PrusaSlicer-NonPlainar/src/slic3r/GUI/BitmapCache.hpp

51 lines
2.3 KiB
C++

#ifndef SLIC3R_GUI_BITMAP_CACHE_HPP
#define SLIC3R_GUI_BITMAP_CACHE_HPP
#include <wx/wxprec.h>
#ifndef WX_PRECOMP
#include <wx/wx.h>
#endif
#include "libslic3r/libslic3r.h"
#include "libslic3r/Config.hpp"
#include "GUI.hpp"
namespace Slic3r { namespace GUI {
class BitmapCache
{
public:
BitmapCache() {}
~BitmapCache() { clear(); }
void clear();
wxBitmap* find(const std::string &name) { auto it = m_map.find(name); return (it == m_map.end()) ? nullptr : it->second; }
const wxBitmap* find(const std::string &name) const { return const_cast<BitmapCache*>(this)->find(name); }
wxBitmap* insert(const std::string &name, size_t width, size_t height);
wxBitmap* insert(const std::string &name, const wxBitmap &bmp);
wxBitmap* insert(const std::string &name, const wxBitmap &bmp, const wxBitmap &bmp2);
wxBitmap* insert(const std::string &name, const wxBitmap &bmp, const wxBitmap &bmp2, const wxBitmap &bmp3);
wxBitmap* insert(const std::string &name, const std::vector<wxBitmap> &bmps) { return this->insert(name, &bmps.front(), &bmps.front() + bmps.size()); }
wxBitmap* insert(const std::string &name, const wxBitmap *begin, const wxBitmap *end);
wxBitmap* insert_raw_rgba(const std::string &bitmap_key, unsigned width, unsigned height, const unsigned char *raw_data, float scale = 1.0f);
// Load png from resources/icons. bitmap_key is given without the .png suffix. Bitmap will be rescaled to provided height/width if nonzero.
wxBitmap* load_png(const std::string &bitmap_key, unsigned int width = 0, unsigned int height = 0);
// Load svg from resources/icons. bitmap_key is given without the .svg suffix. SVG will be rasterized to provided height/width.
wxBitmap* load_svg(const std::string &bitmap_key, unsigned int width = 0, unsigned int height = 0, float scale = 1.0f);
static wxBitmap mksolid(size_t width, size_t height, unsigned char r, unsigned char g, unsigned char b, unsigned char transparency);
static wxBitmap mksolid(size_t width, size_t height, const unsigned char rgb[3]) { return mksolid(width, height, rgb[0], rgb[1], rgb[2], wxALPHA_OPAQUE); }
static wxBitmap mkclear(size_t width, size_t height) { return mksolid(width, height, 0, 0, 0, wxALPHA_TRANSPARENT); }
private:
std::map<std::string, wxBitmap*> m_map;
};
} // GUI
} // Slic3r
#endif /* SLIC3R_GUI_BITMAP_CACHE_HPP */