1103 lines
44 KiB
Perl
1103 lines
44 KiB
Perl
package Slic3r::Print;
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use Moo;
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use File::Basename qw(basename fileparse);
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use File::Spec;
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use List::Util qw(min max first);
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use Slic3r::ExtrusionPath ':roles';
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use Slic3r::Flow ':roles';
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use Slic3r::Geometry qw(X Y Z X1 Y1 X2 Y2 MIN MAX PI scale unscale move_points chained_path
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convex_hull);
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use Slic3r::Geometry::Clipper qw(diff_ex union_ex union_pt intersection_ex intersection offset
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offset2 union union_pt_chained JT_ROUND JT_SQUARE);
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use Slic3r::Print::State ':steps';
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has 'config' => (is => 'ro', default => sub { Slic3r::Config::Print->new });
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has 'default_object_config' => (is => 'ro', default => sub { Slic3r::Config::PrintObject->new });
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has 'default_region_config' => (is => 'ro', default => sub { Slic3r::Config::PrintRegion->new });
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has 'placeholder_parser' => (is => 'rw', default => sub { Slic3r::GCode::PlaceholderParser->new });
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has 'objects' => (is => 'rw', default => sub {[]});
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has 'status_cb' => (is => 'rw');
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has 'regions' => (is => 'rw', default => sub {[]});
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has 'total_used_filament' => (is => 'rw');
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has 'total_extruded_volume' => (is => 'rw');
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has '_state' => (is => 'ro', default => sub { Slic3r::Print::State->new });
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# ordered collection of extrusion paths to build skirt loops
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has 'skirt' => (is => 'rw', default => sub { Slic3r::ExtrusionPath::Collection->new });
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# ordered collection of extrusion paths to build a brim
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has 'brim' => (is => 'rw', default => sub { Slic3r::ExtrusionPath::Collection->new });
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sub apply_config {
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my ($self, $config) = @_;
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# apply variables to placeholder parser
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$self->placeholder_parser->apply_config($config);
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# handle changes to print config
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my $print_diff = $self->config->diff($config);
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if (@$print_diff) {
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$self->config->apply_dynamic($config);
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# TODO: only invalidate changed steps
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$self->_state->invalidate_all;
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}
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# handle changes to object config defaults
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$self->default_object_config->apply_dynamic($config);
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foreach my $object (@{$self->objects}) {
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# we don't assume that $config contains a full ObjectConfig,
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# so we base it on the current print-wise default
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my $new = $self->default_object_config->clone;
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# we override the new config with object-specific options
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$new->apply_dynamic($object->model_object->config);
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# check whether the new config is different from the current one
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my $diff = $object->config->diff($new);
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if (@$diff) {
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$object->config->apply($new);
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# TODO: only invalidate changed steps
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$object->_state->invalidate_all;
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}
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}
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# handle changes to regions config defaults
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$self->default_region_config->apply_dynamic($config);
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# check whether after applying the new region config defaults to all existing regions
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# they still have distinct configs; if not we need to re-add objects in order to
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# merge the now-equal regions
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# first compute the transformed region configs
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my @new_region_configs = ();
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foreach my $region_id (0..$#{$self->regions}) {
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my $new = $self->default_region_config->clone;
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foreach my $object (@{$self->objects}) {
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foreach my $volume_id (@{ $object->region_volumes->[$region_id] }) {
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my $volume = $object->model_object->volumes->[$volume_id];
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next if !defined $volume->material_id;
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my $material = $object->model_object->model->materials->{$volume->material_id};
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$new->apply_dynamic($material->config);
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}
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}
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push @new_region_configs, $new;
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}
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# then find the first pair of identical configs
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my $have_identical_configs = 0;
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my $region_diff = [];
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for my $i (0..$#new_region_configs) {
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for my $j (($i+1)..$#new_region_configs) {
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if ($new_region_configs[$i]->equals($new_region_configs[$j])) {
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$have_identical_configs = 1;
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}
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}
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my $diff = $self->regions->[$i]->config->diff($new_region_configs[$i]);
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push @$region_diff, @$diff;
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}
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if ($have_identical_configs) {
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# okay, the current subdivision of regions does not make sense anymore.
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# we need to remove all objects and re-add them
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my @model_objects = map $_->model_object, @{$self->object};
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$self->delete_all_objects;
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$self->add_model_object($_) for @model_objects;
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} elsif (@$region_diff > 0) {
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# if there are no identical regions even after applying the change in
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# region config defaults, but at least one region config option changed,
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# store the new region configs and invalidate
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# the affected step(s)
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foreach my $region_id (0..$#{$self->regions}) {
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$self->regions->[$region_id]->config->apply($new_region_configs[$region_id]);
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}
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# TODO: only invalidate changed steps
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$_->_state->invalidate_all for @{$self->objects};
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}
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}
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sub has_support_material {
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my $self = shift;
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return (first { $_->config->support_material } @{$self->objects})
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|| (first { $_->config->raft_layers > 0 } @{$self->objects})
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|| (first { $_->config->support_material_enforce_layers > 0 } @{$self->objects});
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}
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# caller is responsible for supplying models whose objects don't collide
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# and have explicit instance positions
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sub add_model_object {
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my $self = shift;
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my ($object, $obj_idx) = @_;
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my %volumes = (); # region_id => [ volume_id, ... ]
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foreach my $volume_id (0..$#{$object->volumes}) {
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my $volume = $object->volumes->[$volume_id];
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# get the config applied to this volume: start from our global defaults
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my $config = Slic3r::Config::PrintRegion->new;
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$config->apply($self->default_region_config);
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# override the defaults with per-object config and then with per-material config
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$config->apply_dynamic($object->config);
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if (defined $volume->material_id) {
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my $material_config = $object->model->materials->{ $volume->material_id }->config;
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$config->apply_dynamic($material_config);
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}
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# find an existing print region with the same config
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my $region_id;
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foreach my $i (0..$#{$self->regions}) {
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my $region = $self->regions->[$i];
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if ($config->equals($region->config)) {
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$region_id = $i;
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last;
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}
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}
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# if no region exists with the same config, create a new one
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if (!defined $region_id) {
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push @{$self->regions}, my $r = Slic3r::Print::Region->new(
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print => $self,
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);
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$r->config->apply($config);
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$region_id = $#{$self->regions};
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}
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# assign volume to region
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$volumes{$region_id} //= [];
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push @{ $volumes{$region_id} }, $volume_id;
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}
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# initialize print object
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my $o = Slic3r::Print::Object->new(
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print => $self,
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model_object => $object,
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region_volumes => [ map $volumes{$_}, 0..$#{$self->regions} ],
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copies => [ map Slic3r::Point->new_scale(@{ $_->offset }), @{ $object->instances } ],
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layer_height_ranges => $object->layer_height_ranges,
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);
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# apply config to print object
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$o->config->apply($self->default_object_config);
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$o->config->apply_dynamic($object->config);
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# store print object at the given position
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if (defined $obj_idx) {
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splice @{$self->objects}, $obj_idx, 0, $o;
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} else {
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push @{$self->objects}, $o;
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}
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$self->_state->invalidate(STEP_SKIRT);
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$self->_state->invalidate(STEP_BRIM);
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}
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sub delete_object {
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my ($self, $obj_idx) = @_;
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splice @{$self->objects}, $obj_idx, 1;
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# TODO: purge unused regions
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$self->_state->invalidate(STEP_SKIRT);
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$self->_state->invalidate(STEP_BRIM);
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}
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sub delete_all_objects {
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my ($self) = @_;
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@{$self->objects} = ();
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@{$self->regions} = ();
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$self->_state->invalidate(STEP_SKIRT);
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$self->_state->invalidate(STEP_BRIM);
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}
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sub validate {
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my $self = shift;
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if ($self->config->complete_objects) {
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# check horizontal clearance
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{
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my @a = ();
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foreach my $object (@{$self->objects}) {
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# get convex hulls of all meshes assigned to this print object
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my @mesh_convex_hulls = map $object->model_object->volumes->[$_]->mesh->convex_hull,
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map @$_,
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grep defined $_,
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@{$object->region_volumes};
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# make a single convex hull for all of them
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my $convex_hull = convex_hull([ map @$_, @mesh_convex_hulls ]);
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# apply the same transformations we apply to the actual meshes when slicing them
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$object->model_object->instances->[0]->transform_polygon($convex_hull, 1);
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# align object to Z = 0 and apply XY shift
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$convex_hull->translate(@{$object->_copies_shift});
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# grow convex hull with the clearance margin
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($convex_hull) = @{offset([$convex_hull], scale $self->config->extruder_clearance_radius / 2, 1, JT_ROUND, scale(0.1))};
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# now we need that no instance of $convex_hull does not intersect any of the previously checked object instances
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for my $copy (@{$object->_shifted_copies}) {
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my $p = $convex_hull->clone;
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$p->translate(@$copy);
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if (@{ intersection(\@a, [$p]) }) {
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die "Some objects are too close; your extruder will collide with them.\n";
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}
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@a = @{union([@a, $p])};
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}
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}
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}
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# check vertical clearance
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{
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my @object_height = ();
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foreach my $object (@{$self->objects}) {
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my $height = $object->size->z;
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push @object_height, $height for @{$object->copies};
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}
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@object_height = sort { $a <=> $b } @object_height;
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# ignore the tallest *copy* (this is why we repeat height for all of them):
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# it will be printed as last one so its height doesn't matter
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pop @object_height;
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if (@object_height && max(@object_height) > scale $self->config->extruder_clearance_height) {
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die "Some objects are too tall and cannot be printed without extruder collisions.\n";
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}
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}
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}
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if ($self->config->spiral_vase) {
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if ((map @{$_->copies}, @{$self->objects}) > 1) {
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die "The Spiral Vase option can only be used when printing a single object.\n";
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}
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if (@{$self->regions} > 1) {
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die "The Spiral Vase option can only be used when printing single material objects.\n";
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}
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}
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}
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# 0-based indices of used extruders
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sub extruders {
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my ($self) = @_;
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# initialize all extruder(s) we need
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my @used_extruders = ();
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foreach my $region (@{$self->regions}) {
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push @used_extruders,
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map $region->config->get("${_}_extruder")-1,
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qw(perimeter infill);
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}
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foreach my $object (@{$self->objects}) {
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push @used_extruders,
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map $object->config->get("${_}_extruder")-1,
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qw(support_material support_material_interface);
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}
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my %h = map { $_ => 1 } @used_extruders;
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return [ sort keys %h ];
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}
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sub init_extruders {
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my $self = shift;
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# enforce tall skirt if using ooze_prevention
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# FIXME: this is not idempotent (i.e. switching ooze_prevention off will not revert skirt settings)
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if ($self->config->ooze_prevention && @{$self->extruders} > 1) {
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$self->config->set('skirt_height', -1);
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$self->config->set('skirts', 1) if $self->config->skirts == 0;
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}
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}
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# this value is not supposed to be compared with $layer->id
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# since they have different semantics
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sub layer_count {
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my $self = shift;
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return max(map $_->layer_count, @{$self->objects});
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}
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sub regions_count {
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my $self = shift;
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return scalar @{$self->regions};
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}
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sub bounding_box {
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my $self = shift;
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my @points = ();
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foreach my $object (@{$self->objects}) {
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foreach my $copy (@{$object->_shifted_copies}) {
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push @points,
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[ $copy->[X], $copy->[Y] ],
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[ $copy->[X] + $object->size->[X], $copy->[Y] + $object->size->[Y] ];
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}
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}
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return Slic3r::Geometry::BoundingBox->new_from_points([ map Slic3r::Point->new(@$_), @points ]);
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}
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sub size {
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my $self = shift;
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return $self->bounding_box->size;
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}
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sub _simplify_slices {
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my $self = shift;
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my ($distance) = @_;
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foreach my $layer (map @{$_->layers}, @{$self->objects}) {
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$layer->slices->simplify($distance);
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$_->slices->simplify($distance) for @{$layer->regions};
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}
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}
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sub process {
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my ($self) = @_;
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my $status_cb = $self->status_cb // sub {};
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my $print_step = sub {
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my ($step, $cb) = @_;
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if (!$self->_state->done($step)) {
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$self->_state->set_started($step);
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$cb->();
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### Re-enable this for step-based slicing:
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### $self->_state->set_done($step);
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}
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};
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my $object_step = sub {
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my ($step, $cb) = @_;
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for my $obj_idx (0..$#{$self->objects}) {
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my $object = $self->objects->[$obj_idx];
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if (!$object->_state->done($step)) {
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$object->_state->set_started($step);
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$cb->($obj_idx);
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### Re-enable this for step-based slicing:
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### $object->_state->set_done($step);
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}
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}
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};
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# STEP_INIT_EXTRUDERS
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$print_step->(STEP_INIT_EXTRUDERS, sub {
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$self->init_extruders;
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});
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# STEP_SLICE
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# skein the STL into layers
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# each layer has surfaces with holes
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$status_cb->(10, "Processing triangulated mesh");
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$object_step->(STEP_SLICE, sub {
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$self->objects->[$_[0]]->slice;
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});
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die "No layers were detected. You might want to repair your STL file(s) or check their size and retry.\n"
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if !grep @{$_->layers}, @{$self->objects};
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# make perimeters
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# this will add a set of extrusion loops to each layer
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# as well as generate infill boundaries
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$status_cb->(20, "Generating perimeters");
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$object_step->(STEP_PERIMETERS, sub {
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$self->objects->[$_[0]]->make_perimeters;
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});
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$status_cb->(30, "Preparing infill");
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$object_step->(STEP_PREPARE_INFILL, sub {
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my $object = $self->objects->[$_[0]];
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# this will assign a type (top/bottom/internal) to $layerm->slices
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# and transform $layerm->fill_surfaces from expolygon
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# to typed top/bottom/internal surfaces;
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$object->detect_surfaces_type;
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# decide what surfaces are to be filled
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$_->prepare_fill_surfaces for map @{$_->regions}, @{$object->layers};
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# this will detect bridges and reverse bridges
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# and rearrange top/bottom/internal surfaces
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$object->process_external_surfaces;
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# detect which fill surfaces are near external layers
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# they will be split in internal and internal-solid surfaces
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$object->discover_horizontal_shells;
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$object->clip_fill_surfaces;
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# the following step needs to be done before combination because it may need
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# to remove only half of the combined infill
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$object->bridge_over_infill;
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# combine fill surfaces to honor the "infill every N layers" option
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$object->combine_infill;
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});
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# this will generate extrusion paths for each layer
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$status_cb->(70, "Infilling layers");
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$object_step->(STEP_INFILL, sub {
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my $object = $self->objects->[$_[0]];
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Slic3r::parallelize(
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threads => $self->config->threads,
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items => sub {
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my @items = (); # [layer_id, region_id]
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for my $region_id (0 .. ($self->regions_count-1)) {
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push @items, map [$_, $region_id], 0..$#{$object->layers};
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}
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@items;
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},
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thread_cb => sub {
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my $q = shift;
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while (defined (my $obj_layer = $q->dequeue)) {
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my ($i, $region_id) = @$obj_layer;
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my $layerm = $object->layers->[$i]->regions->[$region_id];
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$layerm->fills->append( $object->fill_maker->make_fill($layerm) );
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}
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},
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collect_cb => sub {},
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no_threads_cb => sub {
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foreach my $layerm (map @{$_->regions}, @{$object->layers}) {
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$layerm->fills->append($object->fill_maker->make_fill($layerm));
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}
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},
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);
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### we could free memory now, but this would make this step not idempotent
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### $_->fill_surfaces->clear for map @{$_->regions}, @{$object->layers};
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});
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# generate support material
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$status_cb->(85, "Generating support material") if $self->has_support_material;
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$object_step->(STEP_SUPPORTMATERIAL, sub {
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$self->objects->[$_[0]]->generate_support_material;
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});
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# make skirt
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$status_cb->(88, "Generating skirt/brim");
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$print_step->(STEP_SKIRT, sub {
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$self->make_skirt;
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});
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$print_step->(STEP_BRIM, sub {
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$self->make_brim; # must come after make_skirt
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});
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# time to make some statistics
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if (0) {
|
||
eval "use Devel::Size";
|
||
print "MEMORY USAGE:\n";
|
||
printf " meshes = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->meshes), @{$self->objects})/1024/1024;
|
||
printf " layer slices = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->slices), map @{$_->layers}, @{$self->objects})/1024/1024;
|
||
printf " region slices = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->slices), map @{$_->regions}, map @{$_->layers}, @{$self->objects})/1024/1024;
|
||
printf " perimeters = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->perimeters), map @{$_->regions}, map @{$_->layers}, @{$self->objects})/1024/1024;
|
||
printf " fills = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->fills), map @{$_->regions}, map @{$_->layers}, @{$self->objects})/1024/1024;
|
||
printf " print object = %.1fMb\n", Devel::Size::total_size($self)/1024/1024;
|
||
}
|
||
if (0) {
|
||
eval "use Slic3r::Test::SectionCut";
|
||
Slic3r::Test::SectionCut->new(print => $self)->export_svg("section_cut.svg");
|
||
}
|
||
}
|
||
|
||
sub export_gcode {
|
||
my $self = shift;
|
||
my %params = @_;
|
||
|
||
my $status_cb = $self->status_cb // sub {};
|
||
|
||
# output everything to a G-code file
|
||
my $output_file = $self->expanded_output_filepath($params{output_file});
|
||
$status_cb->(90, "Exporting G-code" . ($output_file ? " to $output_file" : ""));
|
||
$self->write_gcode($params{output_fh} || $output_file);
|
||
|
||
# run post-processing scripts
|
||
if (@{$self->config->post_process}) {
|
||
$status_cb->(95, "Running post-processing scripts");
|
||
$self->config->setenv;
|
||
for (@{$self->config->post_process}) {
|
||
Slic3r::debugf " '%s' '%s'\n", $_, $output_file;
|
||
system($_, $output_file);
|
||
}
|
||
}
|
||
}
|
||
|
||
sub export_svg {
|
||
my $self = shift;
|
||
my %params = @_;
|
||
|
||
# is this needed?
|
||
$self->init_extruders;
|
||
|
||
$_->slice for @{$self->objects};
|
||
|
||
my $fh = $params{output_fh};
|
||
if (!$fh) {
|
||
my $output_file = $self->expanded_output_filepath($params{output_file});
|
||
$output_file =~ s/\.gcode$/.svg/i;
|
||
Slic3r::open(\$fh, ">", $output_file) or die "Failed to open $output_file for writing\n";
|
||
print "Exporting to $output_file..." unless $params{quiet};
|
||
}
|
||
|
||
my $print_size = $self->size;
|
||
print $fh sprintf <<"EOF", unscale($print_size->[X]), unscale($print_size->[Y]);
|
||
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.0//EN" "http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd">
|
||
<svg width="%s" height="%s" xmlns="http://www.w3.org/2000/svg" xmlns:svg="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:slic3r="http://slic3r.org/namespaces/slic3r">
|
||
<!--
|
||
Generated using Slic3r $Slic3r::VERSION
|
||
http://slic3r.org/
|
||
-->
|
||
EOF
|
||
|
||
my $print_polygon = sub {
|
||
my ($polygon, $type) = @_;
|
||
printf $fh qq{ <polygon slic3r:type="%s" points="%s" style="fill: %s" />\n},
|
||
$type, (join ' ', map { join ',', map unscale $_, @$_ } @$polygon),
|
||
($type eq 'contour' ? 'white' : 'black');
|
||
};
|
||
|
||
my @layers = sort { $a->print_z <=> $b->print_z }
|
||
map { @{$_->layers}, @{$_->support_layers} }
|
||
@{$self->objects};
|
||
|
||
my $layer_id = -1;
|
||
my @previous_layer_slices = ();
|
||
for my $layer (@layers) {
|
||
$layer_id++;
|
||
# TODO: remove slic3r:z for raft layers
|
||
printf $fh qq{ <g id="layer%d" slic3r:z="%s">\n}, $layer_id, unscale($layer->slice_z);
|
||
|
||
my @current_layer_slices = ();
|
||
# sort slices so that the outermost ones come first
|
||
my @slices = sort { $a->contour->encloses_point($b->contour->[0]) ? 0 : 1 } @{$layer->slices};
|
||
foreach my $copy (@{$layer->object->copies}) {
|
||
foreach my $slice (@slices) {
|
||
my $expolygon = $slice->clone;
|
||
$expolygon->translate(@$copy);
|
||
$print_polygon->($expolygon->contour, 'contour');
|
||
$print_polygon->($_, 'hole') for @{$expolygon->holes};
|
||
push @current_layer_slices, $expolygon;
|
||
}
|
||
}
|
||
# generate support material
|
||
if ($self->has_support_material && $layer->id > 0) {
|
||
my (@supported_slices, @unsupported_slices) = ();
|
||
foreach my $expolygon (@current_layer_slices) {
|
||
my $intersection = intersection_ex(
|
||
[ map @$_, @previous_layer_slices ],
|
||
$expolygon,
|
||
);
|
||
@$intersection
|
||
? push @supported_slices, $expolygon
|
||
: push @unsupported_slices, $expolygon;
|
||
}
|
||
my @supported_points = map @$_, @$_, @supported_slices;
|
||
foreach my $expolygon (@unsupported_slices) {
|
||
# look for the nearest point to this island among all
|
||
# supported points
|
||
my $contour = $expolygon->contour;
|
||
my $support_point = $contour->first_point->nearest_point(\@supported_points)
|
||
or next;
|
||
my $anchor_point = $support_point->nearest_point([ @$contour ]);
|
||
printf $fh qq{ <line x1="%s" y1="%s" x2="%s" y2="%s" style="stroke-width: 2; stroke: white" />\n},
|
||
map @$_, $support_point, $anchor_point;
|
||
}
|
||
}
|
||
print $fh qq{ </g>\n};
|
||
@previous_layer_slices = @current_layer_slices;
|
||
}
|
||
|
||
print $fh "</svg>\n";
|
||
close $fh;
|
||
print "Done.\n" unless $params{quiet};
|
||
}
|
||
|
||
sub make_skirt {
|
||
my $self = shift;
|
||
return unless $self->config->skirts > 0
|
||
|| ($self->config->ooze_prevention && @{$self->extruders} > 1);
|
||
|
||
$self->skirt->clear; # method must be idempotent
|
||
|
||
# First off we need to decide how tall the skirt must be.
|
||
# The skirt_height option from config is expressed in layers, but our
|
||
# object might have different layer heights, so we need to find the print_z
|
||
# of the highest layer involved.
|
||
# Note that unless skirt_height == -1 (which means it's printed on all layers)
|
||
# the actual skirt might not reach this $skirt_height_z value since the print
|
||
# order of objects on each layer is not guaranteed and will not generally
|
||
# include the thickest object first. It is just guaranteed that a skirt is
|
||
# prepended to the first 'n' layers (with 'n' = skirt_height).
|
||
# $skirt_height_z in this case is the highest possible skirt height for safety.
|
||
my $skirt_height_z = -1;
|
||
foreach my $object (@{$self->objects}) {
|
||
my $skirt_height = ($self->config->skirt_height == -1)
|
||
? scalar(@{$object->layers})
|
||
: min($self->config->skirt_height, scalar(@{$object->layers}));
|
||
|
||
my $highest_layer = $object->layers->[$skirt_height-1];
|
||
$skirt_height_z = max($skirt_height_z, $highest_layer->print_z);
|
||
}
|
||
|
||
# collect points from all layers contained in skirt height
|
||
my @points = ();
|
||
foreach my $object (@{$self->objects}) {
|
||
my @object_points = ();
|
||
|
||
# get object layers up to $skirt_height_z
|
||
foreach my $layer (@{$object->layers}) {
|
||
last if $layer->print_z > $skirt_height_z;
|
||
push @object_points, map @$_, map @$_, @{$layer->slices};
|
||
}
|
||
|
||
# get support layers up to $skirt_height_z
|
||
foreach my $layer (@{$object->support_layers}) {
|
||
last if $layer->print_z > $skirt_height_z;
|
||
push @object_points, map @{$_->polyline}, @{$layer->support_fills} if $layer->support_fills;
|
||
push @object_points, map @{$_->polyline}, @{$layer->support_interface_fills} if $layer->support_interface_fills;
|
||
}
|
||
|
||
# repeat points for each object copy
|
||
foreach my $copy (@{$object->_shifted_copies}) {
|
||
my @copy_points = map $_->clone, @object_points;
|
||
$_->translate(@$copy) for @copy_points;
|
||
push @points, @copy_points;
|
||
}
|
||
}
|
||
return if @points < 3; # at least three points required for a convex hull
|
||
|
||
# find out convex hull
|
||
my $convex_hull = convex_hull(\@points);
|
||
|
||
my @extruded_length = (); # for each extruder
|
||
|
||
# skirt may be printed on several layers, having distinct layer heights,
|
||
# but loops must be aligned so can't vary width/spacing
|
||
# TODO: use each extruder's own flow
|
||
my $first_layer_height = $self->objects->[0]->config->get_value('first_layer_height');
|
||
my $flow = Slic3r::Flow->new_from_width(
|
||
width => ($self->config->first_layer_extrusion_width || $self->regions->[0]->config->perimeter_extrusion_width),
|
||
role => FLOW_ROLE_PERIMETER,
|
||
nozzle_diameter => $self->config->nozzle_diameter->[0],
|
||
layer_height => $first_layer_height,
|
||
bridge_flow_ratio => 0,
|
||
);
|
||
my $spacing = $flow->spacing;
|
||
my $mm3_per_mm = $flow->mm3_per_mm($first_layer_height);
|
||
|
||
my @extruders_e_per_mm = ();
|
||
my $extruder_idx = 0;
|
||
|
||
# draw outlines from outside to inside
|
||
# loop while we have less skirts than required or any extruder hasn't reached the min length if any
|
||
my $distance = scale $self->config->skirt_distance;
|
||
for (my $i = $self->config->skirts; $i > 0; $i--) {
|
||
$distance += scale $spacing;
|
||
my $loop = offset([$convex_hull], $distance, 1, JT_ROUND, scale(0.1))->[0];
|
||
$self->skirt->append(Slic3r::ExtrusionLoop->new(
|
||
polygon => Slic3r::Polygon->new(@$loop),
|
||
role => EXTR_ROLE_SKIRT,
|
||
mm3_per_mm => $mm3_per_mm,
|
||
));
|
||
|
||
if ($self->config->min_skirt_length > 0) {
|
||
$extruded_length[$extruder_idx] ||= 0;
|
||
if (!$extruders_e_per_mm[$extruder_idx]) {
|
||
my $extruder = Slic3r::Extruder->new_from_config($self->config, $extruder_idx);
|
||
$extruders_e_per_mm[$extruder_idx] = $extruder->e_per_mm($mm3_per_mm);
|
||
}
|
||
$extruded_length[$extruder_idx] += unscale $loop->length * $extruders_e_per_mm[$extruder_idx];
|
||
$i++ if defined first { ($extruded_length[$_] // 0) < $self->config->min_skirt_length } 0 .. $#{$self->extruders};
|
||
if ($extruded_length[$extruder_idx] >= $self->config->min_skirt_length) {
|
||
if ($extruder_idx < $#{$self->extruders}) {
|
||
$extruder_idx++;
|
||
next;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
$self->skirt->reverse;
|
||
}
|
||
|
||
sub make_brim {
|
||
my $self = shift;
|
||
return unless $self->config->brim_width > 0;
|
||
|
||
$self->brim->clear; # method must be idempotent
|
||
|
||
# brim is only printed on first layer and uses support material extruder
|
||
my $first_layer_height = $self->objects->[0]->config->get_abs_value('first_layer_height');
|
||
my $flow = Slic3r::Flow->new_from_width(
|
||
width => ($self->config->first_layer_extrusion_width || $self->regions->[0]->config->perimeter_extrusion_width),
|
||
role => FLOW_ROLE_PERIMETER,
|
||
nozzle_diameter => $self->config->get_at('nozzle_diameter', $self->objects->[0]->config->support_material_extruder-1),
|
||
layer_height => $first_layer_height,
|
||
bridge_flow_ratio => 0,
|
||
);
|
||
my $mm3_per_mm = $flow->mm3_per_mm($first_layer_height);
|
||
|
||
my $grow_distance = $flow->scaled_width / 2;
|
||
my @islands = (); # array of polygons
|
||
foreach my $obj_idx (0 .. $#{$self->objects}) {
|
||
my $object = $self->objects->[$obj_idx];
|
||
my $layer0 = $object->layers->[0];
|
||
my @object_islands = (
|
||
(map $_->contour, @{$layer0->slices}),
|
||
);
|
||
if (@{ $object->support_layers }) {
|
||
my $support_layer0 = $object->support_layers->[0];
|
||
push @object_islands,
|
||
(map @{$_->polyline->grow($grow_distance)}, @{$support_layer0->support_fills})
|
||
if $support_layer0->support_fills;
|
||
push @object_islands,
|
||
(map @{$_->polyline->grow($grow_distance)}, @{$support_layer0->support_interface_fills})
|
||
if $support_layer0->support_interface_fills;
|
||
}
|
||
foreach my $copy (@{$object->_shifted_copies}) {
|
||
push @islands, map { $_->translate(@$copy); $_ } map $_->clone, @object_islands;
|
||
}
|
||
}
|
||
|
||
# if brim touches skirt, make it around skirt too
|
||
# TODO: calculate actual skirt width (using each extruder's flow in multi-extruder setups)
|
||
if ($self->config->skirt_distance + (($self->config->skirts - 1) * $flow->spacing) <= $self->config->brim_width) {
|
||
push @islands, map @{$_->split_at_first_point->polyline->grow($grow_distance)}, @{$self->skirt};
|
||
}
|
||
|
||
my @loops = ();
|
||
my $num_loops = sprintf "%.0f", $self->config->brim_width / $flow->width;
|
||
for my $i (reverse 1 .. $num_loops) {
|
||
# JT_SQUARE ensures no vertex is outside the given offset distance
|
||
# -0.5 because islands are not represented by their centerlines
|
||
# (first offset more, then step back - reverse order than the one used for
|
||
# perimeters because here we're offsetting outwards)
|
||
push @loops, @{offset2(\@islands, ($i + 0.5) * $flow->scaled_spacing, -1.0 * $flow->scaled_spacing, 100000, JT_SQUARE)};
|
||
}
|
||
|
||
$self->brim->append(map Slic3r::ExtrusionLoop->new(
|
||
polygon => Slic3r::Polygon->new(@$_),
|
||
role => EXTR_ROLE_SKIRT,
|
||
mm3_per_mm => $mm3_per_mm,
|
||
), reverse @{union_pt_chained(\@loops)});
|
||
}
|
||
|
||
sub write_gcode {
|
||
my $self = shift;
|
||
my ($file) = @_;
|
||
|
||
# open output gcode file if we weren't supplied a file-handle
|
||
my $fh;
|
||
if (ref $file eq 'IO::Scalar') {
|
||
$fh = $file;
|
||
} else {
|
||
Slic3r::open(\$fh, ">", $file)
|
||
or die "Failed to open $file for writing\n";
|
||
|
||
# enable UTF-8 output since user might have entered Unicode characters in fields like notes
|
||
binmode $fh, ':utf8';
|
||
}
|
||
|
||
|
||
# write some information
|
||
my @lt = localtime;
|
||
printf $fh "; generated by Slic3r $Slic3r::VERSION on %04d-%02d-%02d at %02d:%02d:%02d\n\n",
|
||
$lt[5] + 1900, $lt[4]+1, $lt[3], $lt[2], $lt[1], $lt[0];
|
||
|
||
print $fh "; $_\n" foreach split /\R/, $self->config->notes;
|
||
print $fh "\n" if $self->config->notes;
|
||
|
||
my $layer_height = $self->objects->[0]->config->layer_height;
|
||
for my $region_id (0..$#{$self->regions}) {
|
||
printf $fh "; perimeters extrusion width = %.2fmm\n",
|
||
$self->regions->[$region_id]->flow(FLOW_ROLE_PERIMETER, $layer_height)->width;
|
||
printf $fh "; infill extrusion width = %.2fmm\n",
|
||
$self->regions->[$region_id]->flow(FLOW_ROLE_INFILL, $layer_height)->width;
|
||
printf $fh "; solid infill extrusion width = %.2fmm\n",
|
||
$self->regions->[$region_id]->flow(FLOW_ROLE_SOLID_INFILL, $layer_height)->width;
|
||
printf $fh "; top infill extrusion width = %.2fmm\n",
|
||
$self->regions->[$region_id]->flow(FLOW_ROLE_TOP_SOLID_INFILL, $layer_height)->width;
|
||
printf $fh "; support material extrusion width = %.2fmm\n",
|
||
$self->objects->[0]->support_material_flow->width
|
||
if $self->has_support_material;
|
||
printf $fh "; first layer extrusion width = %.2fmm\n",
|
||
$self->regions->[$region_id]->flow(FLOW_ROLE_PERIMETER, $layer_height, 0, 1)->width
|
||
if $self->regions->[$region_id]->config->first_layer_extrusion_width;
|
||
print $fh "\n";
|
||
}
|
||
|
||
# prepare the helper object for replacing placeholders in custom G-code and output filename
|
||
|
||
|
||
# set up our helper object
|
||
my $gcodegen = Slic3r::GCode->new(
|
||
print_config => $self->config,
|
||
placeholder_parser => $self->placeholder_parser,
|
||
layer_count => $self->layer_count,
|
||
);
|
||
$gcodegen->set_extruders($self->extruders);
|
||
|
||
print $fh "G21 ; set units to millimeters\n" if $self->config->gcode_flavor ne 'makerware';
|
||
print $fh $gcodegen->set_fan(0, 1) if $self->config->cooling && $self->config->disable_fan_first_layers;
|
||
|
||
# set bed temperature
|
||
if ((my $temp = $self->config->first_layer_bed_temperature) && $self->config->start_gcode !~ /M(?:190|140)/i) {
|
||
printf $fh $gcodegen->set_bed_temperature($temp, 1);
|
||
}
|
||
|
||
# set extruder(s) temperature before and after start G-code
|
||
my $print_first_layer_temperature = sub {
|
||
my ($wait) = @_;
|
||
|
||
return if $self->config->start_gcode =~ /M(?:109|104)/i;
|
||
for my $t (@{$self->extruders}) {
|
||
my $temp = $self->config->get_at('first_layer_temperature', $t);
|
||
$temp += $self->config->standby_temperature_delta if $self->config->ooze_prevention;
|
||
printf $fh $gcodegen->set_temperature($temp, $wait, $t) if $temp > 0;
|
||
}
|
||
};
|
||
$print_first_layer_temperature->(0);
|
||
printf $fh "%s\n", $gcodegen->placeholder_parser->process($self->config->start_gcode);
|
||
$print_first_layer_temperature->(1);
|
||
|
||
# set other general things
|
||
print $fh "G90 ; use absolute coordinates\n" if $self->config->gcode_flavor ne 'makerware';
|
||
if ($self->config->gcode_flavor =~ /^(?:reprap|teacup)$/) {
|
||
printf $fh $gcodegen->reset_e;
|
||
if ($self->config->use_relative_e_distances) {
|
||
print $fh "M83 ; use relative distances for extrusion\n";
|
||
} else {
|
||
print $fh "M82 ; use absolute distances for extrusion\n";
|
||
}
|
||
}
|
||
|
||
# initialize a motion planner for object-to-object travel moves
|
||
if ($self->config->avoid_crossing_perimeters) {
|
||
my $distance_from_objects = 1;
|
||
# compute the offsetted convex hull for each object and repeat it for each copy.
|
||
my @islands = ();
|
||
foreach my $obj_idx (0 .. $#{$self->objects}) {
|
||
my $convex_hull = convex_hull([
|
||
map @{$_->contour}, map @{$_->slices}, @{$self->objects->[$obj_idx]->layers},
|
||
]);
|
||
# discard layers only containing thin walls (offset would fail on an empty polygon)
|
||
if (@$convex_hull) {
|
||
my $expolygon = Slic3r::ExPolygon->new($convex_hull);
|
||
my @island = @{$expolygon->offset_ex(scale $distance_from_objects, 1, JT_SQUARE)};
|
||
foreach my $copy (@{ $self->objects->[$obj_idx]->_shifted_copies }) {
|
||
push @islands, map { my $c = $_->clone; $c->translate(@$copy); $c } @island;
|
||
}
|
||
}
|
||
}
|
||
$gcodegen->external_mp(Slic3r::GCode::MotionPlanner->new(
|
||
islands => union_ex([ map @$_, @islands ]),
|
||
internal => 0,
|
||
));
|
||
}
|
||
|
||
# calculate wiping points if needed
|
||
if ($self->config->ooze_prevention) {
|
||
my @skirt_points = map @$_, @{$self->skirt};
|
||
if (@skirt_points) {
|
||
my $outer_skirt = convex_hull(\@skirt_points);
|
||
my @skirts = ();
|
||
foreach my $extruder_id (@{$self->extruders}) {
|
||
push @skirts, my $s = $outer_skirt->clone;
|
||
$s->translate(map scale($_), @{$self->config->get_at('extruder_offset', $extruder_id)});
|
||
}
|
||
my $convex_hull = convex_hull([ map @$_, @skirts ]);
|
||
$gcodegen->standby_points([ map $_->clone, map @$_, map $_->subdivide(scale 10), @{offset([$convex_hull], scale 3)} ]);
|
||
}
|
||
}
|
||
|
||
# prepare the layer processor
|
||
my $layer_gcode = Slic3r::GCode::Layer->new(
|
||
print => $self,
|
||
gcodegen => $gcodegen,
|
||
);
|
||
|
||
# set initial extruder only after custom start G-code
|
||
print $fh $gcodegen->set_extruder($self->extruders->[0]);
|
||
|
||
# do all objects for each layer
|
||
if ($self->config->complete_objects) {
|
||
# print objects from the smallest to the tallest to avoid collisions
|
||
# when moving onto next object starting point
|
||
my @obj_idx = sort { $self->objects->[$a]->size->[Z] <=> $self->objects->[$b]->size->[Z] } 0..$#{$self->objects};
|
||
|
||
my $finished_objects = 0;
|
||
for my $obj_idx (@obj_idx) {
|
||
for my $copy (@{ $self->objects->[$obj_idx]->_shifted_copies }) {
|
||
# move to the origin position for the copy we're going to print.
|
||
# this happens before Z goes down to layer 0 again, so that
|
||
# no collision happens hopefully.
|
||
if ($finished_objects > 0) {
|
||
$gcodegen->set_shift(map unscale $copy->[$_], X,Y);
|
||
print $fh $gcodegen->retract;
|
||
print $fh $gcodegen->G0(Slic3r::Point->new(0,0), undef, 0, 'move to origin position for next object');
|
||
}
|
||
|
||
my $buffer = Slic3r::GCode::CoolingBuffer->new(
|
||
config => $self->config,
|
||
gcodegen => $gcodegen,
|
||
);
|
||
|
||
my $object = $self->objects->[$obj_idx];
|
||
my @layers = sort { $a->print_z <=> $b->print_z } @{$object->layers}, @{$object->support_layers};
|
||
for my $layer (@layers) {
|
||
# if we are printing the bottom layer of an object, and we have already finished
|
||
# another one, set first layer temperatures. this happens before the Z move
|
||
# is triggered, so machine has more time to reach such temperatures
|
||
if ($layer->id == 0 && $finished_objects > 0) {
|
||
printf $fh $gcodegen->set_bed_temperature($self->config->first_layer_bed_temperature),
|
||
if $self->config->first_layer_bed_temperature;
|
||
$print_first_layer_temperature->();
|
||
}
|
||
print $fh $buffer->append(
|
||
$layer_gcode->process_layer($layer, [$copy]),
|
||
$layer->object."",
|
||
$layer->id,
|
||
$layer->print_z,
|
||
);
|
||
}
|
||
print $fh $buffer->flush;
|
||
$finished_objects++;
|
||
}
|
||
}
|
||
} else {
|
||
# order objects using a nearest neighbor search
|
||
my @obj_idx = @{chained_path([ map Slic3r::Point->new(@{$_->_shifted_copies->[0]}), @{$self->objects} ])};
|
||
|
||
# sort layers by Z
|
||
my %layers = (); # print_z => [ [layers], [layers], [layers] ] by obj_idx
|
||
foreach my $obj_idx (0 .. $#{$self->objects}) {
|
||
my $object = $self->objects->[$obj_idx];
|
||
foreach my $layer (@{$object->layers}, @{$object->support_layers}) {
|
||
$layers{ $layer->print_z } ||= [];
|
||
$layers{ $layer->print_z }[$obj_idx] ||= [];
|
||
push @{$layers{ $layer->print_z }[$obj_idx]}, $layer;
|
||
}
|
||
}
|
||
|
||
my $buffer = Slic3r::GCode::CoolingBuffer->new(
|
||
config => $self->config,
|
||
gcodegen => $gcodegen,
|
||
);
|
||
foreach my $print_z (sort { $a <=> $b } keys %layers) {
|
||
foreach my $obj_idx (@obj_idx) {
|
||
foreach my $layer (@{ $layers{$print_z}[$obj_idx] // [] }) {
|
||
print $fh $buffer->append(
|
||
$layer_gcode->process_layer($layer, $layer->object->_shifted_copies),
|
||
$layer->object . ref($layer), # differentiate $obj_id between normal layers and support layers
|
||
$layer->id,
|
||
$layer->print_z,
|
||
);
|
||
}
|
||
}
|
||
}
|
||
print $fh $buffer->flush;
|
||
}
|
||
|
||
# write end commands to file
|
||
print $fh $gcodegen->retract if $gcodegen->extruder; # empty prints don't even set an extruder
|
||
print $fh $gcodegen->set_fan(0);
|
||
printf $fh "%s\n", $gcodegen->placeholder_parser->process($self->config->end_gcode);
|
||
|
||
$self->total_used_filament(0);
|
||
$self->total_extruded_volume(0);
|
||
foreach my $extruder_id (@{$self->extruders}) {
|
||
my $extruder = $gcodegen->extruders->{$extruder_id};
|
||
# the final retraction doesn't really count as "used filament"
|
||
my $used_filament = $extruder->absolute_E + $extruder->retract_length;
|
||
my $extruded_volume = $extruder->extruded_volume($used_filament);
|
||
|
||
printf $fh "; filament used = %.1fmm (%.1fcm3)\n",
|
||
$used_filament, $extruded_volume/1000;
|
||
|
||
$self->total_used_filament($self->total_used_filament + $used_filament);
|
||
$self->total_extruded_volume($self->total_extruded_volume + $extruded_volume);
|
||
}
|
||
|
||
# append full config
|
||
print $fh "\n";
|
||
foreach my $opt_key (sort @{$self->config->get_keys}) {
|
||
next if $Slic3r::Config::Options->{$opt_key}{shortcut};
|
||
printf $fh "; %s = %s\n", $opt_key, $self->config->serialize($opt_key);
|
||
}
|
||
|
||
# close our gcode file
|
||
close $fh;
|
||
}
|
||
|
||
# this method will return the supplied input file path after expanding its
|
||
# format variables with their values
|
||
sub expanded_output_filepath {
|
||
my $self = shift;
|
||
my ($path) = @_;
|
||
|
||
return undef if !@{$self->objects};
|
||
my $input_file = first { defined $_ } map $_->model_object->input_file, @{$self->objects};
|
||
return undef if !defined $input_file;
|
||
|
||
my $filename = my $filename_base = basename($input_file);
|
||
$filename_base =~ s/\.[^.]+$//; # without suffix
|
||
my $extra = {
|
||
input_filename => $filename,
|
||
input_filename_base => $filename_base,
|
||
};
|
||
|
||
if ($path && -d $path) {
|
||
# if output path is an existing directory, we take that and append
|
||
# the specified filename format
|
||
$path = File::Spec->join($path, $self->config->output_filename_format);
|
||
} elsif (!$path) {
|
||
# if no explicit output file was defined, we take the input
|
||
# file directory and append the specified filename format
|
||
$path = (fileparse($input_file))[1] . $self->config->output_filename_format;
|
||
} else {
|
||
# path is a full path to a file so we use it as it is
|
||
}
|
||
|
||
return $self->placeholder_parser->process($path, $extra);
|
||
}
|
||
|
||
sub invalidate_step {
|
||
my ($self, $step, $obj_idx) = @_;
|
||
|
||
# invalidate $step in the correct state object
|
||
if ($Slic3r::Print::State::print_step->{$step}) {
|
||
$self->_state->invalidate($step);
|
||
} else {
|
||
# object step
|
||
if (defined $obj_idx) {
|
||
$self->objects->[$obj_idx]->_state->invalidate($step);
|
||
} else {
|
||
$_->_state->invalidate($step) for @{$self->objects};
|
||
}
|
||
}
|
||
|
||
# recursively invalidate steps depending on $step
|
||
$self->invalidate_step($_)
|
||
for grep { grep { $_ == $step } @{$Slic3r::Print::State::prereqs{$_}} }
|
||
keys %Slic3r::Print::State::prereqs;
|
||
}
|
||
|
||
# This method assigns extruders to the volumes having a material
|
||
# but not having extruders set in the material config.
|
||
sub auto_assign_extruders {
|
||
my ($self, $model_object) = @_;
|
||
|
||
my $extruders = scalar @{ $self->config->nozzle_diameter };
|
||
foreach my $i (0..$#{$model_object->volumes}) {
|
||
my $volume = $model_object->volumes->[$i];
|
||
if (defined $volume->material_id) {
|
||
my $material = $model_object->model->materials->{ $volume->material_id };
|
||
my $config = $material->config;
|
||
my $extruder_id = $i + 1;
|
||
$config->set_ifndef('extruder', $extruder_id);
|
||
}
|
||
}
|
||
}
|
||
|
||
1;
|