PrusaSlicer-NonPlainar/src/slic3r/GUI/BackgroundSlicingProcess.hpp
Vojtech Bubnik cf32b56454 Implemented extension of the G-code post-processor framework:
1) New environment variable SLIC3R_PP_HOST contains one of
   "File", "PrusaLink", "Repetier", "SL1Host", "OctoPrint", "FlashAir", "Duet", "AstroBox" ...
2) New environment variable SLIC3R_PP_OUTPUT_NAME contains the name
   of the G-code file including path (for SLIC3R_PP_HOST == "File")
   or a name of the file after upload to the host (PrusaLink, Octoprint ...)
3) The post-processing script may suggest a new output file name
   (likely based on SLIC3R_PP_OUTPUT_NAME) by saving it as a single line
   into a new "output name" temp file. The "output name" file name is
   created by suffixing the input G-code file name with ".output_name".

Please note that the G-code viewer visualizes G-code before post-processing.

Fixes Broken PostProcessing when script changes out-filename 
2021-08-10 15:22:01 +02:00

285 lines
14 KiB
C++

#ifndef slic3r_GUI_BackgroundSlicingProcess_hpp_
#define slic3r_GUI_BackgroundSlicingProcess_hpp_
#include <string>
#include <condition_variable>
#include <mutex>
#include <boost/thread.hpp>
#include <wx/event.h>
#include "libslic3r/PrintBase.hpp"
#include "libslic3r/GCode/ThumbnailData.hpp"
#include "libslic3r/Format/SL1.hpp"
#include "slic3r/Utils/PrintHost.hpp"
#include "libslic3r/GCode/GCodeProcessor.hpp"
namespace boost { namespace filesystem { class path; } }
namespace Slic3r {
class DynamicPrintConfig;
class Model;
class SLAPrint;
class SlicingStatusEvent : public wxEvent
{
public:
SlicingStatusEvent(wxEventType eventType, int winid, const PrintBase::SlicingStatus &status) :
wxEvent(winid, eventType), status(std::move(status)) {}
virtual wxEvent *Clone() const { return new SlicingStatusEvent(*this); }
PrintBase::SlicingStatus status;
};
class SlicingProcessCompletedEvent : public wxEvent
{
public:
enum StatusType {
Finished,
Cancelled,
Error
};
SlicingProcessCompletedEvent(wxEventType eventType, int winid, StatusType status, std::exception_ptr exception) :
wxEvent(winid, eventType), m_status(status), m_exception(exception) {}
virtual wxEvent* Clone() const { return new SlicingProcessCompletedEvent(*this); }
StatusType status() const { return m_status; }
bool finished() const { return m_status == Finished; }
bool success() const { return m_status == Finished; }
bool cancelled() const { return m_status == Cancelled; }
bool error() const { return m_status == Error; }
// Unhandled error produced by stdlib or a Win32 structured exception, or unhandled Slic3r's own critical exception.
bool critical_error() const;
// Critical errors does invalidate plater except CopyFileError.
bool invalidate_plater() const;
// Only valid if error()
void rethrow_exception() const { assert(this->error()); assert(m_exception); std::rethrow_exception(m_exception); }
// Produce a human readable message to be displayed by a notification or a message box.
// 2nd parameter defines whether the output should be displayed with a monospace font.
std::pair<std::string, bool> format_error_message() const;
private:
StatusType m_status;
std::exception_ptr m_exception;
};
wxDEFINE_EVENT(EVT_SLICING_UPDATE, SlicingStatusEvent);
// Print step IDs for keeping track of the print state.
enum BackgroundSlicingProcessStep {
bspsGCodeFinalize, bspsCount,
};
// Support for the GUI background processing (Slicing and G-code generation).
// As of now this class is not declared in Slic3r::GUI due to the Perl bindings limits.
class BackgroundSlicingProcess
{
public:
BackgroundSlicingProcess();
// Stop the background processing and finalize the bacgkround processing thread, remove temp files.
~BackgroundSlicingProcess();
void set_fff_print(Print *print) { m_fff_print = print; }
void set_sla_print(SLAPrint *print) { m_sla_print = print; m_sla_print->set_printer(&m_sla_archive); }
void set_thumbnail_cb(ThumbnailsGeneratorCallback cb) { m_thumbnail_cb = cb; }
void set_gcode_result(GCodeProcessor::Result* result) { m_gcode_result = result; }
// The following wxCommandEvent will be sent to the UI thread / Plater window, when the slicing is finished
// and the background processing will transition into G-code export.
// The wxCommandEvent is sent to the UI thread asynchronously without waiting for the event to be processed.
void set_slicing_completed_event(int event_id) { m_event_slicing_completed_id = event_id; }
// The following wxCommandEvent will be sent to the UI thread / Plater window, when the G-code export is finished.
// The wxCommandEvent is sent to the UI thread asynchronously without waiting for the event to be processed.
void set_finished_event(int event_id) { m_event_finished_id = event_id; }
// The following wxCommandEvent will be sent to the UI thread / Plater window, when the G-code is being exported to
// specified path or uploaded.
// The wxCommandEvent is sent to the UI thread asynchronously without waiting for the event to be processed.
void set_export_began_event(int event_id) { m_event_export_began_id = event_id; }
// Activate either m_fff_print or m_sla_print.
// Return true if changed.
bool select_technology(PrinterTechnology tech);
// Get the currently active printer technology.
PrinterTechnology current_printer_technology() const;
// Get the current print. It is either m_fff_print or m_sla_print.
const PrintBase* current_print() const { return m_print; }
const Print* fff_print() const { return m_fff_print; }
const SLAPrint* sla_print() const { return m_sla_print; }
// Take the project path (if provided), extract the name of the project, run it through the macro processor and save it next to the project file.
// If the project_path is empty, just run output_filepath().
std::string output_filepath_for_project(const boost::filesystem::path &project_path);
// Start the background processing. Returns false if the background processing was already running.
bool start();
// Cancel the background processing. Returns false if the background processing was not running.
// A stopped background processing may be restarted with start().
bool stop();
// Cancel the background processing and reset the print. Returns false if the background processing was not running.
// Useful when the Model or configuration is being changed drastically.
bool reset();
// Apply config over the print. Returns false, if the new config values caused any of the already
// processed steps to be invalidated, therefore the task will need to be restarted.
PrintBase::ApplyStatus apply(const Model &model, const DynamicPrintConfig &config);
// After calling the apply() function, set_task() may be called to limit the task to be processed by process().
// This is useful for calculating SLA supports for a single object only.
void set_task(const PrintBase::TaskParams &params);
// After calling apply, the empty() call will report whether there is anything to slice.
bool empty() const;
// Validate the print. Returns an empty string if valid, returns an error message if invalid.
// Call validate before calling start().
std::string validate(std::string* warning = nullptr);
// Set the export path of the G-code.
// Once the path is set, the G-code
void schedule_export(const std::string &path, bool export_path_on_removable_media);
// Set print host upload job data to be enqueued to the PrintHostJobQueue
// after current print slicing is complete
void schedule_upload(Slic3r::PrintHostJob upload_job);
// Clear m_export_path.
void reset_export();
// Once the G-code export is scheduled, the apply() methods will do nothing.
bool is_export_scheduled() const { return ! m_export_path.empty(); }
bool is_upload_scheduled() const { return ! m_upload_job.empty(); }
enum State {
// m_thread is not running yet, or it did not reach the STATE_IDLE yet (it does not wait on the condition yet).
STATE_INITIAL = 0,
// m_thread is waiting for the task to execute.
STATE_IDLE,
STATE_STARTED,
// m_thread is executing a task.
STATE_RUNNING,
// m_thread finished executing a task, and it is waiting until the UI thread picks up the results.
STATE_FINISHED,
// m_thread finished executing a task, the task has been canceled by the UI thread, therefore the UI thread will not be notified.
STATE_CANCELED,
// m_thread exited the loop and it is going to finish. The UI thread should join on m_thread.
STATE_EXIT,
STATE_EXITED,
};
State state() const { return m_state; }
bool idle() const { return m_state == STATE_IDLE; }
bool running() const { return m_state == STATE_STARTED || m_state == STATE_RUNNING || m_state == STATE_FINISHED || m_state == STATE_CANCELED; }
// Returns true if the last step of the active print was finished with success.
// The "finished" flag is reset by the apply() method, if it changes the state of the print.
// This "finished" flag does not account for the final export of the output file (.gcode or zipped PNGs),
// and it does not account for the OctoPrint scheduling.
bool finished() const { return m_print->finished(); }
private:
void thread_proc();
// Calls thread_proc(), catches all C++ exceptions and shows them using wxApp::OnUnhandledException().
void thread_proc_safe() throw();
#ifdef _WIN32
// Wrapper for Win32 structured exceptions. Win32 structured exception blocks and C++ exception blocks cannot be mixed in the same function.
// Catch a SEH exception and return its ID or zero if no SEH exception has been catched.
unsigned long thread_proc_safe_seh() throw();
// Calls thread_proc_safe_seh(), rethrows a Slic3r::HardCrash exception based on SEH exception
// returned by thread_proc_safe_seh() and lets wxApp::OnUnhandledException() display it.
void thread_proc_safe_seh_throw() throw();
#endif // _WIN32
void join_background_thread();
// To be called by Print::apply() through the Print::m_cancel_callback to stop the background
// processing before changing any data of running or finalized milestones.
// This function shall not trigger any UI update through the wxWidgets event.
void stop_internal();
// Helper to wrap the FFF slicing & G-code generation.
void process_fff();
// Temporary: for mimicking the fff file export behavior with the raster output
void process_sla();
// Call Print::process() and catch all exceptions into ex, thus no exception could be thrown
// by this method. This exception behavior is required to combine C++ exceptions with Win32 SEH exceptions
// on the same thread.
void call_process(std::exception_ptr &ex) throw();
#ifdef _WIN32
// Wrapper for Win32 structured exceptions. Win32 structured exception blocks and C++ exception blocks cannot be mixed in the same function.
// Catch a SEH exception and return its ID or zero if no SEH exception has been catched.
unsigned long call_process_seh(std::exception_ptr &ex) throw();
// Calls call_process_seh(), rethrows a Slic3r::HardCrash exception based on SEH exception
// returned by call_process_seh().
void call_process_seh_throw(std::exception_ptr &ex) throw();
#endif // _WIN32
// Currently active print. It is one of m_fff_print and m_sla_print.
PrintBase *m_print = nullptr;
// Non-owned pointers to Print instances.
Print *m_fff_print = nullptr;
SLAPrint *m_sla_print = nullptr;
// Data structure, to which the G-code export writes its annotations.
GCodeProcessor::Result *m_gcode_result = nullptr;
// Callback function, used to write thumbnails into gcode.
ThumbnailsGeneratorCallback m_thumbnail_cb = nullptr;
SL1Archive m_sla_archive;
// Temporary G-code, there is one defined for the BackgroundSlicingProcess, differentiated from the other processes by a process ID.
std::string m_temp_output_path;
// Output path provided by the user. The output path may be set even if the slicing is running,
// but once set, it cannot be re-set.
std::string m_export_path;
bool m_export_path_on_removable_media = false;
// Print host upload job to schedule after slicing is complete, used by schedule_upload(),
// empty by default (ie. no upload to schedule)
PrintHostJob m_upload_job;
// Thread, on which the background processing is executed. The thread will always be present
// and ready to execute the slicing process.
boost::thread m_thread;
// Mutex and condition variable to synchronize m_thread with the UI thread.
std::mutex m_mutex;
std::condition_variable m_condition;
State m_state = STATE_INITIAL;
// For executing tasks from the background thread on UI thread synchronously (waiting for result) using wxWidgets CallAfter().
// When the background proces is canceled, the UITask has to be invalidated as well, so that it will not be
// executed on the UI thread referencing invalid data.
struct UITask {
enum State {
Planned,
Finished,
Canceled,
};
State state = Planned;
std::mutex mutex;
std::condition_variable condition;
};
// Only one UI task may be planned by the background thread to be executed on the UI thread, as the background
// thread is blocking until the UI thread calculation finishes.
std::shared_ptr<UITask> m_ui_task;
PrintState<BackgroundSlicingProcessStep, bspsCount> m_step_state;
bool set_step_started(BackgroundSlicingProcessStep step);
void set_step_done(BackgroundSlicingProcessStep step);
bool is_step_done(BackgroundSlicingProcessStep step) const;
bool invalidate_step(BackgroundSlicingProcessStep step);
bool invalidate_all_steps();
// If the background processing stop was requested, throw CanceledException.
void throw_if_canceled() const { if (m_print->canceled()) throw CanceledException(); }
void finalize_gcode();
void prepare_upload();
// To be executed at the background thread.
ThumbnailsList render_thumbnails(const ThumbnailsParams &params);
// Execute task from background thread on the UI thread synchronously. Returns true if processed, false if cancelled before executing the task.
bool execute_ui_task(std::function<void()> task);
// To be called from inside m_mutex to cancel a planned UI task.
static void cancel_ui_task(std::shared_ptr<BackgroundSlicingProcess::UITask> task);
// wxWidgets command ID to be sent to the plater to inform that the slicing is finished, and the G-code export will continue.
int m_event_slicing_completed_id = 0;
// wxWidgets command ID to be sent to the plater to inform that the task finished.
int m_event_finished_id = 0;
// wxWidgets command ID to be sent to the plater to inform that the G-code is being exported.
int m_event_export_began_id = 0;
};
}; // namespace Slic3r
#endif /* slic3r_GUI_BackgroundSlicingProcess_hpp_ */