b38cc2c244
Conflicts: lib/Slic3r.pm lib/Slic3r/ExPolygon.pm lib/Slic3r/Fill.pm lib/Slic3r/Fill/Rectilinear.pm lib/Slic3r/GCode.pm lib/Slic3r/GUI/Plater.pm lib/Slic3r/Geometry/Clipper.pm lib/Slic3r/Layer/Region.pm lib/Slic3r/Print.pm lib/Slic3r/Print/Object.pm lib/Slic3r/TriangleMesh.pm t/shells.t xs/MANIFEST
107 lines
4.3 KiB
Perl
107 lines
4.3 KiB
Perl
package Slic3r::Fill::Rectilinear;
|
|
use Moo;
|
|
|
|
extends 'Slic3r::Fill::Base';
|
|
|
|
has 'cache' => (is => 'rw', default => sub {{}});
|
|
|
|
use Slic3r::Geometry qw(A B X Y MIN scale unscale scaled_epsilon);
|
|
|
|
sub fill_surface {
|
|
my $self = shift;
|
|
my ($surface, %params) = @_;
|
|
|
|
# rotate polygons so that we can work with vertical lines here
|
|
my $expolygon = $surface->expolygon->clone;
|
|
my $rotate_vector = $self->infill_direction($surface);
|
|
$self->rotate_points($expolygon, $rotate_vector);
|
|
|
|
my $flow_spacing = $params{flow_spacing};
|
|
my $min_spacing = scale $params{flow_spacing};
|
|
my $line_spacing = $min_spacing / $params{density};
|
|
my $line_oscillation = $line_spacing - $min_spacing;
|
|
my $is_line_pattern = $self->isa('Slic3r::Fill::Line');
|
|
my $bounding_box = $expolygon->bounding_box;
|
|
|
|
# define flow spacing according to requested density
|
|
if ($params{density} == 1 && !$params{dont_adjust}) {
|
|
$line_spacing = $self->adjust_solid_spacing(
|
|
width => $bounding_box->size->[X],
|
|
distance => $line_spacing,
|
|
);
|
|
$flow_spacing = unscale $line_spacing;
|
|
} else {
|
|
# extend bounding box so that our pattern will be aligned with other layers
|
|
# $bounding_box->[X1] and [Y1] represent the displacement between new bounding box offset and old one
|
|
$bounding_box->extents->[X][MIN] -= $bounding_box->x_min;
|
|
$bounding_box->extents->[Y][MIN] -= $bounding_box->y_min;
|
|
}
|
|
|
|
# generate the basic pattern
|
|
my $i = 0;
|
|
my $x = $bounding_box->x_min;
|
|
my $x_max = $bounding_box->x_max + scaled_epsilon;
|
|
my @vertical_lines = ();
|
|
while ($x <= $x_max) {
|
|
my $vertical_line = Slic3r::Line->new([$x, $bounding_box->y_max], [$x, $bounding_box->y_min]);
|
|
if ($is_line_pattern && $i % 2) {
|
|
$vertical_line->[A][X] += $line_oscillation;
|
|
$vertical_line->[B][X] -= $line_oscillation;
|
|
}
|
|
push @vertical_lines, $vertical_line;
|
|
$i++;
|
|
$x += $line_spacing;
|
|
}
|
|
|
|
# clip paths against a slightly offsetted expolygon, so that the first and last paths
|
|
# are kept even if the expolygon has vertical sides
|
|
# the minimum offset for preventing edge lines from being clipped is scaled_epsilon;
|
|
# however we use a larger offset to support expolygons with slightly skewed sides and
|
|
# not perfectly straight
|
|
my @polylines = map Slic3r::Polyline->new(@$_),
|
|
@{ Boost::Geometry::Utils::multi_polygon_multi_linestring_intersection(
|
|
[ map $_->pp, @{$expolygon->offset_ex($line_spacing*0.05)} ],
|
|
[ map $_->pp, @vertical_lines ],
|
|
) };
|
|
|
|
# connect lines
|
|
unless ($params{dont_connect}) {
|
|
my ($expolygon_off) = @{$expolygon->offset_ex(scale $params{flow_spacing}/2)};
|
|
my $collection = Slic3r::Polyline::Collection->new(
|
|
polylines => [ @polylines ],
|
|
);
|
|
@polylines = ();
|
|
|
|
my $tolerance = 10 * scaled_epsilon;
|
|
my $diagonal_distance = $line_spacing * 2;
|
|
my $can_connect = $is_line_pattern
|
|
? sub {
|
|
($_[X] >= ($line_spacing - $line_oscillation) - $tolerance) && ($_[X] <= ($line_spacing + $line_oscillation) + $tolerance)
|
|
&& $_[Y] <= $diagonal_distance
|
|
}
|
|
: sub { $_[X] <= $diagonal_distance && $_[Y] <= $diagonal_distance };
|
|
|
|
foreach my $polyline ($collection->chained_path) {
|
|
if (@polylines) {
|
|
my $last_point = $polylines[-1][-1]->pp;
|
|
my @distance = map abs($polyline->[0][$_] - $last_point->[$_]), (X,Y);
|
|
|
|
# TODO: we should also check that both points are on a fill_boundary to avoid
|
|
# connecting paths on the boundaries of internal regions
|
|
if ($can_connect->(@distance) && $expolygon_off->encloses_line(Slic3r::Line->new($last_point, $polyline->[0]), $tolerance)) {
|
|
$polylines[-1]->append(@$polyline);
|
|
next;
|
|
}
|
|
}
|
|
push @polylines, $polyline;
|
|
}
|
|
}
|
|
|
|
# paths must be rotated back
|
|
$self->rotate_points_back(\@polylines, $rotate_vector);
|
|
|
|
return { flow_spacing => $flow_spacing }, @polylines;
|
|
}
|
|
|
|
1;
|