PrusaSlicer-NonPlainar/src/igl/resolve_duplicated_faces.h
2018-10-26 15:45:52 +02:00

53 lines
1.8 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Qingnan Zhou <qnzhou@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
//
#ifndef IGL_COPYLEFT_RESOLVE_DUPLICATED_FACES
#define IGL_COPYLEFT_RESOLVE_DUPLICATED_FACES
#include "igl_inline.h"
#include <Eigen/Core>
namespace igl {
// Resolve duplicated faces according to the following rules per unique face:
//
// 1. If the number of positively oriented faces equals the number of
// negatively oriented faces, remove all duplicated faces at this triangle.
// 2. If the number of positively oriented faces equals the number of
// negatively oriented faces plus 1, keeps one of the positively oriented
// face.
// 3. If the number of positively oriented faces equals the number of
// negatively oriented faces minus 1, keeps one of the negatively oriented
// face.
// 4. If the number of postively oriented faces differ with the number of
// negativley oriented faces by more than 1, the mesh is not orientable.
// An exception will be thrown.
//
// Inputs:
// F1 #F1 by 3 array of input faces.
//
// Outputs:
// F2 #F2 by 3 array of output faces without duplicated faces.
// J #F2 list of indices into F1.
template<
typename DerivedF1,
typename DerivedF2,
typename DerivedJ >
IGL_INLINE void resolve_duplicated_faces(
const Eigen::PlainObjectBase<DerivedF1>& F1,
Eigen::PlainObjectBase<DerivedF2>& F2,
Eigen::PlainObjectBase<DerivedJ>& J);
}
#ifndef IGL_STATIC_LIBRARY
# include "resolve_duplicated_faces.cpp"
#endif
#endif