af9c7c967f
expanded to a grid (the old way) vs. snug (like the upstream Slic3r, Cura or Ideamaker). Snug supports suffered from the degeneracies when merging overhang islands over a large number of layers when projecting the support towers down. We borrowed the idea & a bit of code from Cura by simplifying the support polygons by closing the concave cracks, see the smooth_outward() function and the MutablePolygon class. Fixes Support problems with models with hole in the walls. #555 Fixes Support in the Air #740 Fixes [Bug] Supports generated beyond bed edges (X<0 and X>250) and where none are needed. #902 Fixes Unable to remove support material/can't change support "inflation distance" #2708 Fixes FR: support inflation and support conform to boundary #4783 Fixes Support blocker not working on this model #1346 Fixes Unnecessary support material #1993 Fixes support blocker enforcer issue #6240 |
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cmake | ||
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lib | ||
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sandboxes | ||
src | ||
t | ||
tests | ||
xs | ||
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.gitignore | ||
Build.PL | ||
CMakeLists.txt | ||
LICENSE | ||
PrusaSlicer.mo | ||
PrusaSlicer.sublime-project | ||
README.md | ||
version.inc |
PrusaSlicer
You may want to check the PrusaSlicer project page. Prebuilt Windows, OSX and Linux binaries are available through the git releases page or from the Prusa3D downloads page.
PrusaSlicer takes 3D models (STL, OBJ, AMF) and converts them into G-code instructions for FFF printers or PNG layers for mSLA 3D printers. It's compatible with any modern printer based on the RepRap toolchain, including all those based on the Marlin, Prusa, Sprinter and Repetier firmware. It also works with Mach3, LinuxCNC and Machinekit controllers.
PrusaSlicer is based on Slic3r by Alessandro Ranellucci and the RepRap community.
See the project homepage and the documentation directory for more information.
What language is it written in?
All user facing code is written in C++, and some legacy code as well as unit tests are written in Perl. Perl is not required for either development or use of PrusaSlicer.
The slicing core is the libslic3r
library, which can be built and used in a standalone way.
The command line interface is a thin wrapper over libslic3r
.
What are PrusaSlicer's main features?
Key features are:
- multi-platform (Linux/Mac/Win) and packaged as standalone-app with no dependencies required
- complete command-line interface to use it with no GUI
- multi-material (multiple extruders) object printing
- multiple G-code flavors supported (RepRap, Makerbot, Mach3, Machinekit etc.)
- ability to plate multiple objects having distinct print settings
- multithread processing
- STL auto-repair (tolerance for broken models)
- wide automated unit testing
Other major features are:
- combine infill every 'n' perimeters layer to speed up printing
- 3D preview (including multi-material files)
- multiple layer heights in a single print
- spiral vase mode for bumpless vases
- fine-grained configuration of speed, acceleration, extrusion width
- several infill patterns including honeycomb, spirals, Hilbert curves
- support material, raft, brim, skirt
- standby temperature and automatic wiping for multi-extruder printing
- customizable G-code macros and output filename with variable placeholders
- support for post-processing scripts
- cooling logic controlling fan speed and dynamic print speed
Development
If you want to compile the source yourself, follow the instructions on one of these documentation pages:
Can I help?
Sure! You can do the following to find things that are available to help with:
- Add an issue to the github tracker if it isn't already present.
- Look at issues labeled "volunteer needed"
What's PrusaSlicer license?
PrusaSlicer is licensed under the GNU Affero General Public License, version 3. The PrusaSlicer is originally based on Slic3r by Alessandro Ranellucci.
How can I use PrusaSlicer from the command line?
Please refer to the Command Line Interface wiki page.