollection(const PresetCollection &other);
PresetCollection& operator=(const PresetCollection &other);
// Find a preset in the sorted list of presets.
// The "-- default -- " preset is always the first, so it needs
// to be handled differently.
std::deque<Preset>::iterator find_preset_internal(const std::string &name)
{
Preset key(m_type, name);
auto it = std::lower_bound(m_presets.begin() + 1, m_presets.end(), key);
return ((it == m_presets.end() || it->name != name) && m_presets.front().name == name) ? m_presets.begin() : it;
}
std::deque<Preset>::const_iterator find_preset_internal(const std::string &name) const
{ return const_cast<PresetCollection*>(this)->find_preset_internal(name); }
size_t update_compatible_with_printer_internal(const Preset &active_printer, bool unselect_if_incompatible);
static std::vector<std::string> dirty_options(const Preset *edited, const Preset *reference, const bool is_printer_type = false);
// Type of this PresetCollection: TYPE_PRINT, TYPE_FILAMENT or TYPE_PRINTER.
Preset::Type m_type;
// List of presets, starting with the "- default -" preset.
// Use deque to force the container to allocate an object per each entry,
// so that the addresses of the presets don't change during resizing of the container.
std::deque<Preset> m_presets;
// Initially this preset contains a copy of the selected preset. Later on, this copy may be modified by the user.
Preset m_edited_preset;
// Selected preset.
int m_idx_selected;
// Is the "- default -" preset suppressed?
bool m_default_suppressed = true;
// Compatible & incompatible marks, to be placed at the wxBitmapComboBox items of a Platter.
// These bitmaps are not owned by PresetCollection, but by a PresetBundle.
const wxBitmap *m_bitmap_compatible = nullptr;
const wxBitmap *m_bitmap_incompatible = nullptr;
const wxBitmap *m_bitmap_lock = nullptr;
const wxBitmap *m_bitmap_lock_open = nullptr;
// Marks placed at the wxBitmapComboBox of a MainFrame.
// These bitmaps are owned by PresetCollection.
wxBitmap *m_bitmap_main_frame;
// Path to the directory to store the config files into.
std::string m_dir_path;
// Caching color bitmaps for the filament combo box.
GUI::BitmapCache *m_bitmap_cache = nullptr;
// to access select_preset_by_name_strict()
friend class PresetBundle;
};
} // namespace Slic3r
#endif /* slic3r_Preset_hpp_ */