PrusaSlicer-NonPlainar/src/slic3r/GUI/NotificationManager.hpp
David Kocik b9dab7540e Removes bottom status bar.
StatusBar class calls are commented out and replaced with notifications.
SlicicingProgress notification shows progress of slicing, ProgressIndicator notification handles other progress information, like arrange objects etc.
2021-09-10 14:35:13 +02:00

717 lines
34 KiB
C++

#ifndef slic3r_GUI_NotificationManager_hpp_
#define slic3r_GUI_NotificationManager_hpp_
#include "GUI_App.hpp"
#include "Plater.hpp"
#include "GLCanvas3D.hpp"
#include "Event.hpp"
#include "I18N.hpp"
#include "Jobs/ProgressIndicator.hpp"
#include <libslic3r/ObjectID.hpp>
#include <libslic3r/Technologies.hpp>
#include <wx/time.h>
#include <string>
#include <vector>
#include <deque>
#include <unordered_set>
namespace Slic3r {
namespace GUI {
using EjectDriveNotificationClickedEvent = SimpleEvent;
wxDECLARE_EVENT(EVT_EJECT_DRIVE_NOTIFICAION_CLICKED, EjectDriveNotificationClickedEvent);
using ExportGcodeNotificationClickedEvent = SimpleEvent;
wxDECLARE_EVENT(EVT_EXPORT_GCODE_NOTIFICAION_CLICKED, ExportGcodeNotificationClickedEvent);
using PresetUpdateAvailableClickedEvent = SimpleEvent;
wxDECLARE_EVENT(EVT_PRESET_UPDATE_AVAILABLE_CLICKED, PresetUpdateAvailableClickedEvent);
using CancelFn = std::function<void()>;
class GLCanvas3D;
class ImGuiWrapper;
enum class InfoItemType;
enum class NotificationType
{
CustomNotification,
// SlicingNotPossible,
// Notification on end of export to a removable media, with hyperling to eject the external media.
// Obsolete by ExportFinished
// ExportToRemovableFinished,
// Notification on end of export, with hyperling to see folder and eject if export was to external media.
// Own subclass.
ExportFinished,
// Works on OSX only.
//FIXME Do we want to have it on Linux and Windows? Is it possible to get the Disconnect event on Windows?
Mouse3dDisconnected,
// Mouse3dConnected,
// NewPresetsAviable,
// Notification on the start of PrusaSlicer, when a new PrusaSlicer version is published.
// Contains a hyperlink to open a web browser pointing to the PrusaSlicer download location.
NewAppAvailable,
// Notification on the start of PrusaSlicer, when updates of system profiles are detected.
// Contains a hyperlink to execute installation of the new system profiles.
PresetUpdateAvailable,
// LoadingFailed,
// Errors emmited by Print::validate
// difference from Slicing error is that they disappear not grey out at update_background_process
ValidateError,
// Notification emitted by Print::validate
ValidateWarning,
// Slicing error produced by BackgroundSlicingProcess::validate() or by the BackgroundSlicingProcess background
// thread thowing a SlicingError exception.
SlicingError,
// Slicing warnings, issued by the slicing process.
// Slicing warnings are registered for a particular Print milestone or a PrintObject and its milestone.
SlicingWarning,
// Object partially outside the print volume. Cannot slice.
PlaterError,
// Object fully outside the print volume, or extrusion outside the print volume. Slicing is not disabled.
PlaterWarning,
// Warning connected to single object id, appears at loading object, disapears at deletition.
// Example: advice to simplify object with big amount of triangles.
ObjectWarning,
// Progress bar instead of text.
ProgressBar,
// Progress bar with info from Print Host Upload Queue dialog.
PrintHostUpload,
// Progress bar with cancel button, cannot be closed
// On end of slicing and G-code processing (the full G-code preview is available),
// contains a hyperlink to export the G-code to a removable media or hdd.
SlicingProgress,
// Notification, when Color Change G-code is empty and user try to add color change on DoubleSlider.
EmptyColorChangeCode,
// Notification that custom supports/seams were deleted after mesh repair.
CustomSupportsAndSeamRemovedAfterRepair,
// Notification that auto adding of color changes is impossible
EmptyAutoColorChange,
// Notification about detected sign
SignDetected,
// Notification telling user to quit SLA supports manual editing
QuitSLAManualMode,
// Desktop integration basic info
DesktopIntegrationSuccess,
DesktopIntegrationFail,
UndoDesktopIntegrationSuccess,
UndoDesktopIntegrationFail,
// Notification that a printer has more extruders than are supported by MM Gizmo/segmentation.
MmSegmentationExceededExtrudersLimit,
// Did you know Notification appearing on startup with arrows to change hint
DidYouKnowHint,
// Shows when ObjectList::update_info_items finds information that should be stressed to the user
// Might contain logo taken from gizmos
UpdatedItemsInfo,
// Progress bar notification with methods to replace ProgressIndicator class.
ProgressIndicator
};
class NotificationManager
{
public:
enum class NotificationLevel : int
{
// The notifications will be presented in the order of importance, thus these enum values
// are sorted by the importance.
// Important notification with progress bar, no fade-out, might appear again after closing. Position at the bottom.
ProgressBarNotificationLevel = 1,
// "Did you know" notification with special icon and buttons, Position close to bottom.
HintNotificationLevel,
// "Good to know" notification, usually but not always with a quick fade-out.
RegularNotificationLevel,
// Information notification without a fade-out or with a longer fade-out.
ImportantNotificationLevel,
// Warning, no fade-out.
WarningNotificationLevel,
// Error, no fade-out. Top most position.
ErrorNotificationLevel,
};
NotificationManager(wxEvtHandler* evt_handler);
~NotificationManager(){}
// init is called after canvas3d is created. Notifications added before init are not showed or updated
void init() { m_initialized = true; }
// Push a prefabricated notification from basic_notifications (see the table at the end of this file).
void push_notification(const NotificationType type, int timestamp = 0);
// Push a NotificationType::CustomNotification with NotificationLevel::RegularNotificationLevel and 10s fade out interval.
void push_notification(const std::string& text, int timestamp = 0);
// Push a NotificationType::CustomNotification with provided notification level and 10s for RegularNotificationLevel.
// ErrorNotificationLevel and ImportantNotificationLevel are never faded out.
void push_notification(NotificationType type, NotificationLevel level, const std::string& text, const std::string& hypertext = "",
std::function<bool(wxEvtHandler*)> callback = std::function<bool(wxEvtHandler*)>(), int timestamp = 0);
// Creates Validate Error notification with a custom text and no fade out.
void push_validate_error_notification(const std::string& text);
// Creates Slicing Error notification with a custom text and no fade out.
void push_slicing_error_notification(const std::string& text);
// Creates Slicing Warning notification with a custom text and no fade out.
void push_slicing_warning_notification(const std::string& text, bool gray, ObjectID oid, int warning_step);
// marks slicing errors as gray
void set_all_slicing_errors_gray(bool g);
// marks slicing warings as gray
void set_all_slicing_warnings_gray(bool g);
// void set_slicing_warning_gray(const std::string& text, bool g);
// immediately stops showing slicing errors
void close_slicing_errors_and_warnings();
void close_slicing_error_notification(const std::string& text);
// Release those slicing warnings, which refer to an ObjectID, which is not in the list.
// living_oids is expected to be sorted.
void remove_slicing_warnings_of_released_objects(const std::vector<ObjectID>& living_oids);
// Object partially outside of the printer working space, cannot print. No fade out.
void push_plater_error_notification(const std::string& text);
// Object fully out of the printer working space and such. No fade out.
void push_plater_warning_notification(const std::string& text);
// Closes error or warning of the same text
void close_plater_error_notification(const std::string& text);
void close_plater_warning_notification(const std::string& text);
// Object warning with ObjectID, closes when object is deleted. ID used is of object not print like in slicing warning.
void push_object_warning_notification(const std::string& text, ObjectID object_id, const std::string& hypertext = "",
std::function<bool(wxEvtHandler*)> callback = std::function<bool(wxEvtHandler*)>());
// Close object warnings, whose ObjectID is not in the list.
// living_oids is expected to be sorted.
void remove_object_warnings_of_released_objects(const std::vector<ObjectID>& living_oids);
// Called when the side bar changes its visibility, as the "slicing complete" notification supplements
// the "slicing info" normally shown at the side bar.
void set_sidebar_collapsed(bool collapsed);
// Set technology for correct text in SlicingProgress.
void set_fff(bool b);
void set_fdm(bool b) { set_fff(b); }
void set_sla(bool b) { set_fff(!b); }
// Exporting finished, show this information with path, button to open containing folder and if ejectable - eject button
void push_exporting_finished_notification(const std::string& path, const std::string& dir_path, bool on_removable);
// notifications with progress bar
// print host upload
void push_upload_job_notification(int id, float filesize, const std::string& filename, const std::string& host, float percentage = 0);
void set_upload_job_notification_percentage(int id, const std::string& filename, const std::string& host, float percentage);
void upload_job_notification_show_canceled(int id, const std::string& filename, const std::string& host);
void upload_job_notification_show_error(int id, const std::string& filename, const std::string& host);
// slicing progress
void init_slicing_progress_notification(std::function<void()> cancel_callback);
// percentage negative = canceled, <0-1) = progress, 1 = completed
void set_slicing_progress_percentage(const std::string& text, float percentage);
// hides slicing progress notification imidietly
void set_slicing_progress_hidden();
// Add a print time estimate to an existing SlicingProgress notification. Set said notification to SP_COMPLETED state.
void set_slicing_complete_print_time(const std::string& info, bool sidebar_colapsed);
void set_slicing_progress_export_possible();
// ProgressIndicator notification
// init adds hidden instance of progress indi notif that should always live (goes to hidden instead of erasing)
void init_progress_indicator();
// functions equal to ProgressIndicator class
void progress_indicator_set_range(int range);
void progress_indicator_set_cancel_callback(CancelFn callback = CancelFn());
void progress_indicator_set_progress(int pr);
void progress_indicator_set_status_text(const char*); // utf8 char array
int progress_indicator_get_range() const;
// Hint (did you know) notification
void push_hint_notification(bool open_next);
bool is_hint_notification_open();
// Forces Hints to reload its content when next hint should be showed
void deactivate_loaded_hints();
void push_updated_item_info_notification(InfoItemType type);
// Close old notification ExportFinished.
void new_export_began(bool on_removable);
// finds ExportFinished notification and closes it if it was to removable device
void device_ejected();
// renders notifications in queue and deletes expired ones
void render_notifications(GLCanvas3D& canvas, float overlay_width);
// finds and closes all notifications of given type
void close_notification_of_type(const NotificationType type);
// Hides warnings in G-code preview. Should be called from plater only when 3d view/ preview is changed
void set_in_preview(bool preview);
// Calls set_in_preview to apply appearing or disappearing of some notificatons;
void apply_in_preview() { set_in_preview(m_in_preview); }
// Move to left to avoid colision with variable layer height gizmo.
void set_move_from_overlay(bool move) { m_move_from_overlay = move; }
// perform update_state on each notification and ask for more frames if needed, return true for render needed
bool update_notifications(GLCanvas3D& canvas);
// returns number of all notifications shown
size_t get_notification_count() const;
private:
// duration 0 means not disapearing
struct NotificationData {
NotificationType type;
NotificationLevel level;
// Fade out time
const int duration;
const std::string text1;
const std::string hypertext;
// Callback for hypertext - returns true if notification should close after triggering
// Usually sends event to UI thread thru wxEvtHandler.
// Examples in basic_notifications.
std::function<bool(wxEvtHandler*)> callback;
const std::string text2;
};
// Cache of IDs to identify and reuse ImGUI windows.
class NotificationIDProvider
{
public:
int allocate_id();
void release_id(int id);
private:
// Next ID used for naming the ImGUI windows.
int m_next_id{ 1 };
// IDs of ImGUI windows, which were released and they are ready for reuse.
std::vector<int> m_released_ids;
};
//Pop notification - shows only once to user.
class PopNotification
{
public:
enum class EState
{
Unknown, // NOT initialized
Hidden,
Shown, // Requesting Render at some time if duration != 0
NotFading, // Never jumps to state Fading out even if duration says so
FadingOut, // Requesting Render at some time
ClosePending, // Requesting Render
Finished, // Requesting Render
Hovered, // Followed by Shown
Paused
};
PopNotification(const NotificationData &n, NotificationIDProvider &id_provider, wxEvtHandler* evt_handler);
virtual ~PopNotification() { if (m_id) m_id_provider.release_id(m_id); }
virtual void render(GLCanvas3D& canvas, float initial_y, bool move_from_overlay, float overlay_width);
// close will dissapear notification on next render
virtual void close() { m_state = EState::ClosePending; wxGetApp().plater()->get_current_canvas3D()->schedule_extra_frame(0);}
// data from newer notification of same type
void update(const NotificationData& n);
bool is_finished() const { return m_state == EState::ClosePending || m_state == EState::Finished; }
// returns top after movement
float get_top() const { return m_top_y; }
//returns top in actual frame
float get_current_top() const { return m_top_y; }
const NotificationType get_type() const { return m_data.type; }
const NotificationData& get_data() const { return m_data; }
const bool is_gray() const { return m_is_gray; }
void set_gray(bool g) { m_is_gray = g; }
virtual bool compare_text(const std::string& text) const;
void hide(bool h) { if (is_finished()) return; m_state = h ? EState::Hidden : EState::Unknown; }
// sets m_next_render with time of next mandatory rendering. Delta is time since last render.
virtual bool update_state(bool paused, const int64_t delta);
int64_t next_render() const { return is_finished() ? 0 : m_next_render; }
EState get_state() const { return m_state; }
bool is_hovered() const { return m_state == EState::Hovered; }
void set_hovered() { if (m_state != EState::Finished && m_state != EState::ClosePending && m_state != EState::Hidden && m_state != EState::Unknown) m_state = EState::Hovered; }
// set start of notification to now. Used by delayed notifications
void reset_timer() { m_notification_start = GLCanvas3D::timestamp_now(); m_state = EState::Shown; }
protected:
// Call after every size change
virtual void init();
// Calculetes correct size but not se it in imgui!
virtual void set_next_window_size(ImGuiWrapper& imgui);
virtual void render_text(ImGuiWrapper& imgui,
const float win_size_x, const float win_size_y,
const float win_pos_x , const float win_pos_y);
virtual void render_close_button(ImGuiWrapper& imgui,
const float win_size_x, const float win_size_y,
const float win_pos_x , const float win_pos_y);
virtual void render_hypertext(ImGuiWrapper& imgui,
const float text_x, const float text_y,
const std::string text,
bool more = false);
// Left sign could be error or warning sign
virtual void render_left_sign(ImGuiWrapper& imgui);
virtual void render_minimize_button(ImGuiWrapper& imgui,
const float win_pos_x, const float win_pos_y);
// Hypertext action, returns true if notification should close.
// Action is stored in NotificationData::callback as std::function<bool(wxEvtHandler*)>
virtual bool on_text_click();
// Part of init(), counts horizontal spacing like left indentation
virtual void count_spaces();
// Part of init(), counts end lines
virtual void count_lines();
// returns true if PopStyleColor should be called later to pop this push
virtual bool push_background_color();
// used this function instead of reading directly m_data.duration. Some notifications might need to return changing value.
virtual int get_duration() { return m_data.duration; }
const NotificationData m_data;
// For reusing ImGUI windows.
NotificationIDProvider &m_id_provider;
int m_id{ 0 };
// State for rendering
EState m_state { EState::Unknown };
// Time values for rendering fade-out
int64_t m_fading_start{ 0LL };
// first appereance of notification or last hover;
int64_t m_notification_start;
// time to next must-do render
int64_t m_next_render{ std::numeric_limits<int64_t>::max() };
float m_current_fade_opacity{ 1.0f };
// Notification data
// Main text
std::string m_text1;
// Clickable text
std::string m_hypertext;
// Aditional text after hypertext - currently not used
std::string m_text2;
// inner variables to position notification window, texts and buttons correctly
// all space without text
float m_window_width_offset;
// Space on left side without text
float m_left_indentation;
// Total size of notification window - varies based on monitor
float m_window_height { 56.0f };
float m_window_width { 450.0f };
//Distance from bottom of notifications to top of this notification
float m_top_y { 0.0f };
// Height of text - Used as basic scaling unit!
float m_line_height;
// endlines for text1, hypertext excluded
std::vector<size_t> m_endlines;
// endlines for text2
std::vector<size_t> m_endlines2;
// Gray are f.e. eorrors when its uknown if they are still valid
bool m_is_gray { false };
//if multiline = true, notification is showing all lines(>2)
bool m_multiline { false };
// True if minimized button is rendered, helps to decide where is area for invisible close button
bool m_minimize_b_visible { false };
size_t m_lines_count{ 1 };
// Target for wxWidgets events sent by clicking on the hyperlink available at some notifications.
wxEvtHandler* m_evt_handler;
};
class SlicingWarningNotification : public PopNotification
{
public:
SlicingWarningNotification(const NotificationData& n, NotificationIDProvider& id_provider, wxEvtHandler* evt_handler) : PopNotification(n, id_provider, evt_handler) {}
ObjectID object_id;
int warning_step;
};
class PlaterWarningNotification : public PopNotification
{
public:
PlaterWarningNotification(const NotificationData& n, NotificationIDProvider& id_provider, wxEvtHandler* evt_handler) : PopNotification(n, id_provider, evt_handler) {}
void close() override { if(is_finished()) return; m_state = EState::Hidden; wxGetApp().plater()->get_current_canvas3D()->schedule_extra_frame(0); }
void real_close() { m_state = EState::ClosePending; wxGetApp().plater()->get_current_canvas3D()->schedule_extra_frame(0); }
void show() { m_state = EState::Unknown; }
};
class ProgressBarNotification : public PopNotification
{
public:
ProgressBarNotification(const NotificationData& n, NotificationIDProvider& id_provider, wxEvtHandler* evt_handler) : PopNotification(n, id_provider, evt_handler) { }
virtual void set_percentage(float percent) { m_percentage = percent; }
protected:
virtual void init() override;
virtual void count_lines() override;
virtual void render_text(ImGuiWrapper& imgui,
const float win_size_x, const float win_size_y,
const float win_pos_x, const float win_pos_y) override;
virtual void render_bar(ImGuiWrapper& imgui,
const float win_size_x, const float win_size_y,
const float win_pos_x, const float win_pos_y) ;
virtual void render_cancel_button(ImGuiWrapper& imgui,
const float win_size_x, const float win_size_y,
const float win_pos_x, const float win_pos_y)
{}
void render_minimize_button(ImGuiWrapper& imgui,
const float win_pos_x, const float win_pos_y) override {}
float m_percentage {0.0f};
bool m_has_cancel_button {false};
bool m_render_percentage {false};
// local time of last hover for showing tooltip
};
class PrintHostUploadNotification : public ProgressBarNotification
{
public:
enum class UploadJobState
{
PB_PROGRESS,
PB_ERROR,
PB_CANCELLED,
PB_COMPLETED
};
PrintHostUploadNotification(const NotificationData& n, NotificationIDProvider& id_provider, wxEvtHandler* evt_handler, float percentage, int job_id, float filesize)
:ProgressBarNotification(n, id_provider, evt_handler)
, m_job_id(job_id)
, m_file_size(filesize)
{
m_has_cancel_button = true;
set_percentage(percentage);
}
static std::string get_upload_job_text(int id, const std::string& filename, const std::string& host) { return /*"[" + std::to_string(id) + "] " + */filename + " -> " + host; }
void set_percentage(float percent) override;
void cancel() { m_uj_state = UploadJobState::PB_CANCELLED; m_has_cancel_button = false; }
void error() { m_uj_state = UploadJobState::PB_ERROR; m_has_cancel_button = false; init(); }
bool compare_job_id(const int other_id) const { return m_job_id == other_id; }
bool compare_text(const std::string& text) const override { return false; }
protected:
void init() override;
void count_spaces() override;
bool push_background_color() override;
void render_bar(ImGuiWrapper& imgui,
const float win_size_x, const float win_size_y,
const float win_pos_x, const float win_pos_y) override;
void render_cancel_button(ImGuiWrapper& imgui,
const float win_size_x, const float win_size_y,
const float win_pos_x, const float win_pos_y) override;
void render_left_sign(ImGuiWrapper& imgui) override;
// Identifies job in cancel callback
int m_job_id;
// Size of uploaded size to be displayed in MB
float m_file_size;
long m_hover_time{ 0 };
UploadJobState m_uj_state{ UploadJobState::PB_PROGRESS };
};
class SlicingProgressNotification : public ProgressBarNotification
{
public:
// Inner state of notification, Each state changes bahaviour of the notification
enum class SlicingProgressState
{
SP_NO_SLICING, // hidden
SP_PROGRESS, // never fades outs, no close button, has cancel button
SP_CANCELLED, // fades after 10 seconds, simple message
SP_COMPLETED // Has export hyperlink and print info, fades after 20 sec if sidebar is shown, otherwise no fade out
};
SlicingProgressNotification(const NotificationData& n, NotificationIDProvider& id_provider, wxEvtHandler* evt_handler, std::function<void()> callback)
: ProgressBarNotification(n, id_provider, evt_handler)
, m_cancel_callback(callback)
{
set_progress_state(SlicingProgressState::SP_NO_SLICING);
m_has_cancel_button = false;
m_render_percentage = true;
}
// sets text of notification - call after setting progress state
void set_status_text(const std::string& text);
// sets cancel button callback
void set_cancel_callback(std::function<void()> callback) { m_cancel_callback = callback; }
bool has_cancel_callback() const { return m_cancel_callback != nullptr; }
// sets SlicingProgressState, negative percent means canceled
void set_progress_state(float percent);
// sets SlicingProgressState, percent is used only at progress state.
void set_progress_state(SlicingProgressState state,float percent = 0.f);
// sets additional string of print info and puts notification into Completed state.
void set_print_info(const std::string& info);
// sets fading if in Completed state.
void set_sidebar_collapsed(bool collapsed);
// Calls inherited update_state and ensures Estate goes to hidden not closing.
bool update_state(bool paused, const int64_t delta) override;
// Switch between technology to provide correct text.
void set_fff(bool b) { m_is_fff = b; }
void set_fdm(bool b) { m_is_fff = b; }
void set_sla(bool b) { m_is_fff = !b; }
void set_export_possible(bool b) { m_export_possible = b; }
protected:
void init() override;
void count_lines() override
{
if (m_sp_state == SlicingProgressState::SP_PROGRESS)
ProgressBarNotification::count_lines();
else
PopNotification::count_lines();
}
void render_text(ImGuiWrapper& imgui, const float win_size_x, const float win_size_y, const float win_pos_x, const float win_pos_y) override;
void render_bar(ImGuiWrapper& imgui,
const float win_size_x, const float win_size_y,
const float win_pos_x, const float win_pos_y) override;
void render_cancel_button(ImGuiWrapper& imgui,
const float win_size_x, const float win_size_y,
const float win_pos_x, const float win_pos_y) override;
void render_close_button(ImGuiWrapper& imgui,
const float win_size_x, const float win_size_y,
const float win_pos_x, const float win_pos_y) override;
void on_cancel_button();
int get_duration() override;
std::function<void()> m_cancel_callback;
SlicingProgressState m_sp_state { SlicingProgressState::SP_PROGRESS };
bool m_has_print_info { false };
std::string m_print_info;
bool m_sidebar_collapsed { false };
bool m_is_fff { true };
// if true, it is possible show export hyperlink in state SP_PROGRESS
bool m_export_possible { false };
};
class ProgressIndicatorNotification : public ProgressBarNotification
{
public:
enum class ProgressIndicatorState
{
PIS_HIDDEN, // hidden
PIS_PROGRESS_REQUEST, // progress was updated, request render on next update_state() call
PIS_PROGRESS_UPDATED, // render was requested
PIS_COMPLETED // both completed and canceled state. fades out into PIS_NO_SLICING
};
ProgressIndicatorNotification(const NotificationData& n, NotificationIDProvider& id_provider, wxEvtHandler* evt_handler)
: ProgressBarNotification(n, id_provider, evt_handler)
{
m_render_percentage = true;
}
// ProgressIndicator
void set_range(int range) { m_range = range; }
void set_cancel_callback(CancelFn callback) { m_cancel_callback = callback; }
void set_progress(int pr) { set_percentage((float)pr / (float)m_range); }
void set_status_text(const char*); // utf8 char array
int get_range() const { return m_range; }
// ProgressBarNotification
void init() override;
void set_percentage(float percent) override;
bool update_state(bool paused, const int64_t delta) override;
// Own
protected:
int m_range { 100 };
CancelFn m_cancel_callback { nullptr };
ProgressIndicatorState m_progress_state { ProgressIndicatorState::PIS_HIDDEN };
void render_close_button(ImGuiWrapper& imgui,
const float win_size_x, const float win_size_y,
const float win_pos_x, const float win_pos_y) override;
void render_cancel_button(ImGuiWrapper& imgui,
const float win_size_x, const float win_size_y,
const float win_pos_x, const float win_pos_y) override;
void on_cancel_button() { if (m_cancel_callback) m_cancel_callback(); }
};
class ExportFinishedNotification : public PopNotification
{
public:
ExportFinishedNotification(const NotificationData& n, NotificationIDProvider& id_provider, wxEvtHandler* evt_handler, bool to_removable,const std::string& export_path,const std::string& export_dir_path)
: PopNotification(n, id_provider, evt_handler)
, m_to_removable(to_removable)
, m_export_path(export_path)
, m_export_dir_path(export_dir_path)
{
m_multiline = true;
}
bool m_to_removable;
std::string m_export_path;
std::string m_export_dir_path;
protected:
// Reserves space on right for more buttons
void count_spaces() override;
void render_text(ImGuiWrapper& imgui,
const float win_size_x, const float win_size_y,
const float win_pos_x, const float win_pos_y) override;
// Renders also button to open directory with exported path and eject removable media
void render_close_button(ImGuiWrapper& imgui,
const float win_size_x, const float win_size_y,
const float win_pos_x, const float win_pos_y) override;
void render_eject_button(ImGuiWrapper& imgui,
const float win_size_x, const float win_size_y,
const float win_pos_x, const float win_pos_y);
void render_minimize_button(ImGuiWrapper& imgui, const float win_pos_x, const float win_pos_y) override
{ m_minimize_b_visible = false; }
bool on_text_click() override;
// local time of last hover for showing tooltip
long m_hover_time { 0 };
};
class UpdatedItemsInfoNotification : public PopNotification
{
public:
UpdatedItemsInfoNotification(const NotificationData& n, NotificationIDProvider& id_provider, wxEvtHandler* evt_handler, InfoItemType info_item_type)
: PopNotification(n, id_provider, evt_handler)
{
//m_types_and_counts.emplace_back(info_item_type, 1);
}
void count_spaces() override;
void add_type(InfoItemType type);
protected:
void render_left_sign(ImGuiWrapper& imgui) override;
std::vector<std::pair<InfoItemType, size_t>> m_types_and_counts;
};
// in HintNotification.hpp
class HintNotification;
// Data of waiting notifications
struct DelayedNotification
{
std::unique_ptr<PopNotification> notification;
std::function<bool(void)> condition_callback;
int64_t remaining_time;
int64_t delay_interval;
DelayedNotification(std::unique_ptr<PopNotification> n, std::function<bool(void)> cb, int64_t r, int64_t d)
: notification(std::move(n))
, condition_callback(cb)
, remaining_time(r)
, delay_interval(d)
{}
};
//pushes notification into the queue of notifications that are rendered
//can be used to create custom notification
bool push_notification_data(const NotificationData& notification_data, int timestamp);
bool push_notification_data(std::unique_ptr<NotificationManager::PopNotification> notification, int timestamp);
// Delayed notifications goes first to the m_waiting_notifications vector and only after remaining time is <= 0
// and condition callback is success, notification is regular pushed from update function.
// Otherwise another delay interval waiting. Timestamp is 0.
// Note that notification object is constructed when being added to the waiting list, but there are no updates called on it and its timer is reset at regular push.
// Also note that no control of same notification is done during push_delayed_notification but if waiting notif fails to push, it continues waiting.
void push_delayed_notification(std::unique_ptr<NotificationManager::PopNotification> notification, std::function<bool(void)> condition_callback, int64_t initial_delay, int64_t delay_interval);
// Removes all notifications of type from m_waiting_notifications
void stop_delayed_notifications_of_type(const NotificationType type);
//finds older notification of same type and moves it to the end of queue. returns true if found
bool activate_existing(const NotificationManager::PopNotification* notification);
// Put the more important notifications to the bottom of the list.
void sort_notifications();
// If there is some error notification active, then the "Export G-code" notification after the slicing is finished is suppressed.
bool has_slicing_error_notification();
// set by init(), until false notifications are only added not updated and frame is not requested after push
bool m_initialized{ false };
// Target for wxWidgets events sent by clicking on the hyperlink available at some notifications.
wxEvtHandler* m_evt_handler;
// Cache of IDs to identify and reuse ImGUI windows.
NotificationIDProvider m_id_provider;
std::deque<std::unique_ptr<PopNotification>> m_pop_notifications;
// delayed waiting notifications, first is remaining time
std::vector<DelayedNotification> m_waiting_notifications;
//timestamps used for slicing finished - notification could be gone so it needs to be stored here
std::unordered_set<int> m_used_timestamps;
// True if G-code preview is active. False if the Plater is active.
bool m_in_preview { false };
// True if the layer editing is enabled in Plater, so that the notifications are shifted left of it.
bool m_move_from_overlay { false };
// Timestamp of last rendering
int64_t m_last_render { 0LL };
// Notification types that can be shown multiple types at once (compared by text)
const std::vector<NotificationType> m_multiple_types = {
NotificationType::CustomNotification,
NotificationType::PlaterWarning,
NotificationType::ProgressBar,
NotificationType::PrintHostUpload,
NotificationType::ObjectWarning
};
//prepared (basic) notifications
static const NotificationData basic_notifications[];
};
}//namespace GUI
}//namespace Slic3r
#endif //slic3r_GUI_NotificationManager_hpp_